async def join(room_id, raffle_id): await BasicRequest.enter_room(room_id) data = await BasicRequest.storm_req_join(raffle_id) Statistics.add2joined_raffles("节奏风暴(合计)") if not data["code"]: data = data["data"] gift_name = data["gift_name"] gift_num = data["gift_num"] Log.critical("房间 %s 节奏风暴抽奖结果: %s X %s") Statistics.add2results(gift_name, int(gift_num))
async def notice(raffleid, real_roomid, raffle_name): data = await BasicRequest.tv_req_notice(real_roomid, raffleid) if not data["code"]: if data["data"]["gift_id"] == "-1": return elif data["data"]["gift_id"] != "-1": data = data["data"] Log.critical("房间 %s %s 抽奖结果: %s X %s" % (real_roomid, raffle_name, data["gift_name"], data["gift_num"])) Statistics.add2results(data["gift_name"], int(data["gift_num"]))
async def join(num, real_roomid, raffle_id): await asyncio.sleep(random.uniform(0.5, min(30, num * 1.3))) data = await BasicRequest.guard_req_join(real_roomid, raffle_id) Log.info("参与了房间 %s 的大航海抽奖" % (real_roomid)) if not data["code"]: for award in data["data"]["award_list"]: result = re.search("(^获得|^)(.*)<%(\+|X)(\d*)%>", award['name']) Statistics.add2results(result.group(2), result.group(4)) Log.critical("房间 %s 大航海抽奖结果: %s" % (real_roomid, data["data"]["message"])) Statistics.add2joined_raffles("大航海(合计)") else: Log.info(data)
def handle_danmu(self, body): data = json.loads(body.decode("utf-8")) cmd = data["cmd"] if cmd == "PREPARING": Log.info("%s 号弹幕监控下播 %s" % (self._area_id, self._room_id)) return False elif cmd == "NOTICE_MSG": # 1 《第五人格》哔哩哔哩直播预选赛六强诞生! # 2 全区广播:<%user_name%>送给<%user_name%>1个嗨翻全城,快来抽奖吧 # 3 <%user_name%> 在 <%user_name%> 的房间开通了总督并触发了抽奖,点击前往TA的房间去抽奖吧 # 4 欢迎 <%总督 user_name%> 登船 # 5 恭喜 <%user_name%> 获得大奖 <%23333x银瓜子%>, 感谢 <%user_name%> 的赠送 # 6 <%user_name%> 在直播间 <%529%> 使用了 <%20%> 倍节奏风暴,大家快去跟风领取奖励吧!(只报20的) msg_type = data["msg_type"] msg_common = data["msg_common"] real_roomid = data["real_roomid"] msg_common = data["msg_common"].replace(" ", "") msg_common = msg_common.replace("“", "") msg_common = msg_common.replace("”", "") # 小电视,DokiDoki,摩天大楼之类的抽奖活动 if msg_type == 2 or msg_type == 8: str_gift = msg_common.split('%>')[-1].split(',')[0] if "个" in str_gift: raffle_num, raffle_name = str_gift.split("个") elif "了" in str_gift: raffle_num = 1 raffle_name = str_gift.split("了")[-1] else: raffle_num = 1 raffle_name = str_gift broadcast = msg_common.split("广播")[0] Log.critical( "%s 号弹幕监控检测到 %s 的 %s 个 %s" % (self._area_id, real_roomid, raffle_num, raffle_name)) if config["Raffle_Handler"]["TV"] != "False": Raffle_Handler.RaffleHandler.push2queue(( real_roomid, raffle_name, ), TvRaffleHandler.check) # 如果不是全区就设置为1(分区) broadcast_type = 0 if broadcast == '全区' else 1 Statistics.add2pushed_raffles(raffle_name, broadcast_type, raffle_num) # 大航海 elif msg_type == 3: raffle_name = msg_common.split("开通了")[-1][:2] Log.critical("%s 号弹幕监控检测到 %s 的 %s" % (self._area_id, real_roomid, raffle_name)) if config["Raffle_Handler"]["GUARD"] != "False": Raffle_Handler.RaffleHandler.push2queue( (real_roomid, ), GuardRaffleHandler.check) # 如果不是总督就设置为2(本房间) broadcast_type = 0 if raffle_name == "总督" else 2 Statistics.add2pushed_raffles(raffle_name, broadcast_type) # 节奏风暴 elif msg_type == 6: raffle_name = "二十倍节奏风暴" Log.critical("%s 号弹幕监控检测到 %s 的 %s" % (self._area_id, real_roomid, raffle_name)) if config["Raffle_Handler"]["STORM"] != "False": Raffle_Handler.RaffleHandler.push2queue( (real_roomid, ), StormRaffleHandler.check) Statistics.add2pushed_raffles(raffle_name) # 论缩进的重要性,缩进太多永远都是: # 网络波动, X 号弹幕姬延迟3s后重启 # X 号弹幕姬异常或主动断开,正在处理剩余信息 # X 号弹幕姬退出,剩余任务处理完毕 # Debug 这个问题Debug了两天 return True