def __init__(self, position, image_frames, lines, columns, fps=10): AnimatedSprite.__init__(self, position, image_frames, lines, columns, fps=10) self.jump_speed = 1 self.jumping = False self.gravity = 0.7 self.max_gravity_speed = 6 self.xspeed = 1 self.yspeed = 1 self.xdir = 0 self.ydir = 0 self.last_xdir = 0 self.last_ydir = 0
def __init__(self, position, image_frames, lines, columns, fps=10): AnimatedSprite.__init__(self, position, image_frames, lines, columns, fps=10) self.jump_speed = 1 self.jumping = False self.gravity = 0.7 self.max_gravity_speed = 6 self.xspeed = 1 self.yspeed = 1 self.xdir = 0 self.ydir = 0 self.last_xdir = 0 self.last_ydir = 0