def draw_flake(arms): turtle.penup() turtle.home() turtle.clear() angle = 0 delta_angle = 360 // arms for _ in range(arms): turtle.home() turtle.setheading(angle) draw_arm() angle += delta_angle turtle.penup() turtle.home()
a() forward() a() right() forward() b() left() if rule == "b": right() a() forward() left() b() forward() b() left() forward() a() right() turtle = turtle(board.DISPLAY) turtle.penup() turtle.setheading(90) turtle.goto(-80, -80) turtle.pendown() hilbert2(5, "a", 90, 5, turtle) while True: pass