def f(side_length, depth, generation): if depth != 0: side = lambda: f(side_length / 3, depth - 1, generation + 1) side() turtle.left(60) side() turtle.right(120) side() turtle.left(60) side()
def f(side_length, depth, generation): if depth == 0: side = turtle.forward(side_length) else: side = lambda: f(side_length / 3, depth - 1, generation + 1) side() turtle.left(60) side() turtle.right(120) side() turtle.left(60) side()
def draw_arm(): turtle.pendown() for angle, length in arm_data: turtle.forward(length) turtle.left(angle) turtle.forward(length) turtle.backward(length) turtle.right(2 * angle) turtle.forward(length) turtle.backward(length) turtle.left(angle) turtle.penup()
width=240, height=240, rowstart=80, backlight_pin=board.A3, rotation=180) turtle = turtle(display) #==| Turtle Gizmo Setup end |========================================= # Fractal Christmas Tree: # https://codegolf.stackexchange.com/questions/15860/make-a-scalable-christmas-tree # by Keith Randall n = 42 # input value for scaling the tree. note: ornaments don't scale turtle.goto(0, -20) #star turtle.left(90) turtle.forward(3 * n) turtle.pencolor(Color.YELLOW) turtle.left(126) turtle.pendown() for _ in range(5): turtle.forward(n / 5) turtle.right(144) turtle.forward(n / 5) turtle.left(72) turtle.right(126) #tree turtle.pencolor(Color.GREEN) turtle.back(n * 4.8)
# SPDX-FileCopyrightText: 2021 ladyada for Adafruit Industries # SPDX-License-Identifier: MIT import board from adafruit_turtle import Color, turtle turtle = turtle(board.DISPLAY) benzsize = min(board.DISPLAY.width, board.DISPLAY.height) * 0.5 print("Turtle time! Lets draw a rainbow benzene") colors = (Color.RED, Color.ORANGE, Color.YELLOW, Color.GREEN, Color.BLUE, Color.PURPLE) turtle.pendown() start = turtle.pos() for x in range(benzsize): turtle.pencolor(colors[x % 6]) turtle.forward(x) turtle.left(59) while True: pass
# SPDX-FileCopyrightText: 2021 ladyada for Adafruit Industries # SPDX-License-Identifier: MIT import board from adafruit_turtle import turtle, Color turtle = turtle(board.DISPLAY) turtle.pendown() colors = [Color.ORANGE, Color.PURPLE] for x in range(400): turtle.pencolor(colors[x % 2]) turtle.forward(x) turtle.left(91) while True: pass
import board from adafruit_turtle import Color, turtle turtle = turtle(board.DISPLAY) starsize = min(board.DISPLAY.width, board.DISPLAY.height) * 0.9 # 90% of screensize print("Turtle time! Lets draw a star") turtle.pencolor(Color.BLUE) turtle.setheading(90) turtle.penup() turtle.goto(-starsize / 2, 0) turtle.pendown() start = turtle.pos() while True: turtle.forward(starsize) turtle.left(170) if abs(turtle.pos() - start) < 1: break while True: pass
# Turtle Gizmo Circle #==| Turtle Gizmo Setup start |======================================== import board import busio import displayio from adafruit_st7789 import ST7789 from adafruit_turtle import turtle displayio.release_displays() spi = busio.SPI(board.SCL, MOSI=board.SDA) display_bus = displayio.FourWire(spi, command=board.TX, chip_select=board.RX) display = ST7789(display_bus, width=240, height=240, rowstart=80, backlight_pin=board.A3, rotation=180) turtle = turtle(display) #==| Turtle Gizmo Setup end |========================================= turtle.penup() turtle.right(90) turtle.forward(118) turtle.left(90) turtle.pendown() turtle.circle(118) #radius of the circle while True: pass
#Turtle Gizmo Asterix #==| Turtle Gizmo Setup start |======================================== import board import busio import displayio from adafruit_st7789 import ST7789 from adafruit_turtle import turtle displayio.release_displays() spi = busio.SPI(board.SCL, MOSI=board.SDA) display_bus = displayio.FourWire(spi, command=board.TX, chip_select=board.RX) display = ST7789(display_bus, width=240, height=240, rowstart=80, backlight_pin=board.A3, rotation=180) turtle = turtle(display) #==| Turtle Gizmo Setup end |========================================= turtle.pendown() for _ in range(20): turtle.forward(80) turtle.back(80) #try changing this to 70 for an iris effect turtle.left(18) while True: pass