def setup_local(loadDecks=None): global deck1, deck2, client, server if loadDecks: deck1 = Deck(loadDecks[0], backup=False) deck2 = Deck(loadDecks[1], backup=False) else: deck1 = getEmptyDeck() f = deck1.newFact() f['Front'] = u"foo"; f['Back'] = u"bar"; f.tags = [u"foo"] deck1.addFact(f) deck1.syncName = "abc" deck2 = getEmptyDeck() f = deck2.newFact() f['Front'] = u"foo"; f['Back'] = u"bar"; f.tags = [u"foo"] deck2.addFact(f) deck2.syncName = "abc" deck1.lastSync = deck2.lastSync = intTime() deck1.scm = deck2.scm = 0 time.sleep(1) # now add another fact to deck1 that hasn't been synced yet f = deck1.newFact() f['Front'] = u"bar"; f['Back'] = u"baz" deck1.addFact(f) # and another to deck2 f = deck2.newFact() f['Front'] = u"qux"; f['Back'] = u"baz" deck2.addFact(f) deck2.reset() c = deck2.sched.getCard() deck2.sched.answerCard(c, 3) # change deck1's model deck1.currentModel().flush() deck1.save(); deck2.save() client = SyncClient(deck1) server = SyncServer(deck2) print "deck1", client.deck.db.all("select * from facts") print "deck2", server.deck.db.all("select * from facts") client.setServer(server)