def get_loading_information(self): info = [] info.append([ "Loop Mode:", j3d.loop_mode[self.loop_mode], "Duration:", self.duration, "Tangent Type:", j3d.tan_type[self.tan_type] ]) info.append(["Cluster Number"]) keyframes_dictionary = {} keyframes_dictionary[0] = [] i = len(info) count = 0 for anim in self.animations: info.append(["Cluster " + str(count)]) array = anim.seq keyframes_dictionary = j3d.combine_dicts(array, keyframes_dictionary) i = len(info) count += 1 write_values(info, keyframes_dictionary, 1) return info
def get_loading_information(self): info = [] info.append( [ "Loop Mode:", j3d.loop_mode[self.loop_mode], "Angle Scale:", self.anglescale, "Duration:", self.duration, "Tan Type:", self.tan_type] ) info.append( ["Bone Name", "Component"]) keyframes_dictionary = {} keyframes_dictionary[0] = [] i = len( info ) count = 0 for anim in self.animations: if anim.name == "": info.append( ["Joint " + str(count)] ) else: info.append( [anim.name] ) things = ["Scale X:", "Scale Y:", "Scale Z:", "Rotation X:", "Rotation Y:", "Rotation Z:", "Translation X:", "Translation Y:", "Translation Z:"] for j in range (len ( things ) ): comp = things[j] if j == 0: info[i].append(comp) elif j == 1: if anim.tan_inter == 0: info.append( ["LLLL", comp] ) elif anim.tan_inter == 1: info.append( ["SSSS", comp] ) else: info.append( ["", comp] ) comp_dict = {} if comp[0:1] == "S": comp_dict = anim.scale elif comp[0:1] == "R": comp_dict = anim.rotation else: comp_dict = anim.translation array = comp_dict[ comp[-2:-1] ] #print(array) keyframes_dictionary = j3d.combine_dicts(array, keyframes_dictionary) i = len(info) count += 1 write_values(info, keyframes_dictionary, 1) return info
def get_loading_information(self): info = [] info.append([ "Loop Mode:", j3d.loop_mode[self.loop_mode], "Duration:", self.duration, "Tan Type:", j3d.tan_type[self.tan_type] ]) keyframes_dictionary = {} keyframes_dictionary[0] = [] info.append(["Material Name", "Channel"]) i = len(info) for anim in self.animations: info.append([anim.name]) things = ["Red", "Green", "Blue", "Alpha"] for j in range(len(things)): comp = things[j] if j == 0: info[i].append(comp) else: info.append(["", comp]) array = anim.component[comp[0:1]] #print (array) keyframes_dictionary = j3d.combine_dicts( array, keyframes_dictionary) i = len(info) write_values(info, keyframes_dictionary, 1) #print(info) return info
def get_loading_information(self): info = [] info.append([self.loop_mode, self.duration, self.tan_type]) #info.append( ["Loop Mode:", j3d.loop_mode[self.loop_mode] , "Duration:", self.duration, "Tan Type:", j3d.tan_type[1] ] ) keyframes_dictionary = {} keyframes_dictionary[0] = [] info.append( ["Material Name", "Color Index", "Channel"] ) i = len( info ) for anim in self.register_animations: things = ["Red:", "Green:", "Blue:", "Alpha:"] for j in range (len ( things ) ): comp = things[j] if j < 2: if j == 0: info.append( [anim.name, anim.unknown, comp] ) elif j == 1: info.append( ["Register", "", comp] ) else: info.append( ["", "", comp] ) array = anim.component[comp[0:1]] #print (array) keyframes_dictionary = j3d.combine_dicts(array, keyframes_dictionary) i = len(info) #write_values(info, keyframes_dictionary, 2) #info.append( ["Constant Animations"] ) l = len( info ) print ("length " + str(l) ) for anim in self.constant_animations: things = ["Red", "Green", "Blue", "Alpha"] for j in range (len ( things ) ): comp = things[j] if j < 2: if j == 0: info.append( [anim.name, anim.unknown, comp] ) elif j == 1: info.append( ["Constant", "", comp] ) else: info.append( ["", "", comp] ) array = anim.component[comp[0:1]] keyframes_dictionary = j3d.combine_dicts(array, keyframes_dictionary) """ #print (array) thismat_kf = {} for value in array: thismat_kf[int(value.time)] = value.value for k in keyframes_dictionary.keys(): #if there is a keyframe that does not apply to the current material, pad if not k in thismat_kf.keys(): keyframes_dictionary[int(k)].append("") for k in thismat_kf.keys(): if k in keyframes_dictionary: keyframes_dictionary[int(k)].append(thismat_kf[k]) else: #if it's a new keyframe to_add = [] #for count in range(int( len(info) - l - 4 )): for count in range( len(keyframes_dictionary[0]) - 1 ): to_add.append("") to_add.append(thismat_kf[k]) keyframes_dictionary[int(k)] = (to_add) """ #print( keyframes_dictionary) write_values(info, keyframes_dictionary, 1) #print(info) return info
def get_loading_information(self): info = [] info.append([self.loop_mode, self.duration, self.tan_type]) #info.append( ["Loop_mode", j3d.loop_mode[self.loop_mode], "Angle Scale:", self.anglescale, "Duration:", self.duration, "Unknown:", self.unknown_address, "Tan Type:", j3d.tan_type[self.tan_type] ] ) info.append(["Material name", "Tangent Interpolation", "Component"]) keyframes_dictionary = {} keyframes_dictionary[0] = [] i = len(info) for anim in self.animations: things = [ "Scale U:", "Scale V:", "Scale W:", "Rotation U:", "Rotation V:", "Rotation W:", "Translation U:", "Translation V:", "Translation W:" ] for j in range(len(things)): comp = things[j] if j < 5: if j == 0: info.append([anim.name]) elif j == 1: info.append(["Texture Index"]) elif j == 2: info.append([str(anim.matindex)]) elif j == 3: info.append(["Center"]) elif j == 4: info.append([anim.center]) else: info.append([""]) if anim.tan_inter[j] == 1: info[-1].append("SSSS") else: info[-1].append("LLLL") info[-1].append(comp) comp_dict = {} if comp[0:1] == "S": comp_dict = anim.scale elif comp[0:1] == "R": comp_dict = anim.rotation else: comp_dict = anim.translation array = comp_dict[comp[-2:-1]] #print(array) keyframes_dictionary = j3d.combine_dicts( array, keyframes_dictionary) i = len(info) write_values(info, keyframes_dictionary, 1) return info