def _toggle_value(self, value): assert self._mode_toggle.is_momentary() ModeSelectorComponent._toggle_value(self, value) if value != 0 and self._mode_display is not None: mode_name = u'' if self._mode_index == 0: mode_name = u'Select' elif self._mode_index == 1: mode_name = u'Arm' elif self._mode_index == 2: mode_name = u'Mute' elif self._mode_index == 3: mode_name = u'Solo' self._mode_display.display_message(mode_name) else: self._mode_display.update()
def _toggle_value(self, value): if not self._mode_toggle.is_momentary(): raise AssertionError ModeSelectorComponent._toggle_value(self, value) if value != 0 and self._mode_display is not None: mode_name = '' mode_name = self._mode_index == 0 and 'Select' elif self._mode_index == 1: mode_name = 'Arm' elif self._mode_index == 2: mode_name = 'Mute' elif self._mode_index == 3: mode_name = 'Solo' self._mode_display.display_message(mode_name) else: self._mode_display.update()
def _toggle_value(self, value): if self.is_enabled(): ModeSelectorComponent._toggle_value(self, value)