class ActorTest(unittest.TestCase): ## # Generate World and disease for testing purposes def setUp(self): self.world_one = World(10, 15) self.disease_one = Disease() self.world_one.addObject(self.disease_one, 5, 10) def test_constructor(self): self.assertEqual(self.disease_one.getGrowthCondition(), (0, 0, 0)) def test_getStrenght(self): self.assertEqual(self.disease_one.getStrength(), 1) def test_getQuadrant(self): self.assertEqual(self.disease_one.getQuadrant(), 3) def test_setStrength(self): self.disease_one.setStrength(2) self.assertEqual(self.disease_one.getStrength(), 2)
class WorldTest(unittest.TestCase): ## # Generate Worlds for testing purposes # This method is used before execution of any other method def setUp(self): if not self.test_setGrid() or not self.test_largeWorld(): self.world_one = World(7, 9) self.world_two = World(10, 15) ## # Test initial height and width. def test_getWidthandHeight(self): self.assertEqual(self.world_one.getWidth(), 7) self.assertEqual(self.world_one.getHeight(), 9) self.assertEqual(self.world_two.getWidth(), 10) self.assertEqual(self.world_two.getHeight(), 15) ## # Test to see if added object to correct cell. def test_addObj(self): self.world_one.addObject(Actor(), 6, 5) self.assertIsInstance(self.world_one.getGrid()[5][6][0], Actor) self.world_one.addObject(Actor(), 6, 5) self.assertIsInstance(self.world_one.getGrid()[5][6][1], Actor) self.assertIsNone(self.world_one.getGrid()[5][6][2]) ## # Tests to see if the grid is completely initialized as null. def test_nullBeginning(self): for height in range(len(self.world_one.getGrid())): for width in range(len(self.world_one.getGrid()[height])): for depth in range(len(self.world_one.getGrid()[height][width])): self.assertIsNone(self.world_one.getGrid()[height][width][depth]) ## # Tests the thrown exceptions of addObject() def test_exceptions(self): with self.assertRaises(NameError): self.world_one.addObject(None, 6, 5) with self.assertRaises(ValueError): self.world_one.addObject(Actor(), 10, 5) with self.assertRaises(ValueError): self.world_one.addObject(Actor(), -1, 5) with self.assertRaises(ValueError): self.world_one.addObject(Actor(), 6, 10) with self.assertRaises(ValueError): self.world_one.addObject(Actor(), 10, -1) with self.assertRaises(SyntaxError): for ind in range(6): self.world_one.addObject(Actor(), 6, 5) ## # todo implement def test_setGrid(self): pass ## # Sets the world to an illegal size. def test_largeWorld(self): # Tuple with invalid values values = (-1, 1001) for value in values: world_one = World(value, 5) self.assertEqual(1000, world_one.getWidth()) for value in values: world_one = World(5, value) self.assertEqual(1000, world_one.getHeight())