def _purchase_check_result(self, item: str, is_ticket_purchase: bool, result: Optional[dict[str, Any]]) -> None: if result is None: ba.playsound(ba.getsound('error')) ba.screenmessage( ba.Lstr(resource='internal.unavailableNoConnectionText'), color=(1, 0, 0)) else: if is_ticket_purchase: if result['allow']: price = _ba.get_account_misc_read_val( 'price.' + item, None) if (price is None or not isinstance(price, int) or price <= 0): print('Error; got invalid local price of', price, 'for item', item) ba.playsound(ba.getsound('error')) else: ba.playsound(ba.getsound('click01')) _ba.in_game_purchase(item, price) else: if result['reason'] == 'versionTooOld': ba.playsound(ba.getsound('error')) ba.screenmessage(ba.Lstr( resource='getTicketsWindow.versionTooOldText'), color=(1, 0, 0)) else: ba.playsound(ba.getsound('error')) ba.screenmessage(ba.Lstr( resource='getTicketsWindow.unavailableText'), color=(1, 0, 0)) # Real in-app purchase. else: if result['allow']: _ba.purchase(item) else: if result['reason'] == 'versionTooOld': ba.playsound(ba.getsound('error')) ba.screenmessage(ba.Lstr( resource='getTicketsWindow.versionTooOldText'), color=(1, 0, 0)) else: ba.playsound(ba.getsound('error')) ba.screenmessage(ba.Lstr( resource='getTicketsWindow.unavailableText'), color=(1, 0, 0))
def get_league_rank_points(self, data: Optional[dict[str, Any]], subset: str = None) -> int: """(internal)""" if data is None: return 0 # If the data contains an achievement total, use that. otherwise calc # locally. if data['at'] is not None: total_ach_value = data['at'] else: total_ach_value = 0 for ach in _ba.app.ach.achievements: if ach.complete: total_ach_value += ach.power_ranking_value trophies_total: int = (data['t0a'] * data['t0am'] + data['t0b'] * data['t0bm'] + data['t1'] * data['t1m'] + data['t2'] * data['t2m'] + data['t3'] * data['t3m'] + data['t4'] * data['t4m']) if subset == 'trophyCount': val: int = (data['t0a'] + data['t0b'] + data['t1'] + data['t2'] + data['t3'] + data['t4']) assert isinstance(val, int) return val if subset == 'trophies': assert isinstance(trophies_total, int) return trophies_total if subset is not None: raise ValueError('invalid subset value: ' + str(subset)) if data['p']: pro_mult = 1.0 + float( _ba.get_account_misc_read_val('proPowerRankingBoost', 0.0)) * 0.01 else: pro_mult = 1.0 # For final value, apply our pro mult and activeness-mult. return int( (total_ach_value + trophies_total) * (data['act'] if data['act'] is not None else 1.0) * pro_mult)
def _on_pro_mult_press(self) -> None: from bastd.ui import confirm txt = ba.Lstr( resource='coopSelectWindow.proMultInfoText', subs=[ ('${PERCENT}', str(_ba.get_account_misc_read_val('proPowerRankingBoost', 10))), ('${PRO}', ba.Lstr(resource='store.bombSquadProNameText', subs=[('${APP_NAME}', ba.Lstr(resource='titleText')) ])) ]) confirm.ConfirmWindow(txt, cancel_button=False, width=460, height=130, origin_widget=self._pro_mult_button)
def _query_party_list_periodically(self) -> None: now = ba.time(ba.TimeType.REAL) # Fire off a new public-party query periodically. if (self._last_server_list_query_time is None or now - self._last_server_list_query_time > 0.001 * _ba.get_account_misc_read_val('pubPartyRefreshMS', 10000)): self._last_server_list_query_time = now if DEBUG_SERVER_COMMUNICATION: print('REQUESTING SERVER LIST') _ba.add_transaction( { 'type': 'PUBLIC_PARTY_QUERY', 'proto': ba.app.protocol_version, 'lang': ba.app.lang.language }, callback=ba.WeakCall(self._on_public_party_query_result)) _ba.run_transactions()
def _get_custom_logo_tex_name(self) -> Optional[str]: if _ba.get_account_misc_read_val('easter', False): return 'logoEaster' return None
def __init__(self, offer: Dict[str, Any], transition: str = 'in_right'): # pylint: disable=too-many-statements # pylint: disable=too-many-branches # pylint: disable=too-many-locals from ba.internal import (get_store_item_display_size, get_clean_price) from ba import SpecialChar from bastd.ui.store import item as storeitemui self._cancel_delay = offer.get('cancelDelay', 0) # First thing: if we're offering pro or an IAP, see if we have a # price for it. # If not, abort and go into zombie mode (the user should never see # us that way). real_price: Optional[str] # Misnomer: 'pro' actually means offer 'pro_sale'. if offer['item'] in ['pro', 'pro_fullprice']: real_price = _ba.get_price('pro' if offer['item'] == 'pro_fullprice' else 'pro_sale') if real_price is None and ba.app.debug_build: print('NOTE: Faking prices for debug build.') real_price = '$1.23' zombie = real_price is None elif isinstance(offer['price'], str): # (a string price implies IAP id) real_price = _ba.get_price(offer['price']) if real_price is None and ba.app.debug_build: print('NOTE: Faking price for debug build.') real_price = '$1.23' zombie = real_price is None else: real_price = None zombie = False if real_price is None: real_price = '?' if offer['item'] in ['pro', 'pro_fullprice']: self._offer_item = 'pro' else: self._offer_item = offer['item'] # If we wanted a real price but didn't find one, go zombie. if zombie: return # This can pop up suddenly, so lets block input for 1 second. _ba.lock_all_input() ba.timer(1.0, _ba.unlock_all_input, timetype=ba.TimeType.REAL) ba.playsound(ba.getsound('ding')) ba.timer(0.3, lambda: ba.playsound(ba.getsound('ooh')), timetype=ba.TimeType.REAL) self._offer = copy.deepcopy(offer) self._width = 580 self._height = 590 uiscale = ba.app.ui.uiscale super().__init__(root_widget=ba.containerwidget( size=(self._width, self._height), transition=transition, scale=(1.2 if uiscale is ba.UIScale.SMALL else 1.15 if uiscale is ba.UIScale.MEDIUM else 1.0), stack_offset=(0, -15) if uiscale is ba.UIScale.SMALL else (0, 0))) self._is_bundle_sale = False try: if offer['item'] in ['pro', 'pro_fullprice']: original_price_str = _ba.get_price('pro') if original_price_str is None: original_price_str = '?' new_price_str = _ba.get_price('pro_sale') if new_price_str is None: new_price_str = '?' percent_off_text = '' else: # If the offer includes bonus tickets, it's a bundle-sale. if ('bonusTickets' in offer and offer['bonusTickets'] is not None): self._is_bundle_sale = True original_price = _ba.get_account_misc_read_val( 'price.' + self._offer_item, 9999) # For pure ticket prices we can show a percent-off. if isinstance(offer['price'], int): new_price = offer['price'] tchar = ba.charstr(SpecialChar.TICKET) original_price_str = tchar + str(original_price) new_price_str = tchar + str(new_price) percent_off = int( round(100.0 - (float(new_price) / original_price) * 100.0)) percent_off_text = ' ' + ba.Lstr( resource='store.salePercentText').evaluate().replace( '${PERCENT}', str(percent_off)) else: original_price_str = new_price_str = '?' percent_off_text = '' except Exception: print(f'Offer: {offer}') ba.print_exception('Error setting up special-offer') original_price_str = new_price_str = '?' percent_off_text = '' # If its a bundle sale, change the title. if self._is_bundle_sale: sale_text = ba.Lstr(resource='store.saleBundleText', fallback_resource='store.saleText').evaluate() else: # For full pro we say 'Upgrade?' since its not really a sale. if offer['item'] == 'pro_fullprice': sale_text = ba.Lstr( resource='store.upgradeQuestionText', fallback_resource='store.saleExclaimText').evaluate() else: sale_text = ba.Lstr( resource='store.saleExclaimText', fallback_resource='store.saleText').evaluate() self._title_text = ba.textwidget( parent=self._root_widget, position=(self._width * 0.5, self._height - 40), size=(0, 0), text=sale_text + ((' ' + ba.Lstr(resource='store.oneTimeOnlyText').evaluate()) if self._offer['oneTimeOnly'] else '') + percent_off_text, h_align='center', v_align='center', maxwidth=self._width * 0.9 - 220, scale=1.4, color=(0.3, 1, 0.3)) self._flash_on = False self._flashing_timer: Optional[ba.Timer] = ba.Timer( 0.05, ba.WeakCall(self._flash_cycle), repeat=True, timetype=ba.TimeType.REAL) ba.timer(0.6, ba.WeakCall(self._stop_flashing), timetype=ba.TimeType.REAL) size = get_store_item_display_size(self._offer_item) display: Dict[str, Any] = {} storeitemui.instantiate_store_item_display( self._offer_item, display, parent_widget=self._root_widget, b_pos=(self._width * 0.5 - size[0] * 0.5 + 10 - ((size[0] * 0.5 + 30) if self._is_bundle_sale else 0), self._height * 0.5 - size[1] * 0.5 + 20 + (20 if self._is_bundle_sale else 0)), b_width=size[0], b_height=size[1], button=not self._is_bundle_sale) # Wire up the parts we need. if self._is_bundle_sale: self._plus_text = ba.textwidget(parent=self._root_widget, position=(self._width * 0.5, self._height * 0.5 + 50), size=(0, 0), text='+', h_align='center', v_align='center', maxwidth=self._width * 0.9, scale=1.4, color=(0.5, 0.5, 0.5)) self._plus_tickets = ba.textwidget( parent=self._root_widget, position=(self._width * 0.5 + 120, self._height * 0.5 + 50), size=(0, 0), text=ba.charstr(SpecialChar.TICKET_BACKING) + str(offer['bonusTickets']), h_align='center', v_align='center', maxwidth=self._width * 0.9, scale=2.5, color=(0.2, 1, 0.2)) self._price_text = ba.textwidget(parent=self._root_widget, position=(self._width * 0.5, 150), size=(0, 0), text=real_price, h_align='center', v_align='center', maxwidth=self._width * 0.9, scale=1.4, color=(0.2, 1, 0.2)) # Total-value if they supplied it. total_worth_item = offer.get('valueItem', None) if total_worth_item is not None: price = _ba.get_price(total_worth_item) total_worth_price = (get_clean_price(price) if price is not None else None) if total_worth_price is not None: total_worth_text = ba.Lstr(resource='store.totalWorthText', subs=[('${TOTAL_WORTH}', total_worth_price)]) self._total_worth_text = ba.textwidget( parent=self._root_widget, text=total_worth_text, position=(self._width * 0.5, 210), scale=0.9, maxwidth=self._width * 0.7, size=(0, 0), h_align='center', v_align='center', shadow=1.0, flatness=1.0, color=(0.3, 1, 1)) elif offer['item'] == 'pro_fullprice': # for full-price pro we simply show full price ba.textwidget(edit=display['price_widget'], text=real_price) ba.buttonwidget(edit=display['button'], on_activate_call=self._purchase) else: # Show old/new prices otherwise (for pro sale). ba.buttonwidget(edit=display['button'], on_activate_call=self._purchase) ba.imagewidget(edit=display['price_slash_widget'], opacity=1.0) ba.textwidget(edit=display['price_widget_left'], text=original_price_str) ba.textwidget(edit=display['price_widget_right'], text=new_price_str) # Add ticket button only if this is ticket-purchasable. if isinstance(offer.get('price'), int): self._get_tickets_button = ba.buttonwidget( parent=self._root_widget, position=(self._width - 125, self._height - 68), size=(90, 55), scale=1.0, button_type='square', color=(0.7, 0.5, 0.85), textcolor=(0.2, 1, 0.2), autoselect=True, label=ba.Lstr(resource='getTicketsWindow.titleText'), on_activate_call=self._on_get_more_tickets_press) self._ticket_text_update_timer = ba.Timer( 1.0, ba.WeakCall(self._update_tickets_text), timetype=ba.TimeType.REAL, repeat=True) self._update_tickets_text() self._update_timer = ba.Timer(1.0, ba.WeakCall(self._update), timetype=ba.TimeType.REAL, repeat=True) self._cancel_button = ba.buttonwidget( parent=self._root_widget, position=(50, 40) if self._is_bundle_sale else (self._width * 0.5 - 75, 40), size=(150, 60), scale=1.0, on_activate_call=self._cancel, autoselect=True, label=ba.Lstr(resource='noThanksText')) self._cancel_countdown_text = ba.textwidget( parent=self._root_widget, text='', position=(50 + 150 + 20, 40 + 27) if self._is_bundle_sale else (self._width * 0.5 - 75 + 150 + 20, 40 + 27), scale=1.1, size=(0, 0), h_align='left', v_align='center', shadow=1.0, flatness=1.0, color=(0.6, 0.5, 0.5)) self._update_cancel_button_graphics() if self._is_bundle_sale: self._purchase_button = ba.buttonwidget( parent=self._root_widget, position=(self._width - 200, 40), size=(150, 60), scale=1.0, on_activate_call=self._purchase, autoselect=True, label=ba.Lstr(resource='store.purchaseText')) ba.containerwidget(edit=self._root_widget, cancel_button=self._cancel_button, start_button=self._purchase_button if self._is_bundle_sale else None, selected_child=self._purchase_button if self._is_bundle_sale else display['button'])
def _refresh(self) -> None: # pylint: disable=too-many-statements # pylint: disable=too-many-branches # pylint: disable=too-many-locals # pylint: disable=cyclic-import from bastd.ui import confirm account_state = _ba.get_account_state() account_type = (_ba.get_account_type() if account_state == 'signed_in' else 'unknown') is_google = account_type == 'Google Play' show_local_signed_in_as = False local_signed_in_as_space = 50.0 show_signed_in_as = self._signed_in signed_in_as_space = 95.0 show_sign_in_benefits = not self._signed_in sign_in_benefits_space = 80.0 show_signing_in_text = account_state == 'signing_in' signing_in_text_space = 80.0 show_google_play_sign_in_button = (account_state == 'signed_out' and 'Google Play' in self._show_sign_in_buttons) show_game_circle_sign_in_button = (account_state == 'signed_out' and 'Game Circle' in self._show_sign_in_buttons) show_ali_sign_in_button = (account_state == 'signed_out' and 'Ali' in self._show_sign_in_buttons) show_test_sign_in_button = (account_state == 'signed_out' and 'Test' in self._show_sign_in_buttons) show_device_sign_in_button = (account_state == 'signed_out' and 'Local' in self._show_sign_in_buttons) sign_in_button_space = 70.0 show_game_service_button = (self._signed_in and account_type in ['Game Center', 'Game Circle']) game_service_button_space = 60.0 show_linked_accounts_text = (self._signed_in and _ba.get_account_misc_read_val( 'allowAccountLinking2', False)) linked_accounts_text_space = 60.0 show_achievements_button = (self._signed_in and account_type in ('Google Play', 'Alibaba', 'Local', 'OUYA', 'Test')) achievements_button_space = 60.0 show_achievements_text = (self._signed_in and not show_achievements_button) achievements_text_space = 27.0 show_leaderboards_button = (self._signed_in and is_google) leaderboards_button_space = 60.0 show_campaign_progress = self._signed_in campaign_progress_space = 27.0 show_tickets = self._signed_in tickets_space = 27.0 show_reset_progress_button = False reset_progress_button_space = 70.0 show_player_profiles_button = self._signed_in player_profiles_button_space = 100.0 show_link_accounts_button = (self._signed_in and _ba.get_account_misc_read_val( 'allowAccountLinking2', False)) link_accounts_button_space = 70.0 show_unlink_accounts_button = show_link_accounts_button unlink_accounts_button_space = 90.0 show_sign_out_button = (self._signed_in and account_type in ['Test', 'Local', 'Google Play']) sign_out_button_space = 70.0 if self._subcontainer is not None: self._subcontainer.delete() self._sub_height = 60.0 if show_local_signed_in_as: self._sub_height += local_signed_in_as_space if show_signed_in_as: self._sub_height += signed_in_as_space if show_signing_in_text: self._sub_height += signing_in_text_space if show_google_play_sign_in_button: self._sub_height += sign_in_button_space if show_game_circle_sign_in_button: self._sub_height += sign_in_button_space if show_ali_sign_in_button: self._sub_height += sign_in_button_space if show_test_sign_in_button: self._sub_height += sign_in_button_space if show_device_sign_in_button: self._sub_height += sign_in_button_space if show_game_service_button: self._sub_height += game_service_button_space if show_linked_accounts_text: self._sub_height += linked_accounts_text_space if show_achievements_text: self._sub_height += achievements_text_space if show_achievements_button: self._sub_height += achievements_button_space if show_leaderboards_button: self._sub_height += leaderboards_button_space if show_campaign_progress: self._sub_height += campaign_progress_space if show_tickets: self._sub_height += tickets_space if show_sign_in_benefits: self._sub_height += sign_in_benefits_space if show_reset_progress_button: self._sub_height += reset_progress_button_space if show_player_profiles_button: self._sub_height += player_profiles_button_space if show_link_accounts_button: self._sub_height += link_accounts_button_space if show_unlink_accounts_button: self._sub_height += unlink_accounts_button_space if show_sign_out_button: self._sub_height += sign_out_button_space self._subcontainer = ba.containerwidget(parent=self._scrollwidget, size=(self._sub_width, self._sub_height), background=False) ba.containerwidget(edit=self._scrollwidget, claims_left_right=True, claims_tab=True, selection_loop_to_parent=True) ba.containerwidget(edit=self._subcontainer, claims_left_right=True, claims_tab=True, selection_loop_to_parent=True) first_selectable = None v = self._sub_height - 10.0 if show_local_signed_in_as: v -= local_signed_in_as_space * 0.6 ba.textwidget( parent=self._subcontainer, position=(self._sub_width * 0.5, v), size=(0, 0), text=ba.Lstr( resource='accountSettingsWindow.deviceSpecificAccountText', subs=[('${NAME}', _ba.get_account_display_string())]), scale=0.7, color=(0.5, 0.5, 0.6), maxwidth=self._sub_width * 0.9, flatness=1.0, h_align='center', v_align='center') v -= local_signed_in_as_space * 0.4 self._account_name_text: Optional[ba.Widget] if show_signed_in_as: v -= signed_in_as_space * 0.2 txt = ba.Lstr( resource='accountSettingsWindow.youAreSignedInAsText', fallback_resource='accountSettingsWindow.youAreLoggedInAsText') ba.textwidget(parent=self._subcontainer, position=(self._sub_width * 0.5, v), size=(0, 0), text=txt, scale=0.9, color=ba.app.title_color, maxwidth=self._sub_width * 0.9, h_align='center', v_align='center') v -= signed_in_as_space * 0.4 self._account_name_text = ba.textwidget( parent=self._subcontainer, position=(self._sub_width * 0.5, v), size=(0, 0), scale=1.5, maxwidth=self._sub_width * 0.9, res_scale=1.5, color=(1, 1, 1, 1), h_align='center', v_align='center') self._refresh_account_name_text() v -= signed_in_as_space * 0.4 else: self._account_name_text = None if self._back_button is None: bbtn = _ba.get_special_widget('back_button') else: bbtn = self._back_button if show_sign_in_benefits: v -= sign_in_benefits_space app = ba.app extra: Optional[Union[str, ba.Lstr]] if (app.platform in ['mac', 'ios'] and app.subplatform == 'appstore'): extra = ba.Lstr( value='\n${S}', subs=[('${S}', ba.Lstr(resource='signInWithGameCenterText'))]) else: extra = '' ba.textwidget(parent=self._subcontainer, position=(self._sub_width * 0.5, v + sign_in_benefits_space * 0.4), size=(0, 0), text=ba.Lstr(value='${A}${B}', subs=[('${A}', ba.Lstr(resource=self._r + '.signInInfoText')), ('${B}', extra)]), max_height=sign_in_benefits_space * 0.9, scale=0.9, color=(0.75, 0.7, 0.8), maxwidth=self._sub_width * 0.8, h_align='center', v_align='center') if show_signing_in_text: v -= signing_in_text_space ba.textwidget( parent=self._subcontainer, position=(self._sub_width * 0.5, v + signing_in_text_space * 0.5), size=(0, 0), text=ba.Lstr(resource='accountSettingsWindow.signingInText'), scale=0.9, color=(0, 1, 0), maxwidth=self._sub_width * 0.8, h_align='center', v_align='center') if show_google_play_sign_in_button: button_width = 350 v -= sign_in_button_space self._sign_in_google_play_button = btn = ba.buttonwidget( parent=self._subcontainer, position=((self._sub_width - button_width) * 0.5, v - 20), autoselect=True, size=(button_width, 60), label=ba.Lstr( value='${A}${B}', subs=[('${A}', ba.charstr(ba.SpecialChar.GOOGLE_PLAY_GAMES_LOGO)), ('${B}', ba.Lstr(resource=self._r + '.signInWithGooglePlayText'))]), on_activate_call=lambda: self._sign_in_press('Google Play')) if first_selectable is None: first_selectable = btn if ba.app.toolbars: ba.widget(edit=btn, right_widget=_ba.get_special_widget('party_button')) ba.widget(edit=btn, left_widget=bbtn) ba.widget(edit=btn, show_buffer_bottom=40, show_buffer_top=100) self._sign_in_text = None if show_game_circle_sign_in_button: button_width = 350 v -= sign_in_button_space self._sign_in_game_circle_button = btn = ba.buttonwidget( parent=self._subcontainer, position=((self._sub_width - button_width) * 0.5, v - 20), autoselect=True, size=(button_width, 60), label=ba.Lstr(value='${A}${B}', subs=[('${A}', ba.charstr( ba.SpecialChar.GAME_CIRCLE_LOGO)), ('${B}', ba.Lstr(resource=self._r + '.signInWithGameCircleText'))]), on_activate_call=lambda: self._sign_in_press('Game Circle')) if first_selectable is None: first_selectable = btn if ba.app.toolbars: ba.widget(edit=btn, right_widget=_ba.get_special_widget('party_button')) ba.widget(edit=btn, left_widget=bbtn) ba.widget(edit=btn, show_buffer_bottom=40, show_buffer_top=100) self._sign_in_text = None if show_ali_sign_in_button: button_width = 350 v -= sign_in_button_space self._sign_in_ali_button = btn = ba.buttonwidget( parent=self._subcontainer, position=((self._sub_width - button_width) * 0.5, v - 20), autoselect=True, size=(button_width, 60), label=ba.Lstr(value='${A}${B}', subs=[('${A}', ba.charstr(ba.SpecialChar.ALIBABA_LOGO)), ('${B}', ba.Lstr(resource=self._r + '.signInText')) ]), on_activate_call=lambda: self._sign_in_press('Ali')) if first_selectable is None: first_selectable = btn if ba.app.toolbars: ba.widget(edit=btn, right_widget=_ba.get_special_widget('party_button')) ba.widget(edit=btn, left_widget=bbtn) ba.widget(edit=btn, show_buffer_bottom=40, show_buffer_top=100) self._sign_in_text = None if show_device_sign_in_button: button_width = 350 v -= sign_in_button_space self._sign_in_device_button = btn = ba.buttonwidget( parent=self._subcontainer, position=((self._sub_width - button_width) * 0.5, v - 20), autoselect=True, size=(button_width, 60), label='', on_activate_call=lambda: self._sign_in_press('Local')) ba.textwidget(parent=self._subcontainer, draw_controller=btn, h_align='center', v_align='center', size=(0, 0), position=(self._sub_width * 0.5, v + 17), text=ba.Lstr( value='${A}${B}', subs=[('${A}', ba.charstr(ba.SpecialChar.LOCAL_ACCOUNT)), ('${B}', ba.Lstr(resource=self._r + '.signInWithDeviceText'))]), maxwidth=button_width * 0.8, color=(0.75, 1.0, 0.7)) ba.textwidget(parent=self._subcontainer, draw_controller=btn, h_align='center', v_align='center', size=(0, 0), position=(self._sub_width * 0.5, v - 4), text=ba.Lstr(resource=self._r + '.signInWithDeviceInfoText'), flatness=1.0, scale=0.57, maxwidth=button_width * 0.9, color=(0.55, 0.8, 0.5)) if first_selectable is None: first_selectable = btn if ba.app.toolbars: ba.widget(edit=btn, right_widget=_ba.get_special_widget('party_button')) ba.widget(edit=btn, left_widget=bbtn) ba.widget(edit=btn, show_buffer_bottom=40, show_buffer_top=100) self._sign_in_text = None # Old test-account option. if show_test_sign_in_button: button_width = 350 v -= sign_in_button_space self._sign_in_test_button = btn = ba.buttonwidget( parent=self._subcontainer, position=((self._sub_width - button_width) * 0.5, v - 20), autoselect=True, size=(button_width, 60), label='', on_activate_call=lambda: self._sign_in_press('Test')) ba.textwidget(parent=self._subcontainer, draw_controller=btn, h_align='center', v_align='center', size=(0, 0), position=(self._sub_width * 0.5, v + 17), text=ba.Lstr( value='${A}${B}', subs=[('${A}', ba.charstr(ba.SpecialChar.TEST_ACCOUNT)), ('${B}', ba.Lstr(resource=self._r + '.signInWithTestAccountText'))]), maxwidth=button_width * 0.8, color=(0.75, 1.0, 0.7)) ba.textwidget(parent=self._subcontainer, draw_controller=btn, h_align='center', v_align='center', size=(0, 0), position=(self._sub_width * 0.5, v - 4), text=ba.Lstr(resource=self._r + '.signInWithTestAccountInfoText'), flatness=1.0, scale=0.57, maxwidth=button_width * 0.9, color=(0.55, 0.8, 0.5)) if first_selectable is None: first_selectable = btn if ba.app.toolbars: ba.widget(edit=btn, right_widget=_ba.get_special_widget('party_button')) ba.widget(edit=btn, left_widget=bbtn) ba.widget(edit=btn, show_buffer_bottom=40, show_buffer_top=100) self._sign_in_text = None if show_player_profiles_button: button_width = 300 v -= player_profiles_button_space self._player_profiles_button = btn = ba.buttonwidget( parent=self._subcontainer, position=((self._sub_width - button_width) * 0.5, v + 30), autoselect=True, size=(button_width, 60), label=ba.Lstr(resource='playerProfilesWindow.titleText'), color=(0.55, 0.5, 0.6), icon=ba.gettexture('cuteSpaz'), textcolor=(0.75, 0.7, 0.8), on_activate_call=self._player_profiles_press) if first_selectable is None: first_selectable = btn if ba.app.toolbars: ba.widget(edit=btn, right_widget=_ba.get_special_widget('party_button')) ba.widget(edit=btn, left_widget=bbtn, show_buffer_bottom=0) # the button to go to OS-Specific leaderboards/high-score-lists/etc. if show_game_service_button: button_width = 300 v -= game_service_button_space * 0.85 account_type = _ba.get_account_type() if account_type == 'Game Center': account_type_name = ba.Lstr(resource='gameCenterText') elif account_type == 'Game Circle': account_type_name = ba.Lstr(resource='gameCircleText') else: raise Exception("unknown account type: '" + str(account_type) + "'") self._game_service_button = btn = ba.buttonwidget( parent=self._subcontainer, position=((self._sub_width - button_width) * 0.5, v), color=(0.55, 0.5, 0.6), textcolor=(0.75, 0.7, 0.8), autoselect=True, on_activate_call=_ba.show_online_score_ui, size=(button_width, 50), label=account_type_name) if first_selectable is None: first_selectable = btn if ba.app.toolbars: ba.widget(edit=btn, right_widget=_ba.get_special_widget('party_button')) ba.widget(edit=btn, left_widget=bbtn) v -= game_service_button_space * 0.15 else: self.game_service_button = None self._achievements_text: Optional[ba.Widget] if show_achievements_text: v -= achievements_text_space * 0.5 self._achievements_text = ba.textwidget( parent=self._subcontainer, position=(self._sub_width * 0.5, v), size=(0, 0), scale=0.9, color=(0.75, 0.7, 0.8), maxwidth=self._sub_width * 0.8, h_align='center', v_align='center') v -= achievements_text_space * 0.5 else: self._achievements_text = None self._achievements_button: Optional[ba.Widget] if show_achievements_button: button_width = 300 v -= achievements_button_space * 0.85 self._achievements_button = btn = ba.buttonwidget( parent=self._subcontainer, position=((self._sub_width - button_width) * 0.5, v), color=(0.55, 0.5, 0.6), textcolor=(0.75, 0.7, 0.8), autoselect=True, icon=ba.gettexture('googlePlayAchievementsIcon' if is_google else 'achievementsIcon'), icon_color=(0.8, 0.95, 0.7) if is_google else (0.85, 0.8, 0.9), on_activate_call=self._on_achievements_press, size=(button_width, 50), label='') if first_selectable is None: first_selectable = btn if ba.app.toolbars: ba.widget(edit=btn, right_widget=_ba.get_special_widget('party_button')) ba.widget(edit=btn, left_widget=bbtn) v -= achievements_button_space * 0.15 else: self._achievements_button = None if show_achievements_text or show_achievements_button: self._refresh_achievements() self._leaderboards_button: Optional[ba.Widget] if show_leaderboards_button: button_width = 300 v -= leaderboards_button_space * 0.85 self._leaderboards_button = btn = ba.buttonwidget( parent=self._subcontainer, position=((self._sub_width - button_width) * 0.5, v), color=(0.55, 0.5, 0.6), textcolor=(0.75, 0.7, 0.8), autoselect=True, icon=ba.gettexture('googlePlayLeaderboardsIcon'), icon_color=(0.8, 0.95, 0.7), on_activate_call=self._on_leaderboards_press, size=(button_width, 50), label=ba.Lstr(resource='leaderboardsText')) if first_selectable is None: first_selectable = btn if ba.app.toolbars: ba.widget(edit=btn, right_widget=_ba.get_special_widget('party_button')) ba.widget(edit=btn, left_widget=bbtn) v -= leaderboards_button_space * 0.15 else: self._leaderboards_button = None self._campaign_progress_text: Optional[ba.Widget] if show_campaign_progress: v -= campaign_progress_space * 0.5 self._campaign_progress_text = ba.textwidget( parent=self._subcontainer, position=(self._sub_width * 0.5, v), size=(0, 0), scale=0.9, color=(0.75, 0.7, 0.8), maxwidth=self._sub_width * 0.8, h_align='center', v_align='center') v -= campaign_progress_space * 0.5 self._refresh_campaign_progress_text() else: self._campaign_progress_text = None self._tickets_text: Optional[ba.Widget] if show_tickets: v -= tickets_space * 0.5 self._tickets_text = ba.textwidget(parent=self._subcontainer, position=(self._sub_width * 0.5, v), size=(0, 0), scale=0.9, color=(0.75, 0.7, 0.8), maxwidth=self._sub_width * 0.8, flatness=1.0, h_align='center', v_align='center') v -= tickets_space * 0.5 self._refresh_tickets_text() else: self._tickets_text = None # bit of spacing before the reset/sign-out section v -= 5 button_width = 250 if show_reset_progress_button: confirm_text = (ba.Lstr(resource=self._r + '.resetProgressConfirmText') if self._can_reset_achievements else ba.Lstr( resource=self._r + '.resetProgressConfirmNoAchievementsText')) v -= reset_progress_button_space self._reset_progress_button = btn = ba.buttonwidget( parent=self._subcontainer, position=((self._sub_width - button_width) * 0.5, v), color=(0.55, 0.5, 0.6), textcolor=(0.75, 0.7, 0.8), autoselect=True, size=(button_width, 60), label=ba.Lstr(resource=self._r + '.resetProgressText'), on_activate_call=lambda: confirm.ConfirmWindow( text=confirm_text, width=500, height=200, action=self._reset_progress)) if first_selectable is None: first_selectable = btn if ba.app.toolbars: ba.widget(edit=btn, right_widget=_ba.get_special_widget('party_button')) ba.widget(edit=btn, left_widget=bbtn) self._linked_accounts_text: Optional[ba.Widget] if show_linked_accounts_text: v -= linked_accounts_text_space * 0.8 self._linked_accounts_text = ba.textwidget( parent=self._subcontainer, position=(self._sub_width * 0.5, v), size=(0, 0), scale=0.9, color=(0.75, 0.7, 0.8), maxwidth=self._sub_width * 0.95, h_align='center', v_align='center') v -= linked_accounts_text_space * 0.2 self._update_linked_accounts_text() else: self._linked_accounts_text = None if show_link_accounts_button: v -= link_accounts_button_space self._link_accounts_button = btn = ba.buttonwidget( parent=self._subcontainer, position=((self._sub_width - button_width) * 0.5, v), autoselect=True, size=(button_width, 60), label='', color=(0.55, 0.5, 0.6), on_activate_call=self._link_accounts_press) ba.textwidget(parent=self._subcontainer, draw_controller=btn, h_align='center', v_align='center', size=(0, 0), position=(self._sub_width * 0.5, v + 17 + 20), text=ba.Lstr(resource=self._r + '.linkAccountsText'), maxwidth=button_width * 0.8, color=(0.75, 0.7, 0.8)) ba.textwidget(parent=self._subcontainer, draw_controller=btn, h_align='center', v_align='center', size=(0, 0), position=(self._sub_width * 0.5, v - 4 + 20), text=ba.Lstr(resource=self._r + '.linkAccountsInfoText'), flatness=1.0, scale=0.5, maxwidth=button_width * 0.8, color=(0.75, 0.7, 0.8)) if first_selectable is None: first_selectable = btn if ba.app.toolbars: ba.widget(edit=btn, right_widget=_ba.get_special_widget('party_button')) ba.widget(edit=btn, left_widget=bbtn, show_buffer_bottom=50) self._unlink_accounts_button: Optional[ba.Widget] if show_unlink_accounts_button: v -= unlink_accounts_button_space self._unlink_accounts_button = btn = ba.buttonwidget( parent=self._subcontainer, position=((self._sub_width - button_width) * 0.5, v + 25), autoselect=True, size=(button_width, 60), label='', color=(0.55, 0.5, 0.6), on_activate_call=self._unlink_accounts_press) self._unlink_accounts_button_label = ba.textwidget( parent=self._subcontainer, draw_controller=btn, h_align='center', v_align='center', size=(0, 0), position=(self._sub_width * 0.5, v + 55), text=ba.Lstr(resource=self._r + '.unlinkAccountsText'), maxwidth=button_width * 0.8, color=(0.75, 0.7, 0.8)) if first_selectable is None: first_selectable = btn if ba.app.toolbars: ba.widget(edit=btn, right_widget=_ba.get_special_widget('party_button')) ba.widget(edit=btn, left_widget=bbtn, show_buffer_bottom=50) self._update_unlink_accounts_button() else: self._unlink_accounts_button = None if show_sign_out_button: v -= sign_out_button_space self._sign_out_button = btn = ba.buttonwidget( parent=self._subcontainer, position=((self._sub_width - button_width) * 0.5, v), size=(button_width, 60), label=ba.Lstr(resource=self._r + '.signOutText'), color=(0.55, 0.5, 0.6), textcolor=(0.75, 0.7, 0.8), autoselect=True, on_activate_call=self._sign_out_press) if first_selectable is None: first_selectable = btn if ba.app.toolbars: ba.widget(edit=btn, right_widget=_ba.get_special_widget('party_button')) ba.widget(edit=btn, left_widget=bbtn, show_buffer_bottom=15) # Whatever the topmost selectable thing is, we want it to scroll all # the way up when we select it. if first_selectable is not None: ba.widget(edit=first_selectable, up_widget=bbtn, show_buffer_top=400) # (this should re-scroll us to the top..) ba.containerwidget(edit=self._subcontainer, visible_child=first_selectable) self._needs_refresh = False
def _update(self) -> None: # We may outlive our widgets. if not self.root_widget: return # If we've been foregrounded/backgrounded we need to re-grab data. if self._fg_state != ba.app.fg_state: self._fg_state = ba.app.fg_state self._have_valid_data = False # If we need to run another tournament query, do so. if not self._running_query and ( (self._last_query_time is None) or (not self._have_valid_data) or (ba.time(ba.TimeType.REAL) - self._last_query_time > 30.0)): _ba.tournament_query(args={ 'source': 'entry window' if self._tournament_activity is None else 'retry entry window' }, callback=ba.WeakCall( self._on_tournament_query_response)) self._last_query_time = ba.time(ba.TimeType.REAL) self._running_query = True # Grab the latest info on our tourney. self._tournament_info = ba.app.tournament_info[self._tournament_id] # If we don't have valid data always show a '-' for time. if not self._have_valid_data: ba.textwidget(edit=self._time_remaining_text, text='-') else: if self._seconds_remaining is not None: self._seconds_remaining = max(0, self._seconds_remaining - 1) ba.textwidget(edit=self._time_remaining_text, text=ba.timestring( self._seconds_remaining * 1000, centi=False, timeformat=ba.TimeFormat.MILLISECONDS)) # Keep price up-to-date and update the button with it. self._purchase_price = _ba.get_account_misc_read_val( self._purchase_price_name, None) ba.textwidget( edit=self._ticket_cost_text, text=(ba.Lstr(resource='getTicketsWindow.freeText') if self._purchase_price == 0 else ba.Lstr( resource='getTicketsWindow.ticketsText', subs=[('${COUNT}', str(self._purchase_price) if self._purchase_price is not None else '?')])), position=self._ticket_cost_text_position_free if self._purchase_price == 0 else self._ticket_cost_text_position, scale=1.0 if self._purchase_price == 0 else 0.6) ba.textwidget( edit=self._free_plays_remaining_text, text='' if (self._tournament_info['freeTriesRemaining'] in [None, 0] or self._purchase_price != 0) else '' + str(self._tournament_info['freeTriesRemaining'])) ba.imagewidget(edit=self._ticket_img, opacity=0.2 if self._purchase_price == 0 else 1.0, position=self._ticket_img_pos_free if self._purchase_price == 0 else self._ticket_img_pos) if self._do_ad_btn: enabled = _ba.have_incentivized_ad() have_ad_tries_remaining = ( self._tournament_info['adTriesRemaining'] is not None and self._tournament_info['adTriesRemaining'] > 0) ba.textwidget(edit=self._ad_text, position=self._ad_text_position_remaining if have_ad_tries_remaining else self._ad_text_position, color=(0, 1, 0) if enabled else (0.5, 0.5, 0.5)) ba.imagewidget(edit=self._pay_with_ad_img, opacity=1.0 if enabled else 0.2) ba.buttonwidget(edit=self._pay_with_ad_btn, color=(0.5, 0.7, 0.2) if enabled else (0.5, 0.5, 0.5)) ad_plays_remaining_text = ( '' if not have_ad_tries_remaining else '' + str(self._tournament_info['adTriesRemaining'])) ba.textwidget(edit=self._ad_plays_remaining_text, text=ad_plays_remaining_text, color=(0, 0.8, 0) if enabled else (0.4, 0.4, 0.4)) try: t_str = str(_ba.get_account_ticket_count()) except Exception: t_str = '?' if self._get_tickets_button is not None: ba.buttonwidget(edit=self._get_tickets_button, label=ba.charstr(ba.SpecialChar.TICKET) + t_str)
def _update(self) -> None: # pylint: disable=too-many-branches from ba import SpecialChar, TimeFormat from ba.internal import (get_available_sale_time, get_available_purchase_count) if not self._button: return # Our instance may outlive our UI objects. if self._ticket_text is not None: if _ba.get_account_state() == 'signed_in': sval = ba.charstr(SpecialChar.TICKET) + str( _ba.get_account_ticket_count()) else: sval = '-' ba.textwidget(edit=self._ticket_text, text=sval) available_purchases = get_available_purchase_count() # Old pro sale stuff.. sale_time = get_available_sale_time('extras') # ..also look for new style sales. if sale_time is None: import datetime sales_raw = _ba.get_account_misc_read_val('sales', {}) sale_times = [] try: # Look at the current set of sales; filter any with time # remaining that we don't own. for sale_item, sale_info in list(sales_raw.items()): if not _ba.get_purchased(sale_item): to_end = (datetime.datetime.utcfromtimestamp( sale_info['e']) - datetime.datetime.utcnow()).total_seconds() if to_end > 0: sale_times.append(to_end) except Exception: ba.print_exception('Error parsing sales') if sale_times: sale_time = int(min(sale_times) * 1000) if sale_time is not None: ba.textwidget(edit=self._sale_title_text, text=ba.Lstr(resource='store.saleText')) ba.textwidget(edit=self._sale_time_text, text=ba.timestring( sale_time, centi=False, timeformat=TimeFormat.MILLISECONDS)) ba.imagewidget(edit=self._sale_backing, opacity=1.0) ba.imagewidget(edit=self._available_purchase_backing, opacity=1.0) ba.textwidget(edit=self._available_purchase_text, text='') ba.imagewidget(edit=self._available_purchase_backing, opacity=0.0) else: ba.imagewidget(edit=self._sale_backing, opacity=0.0) ba.textwidget(edit=self._sale_time_text, text='') ba.textwidget(edit=self._sale_title_text, text='') if available_purchases > 0: ba.textwidget(edit=self._available_purchase_text, text=str(available_purchases)) ba.imagewidget(edit=self._available_purchase_backing, opacity=1.0) else: ba.textwidget(edit=self._available_purchase_text, text='') ba.imagewidget(edit=self._available_purchase_backing, opacity=0.0)
def _refresh_not_in_game( self, positions: List[Tuple[float, float, float]]) -> Tuple[float, float, float]: # pylint: disable=too-many-branches # pylint: disable=too-many-locals # pylint: disable=too-many-statements if not ba.app.did_menu_intro: self._tdelay = 2.0 self._t_delay_inc = 0.02 self._t_delay_play = 1.7 ba.app.did_menu_intro = True self._width = 400.0 self._height = 200.0 enable_account_button = True account_type_name: Union[str, ba.Lstr] if _ba.get_account_state() == 'signed_in': account_type_name = _ba.get_account_display_string() account_type_icon = None account_textcolor = (1.0, 1.0, 1.0) else: account_type_name = ba.Lstr( resource='notSignedInText', fallback_resource='accountSettingsWindow.titleText') account_type_icon = None account_textcolor = (1.0, 0.2, 0.2) account_type_icon_color = (1.0, 1.0, 1.0) account_type_call = self._show_account_window account_type_enable_button_sound = True b_count = 3 # play, help, credits if self._have_settings_button: b_count += 1 if enable_account_button: b_count += 1 if self._have_quit_button: b_count += 1 if self._have_store_button: b_count += 1 uiscale = ba.app.ui.uiscale if uiscale is ba.UIScale.SMALL: root_widget_scale = 1.6 play_button_width = self._button_width * 0.65 play_button_height = self._button_height * 1.1 small_button_scale = 0.51 if b_count > 6 else 0.63 button_y_offs = -20.0 button_y_offs2 = -60.0 self._button_height *= 1.3 button_spacing = 1.04 elif uiscale is ba.UIScale.MEDIUM: root_widget_scale = 1.3 play_button_width = self._button_width * 0.65 play_button_height = self._button_height * 1.1 small_button_scale = 0.6 button_y_offs = -55.0 button_y_offs2 = -75.0 self._button_height *= 1.25 button_spacing = 1.1 else: root_widget_scale = 1.0 play_button_width = self._button_width * 0.65 play_button_height = self._button_height * 1.1 small_button_scale = 0.75 button_y_offs = -80.0 button_y_offs2 = -100.0 self._button_height *= 1.2 button_spacing = 1.1 spc = self._button_width * small_button_scale * button_spacing ba.containerwidget(edit=self._root_widget, size=(self._width, self._height), background=False, scale=root_widget_scale) assert not positions positions.append((self._width * 0.5, button_y_offs, 1.7)) x_offs = self._width * 0.5 - (spc * (b_count - 1) * 0.5) + (spc * 0.5) for i in range(b_count - 1): positions.append( (x_offs + spc * i - 1.0, button_y_offs + button_y_offs2, small_button_scale)) # In kiosk mode, provide a button to get back to the kiosk menu. if ba.app.demo_mode or ba.app.arcade_mode: h, v, scale = positions[self._p_index] this_b_width = self._button_width * 0.4 * scale demo_menu_delay = 0.0 if self._t_delay_play == 0.0 else max( 0, self._t_delay_play + 0.1) self._demo_menu_button = ba.buttonwidget( parent=self._root_widget, position=(self._width * 0.5 - this_b_width * 0.5, v + 90), size=(this_b_width, 45), autoselect=True, color=(0.45, 0.55, 0.45), textcolor=(0.7, 0.8, 0.7), label=ba.Lstr(resource='modeArcadeText' if ba.app. arcade_mode else 'modeDemoText'), transition_delay=demo_menu_delay, on_activate_call=self._demo_menu_press) else: self._demo_menu_button = None uiscale = ba.app.ui.uiscale foof = (-1 if uiscale is ba.UIScale.SMALL else 1 if uiscale is ba.UIScale.MEDIUM else 3) h, v, scale = positions[self._p_index] v = v + foof gather_delay = 0.0 if self._t_delay_play == 0.0 else max( 0.0, self._t_delay_play + 0.1) assert play_button_width is not None assert play_button_height is not None this_h = h - play_button_width * 0.5 * scale - 40 * scale this_b_width = self._button_width * 0.25 * scale this_b_height = self._button_height * 0.82 * scale self._gather_button = btn = ba.buttonwidget( parent=self._root_widget, position=(this_h - this_b_width * 0.5, v), size=(this_b_width, this_b_height), autoselect=self._use_autoselect, button_type='square', label='', transition_delay=gather_delay, on_activate_call=self._gather_press) ba.textwidget(parent=self._root_widget, position=(this_h, v + self._button_height * 0.33), size=(0, 0), scale=0.75, transition_delay=gather_delay, draw_controller=btn, color=(0.75, 1.0, 0.7), maxwidth=self._button_width * 0.33, text=ba.Lstr(resource='gatherWindow.titleText'), h_align='center', v_align='center') icon_size = this_b_width * 0.6 ba.imagewidget(parent=self._root_widget, size=(icon_size, icon_size), draw_controller=btn, transition_delay=gather_delay, position=(this_h - 0.5 * icon_size, v + 0.31 * this_b_height), texture=ba.gettexture('usersButton')) # Play button. h, v, scale = positions[self._p_index] self._p_index += 1 self._start_button = start_button = ba.buttonwidget( parent=self._root_widget, position=(h - play_button_width * 0.5 * scale, v), size=(play_button_width, play_button_height), autoselect=self._use_autoselect, scale=scale, text_res_scale=2.0, label=ba.Lstr(resource='playText'), transition_delay=self._t_delay_play, on_activate_call=self._play_press) ba.containerwidget(edit=self._root_widget, start_button=start_button, selected_child=start_button) v = v + foof watch_delay = 0.0 if self._t_delay_play == 0.0 else max( 0.0, self._t_delay_play - 0.1) this_h = h + play_button_width * 0.5 * scale + 40 * scale this_b_width = self._button_width * 0.25 * scale this_b_height = self._button_height * 0.82 * scale self._watch_button = btn = ba.buttonwidget( parent=self._root_widget, position=(this_h - this_b_width * 0.5, v), size=(this_b_width, this_b_height), autoselect=self._use_autoselect, button_type='square', label='', transition_delay=watch_delay, on_activate_call=self._watch_press) ba.textwidget(parent=self._root_widget, position=(this_h, v + self._button_height * 0.33), size=(0, 0), scale=0.75, transition_delay=watch_delay, color=(0.75, 1.0, 0.7), draw_controller=btn, maxwidth=self._button_width * 0.33, text=ba.Lstr(resource='watchWindow.titleText'), h_align='center', v_align='center') icon_size = this_b_width * 0.55 ba.imagewidget(parent=self._root_widget, size=(icon_size, icon_size), draw_controller=btn, transition_delay=watch_delay, position=(this_h - 0.5 * icon_size, v + 0.33 * this_b_height), texture=ba.gettexture('tv')) if not self._in_game and enable_account_button: this_b_width = self._button_width h, v, scale = positions[self._p_index] self._p_index += 1 self._gc_button = ba.buttonwidget( parent=self._root_widget, position=(h - this_b_width * 0.5 * scale, v), size=(this_b_width, self._button_height), scale=scale, label=account_type_name, autoselect=self._use_autoselect, on_activate_call=account_type_call, textcolor=account_textcolor, icon=account_type_icon, icon_color=account_type_icon_color, transition_delay=self._tdelay, enable_sound=account_type_enable_button_sound) # Scattered eggs on easter. if _ba.get_account_misc_read_val('easter', False) and not self._in_game: icon_size = 32 ba.imagewidget(parent=self._root_widget, position=(h - icon_size * 0.5 + 35, v + self._button_height * scale - icon_size * 0.24 + 1.5), transition_delay=self._tdelay, size=(icon_size, icon_size), texture=ba.gettexture('egg2'), tilt_scale=0.0) self._tdelay += self._t_delay_inc else: self._gc_button = None # How-to-play button. h, v, scale = positions[self._p_index] self._p_index += 1 btn = ba.buttonwidget( parent=self._root_widget, position=(h - self._button_width * 0.5 * scale, v), scale=scale, autoselect=self._use_autoselect, size=(self._button_width, self._button_height), label=ba.Lstr(resource=self._r + '.howToPlayText'), transition_delay=self._tdelay, on_activate_call=self._howtoplay) self._how_to_play_button = btn # Scattered eggs on easter. if _ba.get_account_misc_read_val('easter', False) and not self._in_game: icon_size = 28 ba.imagewidget(parent=self._root_widget, position=(h - icon_size * 0.5 + 30, v + self._button_height * scale - icon_size * 0.24 + 1.5), transition_delay=self._tdelay, size=(icon_size, icon_size), texture=ba.gettexture('egg4'), tilt_scale=0.0) # Credits button. self._tdelay += self._t_delay_inc h, v, scale = positions[self._p_index] self._p_index += 1 self._credits_button = ba.buttonwidget( parent=self._root_widget, position=(h - self._button_width * 0.5 * scale, v), size=(self._button_width, self._button_height), autoselect=self._use_autoselect, label=ba.Lstr(resource=self._r + '.creditsText'), scale=scale, transition_delay=self._tdelay, on_activate_call=self._credits) self._tdelay += self._t_delay_inc return h, v, scale
def call_after_ad(call: Callable[[], Any]) -> None: """Run a call after potentially showing an ad.""" # pylint: disable=too-many-statements # pylint: disable=too-many-branches # pylint: disable=too-many-locals from ba._account import have_pro from ba._enums import TimeType import time app = _ba.app show = True # No ads without net-connections, etc. if not _ba.can_show_ad(): show = False if have_pro(): show = False # Pro disables interstitials. try: session = _ba.get_foreground_host_session() assert session is not None is_tournament = session.tournament_id is not None except Exception: is_tournament = False if is_tournament: show = False # Never show ads during tournaments. if show: interval: Optional[float] launch_count = app.config.get('launchCount', 0) # If we're seeing short ads we may want to space them differently. interval_mult = (_ba.get_account_misc_read_val( 'ads.shortIntervalMult', 1.0) if app.last_ad_was_short else 1.0) if app.ad_amt is None: if launch_count <= 1: app.ad_amt = _ba.get_account_misc_read_val( 'ads.startVal1', 0.99) else: app.ad_amt = _ba.get_account_misc_read_val( 'ads.startVal2', 1.0) interval = None else: # So far we're cleared to show; now calc our ad-show-threshold and # see if we should *actually* show (we reach our threshold faster # the longer we've been playing). base = 'ads' if _ba.has_video_ads() else 'ads2' min_lc = _ba.get_account_misc_read_val(base + '.minLC', 0.0) max_lc = _ba.get_account_misc_read_val(base + '.maxLC', 5.0) min_lc_scale = (_ba.get_account_misc_read_val( base + '.minLCScale', 0.25)) max_lc_scale = (_ba.get_account_misc_read_val( base + '.maxLCScale', 0.34)) min_lc_interval = (_ba.get_account_misc_read_val( base + '.minLCInterval', 360)) max_lc_interval = (_ba.get_account_misc_read_val( base + '.maxLCInterval', 300)) if launch_count < min_lc: lc_amt = 0.0 elif launch_count > max_lc: lc_amt = 1.0 else: lc_amt = ((float(launch_count) - min_lc) / (max_lc - min_lc)) incr = (1.0 - lc_amt) * min_lc_scale + lc_amt * max_lc_scale interval = ((1.0 - lc_amt) * min_lc_interval + lc_amt * max_lc_interval) app.ad_amt += incr assert app.ad_amt is not None if app.ad_amt >= 1.0: app.ad_amt = app.ad_amt % 1.0 app.attempted_first_ad = True # After we've reached the traditional show-threshold once, # try again whenever its been INTERVAL since our last successful show. elif (app.attempted_first_ad and (app.last_ad_completion_time is None or (interval is not None and _ba.time(TimeType.REAL) - app.last_ad_completion_time > (interval * interval_mult)))): # Reset our other counter too in this case. app.ad_amt = 0.0 else: show = False # If we're *still* cleared to show, actually tell the system to show. if show: # As a safety-check, set up an object that will run # the completion callback if we've returned and sat for 10 seconds # (in case some random ad network doesn't properly deliver its # completion callback). class _Payload: def __init__(self, pcall: Callable[[], Any]): self._call = pcall self._ran = False def run(self, fallback: bool = False) -> None: """Run the fallback call (and issues a warning about it).""" if not self._ran: if fallback: print(( 'ERROR: relying on fallback ad-callback! ' 'last network: ' + app.last_ad_network + ' (set ' + str(int(time.time() - app.last_ad_network_set_time)) + 's ago); purpose=' + app.last_ad_purpose)) _ba.pushcall(self._call) self._ran = True payload = _Payload(call) with _ba.Context('ui'): _ba.timer(5.0, lambda: payload.run(fallback=True), timetype=TimeType.REAL) show_ad('between_game', on_completion_call=payload.run) else: _ba.pushcall(call) # Just run the callback without the ad.
def _refresh(self) -> None: # pylint: disable=too-many-statements # (re)create the sub-container if need be.. if self._subcontainer is not None: self._subcontainer.delete() self._subcontainer = ba.containerwidget( parent=self._scrollwidget, size=(self._subcontainerwidth, self._subcontainerheight), background=False) w_parent = self._subcontainer v = self._subcontainerheight - 20 v -= 0 h2 = 80 v2 = v - 60 worth_color = (0.6, 0.6, 0.65) tally_color = (0.5, 0.6, 0.8) spc = 43 h_offs_tally = 150 tally_maxwidth = 120 v2 -= 70 ba.textwidget(parent=w_parent, position=(h2 - 60, v2 + 106), size=(0, 0), flatness=1.0, shadow=0.0, text=ba.Lstr(resource='coopSelectWindow.pointsText'), h_align='left', v_align='center', scale=0.8, color=(1, 1, 1, 0.3), maxwidth=200) self._power_ranking_achievements_button = ba.buttonwidget( parent=w_parent, position=(h2 - 60, v2 + 10), size=(200, 80), icon=ba.gettexture('achievementsIcon'), autoselect=True, on_activate_call=ba.WeakCall(self._on_achievements_press), up_widget=self._back_button, left_widget=self._back_button, color=(0.5, 0.5, 0.6), textcolor=(0.7, 0.7, 0.8), label='') self._power_ranking_achievement_total_text = ba.textwidget( parent=w_parent, position=(h2 + h_offs_tally, v2 + 45), size=(0, 0), flatness=1.0, shadow=0.0, text='-', h_align='left', v_align='center', scale=0.8, color=tally_color, maxwidth=tally_maxwidth) v2 -= 80 self._power_ranking_trophies_button = ba.buttonwidget( parent=w_parent, position=(h2 - 60, v2 + 10), size=(200, 80), icon=ba.gettexture('medalSilver'), autoselect=True, on_activate_call=ba.WeakCall(self._on_trophies_press), left_widget=self._back_button, color=(0.5, 0.5, 0.6), textcolor=(0.7, 0.7, 0.8), label='') self._power_ranking_trophies_total_text = ba.textwidget( parent=w_parent, position=(h2 + h_offs_tally, v2 + 45), size=(0, 0), flatness=1.0, shadow=0.0, text='-', h_align='left', v_align='center', scale=0.8, color=tally_color, maxwidth=tally_maxwidth) v2 -= 100 ba.textwidget( parent=w_parent, position=(h2 - 60, v2 + 86), size=(0, 0), flatness=1.0, shadow=0.0, text=ba.Lstr(resource='coopSelectWindow.multipliersText'), h_align='left', v_align='center', scale=0.8, color=(1, 1, 1, 0.3), maxwidth=200) self._activity_mult_button: Optional[ba.Widget] if _ba.get_account_misc_read_val('act', False): self._activity_mult_button = ba.buttonwidget( parent=w_parent, position=(h2 - 60, v2 + 10), size=(200, 60), icon=ba.gettexture('heart'), icon_color=(0.5, 0, 0.5), label=ba.Lstr(resource='coopSelectWindow.activityText'), autoselect=True, on_activate_call=ba.WeakCall(self._on_activity_mult_press), left_widget=self._back_button, color=(0.5, 0.5, 0.6), textcolor=(0.7, 0.7, 0.8)) self._activity_mult_text = ba.textwidget( parent=w_parent, position=(h2 + h_offs_tally, v2 + 40), size=(0, 0), flatness=1.0, shadow=0.0, text='-', h_align='left', v_align='center', scale=0.8, color=tally_color, maxwidth=tally_maxwidth) v2 -= 65 else: self._activity_mult_button = None self._pro_mult_button = ba.buttonwidget( parent=w_parent, position=(h2 - 60, v2 + 10), size=(200, 60), icon=ba.gettexture('logo'), icon_color=(0.3, 0, 0.3), label=ba.Lstr(resource='store.bombSquadProNameText', subs=[('${APP_NAME}', ba.Lstr(resource='titleText')) ]), autoselect=True, on_activate_call=ba.WeakCall(self._on_pro_mult_press), left_widget=self._back_button, color=(0.5, 0.5, 0.6), textcolor=(0.7, 0.7, 0.8)) self._pro_mult_text = ba.textwidget(parent=w_parent, position=(h2 + h_offs_tally, v2 + 40), size=(0, 0), flatness=1.0, shadow=0.0, text='-', h_align='left', v_align='center', scale=0.8, color=tally_color, maxwidth=tally_maxwidth) v2 -= 30 v2 -= spc ba.textwidget(parent=w_parent, position=(h2 + h_offs_tally - 10 - 40, v2 + 35), size=(0, 0), flatness=1.0, shadow=0.0, text=ba.Lstr(resource='finalScoreText'), h_align='right', v_align='center', scale=0.9, color=worth_color, maxwidth=150) self._power_ranking_total_text = ba.textwidget( parent=w_parent, position=(h2 + h_offs_tally - 40, v2 + 35), size=(0, 0), flatness=1.0, shadow=0.0, text='-', h_align='left', v_align='center', scale=0.9, color=tally_color, maxwidth=tally_maxwidth) self._season_show_text = ba.textwidget( parent=w_parent, position=(390 - 15, v - 20), size=(0, 0), color=(0.6, 0.6, 0.7), maxwidth=200, text=ba.Lstr(resource='showText'), h_align='right', v_align='center', scale=0.8, shadow=0, flatness=1.0) self._league_title_text = ba.textwidget(parent=w_parent, position=(470, v - 97), size=(0, 0), color=(0.6, 0.6, 0.7), maxwidth=230, text='', h_align='center', v_align='center', scale=0.9, shadow=0, flatness=1.0) self._league_text_scale = 1.8 self._league_text_maxwidth = 210 self._league_text = ba.textwidget(parent=w_parent, position=(470, v - 140), size=(0, 0), color=(1, 1, 1), maxwidth=self._league_text_maxwidth, text='-', h_align='center', v_align='center', scale=self._league_text_scale, shadow=1.0, flatness=1.0) self._league_number_base_pos = (470, v - 140) self._league_number_text = ba.textwidget(parent=w_parent, position=(470, v - 140), size=(0, 0), color=(1, 1, 1), maxwidth=100, text='', h_align='left', v_align='center', scale=0.8, shadow=1.0, flatness=1.0) self._your_power_ranking_text = ba.textwidget(parent=w_parent, position=(470, v - 142 - 70), size=(0, 0), color=(0.6, 0.6, 0.7), maxwidth=230, text='', h_align='center', v_align='center', scale=0.9, shadow=0, flatness=1.0) self._to_ranked_text = ba.textwidget(parent=w_parent, position=(470, v - 250 - 70), size=(0, 0), color=(0.6, 0.6, 0.7), maxwidth=230, text='', h_align='center', v_align='center', scale=0.8, shadow=0, flatness=1.0) self._power_ranking_rank_text = ba.textwidget(parent=w_parent, position=(473, v - 210 - 70), size=(0, 0), big=False, text='-', h_align='center', v_align='center', scale=1.0) self._season_ends_text = ba.textwidget(parent=w_parent, position=(470, v - 380), size=(0, 0), color=(0.6, 0.6, 0.6), maxwidth=230, text='', h_align='center', v_align='center', scale=0.9, shadow=0, flatness=1.0) self._trophy_counts_reset_text = ba.textwidget( parent=w_parent, position=(470, v - 410), size=(0, 0), color=(0.5, 0.5, 0.5), maxwidth=230, text='Trophy counts will reset next season.', h_align='center', v_align='center', scale=0.8, shadow=0, flatness=1.0) self._power_ranking_score_widgets = [] self._power_ranking_score_v = v - 56 h = 707 v -= 451 self._see_more_button = ba.buttonwidget(parent=w_parent, label=self._rdict.seeMoreText, position=(h, v), color=(0.5, 0.5, 0.6), textcolor=(0.7, 0.7, 0.8), size=(230, 60), autoselect=True, on_activate_call=ba.WeakCall( self._on_more_press))
def update(self, index: int, party: PartyEntry, sub_scroll_width: float, sub_scroll_height: float, lineheight: float, columnwidget: ba.Widget, join_text: ba.Widget, filter_text: ba.Widget, existing_selection: Optional[Selection], tab: PublicGatherTab) -> None: """Update for the given data.""" # pylint: disable=too-many-locals # Quick-out: if we've been marked clean for a certain index and # we're still at that index, we're done. if party.clean_display_index == index: return ping_good = _ba.get_account_misc_read_val('pingGood', 100) ping_med = _ba.get_account_misc_read_val('pingMed', 500) self._clear() hpos = 20 vpos = sub_scroll_height - lineheight * index - 50 self._name_widget = ba.textwidget( text=ba.Lstr(value=party.name), parent=columnwidget, size=(sub_scroll_width * 0.63, 20), position=(0 + hpos, 4 + vpos), selectable=True, on_select_call=ba.WeakCall( tab.set_public_party_selection, Selection(party.get_key(), SelectionComponent.NAME)), on_activate_call=ba.WeakCall(tab.on_public_party_activate, party), click_activate=True, maxwidth=sub_scroll_width * 0.45, corner_scale=1.4, autoselect=True, color=(1, 1, 1, 0.3 if party.ping is None else 1.0), h_align='left', v_align='center') ba.widget(edit=self._name_widget, left_widget=join_text, show_buffer_top=64.0, show_buffer_bottom=64.0) if existing_selection == Selection(party.get_key(), SelectionComponent.NAME): ba.containerwidget(edit=columnwidget, selected_child=self._name_widget) if party.stats_addr: url = party.stats_addr.replace( '${ACCOUNT}', _ba.get_account_misc_read_val_2('resolvedAccountID', 'UNKNOWN')) self._stats_button = ba.buttonwidget( color=(0.3, 0.6, 0.94), textcolor=(1.0, 1.0, 1.0), label=ba.Lstr(resource='statsText'), parent=columnwidget, autoselect=True, on_activate_call=ba.Call(ba.open_url, url), on_select_call=ba.WeakCall( tab.set_public_party_selection, Selection(party.get_key(), SelectionComponent.STATS_BUTTON)), size=(120, 40), position=(sub_scroll_width * 0.66 + hpos, 1 + vpos), scale=0.9) if existing_selection == Selection( party.get_key(), SelectionComponent.STATS_BUTTON): ba.containerwidget(edit=columnwidget, selected_child=self._stats_button) self._size_widget = ba.textwidget( text=str(party.size) + '/' + str(party.size_max), parent=columnwidget, size=(0, 0), position=(sub_scroll_width * 0.86 + hpos, 20 + vpos), scale=0.7, color=(0.8, 0.8, 0.8), h_align='right', v_align='center') if index == 0: ba.widget(edit=self._name_widget, up_widget=filter_text) if self._stats_button: ba.widget(edit=self._stats_button, up_widget=filter_text) self._ping_widget = ba.textwidget(parent=columnwidget, size=(0, 0), position=(sub_scroll_width * 0.94 + hpos, 20 + vpos), scale=0.7, h_align='right', v_align='center') if party.ping is None: ba.textwidget(edit=self._ping_widget, text='-', color=(0.5, 0.5, 0.5)) else: ba.textwidget(edit=self._ping_widget, text=str(int(party.ping)), color=(0, 1, 0) if party.ping <= ping_good else (1, 1, 0) if party.ping <= ping_med else (1, 0, 0)) party.clean_display_index = index
def _build_server_entry_lines(self, lineheight: float, ordered_parties: List[PartyEntry], sub_scroll_height: float, sub_scroll_width: float) -> None: existing_selection = self._selection columnwidget = self._join_list_column first = True assert columnwidget for i, party in enumerate(ordered_parties): hpos = 20 vpos = sub_scroll_height - lineheight * i - 50 party.name_widget = ba.textwidget( text=ba.Lstr(value=party.name), parent=columnwidget, size=(sub_scroll_width * 0.63, 20), position=(0 + hpos, 4 + vpos), selectable=True, on_select_call=ba.WeakCall( self._set_public_party_selection, Selection(party.index, SelectionComponent.NAME)), on_activate_call=ba.WeakCall(self._on_public_party_activate, party), click_activate=True, maxwidth=sub_scroll_width * 0.45, corner_scale=1.4, autoselect=True, color=(1, 1, 1, 0.3 if party.ping is None else 1.0), h_align='left', v_align='center') ba.widget(edit=party.name_widget, left_widget=self._join_text, show_buffer_top=64.0, show_buffer_bottom=64.0) if existing_selection == Selection(party.index, SelectionComponent.NAME): ba.containerwidget(edit=columnwidget, selected_child=party.name_widget) if party.stats_addr: url = party.stats_addr.replace( '${ACCOUNT}', _ba.get_account_misc_read_val_2('resolvedAccountID', 'UNKNOWN')) party.stats_button = ba.buttonwidget( color=(0.3, 0.6, 0.94), textcolor=(1.0, 1.0, 1.0), label=ba.Lstr(resource='statsText'), parent=columnwidget, autoselect=True, on_activate_call=ba.Call(ba.open_url, url), on_select_call=ba.WeakCall( self._set_public_party_selection, Selection(party.index, SelectionComponent.STATS_BUTTON)), size=(120, 40), position=(sub_scroll_width * 0.66 + hpos, 1 + vpos), scale=0.9) if existing_selection == Selection( party.index, SelectionComponent.STATS_BUTTON): ba.containerwidget(edit=columnwidget, selected_child=party.stats_button) else: if party.stats_button: party.stats_button.delete() party.stats_button = None if first: if party.stats_button: ba.widget(edit=party.stats_button, up_widget=self._filter_text) if party.name_widget: ba.widget(edit=party.name_widget, up_widget=self._filter_text) first = False party.size_widget = ba.textwidget( text=str(party.size) + '/' + str(party.size_max), parent=columnwidget, size=(0, 0), position=(sub_scroll_width * 0.86 + hpos, 20 + vpos), scale=0.7, color=(0.8, 0.8, 0.8), h_align='right', v_align='center') party.ping_widget = ba.textwidget( parent=columnwidget, size=(0, 0), position=(sub_scroll_width * 0.94 + hpos, 20 + vpos), scale=0.7, h_align='right', v_align='center') if party.ping is None: ba.textwidget(edit=party.ping_widget, text='-', color=(0.5, 0.5, 0.5)) else: ping_good = _ba.get_account_misc_read_val('pingGood', 100) ping_med = _ba.get_account_misc_read_val('pingMed', 500) ba.textwidget(edit=party.ping_widget, text=str(party.ping), color=(0, 1, 0) if party.ping <= ping_good else (1, 1, 0) if party.ping <= ping_med else (1, 0, 0))
def __init__(self) -> None: """Instantiate a factory object.""" # pylint: disable=cyclic-import # FIXME: should probably put these somewhere common so we don't # have to import them from a module that imports us. from bastd.actor.spaz import (PickupMessage, PunchHitMessage, CurseExplodeMessage) shared = SharedObjects.get() self.impact_sounds_medium = (ba.getsound('impactMedium'), ba.getsound('impactMedium2')) self.impact_sounds_hard = (ba.getsound('impactHard'), ba.getsound('impactHard2'), ba.getsound('impactHard3')) self.impact_sounds_harder = (ba.getsound('bigImpact'), ba.getsound('bigImpact2')) self.single_player_death_sound = ba.getsound('playerDeath') self.punch_sound = ba.getsound('punch01') self.punch_sound_strong = (ba.getsound('punchStrong01'), ba.getsound('punchStrong02')) self.punch_sound_stronger = ba.getsound('superPunch') self.swish_sound = ba.getsound('punchSwish') self.block_sound = ba.getsound('block') self.shatter_sound = ba.getsound('shatter') self.splatter_sound = ba.getsound('splatter') self.spaz_material = ba.Material() self.roller_material = ba.Material() self.punch_material = ba.Material() self.pickup_material = ba.Material() self.curse_material = ba.Material() footing_material = shared.footing_material object_material = shared.object_material player_material = shared.player_material region_material = shared.region_material # Send footing messages to spazzes so they know when they're on # solid ground. # Eww; this probably should just be built into the spaz node. self.roller_material.add_actions( conditions=('they_have_material', footing_material), actions=(('message', 'our_node', 'at_connect', 'footing', 1), ('message', 'our_node', 'at_disconnect', 'footing', -1))) self.spaz_material.add_actions( conditions=('they_have_material', footing_material), actions=(('message', 'our_node', 'at_connect', 'footing', 1), ('message', 'our_node', 'at_disconnect', 'footing', -1))) # Punches. self.punch_material.add_actions( conditions=('they_are_different_node_than_us', ), actions=( ('modify_part_collision', 'collide', True), ('modify_part_collision', 'physical', False), ('message', 'our_node', 'at_connect', PunchHitMessage()), )) # Pickups. self.pickup_material.add_actions( conditions=(('they_are_different_node_than_us', ), 'and', ('they_have_material', object_material)), actions=( ('modify_part_collision', 'collide', True), ('modify_part_collision', 'physical', False), ('message', 'our_node', 'at_connect', PickupMessage()), )) # Curse. self.curse_material.add_actions( conditions=( ('they_are_different_node_than_us', ), 'and', ('they_have_material', player_material), ), actions=('message', 'our_node', 'at_connect', CurseExplodeMessage()), ) self.foot_impact_sounds = (ba.getsound('footImpact01'), ba.getsound('footImpact02'), ba.getsound('footImpact03')) self.foot_skid_sound = ba.getsound('skid01') self.foot_roll_sound = ba.getsound('scamper01') self.roller_material.add_actions( conditions=('they_have_material', footing_material), actions=( ('impact_sound', self.foot_impact_sounds, 1, 0.2), ('skid_sound', self.foot_skid_sound, 20, 0.3), ('roll_sound', self.foot_roll_sound, 20, 3.0), )) self.skid_sound = ba.getsound('gravelSkid') self.spaz_material.add_actions( conditions=('they_have_material', footing_material), actions=( ('impact_sound', self.foot_impact_sounds, 20, 6), ('skid_sound', self.skid_sound, 2.0, 1), ('roll_sound', self.skid_sound, 2.0, 1), )) self.shield_up_sound = ba.getsound('shieldUp') self.shield_down_sound = ba.getsound('shieldDown') self.shield_hit_sound = ba.getsound('shieldHit') # We don't want to collide with stuff we're initially overlapping # (unless its marked with a special region material). self.spaz_material.add_actions( conditions=( ( ('we_are_younger_than', 51), 'and', ('they_are_different_node_than_us', ), ), 'and', ('they_dont_have_material', region_material), ), actions=('modify_node_collision', 'collide', False), ) self.spaz_media: dict[str, Any] = {} # Lets load some basic rules. # (allows them to be tweaked from the master server) self.shield_decay_rate = _ba.get_account_misc_read_val('rsdr', 10.0) self.punch_cooldown = _ba.get_account_misc_read_val('rpc', 400) self.punch_cooldown_gloves = (_ba.get_account_misc_read_val( 'rpcg', 300)) self.punch_power_scale = _ba.get_account_misc_read_val('rpp', 1.2) self.punch_power_scale_gloves = (_ba.get_account_misc_read_val( 'rppg', 1.4)) self.max_shield_spillover_damage = (_ba.get_account_misc_read_val( 'rsms', 500))
def __init__(self, items: List[str], transition: str = 'in_right', header_text: ba.Lstr = None): from ba.internal import get_store_item_display_size from bastd.ui.store import item as storeitemui if header_text is None: header_text = ba.Lstr(resource='unlockThisText', fallback_resource='unlockThisInTheStoreText') if len(items) != 1: raise ValueError('expected exactly 1 item') self._items = list(items) self._width = 580 self._height = 520 uiscale = ba.app.ui.uiscale super().__init__(root_widget=ba.containerwidget( size=(self._width, self._height), transition=transition, toolbar_visibility='menu_currency', scale=(1.2 if uiscale is ba.UIScale.SMALL else 1.1 if uiscale is ba.UIScale.MEDIUM else 1.0), stack_offset=(0, -15) if uiscale is ba.UIScale.SMALL else (0, 0))) self._is_double = False self._title_text = ba.textwidget(parent=self._root_widget, position=(self._width * 0.5, self._height - 30), size=(0, 0), text=header_text, h_align='center', v_align='center', maxwidth=self._width * 0.9 - 120, scale=1.2, color=(1, 0.8, 0.3, 1)) size = get_store_item_display_size(items[0]) display: Dict[str, Any] = {} storeitemui.instantiate_store_item_display( items[0], display, parent_widget=self._root_widget, b_pos=(self._width * 0.5 - size[0] * 0.5 + 10 - ((size[0] * 0.5 + 30) if self._is_double else 0), self._height * 0.5 - size[1] * 0.5 + 30 + (20 if self._is_double else 0)), b_width=size[0], b_height=size[1], button=False) # Wire up the parts we need. if self._is_double: pass # not working else: if self._items == ['pro']: price_str = _ba.get_price(self._items[0]) pyoffs = -15 else: pyoffs = 0 price = self._price = _ba.get_account_misc_read_val( 'price.' + str(items[0]), -1) price_str = ba.charstr(ba.SpecialChar.TICKET) + str(price) self._price_text = ba.textwidget(parent=self._root_widget, position=(self._width * 0.5, 150 + pyoffs), size=(0, 0), text=price_str, h_align='center', v_align='center', maxwidth=self._width * 0.9, scale=1.4, color=(0.2, 1, 0.2)) self._update_timer = ba.Timer(1.0, ba.WeakCall(self._update), timetype=ba.TimeType.REAL, repeat=True) self._cancel_button = ba.buttonwidget( parent=self._root_widget, position=(50, 40), size=(150, 60), scale=1.0, on_activate_call=self._cancel, autoselect=True, label=ba.Lstr(resource='cancelText')) self._purchase_button = ba.buttonwidget( parent=self._root_widget, position=(self._width - 200, 40), size=(150, 60), scale=1.0, on_activate_call=self._purchase, autoselect=True, label=ba.Lstr(resource='store.purchaseText')) ba.containerwidget(edit=self._root_widget, cancel_button=self._cancel_button, start_button=self._purchase_button, selected_child=self._purchase_button)
def __init__(self) -> None: ba.set_analytics_screen('AppInviteWindow') self._data: Optional[Dict[str, Any]] = None self._width = 650 self._height = 400 uiscale = ba.app.uiscale super().__init__(root_widget=ba.containerwidget( size=(self._width, self._height), transition='in_scale', scale=(1.8 if uiscale is ba.UIScale.SMALL else 1.35 if uiscale is ba.UIScale.MEDIUM else 1.0))) self._cancel_button = ba.buttonwidget(parent=self._root_widget, scale=0.8, position=(60, self._height - 50), size=(50, 50), label='', on_activate_call=self.close, autoselect=True, color=(0.4, 0.4, 0.6), icon=ba.gettexture('crossOut'), iconscale=1.2) ba.containerwidget(edit=self._root_widget, cancel_button=self._cancel_button) ba.textwidget( parent=self._root_widget, size=(0, 0), position=(self._width * 0.5, self._height * 0.5 + 110), autoselect=True, scale=0.8, maxwidth=self._width * 0.9, h_align='center', v_align='center', color=(0.3, 0.8, 0.3), flatness=1.0, text=ba.Lstr( resource='gatherWindow.earnTicketsForRecommendingAmountText', fallback_resource=( 'gatherWindow.earnTicketsForRecommendingText'), subs=[ ('${COUNT}', str(_ba.get_account_misc_read_val('friendTryTickets', 300))), ('${YOU_COUNT}', str( _ba.get_account_misc_read_val('friendTryAwardTickets', 100))) ])) or_text = ba.Lstr(resource='orText', subs=[('${A}', ''), ('${B}', '')]).evaluate().strip() ba.buttonwidget( parent=self._root_widget, size=(250, 150), position=(self._width * 0.5 - 125, self._height * 0.5 - 80), autoselect=True, button_type='square', label=ba.Lstr(resource='gatherWindow.inviteFriendsText'), on_activate_call=ba.WeakCall(self._google_invites)) ba.textwidget(parent=self._root_widget, size=(0, 0), position=(self._width * 0.5, self._height * 0.5 - 94), autoselect=True, scale=0.9, h_align='center', v_align='center', color=(0.5, 0.5, 0.5), flatness=1.0, text=or_text) ba.buttonwidget( parent=self._root_widget, size=(180, 50), position=(self._width * 0.5 - 90, self._height * 0.5 - 170), autoselect=True, color=(0.5, 0.5, 0.6), textcolor=(0.7, 0.7, 0.8), text_scale=0.8, label=ba.Lstr(resource='gatherWindow.appInviteSendACodeText'), on_activate_call=ba.WeakCall(self._send_code)) # kick off a transaction to get our code _ba.add_transaction( { 'type': 'FRIEND_PROMO_CODE_REQUEST', 'ali': False, 'expire_time': time.time() + 20 }, callback=ba.WeakCall(self._on_code_result)) _ba.run_transactions()
def _get_store_char_tex(self) -> str: return ('storeCharacterXmas' if _ba.get_account_misc_read_val( 'xmas', False) else 'storeCharacterEaster' if _ba.get_account_misc_read_val( 'easter', False) else 'storeCharacter')
def __init__(self) -> None: """Instantiate a factory object.""" self.impact_sounds_medium = (ba.getsound('impactMedium'), ba.getsound('impactMedium2')) self.impact_sounds_hard = (ba.getsound('impactHard'), ba.getsound('impactHard2'), ba.getsound('impactHard3')) self.impact_sounds_harder = (ba.getsound('bigImpact'), ba.getsound('bigImpact2')) self.single_player_death_sound = ba.getsound('playerDeath') self.punch_sound = ba.getsound('punch01') self.punch_sound_strong = (ba.getsound('punchStrong01'), ba.getsound('punchStrong02')) self.punch_sound_stronger = ba.getsound('superPunch') self.swish_sound = ba.getsound('punchSwish') self.block_sound = ba.getsound('block') self.shatter_sound = ba.getsound('shatter') self.splatter_sound = ba.getsound('splatter') self.spaz_material = ba.Material() self.roller_material = ba.Material() self.punch_material = ba.Material() self.pickup_material = ba.Material() self.curse_material = ba.Material() footing_material = ba.sharedobj('footing_material') object_material = ba.sharedobj('object_material') player_material = ba.sharedobj('player_material') region_material = ba.sharedobj('region_material') # send footing messages to spazzes so they know when they're on solid # ground. # eww this should really just be built into the spaz node self.roller_material.add_actions( conditions=('they_have_material', footing_material), actions=(('message', 'our_node', 'at_connect', 'footing', 1), ('message', 'our_node', 'at_disconnect', 'footing', -1))) self.spaz_material.add_actions( conditions=('they_have_material', footing_material), actions=(('message', 'our_node', 'at_connect', 'footing', 1), ('message', 'our_node', 'at_disconnect', 'footing', -1))) # punches self.punch_material.add_actions( conditions=('they_are_different_node_than_us', ), actions=(('modify_part_collision', 'collide', True), ('modify_part_collision', 'physical', False), ('message', 'our_node', 'at_connect', basespaz.PunchHitMessage()))) # pickups self.pickup_material.add_actions( conditions=(('they_are_different_node_than_us', ), 'and', ('they_have_material', object_material)), actions=(('modify_part_collision', 'collide', True), ('modify_part_collision', 'physical', False), ('message', 'our_node', 'at_connect', basespaz.PickupMessage()))) # curse self.curse_material.add_actions( conditions=(('they_are_different_node_than_us', ), 'and', ('they_have_material', player_material)), actions=('message', 'our_node', 'at_connect', basespaz.CurseExplodeMessage())) self.foot_impact_sounds = (ba.getsound('footImpact01'), ba.getsound('footImpact02'), ba.getsound('footImpact03')) self.foot_skid_sound = ba.getsound('skid01') self.foot_roll_sound = ba.getsound('scamper01') self.roller_material.add_actions( conditions=('they_have_material', footing_material), actions=(('impact_sound', self.foot_impact_sounds, 1, 0.2), ('skid_sound', self.foot_skid_sound, 20, 0.3), ('roll_sound', self.foot_roll_sound, 20, 3.0))) self.skid_sound = ba.getsound('gravelSkid') self.spaz_material.add_actions( conditions=('they_have_material', footing_material), actions=(('impact_sound', self.foot_impact_sounds, 20, 6), ('skid_sound', self.skid_sound, 2.0, 1), ('roll_sound', self.skid_sound, 2.0, 1))) self.shield_up_sound = ba.getsound('shieldUp') self.shield_down_sound = ba.getsound('shieldDown') self.shield_hit_sound = ba.getsound('shieldHit') # we don't want to collide with stuff we're initially overlapping # (unless its marked with a special region material) self.spaz_material.add_actions( conditions=((('we_are_younger_than', 51), 'and', ('they_are_different_node_than_us', )), 'and', ('they_dont_have_material', region_material)), actions=('modify_node_collision', 'collide', False)) self.spaz_media: Dict[str, Any] = {} # lets load some basic rules (allows them to be tweaked from the # master server) self.shield_decay_rate = _ba.get_account_misc_read_val('rsdr', 10.0) self.punch_cooldown = _ba.get_account_misc_read_val('rpc', 400) self.punch_cooldown_gloves = (_ba.get_account_misc_read_val( 'rpcg', 300)) self.punch_power_scale = _ba.get_account_misc_read_val('rpp', 1.2) self.punch_power_scale_gloves = (_ba.get_account_misc_read_val( 'rppg', 1.4)) self.max_shield_spillover_damage = (_ba.get_account_misc_read_val( 'rsms', 500))
def __init__(self, transition: str = 'in_right', modal: bool = False, origin_widget: ba.Widget = None, close_once_signed_in: bool = False): # pylint: disable=too-many-statements self._close_once_signed_in = close_once_signed_in ba.set_analytics_screen('Account Window') # If they provided an origin-widget, scale up from that. scale_origin: Optional[Tuple[float, float]] if origin_widget is not None: self._transition_out = 'out_scale' scale_origin = origin_widget.get_screen_space_center() transition = 'in_scale' else: self._transition_out = 'out_right' scale_origin = None self._r = 'accountSettingsWindow' self._modal = modal self._needs_refresh = False self._signed_in = (_ba.get_account_state() == 'signed_in') self._account_state_num = _ba.get_account_state_num() self._show_linked = (self._signed_in and _ba.get_account_misc_read_val( 'allowAccountLinking2', False)) self._check_sign_in_timer = ba.Timer(1.0, ba.WeakCall(self._update), timetype=ba.TimeType.REAL, repeat=True) # Currently we can only reset achievements on game-center. account_type: Optional[str] if self._signed_in: account_type = _ba.get_account_type() else: account_type = None self._can_reset_achievements = (account_type == 'Game Center') app = ba.app self._width = 760 if ba.app.small_ui else 660 x_offs = 50 if ba.app.small_ui else 0 self._height = (390 if ba.app.small_ui else 430 if ba.app.med_ui else 490) self._sign_in_button = None self._sign_in_text = None self._scroll_width = self._width - (100 + x_offs * 2) self._scroll_height = self._height - 120 self._sub_width = self._scroll_width - 20 # Determine which sign-in/sign-out buttons we should show. self._show_sign_in_buttons: List[str] = [] if app.platform == 'android' and app.subplatform == 'google': self._show_sign_in_buttons.append('Google Play') elif app.platform == 'android' and app.subplatform == 'amazon': self._show_sign_in_buttons.append('Game Circle') # Local accounts are generally always available with a few key # exceptions. self._show_sign_in_buttons.append('Local') top_extra = 15 if ba.app.small_ui else 0 super().__init__(root_widget=ba.containerwidget( size=(self._width, self._height + top_extra), transition=transition, toolbar_visibility='menu_minimal', scale_origin_stack_offset=scale_origin, scale=(2.09 if ba.app.small_ui else 1.4 if ba.app.med_ui else 1.0), stack_offset=(0, -19) if ba.app.small_ui else (0, 0))) if ba.app.small_ui and ba.app.toolbars: self._back_button = None ba.containerwidget(edit=self._root_widget, on_cancel_call=self._back) else: self._back_button = btn = ba.buttonwidget( parent=self._root_widget, position=(51 + x_offs, self._height - 62), size=(120, 60), scale=0.8, text_scale=1.2, autoselect=True, label=ba.Lstr( resource='doneText' if self._modal else 'backText'), button_type='regular' if self._modal else 'back', on_activate_call=self._back) ba.containerwidget(edit=self._root_widget, cancel_button=btn) if not self._modal: ba.buttonwidget(edit=btn, button_type='backSmall', size=(60, 56), label=ba.charstr(ba.SpecialChar.BACK)) ba.textwidget(parent=self._root_widget, position=(self._width * 0.5, self._height - 41), size=(0, 0), text=ba.Lstr(resource=self._r + '.titleText'), color=ba.app.title_color, maxwidth=self._width - 340, h_align='center', v_align='center') self._scrollwidget = ba.scrollwidget( parent=self._root_widget, highlight=False, position=((self._width - self._scroll_width) * 0.5, self._height - 65 - self._scroll_height), size=(self._scroll_width, self._scroll_height)) self._subcontainer: Optional[ba.Widget] = None self._refresh() self._restore_state()
def _update_for_league_rank_data(self, data: Optional[Dict[str, Any]]) -> None: # pylint: disable=too-many-statements # pylint: disable=too-many-branches # pylint: disable=too-many-locals from ba.internal import get_league_rank_points if not self._root_widget: return in_top = (data is not None and data['rank'] is not None) eq_text = self._rdict.powerRankingPointsEqualsText pts_txt = self._rdict.powerRankingPointsText num_text = ba.Lstr(resource='numberText').evaluate() do_percent = False finished_season_unranked = False self._can_do_more_button = True extra_text = '' if _ba.get_account_state() != 'signed_in': status_text = '(' + ba.Lstr( resource='notSignedInText').evaluate() + ')' elif in_top: assert data is not None status_text = num_text.replace('${NUMBER}', str(data['rank'])) elif data is not None: try: # handle old seasons where we didn't wind up ranked # at the end.. if not data['scores']: status_text = ( self._rdict.powerRankingFinishedSeasonUnrankedText) extra_text = '' finished_season_unranked = True self._can_do_more_button = False else: our_points = get_league_rank_points(data) progress = float(our_points) / max(1, data['scores'][-1][1]) status_text = str(int(progress * 100.0)) + '%' extra_text = ( '\n' + self._rdict.powerRankingPointsToRankedText.replace( '${CURRENT}', str(our_points)).replace( '${REMAINING}', str(data['scores'][-1][1]))) do_percent = True except Exception: ba.print_exception('error updating power ranking') status_text = self._rdict.powerRankingNotInTopText.replace( '${NUMBER}', str(data['listSize'])) extra_text = '' else: status_text = '-' self._season = data['s'] if data is not None else None v = self._subcontainerheight - 20 popup_was_selected = False if self._season_popup_menu is not None: btn = self._season_popup_menu.get_button() assert self._subcontainer if self._subcontainer.get_selected_child() == btn: popup_was_selected = True btn.delete() season_choices = [] season_choices_display = [] did_first = False self._is_current_season = False if data is not None: # build our list of seasons we have available for ssn in data['sl']: season_choices.append(ssn) if ssn != 'a' and not did_first: season_choices_display.append( ba.Lstr(resource='league.currentSeasonText', subs=[('${NUMBER}', ssn)])) did_first = True # if we either did not specify a season or specified the # first, we're looking at the current.. if self._season in [ssn, None]: self._is_current_season = True elif ssn == 'a': season_choices_display.append( ba.Lstr(resource='league.allTimeText')) else: season_choices_display.append( ba.Lstr(resource='league.seasonText', subs=[('${NUMBER}', ssn)])) assert self._subcontainer self._season_popup_menu = popup_ui.PopupMenu( parent=self._subcontainer, position=(390, v - 45), width=150, button_size=(200, 50), choices=season_choices, on_value_change_call=ba.WeakCall(self._on_season_change), choices_display=season_choices_display, current_choice=self._season) if popup_was_selected: ba.containerwidget( edit=self._subcontainer, selected_child=self._season_popup_menu.get_button()) ba.widget(edit=self._see_more_button, show_buffer_bottom=100) ba.widget(edit=self._season_popup_menu.get_button(), up_widget=self._back_button) ba.widget(edit=self._back_button, down_widget=self._power_ranking_achievements_button, right_widget=self._season_popup_menu.get_button()) ba.textwidget(edit=self._league_title_text, text='' if self._season == 'a' else ba.Lstr( resource='league.leagueText')) if data is None: lname = '' lnum = '' lcolor = (1, 1, 1) self._league_url_arg = '' elif self._season == 'a': lname = ba.Lstr(resource='league.allTimeText').evaluate() lnum = '' lcolor = (1, 1, 1) self._league_url_arg = '' else: lnum = ('[' + str(data['l']['i']) + ']') if data['l']['i2'] else '' lname = ba.Lstr(translate=('leagueNames', data['l']['n'])).evaluate() lcolor = data['l']['c'] self._league_url_arg = (data['l']['n'] + '_' + str(data['l']['i'])).lower() to_end_string: Union[ba.Lstr, str] if data is None or self._season == 'a' or data['se'] is None: to_end_string = '' show_season_end = False else: show_season_end = True days_to_end = data['se'][0] minutes_to_end = data['se'][1] if days_to_end > 0: to_end_string = ba.Lstr(resource='league.seasonEndsDaysText', subs=[('${NUMBER}', str(days_to_end))]) elif days_to_end == 0 and minutes_to_end >= 60: to_end_string = ba.Lstr(resource='league.seasonEndsHoursText', subs=[('${NUMBER}', str(minutes_to_end // 60))]) elif days_to_end == 0 and minutes_to_end >= 0: to_end_string = ba.Lstr( resource='league.seasonEndsMinutesText', subs=[('${NUMBER}', str(minutes_to_end))]) else: to_end_string = ba.Lstr( resource='league.seasonEndedDaysAgoText', subs=[('${NUMBER}', str(-(days_to_end + 1)))]) ba.textwidget(edit=self._season_ends_text, text=to_end_string) ba.textwidget(edit=self._trophy_counts_reset_text, text=ba.Lstr(resource='league.trophyCountsResetText') if self._is_current_season and show_season_end else '') ba.textwidget(edit=self._league_text, text=lname, color=lcolor) l_text_width = min( self._league_text_maxwidth, _ba.get_string_width(lname, suppress_warning=True) * self._league_text_scale) ba.textwidget( edit=self._league_number_text, text=lnum, color=lcolor, position=(self._league_number_base_pos[0] + l_text_width * 0.5 + 8, self._league_number_base_pos[1] + 10)) ba.textwidget( edit=self._to_ranked_text, text=ba.Lstr(resource='coopSelectWindow.toRankedText').evaluate() + '' + extra_text if do_percent else '') ba.textwidget( edit=self._your_power_ranking_text, text=ba.Lstr( resource='rankText', fallback_resource='coopSelectWindow.yourPowerRankingText') if (not do_percent) else '') ba.textwidget(edit=self._power_ranking_rank_text, position=(473, v - 70 - (170 if do_percent else 220)), text=status_text, big=(in_top or do_percent), scale=3.0 if (in_top or do_percent) else 0.7 if finished_season_unranked else 1.0) if self._activity_mult_button is not None: if data is None or data['act'] is None: ba.buttonwidget(edit=self._activity_mult_button, textcolor=(0.7, 0.7, 0.8, 0.5), icon_color=(0.5, 0, 0.5, 0.3)) ba.textwidget(edit=self._activity_mult_text, text=' -') else: ba.buttonwidget(edit=self._activity_mult_button, textcolor=(0.7, 0.7, 0.8, 1.0), icon_color=(0.5, 0, 0.5, 1.0)) ba.textwidget(edit=self._activity_mult_text, text='x ' + ('%.2f' % data['act'])) have_pro = False if data is None else data['p'] pro_mult = 1.0 + float( _ba.get_account_misc_read_val('proPowerRankingBoost', 0.0)) * 0.01 ba.textwidget(edit=self._pro_mult_text, text=' -' if (data is None or not have_pro) else 'x ' + ('%.2f' % pro_mult)) ba.buttonwidget(edit=self._pro_mult_button, textcolor=(0.7, 0.7, 0.8, (1.0 if have_pro else 0.5)), icon_color=(0.5, 0, 0.5) if have_pro else (0.5, 0, 0.5, 0.2)) ba.buttonwidget(edit=self._power_ranking_achievements_button, label=('' if data is None else (str(data['a']) + ' ')) + ba.Lstr(resource='achievementsText').evaluate()) # for the achievement value, use the number they gave us for # non-current seasons; otherwise calc our own total_ach_value = 0 for ach in ba.app.achievements: if ach.complete: total_ach_value += ach.power_ranking_value if self._season != 'a' and not self._is_current_season: if data is not None and 'at' in data: total_ach_value = data['at'] ba.textwidget(edit=self._power_ranking_achievement_total_text, text='-' if data is None else ('+ ' + pts_txt.replace('${NUMBER}', str(total_ach_value)))) total_trophies_count = (get_league_rank_points(data, 'trophyCount')) total_trophies_value = (get_league_rank_points(data, 'trophies')) ba.buttonwidget(edit=self._power_ranking_trophies_button, label=('' if data is None else (str(total_trophies_count) + ' ')) + ba.Lstr(resource='trophiesText').evaluate()) ba.textwidget( edit=self._power_ranking_trophies_total_text, text='-' if data is None else ('+ ' + pts_txt.replace('${NUMBER}', str(total_trophies_value)))) ba.textwidget(edit=self._power_ranking_total_text, text='-' if data is None else eq_text.replace( '${NUMBER}', str(get_league_rank_points(data)))) for widget in self._power_ranking_score_widgets: widget.delete() self._power_ranking_score_widgets = [] scores = data['scores'] if data is not None else [] tally_color = (0.5, 0.6, 0.8) w_parent = self._subcontainer v2 = self._power_ranking_score_v for score in scores: h2 = 680 is_us = score[3] self._power_ranking_score_widgets.append( ba.textwidget(parent=w_parent, position=(h2 - 20, v2), size=(0, 0), color=(1, 1, 1) if is_us else (0.6, 0.6, 0.7), maxwidth=40, flatness=1.0, shadow=0.0, text=num_text.replace('${NUMBER}', str(score[0])), h_align='right', v_align='center', scale=0.5)) self._power_ranking_score_widgets.append( ba.textwidget(parent=w_parent, position=(h2 + 20, v2), size=(0, 0), color=(1, 1, 1) if is_us else tally_color, maxwidth=60, text=str(score[1]), flatness=1.0, shadow=0.0, h_align='center', v_align='center', scale=0.7)) txt = ba.textwidget(parent=w_parent, position=(h2 + 60, v2 - (28 * 0.5) / 0.9), size=(210 / 0.9, 28), color=(1, 1, 1) if is_us else (0.6, 0.6, 0.6), maxwidth=210, flatness=1.0, shadow=0.0, autoselect=True, selectable=True, click_activate=True, text=score[2], h_align='left', v_align='center', scale=0.9) self._power_ranking_score_widgets.append(txt) ba.textwidget(edit=txt, on_activate_call=ba.Call(self._show_account_info, score[4], txt)) assert self._season_popup_menu is not None ba.widget(edit=txt, left_widget=self._season_popup_menu.get_button()) v2 -= 28
def __init__(self, transition: str = 'in_right', from_modal_store: bool = False, modal: bool = False, origin_widget: ba.Widget = None, store_back_location: str = None): # pylint: disable=too-many-statements # pylint: disable=too-many-locals ba.set_analytics_screen('Get Tickets Window') self._transitioning_out = False self._store_back_location = store_back_location # ew. self._ad_button_greyed = False self._smooth_update_timer: Optional[ba.Timer] = None self._ad_button = None self._ad_label = None self._ad_image = None self._ad_time_text = None # If they provided an origin-widget, scale up from that. scale_origin: Optional[Tuple[float, float]] if origin_widget is not None: self._transition_out = 'out_scale' scale_origin = origin_widget.get_screen_space_center() transition = 'in_scale' else: self._transition_out = 'out_right' scale_origin = None uiscale = ba.app.uiscale self._width = 1000.0 if uiscale is ba.UIScale.SMALL else 800.0 x_inset = 100.0 if uiscale is ba.UIScale.SMALL else 0.0 self._height = 480.0 self._modal = modal self._from_modal_store = from_modal_store self._r = 'getTicketsWindow' top_extra = 20 if uiscale is ba.UIScale.SMALL else 0 super().__init__(root_widget=ba.containerwidget( size=(self._width, self._height + top_extra), transition=transition, scale_origin_stack_offset=scale_origin, color=(0.4, 0.37, 0.55), scale=(1.63 if uiscale is ba.UIScale.SMALL else 1.2 if uiscale is ba.UIScale.MEDIUM else 1.0), stack_offset=(0, -3) if uiscale is ba.UIScale.SMALL else (0, 0))) btn = ba.buttonwidget( parent=self._root_widget, position=(55 + x_inset, self._height - 79), size=(140, 60), scale=1.0, autoselect=True, label=ba.Lstr(resource='doneText' if modal else 'backText'), button_type='regular' if modal else 'back', on_activate_call=self._back) ba.containerwidget(edit=self._root_widget, cancel_button=btn) ba.textwidget(parent=self._root_widget, position=(self._width * 0.5, self._height - 55), size=(0, 0), color=ba.app.title_color, scale=1.2, h_align='center', v_align='center', text=ba.Lstr(resource=self._r + '.titleText'), maxwidth=290) if not modal: ba.buttonwidget(edit=btn, button_type='backSmall', size=(60, 60), label=ba.charstr(ba.SpecialChar.BACK)) b_size = (220.0, 180.0) v = self._height - b_size[1] - 80 spacing = 1 self._ad_button = None def _add_button(item: str, position: Tuple[float, float], size: Tuple[float, float], label: ba.Lstr, price: str = None, tex_name: str = None, tex_opacity: float = 1.0, tex_scale: float = 1.0, enabled: bool = True, text_scale: float = 1.0) -> ba.Widget: btn2 = ba.buttonwidget( parent=self._root_widget, position=position, button_type='square', size=size, label='', autoselect=True, color=None if enabled else (0.5, 0.5, 0.5), on_activate_call=(ba.Call(self._purchase, item) if enabled else self._disabled_press)) txt = ba.textwidget(parent=self._root_widget, text=label, position=(position[0] + size[0] * 0.5, position[1] + size[1] * 0.3), scale=text_scale, maxwidth=size[0] * 0.75, size=(0, 0), h_align='center', v_align='center', draw_controller=btn2, color=(0.7, 0.9, 0.7, 1.0 if enabled else 0.2)) if price is not None and enabled: ba.textwidget(parent=self._root_widget, text=price, position=(position[0] + size[0] * 0.5, position[1] + size[1] * 0.17), scale=0.7, maxwidth=size[0] * 0.75, size=(0, 0), h_align='center', v_align='center', draw_controller=btn2, color=(0.4, 0.9, 0.4, 1.0)) i = None if tex_name is not None: tex_size = 90.0 * tex_scale i = ba.imagewidget( parent=self._root_widget, texture=ba.gettexture(tex_name), position=(position[0] + size[0] * 0.5 - tex_size * 0.5, position[1] + size[1] * 0.66 - tex_size * 0.5), size=(tex_size, tex_size), draw_controller=btn2, opacity=tex_opacity * (1.0 if enabled else 0.25)) if item == 'ad': self._ad_button = btn2 self._ad_label = txt assert i is not None self._ad_image = i self._ad_time_text = ba.textwidget( parent=self._root_widget, text='1m 10s', position=(position[0] + size[0] * 0.5, position[1] + size[1] * 0.5), scale=text_scale * 1.2, maxwidth=size[0] * 0.85, size=(0, 0), h_align='center', v_align='center', draw_controller=btn2, color=(0.4, 0.9, 0.4, 1.0)) return btn2 rsrc = self._r + '.ticketsText' c2txt = ba.Lstr( resource=rsrc, subs=[('${COUNT}', str(_ba.get_account_misc_read_val('tickets2Amount', 500)))]) c3txt = ba.Lstr( resource=rsrc, subs=[('${COUNT}', str(_ba.get_account_misc_read_val('tickets3Amount', 1500)))]) c4txt = ba.Lstr( resource=rsrc, subs=[('${COUNT}', str(_ba.get_account_misc_read_val('tickets4Amount', 5000)))]) c5txt = ba.Lstr( resource=rsrc, subs=[('${COUNT}', str(_ba.get_account_misc_read_val('tickets5Amount', 15000)))]) h = 110.0 # enable buttons if we have prices.. tickets2_price = _ba.get_price('tickets2') tickets3_price = _ba.get_price('tickets3') tickets4_price = _ba.get_price('tickets4') tickets5_price = _ba.get_price('tickets5') # TEMP # tickets1_price = '$0.99' # tickets2_price = '$4.99' # tickets3_price = '$9.99' # tickets4_price = '$19.99' # tickets5_price = '$49.99' _add_button('tickets2', enabled=(tickets2_price is not None), position=(self._width * 0.5 - spacing * 1.5 - b_size[0] * 2.0 + h, v), size=b_size, label=c2txt, price=tickets2_price, tex_name='ticketsMore') # 0.99-ish _add_button('tickets3', enabled=(tickets3_price is not None), position=(self._width * 0.5 - spacing * 0.5 - b_size[0] * 1.0 + h, v), size=b_size, label=c3txt, price=tickets3_price, tex_name='ticketRoll') # 4.99-ish v -= b_size[1] - 5 _add_button('tickets4', enabled=(tickets4_price is not None), position=(self._width * 0.5 - spacing * 1.5 - b_size[0] * 2.0 + h, v), size=b_size, label=c4txt, price=tickets4_price, tex_name='ticketRollBig', tex_scale=1.2) # 9.99-ish _add_button('tickets5', enabled=(tickets5_price is not None), position=(self._width * 0.5 - spacing * 0.5 - b_size[0] * 1.0 + h, v), size=b_size, label=c5txt, price=tickets5_price, tex_name='ticketRolls', tex_scale=1.2) # 19.99-ish self._enable_ad_button = _ba.has_video_ads() h = self._width * 0.5 + 110.0 v = self._height - b_size[1] - 115.0 if self._enable_ad_button: h_offs = 35 b_size_3 = (150, 120) cdb = _add_button( 'ad', position=(h + h_offs, v), size=b_size_3, label=ba.Lstr(resource=self._r + '.ticketsFromASponsorText', subs=[('${COUNT}', str( _ba.get_account_misc_read_val( 'sponsorTickets', 5)))]), tex_name='ticketsMore', enabled=self._enable_ad_button, tex_opacity=0.6, tex_scale=0.7, text_scale=0.7) ba.buttonwidget(edit=cdb, color=(0.65, 0.5, 0.7) if self._enable_ad_button else (0.5, 0.5, 0.5)) self._ad_free_text = ba.textwidget( parent=self._root_widget, text=ba.Lstr(resource=self._r + '.freeText'), position=(h + h_offs + b_size_3[0] * 0.5, v + b_size_3[1] * 0.5 + 25), size=(0, 0), color=(1, 1, 0, 1.0) if self._enable_ad_button else (1, 1, 1, 0.2), draw_controller=cdb, rotate=15, shadow=1.0, maxwidth=150, h_align='center', v_align='center', scale=1.0) v -= 125 else: v -= 20 if True: # pylint: disable=using-constant-test h_offs = 35 b_size_3 = (150, 120) cdb = _add_button( 'app_invite', position=(h + h_offs, v), size=b_size_3, label=ba.Lstr( resource='gatherWindow.earnTicketsForRecommendingText', subs=[ ('${COUNT}', str(_ba.get_account_misc_read_val( 'sponsorTickets', 5))) ]), tex_name='ticketsMore', enabled=True, tex_opacity=0.6, tex_scale=0.7, text_scale=0.7) ba.buttonwidget(edit=cdb, color=(0.65, 0.5, 0.7)) ba.textwidget(parent=self._root_widget, text=ba.Lstr(resource=self._r + '.freeText'), position=(h + h_offs + b_size_3[0] * 0.5, v + b_size_3[1] * 0.5 + 25), size=(0, 0), color=(1, 1, 0, 1.0), draw_controller=cdb, rotate=15, shadow=1.0, maxwidth=150, h_align='center', v_align='center', scale=1.0) tc_y_offs = 0 h = self._width - (185 + x_inset) v = self._height - 95 + tc_y_offs txt1 = (ba.Lstr( resource=self._r + '.youHaveText').evaluate().split('${COUNT}')[0].strip()) txt2 = (ba.Lstr( resource=self._r + '.youHaveText').evaluate().split('${COUNT}')[-1].strip()) ba.textwidget(parent=self._root_widget, text=txt1, position=(h, v), size=(0, 0), color=(0.5, 0.5, 0.6), maxwidth=200, h_align='center', v_align='center', scale=0.8) v -= 30 self._ticket_count_text = ba.textwidget(parent=self._root_widget, position=(h, v), size=(0, 0), color=(0.2, 1.0, 0.2), maxwidth=200, h_align='center', v_align='center', scale=1.6) v -= 30 ba.textwidget(parent=self._root_widget, text=txt2, position=(h, v), size=(0, 0), color=(0.5, 0.5, 0.6), maxwidth=200, h_align='center', v_align='center', scale=0.8) # update count now and once per second going forward.. self._ticking_node: Optional[ba.Node] = None self._smooth_ticket_count: Optional[float] = None self._ticket_count = 0 self._update() self._update_timer = ba.Timer(1.0, ba.WeakCall(self._update), timetype=ba.TimeType.REAL, repeat=True) self._smooth_increase_speed = 1.0
def _refresh(self) -> None: # pylint: disable=too-many-branches # pylint: disable=too-many-locals # pylint: disable=too-many-statements from bastd.ui.confirm import QuitWindow from bastd.ui.store.button import StoreButton # Clear everything that was there. children = self._root_widget.get_children() for child in children: child.delete() self._tdelay = 0.0 self._t_delay_inc = 0.0 self._t_delay_play = 0.0 self._button_width = 200.0 self._button_height = 45.0 self._r = 'mainMenu' app = ba.app self._have_quit_button = (app.ui.uiscale is ba.UIScale.LARGE or (app.platform == 'windows' and app.subplatform == 'oculus')) self._have_store_button = not self._in_game self._have_settings_button = ( (not self._in_game or not app.toolbar_test) and not (self._is_demo or self._is_arcade or self._is_iircade)) self._input_device = input_device = _ba.get_ui_input_device() self._input_player = input_device.player if input_device else None self._connected_to_remote_player = ( input_device.is_connected_to_remote_player() if input_device else False) positions: List[Tuple[float, float, float]] = [] self._p_index = 0 if self._in_game: h, v, scale = self._refresh_in_game(positions) else: h, v, scale = self._refresh_not_in_game(positions) if self._have_settings_button: h, v, scale = positions[self._p_index] self._p_index += 1 self._settings_button = ba.buttonwidget( parent=self._root_widget, position=(h - self._button_width * 0.5 * scale, v), size=(self._button_width, self._button_height), scale=scale, autoselect=self._use_autoselect, label=ba.Lstr(resource=self._r + '.settingsText'), transition_delay=self._tdelay, on_activate_call=self._settings) # Scattered eggs on easter. if _ba.get_account_misc_read_val('easter', False) and not self._in_game: icon_size = 34 ba.imagewidget(parent=self._root_widget, position=(h - icon_size * 0.5 - 15, v + self._button_height * scale - icon_size * 0.24 + 1.5), transition_delay=self._tdelay, size=(icon_size, icon_size), texture=ba.gettexture('egg3'), tilt_scale=0.0) self._tdelay += self._t_delay_inc if self._in_game: h, v, scale = positions[self._p_index] self._p_index += 1 # If we're in a replay, we have a 'Leave Replay' button. if _ba.is_in_replay(): ba.buttonwidget(parent=self._root_widget, position=(h - self._button_width * 0.5 * scale, v), scale=scale, size=(self._button_width, self._button_height), autoselect=self._use_autoselect, label=ba.Lstr(resource='replayEndText'), on_activate_call=self._confirm_end_replay) elif _ba.get_foreground_host_session() is not None: ba.buttonwidget( parent=self._root_widget, position=(h - self._button_width * 0.5 * scale, v), scale=scale, size=(self._button_width, self._button_height), autoselect=self._use_autoselect, label=ba.Lstr(resource=self._r + '.endGameText'), on_activate_call=self._confirm_end_game) # Assume we're in a client-session. else: ba.buttonwidget( parent=self._root_widget, position=(h - self._button_width * 0.5 * scale, v), scale=scale, size=(self._button_width, self._button_height), autoselect=self._use_autoselect, label=ba.Lstr(resource=self._r + '.leavePartyText'), on_activate_call=self._confirm_leave_party) self._store_button: Optional[ba.Widget] if self._have_store_button: this_b_width = self._button_width h, v, scale = positions[self._p_index] self._p_index += 1 sbtn = self._store_button_instance = StoreButton( parent=self._root_widget, position=(h - this_b_width * 0.5 * scale, v), size=(this_b_width, self._button_height), scale=scale, on_activate_call=ba.WeakCall(self._on_store_pressed), sale_scale=1.3, transition_delay=self._tdelay) self._store_button = store_button = sbtn.get_button() uiscale = ba.app.ui.uiscale icon_size = (55 if uiscale is ba.UIScale.SMALL else 55 if uiscale is ba.UIScale.MEDIUM else 70) ba.imagewidget( parent=self._root_widget, position=(h - icon_size * 0.5, v + self._button_height * scale - icon_size * 0.23), transition_delay=self._tdelay, size=(icon_size, icon_size), texture=ba.gettexture(self._store_char_tex), tilt_scale=0.0, draw_controller=store_button) self._tdelay += self._t_delay_inc else: self._store_button = None self._quit_button: Optional[ba.Widget] if not self._in_game and self._have_quit_button: h, v, scale = positions[self._p_index] self._p_index += 1 self._quit_button = quit_button = ba.buttonwidget( parent=self._root_widget, autoselect=self._use_autoselect, position=(h - self._button_width * 0.5 * scale, v), size=(self._button_width, self._button_height), scale=scale, label=ba.Lstr(resource=self._r + ('.quitText' if 'Mac' in ba.app.user_agent_string else '.exitGameText')), on_activate_call=self._quit, transition_delay=self._tdelay) # Scattered eggs on easter. if _ba.get_account_misc_read_val('easter', False): icon_size = 30 ba.imagewidget(parent=self._root_widget, position=(h - icon_size * 0.5 + 25, v + self._button_height * scale - icon_size * 0.24 + 1.5), transition_delay=self._tdelay, size=(icon_size, icon_size), texture=ba.gettexture('egg1'), tilt_scale=0.0) ba.containerwidget(edit=self._root_widget, cancel_button=quit_button) self._tdelay += self._t_delay_inc else: self._quit_button = None # If we're not in-game, have no quit button, and this is android, # we want back presses to quit our activity. if (not self._in_game and not self._have_quit_button and ba.app.platform == 'android'): def _do_quit() -> None: QuitWindow(swish=True, back=True) ba.containerwidget(edit=self._root_widget, on_cancel_call=_do_quit) # Add speed-up/slow-down buttons for replays. # (ideally this should be part of a fading-out playback bar like most # media players but this works for now). if _ba.is_in_replay(): b_size = 50.0 b_buffer = 10.0 t_scale = 0.75 uiscale = ba.app.ui.uiscale if uiscale is ba.UIScale.SMALL: b_size *= 0.6 b_buffer *= 1.0 v_offs = -40 t_scale = 0.5 elif uiscale is ba.UIScale.MEDIUM: v_offs = -70 else: v_offs = -100 self._replay_speed_text = ba.textwidget( parent=self._root_widget, text=ba.Lstr(resource='watchWindow.playbackSpeedText', subs=[('${SPEED}', str(1.23))]), position=(h, v + v_offs + 7 * t_scale), h_align='center', v_align='center', size=(0, 0), scale=t_scale) # Update to current value. self._change_replay_speed(0) # Keep updating in a timer in case it gets changed elsewhere. self._change_replay_speed_timer = ba.Timer( 0.25, ba.WeakCall(self._change_replay_speed, 0), timetype=ba.TimeType.REAL, repeat=True) btn = ba.buttonwidget(parent=self._root_widget, position=(h - b_size - b_buffer, v - b_size - b_buffer + v_offs), button_type='square', size=(b_size, b_size), label='', autoselect=True, on_activate_call=ba.Call( self._change_replay_speed, -1)) ba.textwidget( parent=self._root_widget, draw_controller=btn, text='-', position=(h - b_size * 0.5 - b_buffer, v - b_size * 0.5 - b_buffer + 5 * t_scale + v_offs), h_align='center', v_align='center', size=(0, 0), scale=3.0 * t_scale) btn = ba.buttonwidget( parent=self._root_widget, position=(h + b_buffer, v - b_size - b_buffer + v_offs), button_type='square', size=(b_size, b_size), label='', autoselect=True, on_activate_call=ba.Call(self._change_replay_speed, 1)) ba.textwidget( parent=self._root_widget, draw_controller=btn, text='+', position=(h + b_size * 0.5 + b_buffer, v - b_size * 0.5 - b_buffer + 5 * t_scale + v_offs), h_align='center', v_align='center', size=(0, 0), scale=3.0 * t_scale)
def power_ranking_value(self) -> int: """Get the power-ranking award value for this achievement.""" val: int = _ba.get_account_misc_read_val( 'achLeaguePoints.' + self._name, self._award) assert isinstance(val, int) return val
def __init__(self, account_id: str, profile_id: str = None, position: Tuple[float, float] = (0.0, 0.0), scale: float = None, offset: Tuple[float, float] = (0.0, 0.0)): from ba.internal import is_browser_likely_available, master_server_get self._account_id = account_id self._profile_id = profile_id uiscale = ba.app.uiscale if scale is None: scale = (2.6 if uiscale is ba.UIScale.SMALL else 1.8 if uiscale is ba.UIScale.MEDIUM else 1.4) self._transitioning_out = False self._width = 400 self._height = (300 if uiscale is ba.UIScale.SMALL else 400 if uiscale is ba.UIScale.MEDIUM else 450) self._subcontainer: Optional[ba.Widget] = None bg_color = (0.5, 0.4, 0.6) # Creates our _root_widget. popup.PopupWindow.__init__(self, position=position, size=(self._width, self._height), scale=scale, bg_color=bg_color, offset=offset) self._cancel_button = ba.buttonwidget( parent=self.root_widget, position=(50, self._height - 30), size=(50, 50), scale=0.5, label='', color=bg_color, on_activate_call=self._on_cancel_press, autoselect=True, icon=ba.gettexture('crossOut'), iconscale=1.2) self._title_text = ba.textwidget( parent=self.root_widget, position=(self._width * 0.5, self._height - 20), size=(0, 0), h_align='center', v_align='center', scale=0.6, text=ba.Lstr(resource='playerInfoText'), maxwidth=200, color=(0.7, 0.7, 0.7, 0.7)) self._scrollwidget = ba.scrollwidget(parent=self.root_widget, size=(self._width - 60, self._height - 70), position=(30, 30), capture_arrows=True, simple_culling_v=10) ba.widget(edit=self._scrollwidget, autoselect=True) self._loading_text = ba.textwidget( parent=self._scrollwidget, scale=0.5, text=ba.Lstr(value='${A}...', subs=[('${A}', ba.Lstr(resource='loadingText'))]), size=(self._width - 60, 100), h_align='center', v_align='center') # In cases where the user most likely has a browser/email, lets # offer a 'report this user' button. if (is_browser_likely_available() and _ba.get_account_misc_read_val( 'showAccountExtrasMenu', False)): self._extras_menu_button = ba.buttonwidget( parent=self.root_widget, size=(20, 20), position=(self._width - 60, self._height - 30), autoselect=True, label='...', button_type='square', color=(0.64, 0.52, 0.69), textcolor=(0.57, 0.47, 0.57), on_activate_call=self._on_extras_menu_press) ba.containerwidget(edit=self.root_widget, cancel_button=self._cancel_button) master_server_get('bsAccountInfo', { 'buildNumber': ba.app.build_number, 'accountID': self._account_id, 'profileID': self._profile_id }, callback=ba.WeakCall(self._on_query_response))
def get_store_layout() -> Dict[str, List[Dict[str, Any]]]: """Return what's available in the store at a given time. Categorized by tab and by section.""" if _ba.app.store_layout is None: _ba.app.store_layout = { 'characters': [{ 'items': [] }], 'extras': [{ 'items': ['pro'] }], 'maps': [{ 'items': ['maps.lake_frigid'] }], 'minigames': [], 'icons': [{ 'items': [ 'icons.mushroom', 'icons.heart', 'icons.eyeball', 'icons.yinyang', 'icons.hal', 'icons.flag_us', 'icons.flag_mexico', 'icons.flag_germany', 'icons.flag_brazil', 'icons.flag_russia', 'icons.flag_china', 'icons.flag_uk', 'icons.flag_canada', 'icons.flag_india', 'icons.flag_japan', 'icons.flag_france', 'icons.flag_indonesia', 'icons.flag_italy', 'icons.flag_south_korea', 'icons.flag_netherlands', 'icons.flag_uae', 'icons.flag_qatar', 'icons.flag_egypt', 'icons.flag_kuwait', 'icons.flag_algeria', 'icons.flag_saudi_arabia', 'icons.flag_malaysia', 'icons.flag_czech_republic', 'icons.flag_australia', 'icons.flag_singapore', 'icons.flag_iran', 'icons.flag_poland', 'icons.flag_argentina', 'icons.flag_philippines', 'icons.flag_chile', 'icons.moon', 'icons.fedora', 'icons.spider', 'icons.ninja_star', 'icons.skull', 'icons.dragon', 'icons.viking_helmet', 'icons.fireball', 'icons.helmet', 'icons.crown', ] }] } store_layout = _ba.app.store_layout assert store_layout is not None store_layout['characters'] = [{ 'items': [ 'characters.kronk', 'characters.zoe', 'characters.jackmorgan', 'characters.mel', 'characters.snakeshadow', 'characters.bones', 'characters.bernard', 'characters.agent', 'characters.frosty', 'characters.pascal', 'characters.pixie' ] }] store_layout['minigames'] = [{ 'items': ['games.ninja_fight', 'games.meteor_shower', 'games.target_practice'] }] if _ba.get_account_misc_read_val('xmas', False): store_layout['characters'][0]['items'].append('characters.santa') store_layout['characters'][0]['items'].append('characters.wizard') store_layout['characters'][0]['items'].append('characters.cyborg') if _ba.get_account_misc_read_val('easter', False): store_layout['characters'].append({ 'title': 'store.holidaySpecialText', 'items': ['characters.bunny'] }) store_layout['minigames'].append({ 'title': 'store.holidaySpecialText', 'items': ['games.easter_egg_hunt'] }) return store_layout
def __init__(self, origin_widget: ba.Widget = None): scale_origin: Optional[Tuple[float, float]] if origin_widget is not None: self._transition_out = 'out_scale' scale_origin = origin_widget.get_screen_space_center() transition = 'in_scale' else: self._transition_out = 'out_right' scale_origin = None transition = 'in_right' bg_color = (0.4, 0.4, 0.5) self._width = 560 self._height = 420 uiscale = ba.app.uiscale base_scale = (1.65 if uiscale is ba.UIScale.SMALL else 1.5 if uiscale is ba.UIScale.MEDIUM else 1.1) super().__init__(root_widget=ba.containerwidget( size=(self._width, self._height), transition=transition, scale=base_scale, scale_origin_stack_offset=scale_origin, stack_offset=(0, -10) if uiscale is ba.UIScale.SMALL else (0, 0))) self._cancel_button = ba.buttonwidget(parent=self._root_widget, position=(40, self._height - 45), size=(50, 50), scale=0.7, label='', color=bg_color, on_activate_call=self._cancel, autoselect=True, icon=ba.gettexture('crossOut'), iconscale=1.2) maxlinks = _ba.get_account_misc_read_val('maxLinkAccounts', 5) ba.textwidget( parent=self._root_widget, position=(self._width * 0.5, self._height * 0.56), size=(0, 0), text=ba.Lstr(resource=( 'accountSettingsWindow.linkAccountsInstructionsNewText'), subs=[('${COUNT}', str(maxlinks))]), maxwidth=self._width * 0.9, color=ba.app.infotextcolor, max_height=self._height * 0.6, h_align='center', v_align='center') ba.containerwidget(edit=self._root_widget, cancel_button=self._cancel_button) ba.buttonwidget( parent=self._root_widget, position=(40, 30), size=(200, 60), label=ba.Lstr( resource='accountSettingsWindow.linkAccountsGenerateCodeText'), autoselect=True, on_activate_call=self._generate_press) self._enter_code_button = ba.buttonwidget( parent=self._root_widget, position=(self._width - 240, 30), size=(200, 60), label=ba.Lstr( resource='accountSettingsWindow.linkAccountsEnterCodeText'), autoselect=True, on_activate_call=self._enter_code_press)
def get_available_sale_time(tab: str) -> Optional[int]: """(internal)""" # pylint: disable=too-many-branches # pylint: disable=too-many-nested-blocks # pylint: disable=too-many-locals try: import datetime from ba._generated.enums import TimeType, TimeFormat app = _ba.app sale_times: List[Optional[int]] = [] # Calc time for our pro sale (old special case). if tab == 'extras': config = app.config if app.accounts.have_pro(): return None # If we haven't calced/loaded start times yet. if app.pro_sale_start_time is None: # If we've got a time-remaining in our config, start there. if 'PSTR' in config: app.pro_sale_start_time = int( _ba.time(TimeType.REAL, TimeFormat.MILLISECONDS)) app.pro_sale_start_val = config['PSTR'] else: # We start the timer once we get the duration from # the server. start_duration = _ba.get_account_misc_read_val( 'proSaleDurationMinutes', None) if start_duration is not None: app.pro_sale_start_time = int( _ba.time(TimeType.REAL, TimeFormat.MILLISECONDS)) app.pro_sale_start_val = (60000 * start_duration) # If we haven't heard from the server yet, no sale.. else: return None assert app.pro_sale_start_val is not None val: Optional[int] = max( 0, app.pro_sale_start_val - (_ba.time(TimeType.REAL, TimeFormat.MILLISECONDS) - app.pro_sale_start_time)) # Keep the value in the config up to date. I suppose we should # write the config occasionally but it should happen often enough # for other reasons. config['PSTR'] = val if val == 0: val = None sale_times.append(val) # Now look for sales in this tab. sales_raw = _ba.get_account_misc_read_val('sales', {}) store_layout = get_store_layout() for section in store_layout[tab]: for item in section['items']: if item in sales_raw: if not _ba.get_purchased(item): to_end = ((datetime.datetime.utcfromtimestamp( sales_raw[item]['e']) - datetime.datetime.utcnow()).total_seconds()) if to_end > 0: sale_times.append(int(to_end * 1000)) # Return the smallest time I guess? sale_times_int = [t for t in sale_times if isinstance(t, int)] return min(sale_times_int) if sale_times_int else None except Exception: from ba import _error _error.print_exception('error calcing sale time') return None
def update_buttons(self) -> None: """Update our buttons.""" # pylint: disable=too-many-statements # pylint: disable=too-many-branches # pylint: disable=too-many-locals from ba.internal import have_pro, get_available_sale_time from ba import SpecialChar if not self._root_widget: return import datetime sales_raw = _ba.get_account_misc_read_val('sales', {}) sales = {} try: # Look at the current set of sales; filter any with time remaining. for sale_item, sale_info in list(sales_raw.items()): to_end = (datetime.datetime.utcfromtimestamp(sale_info['e']) - datetime.datetime.utcnow()).total_seconds() if to_end > 0: sales[sale_item] = { 'to_end': to_end, 'original_price': sale_info['op'] } except Exception: ba.print_exception('Error parsing sales.') assert self.button_infos is not None for b_type, b_info in self.button_infos.items(): if b_type in ['upgrades.pro', 'pro']: purchased = have_pro() else: purchased = _ba.get_purchased(b_type) sale_opacity = 0.0 sale_title_text: Union[str, ba.Lstr] = '' sale_time_text: Union[str, ba.Lstr] = '' if purchased: title_color = (0.8, 0.7, 0.9, 1.0) color = (0.63, 0.55, 0.78) extra_image_opacity = 0.5 call = ba.WeakCall(self._print_already_own, b_info['name']) price_text = '' price_text_left = '' price_text_right = '' show_purchase_check = True description_color: Sequence[float] = (0.4, 1.0, 0.4, 0.4) description_color2: Sequence[float] = (0.0, 0.0, 0.0, 0.0) price_color = (0.5, 1, 0.5, 0.3) else: title_color = (0.7, 0.9, 0.7, 1.0) color = (0.4, 0.8, 0.1) extra_image_opacity = 1.0 call = b_info['call'] if 'call' in b_info else None if b_type in ['upgrades.pro', 'pro']: sale_time = get_available_sale_time('extras') if sale_time is not None: priceraw = _ba.get_price('pro') price_text_left = (priceraw if priceraw is not None else '?') priceraw = _ba.get_price('pro_sale') price_text_right = (priceraw if priceraw is not None else '?') sale_opacity = 1.0 price_text = '' sale_title_text = ba.Lstr(resource='store.saleText') sale_time_text = ba.timestring( sale_time, centi=False, timeformat=ba.TimeFormat.MILLISECONDS) else: priceraw = _ba.get_price('pro') price_text = priceraw if priceraw is not None else '?' price_text_left = '' price_text_right = '' else: price = _ba.get_account_misc_read_val('price.' + b_type, 0) # Color the button differently if we cant afford this. if _ba.get_account_state() == 'signed_in': if _ba.get_account_ticket_count() < price: color = (0.6, 0.61, 0.6) price_text = ba.charstr(ba.SpecialChar.TICKET) + str( _ba.get_account_misc_read_val('price.' + b_type, '?')) price_text_left = '' price_text_right = '' # TESTING: if b_type in sales: sale_opacity = 1.0 price_text_left = ba.charstr(SpecialChar.TICKET) + str( sales[b_type]['original_price']) price_text_right = price_text price_text = '' sale_title_text = ba.Lstr(resource='store.saleText') sale_time_text = ba.timestring( int(sales[b_type]['to_end'] * 1000), centi=False, timeformat=ba.TimeFormat.MILLISECONDS) description_color = (0.5, 1.0, 0.5) description_color2 = (0.3, 1.0, 1.0) price_color = (0.2, 1, 0.2, 1.0) show_purchase_check = False if 'title_text' in b_info: ba.textwidget(edit=b_info['title_text'], color=title_color) if 'purchase_check' in b_info: ba.imagewidget(edit=b_info['purchase_check'], opacity=1.0 if show_purchase_check else 0.0) if 'price_widget' in b_info: ba.textwidget(edit=b_info['price_widget'], text=price_text, color=price_color) if 'price_widget_left' in b_info: ba.textwidget(edit=b_info['price_widget_left'], text=price_text_left) if 'price_widget_right' in b_info: ba.textwidget(edit=b_info['price_widget_right'], text=price_text_right) if 'price_slash_widget' in b_info: ba.imagewidget(edit=b_info['price_slash_widget'], opacity=sale_opacity) if 'sale_bg_widget' in b_info: ba.imagewidget(edit=b_info['sale_bg_widget'], opacity=sale_opacity) if 'sale_title_widget' in b_info: ba.textwidget(edit=b_info['sale_title_widget'], text=sale_title_text) if 'sale_time_widget' in b_info: ba.textwidget(edit=b_info['sale_time_widget'], text=sale_time_text) if 'button' in b_info: ba.buttonwidget(edit=b_info['button'], color=color, on_activate_call=call) if 'extra_backings' in b_info: for bck in b_info['extra_backings']: ba.imagewidget(edit=bck, color=color, opacity=extra_image_opacity) if 'extra_images' in b_info: for img in b_info['extra_images']: ba.imagewidget(edit=img, opacity=extra_image_opacity) if 'extra_texts' in b_info: for etxt in b_info['extra_texts']: ba.textwidget(edit=etxt, color=description_color) if 'extra_texts_2' in b_info: for etxt in b_info['extra_texts_2']: ba.textwidget(edit=etxt, color=description_color2) if 'descriptionText' in b_info: ba.textwidget(edit=b_info['descriptionText'], color=description_color)
def __init__(self, edit_profile_window: EditProfileWindow, transition: str = 'in_right'): from ba.internal import master_server_get self._r = 'editProfileWindow' self._width = 680 self._height = 350 uiscale = ba.app.uiscale self._base_scale = (2.05 if uiscale is ba.UIScale.SMALL else 1.5 if uiscale is ba.UIScale.MEDIUM else 1.2) self._upgrade_start_time: Optional[float] = None self._name = edit_profile_window.getname() self._edit_profile_window = weakref.ref(edit_profile_window) top_extra = 15 if uiscale is ba.UIScale.SMALL else 15 super().__init__(root_widget=ba.containerwidget( size=(self._width, self._height + top_extra), toolbar_visibility='menu_currency', transition=transition, scale=self._base_scale, stack_offset=(0, 15) if uiscale is ba.UIScale.SMALL else (0, 0))) cancel_button = ba.buttonwidget(parent=self._root_widget, position=(52, 30), size=(155, 60), scale=0.8, autoselect=True, label=ba.Lstr(resource='cancelText'), on_activate_call=self._cancel) self._upgrade_button = ba.buttonwidget( parent=self._root_widget, position=(self._width - 190, 30), size=(155, 60), scale=0.8, autoselect=True, label=ba.Lstr(resource='upgradeText'), on_activate_call=self._on_upgrade_press) ba.containerwidget(edit=self._root_widget, cancel_button=cancel_button, start_button=self._upgrade_button, selected_child=self._upgrade_button) ba.textwidget(parent=self._root_widget, position=(self._width * 0.5, self._height - 38), size=(0, 0), text=ba.Lstr(resource=self._r + '.upgradeToGlobalProfileText'), color=ba.app.title_color, maxwidth=self._width * 0.45, scale=1.0, h_align='center', v_align='center') ba.textwidget(parent=self._root_widget, position=(self._width * 0.5, self._height - 100), size=(0, 0), text=ba.Lstr(resource=self._r + '.upgradeProfileInfoText'), color=ba.app.infotextcolor, maxwidth=self._width * 0.8, scale=0.7, h_align='center', v_align='center') self._status_text = ba.textwidget( parent=self._root_widget, position=(self._width * 0.5, self._height - 160), size=(0, 0), text=ba.Lstr(resource=self._r + '.checkingAvailabilityText', subs=[('${NAME}', self._name)]), color=(0.8, 0.4, 0.0), maxwidth=self._width * 0.8, scale=0.65, h_align='center', v_align='center') self._price_text = ba.textwidget(parent=self._root_widget, position=(self._width * 0.5, self._height - 230), size=(0, 0), text='', color=(0.2, 1, 0.2), maxwidth=self._width * 0.8, scale=1.5, h_align='center', v_align='center') self._tickets_text: Optional[ba.Widget] if not ba.app.toolbars: self._tickets_text = ba.textwidget( parent=self._root_widget, position=(self._width * 0.9 - 5, self._height - 30), size=(0, 0), text=ba.charstr(ba.SpecialChar.TICKET) + '123', color=(0.2, 1, 0.2), maxwidth=100, scale=0.5, h_align='right', v_align='center') else: self._tickets_text = None master_server_get('bsGlobalProfileCheck', { 'name': self._name, 'b': ba.app.build_number }, callback=ba.WeakCall(self._profile_check_result)) self._cost = _ba.get_account_misc_read_val('price.global_profile', 500) self._status: Optional[str] = 'waiting' self._update_timer = ba.Timer(1.0, ba.WeakCall(self._update), timetype=ba.TimeType.REAL, repeat=True) self._update()