import os import csv import codecs import sys sys.path.insert(0, '..') from api_call.flower_api.flower_api import FlowerApi from api_call.ar_api.v01.ar_api import ARControl import json from cof.rand import CoRand reload(sys) sys.setdefaultencoding('utf8') for i in range(10): ar_con = ARControl() ar_con.connect_server() user_id = CoRand.get_rand_int() ar_con.login(user_id, "im") flower_web = FlowerApi() filepath = "D:\workspace\ARScoketTest\FlowerResource" pathDir = os.listdir(filepath) result_list = [] for jpg in pathDir: flower_url = "http://file1.ffpic.com/f/" + jpg web_data = flower_web.get_flower(flower_url) socket_res = ar_con.match_flower(flower_url) socket_data = res_data = json.loads(socket_res)
def setUp(self): print 'start run GetUserCoin test ......connect server' self.ar_con = ARControl() self.ar_con.connect_server() self.account_id = 100861
def setUp(self): print 'start run SetFollowPet test ......connect server' self.ar_con = ARControl() self.ar_con.connect_server() self.api_name = "setFollowPet" self.account_id = 100861
def setUp(self): print 'start run setPetModelVer test ......connect server' self.ar_con = ARControl() self.ar_con.connect_server() self.api_name = "setPetModelVer" self.pet_url = "http://192.168.19.220/v0.1/static/cscommon/avatar/123456789/123456789.jpg"
def setUp(self): print 'start run MatchFlower test ......connect server' self.ar_con = ARControl() self.ar_con.connect_server()
def setUp(self): print 'start run UpdateFloorName test ......connect server' self.ar_con = ARControl() self.ar_con.connect_server()
def setUp(self): print 'start run GetSweepOtherRewards test ......connect server' self.ar_con = ARControl() self.ar_con.connect_server() self.account_id = 100861
def test_evil_rank_list_success(self): """ 获取排行榜--验证恶人榜数据正确性(攻击次数、昵称、通缉、星级等信息)\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ account_id_1 = CoRand.get_rand_int(100001) account_id_2 = CoRand.get_rand_int(100001) self.ar_con2 = ARControl() self.ar_con2.connect_server() print "创建玩家A:" res = self.ar_con.login(account_id_1, "im") res_data = json.loads(res) user_id_1 = res_data["user_id"] nick_name_1 = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name_1) res = self.ar_con.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) item_id = res_data["item_id"] self.ar_con.capture_pet(item_id) self.ar_con.set_cultivate_pet(item_id) part = CoRand.get_rand_int(1, 5) self.ar_con.upgrade_pet_part(part) print "创建攻击玩家B:" res = self.ar_con2.login(account_id_2, "im") res_data = json.loads(res) user_id_2 = res_data["user_id"] nick_name_2 = CoRand.get_random_word_filter_sensitive(6) self.ar_con2.modify_info(nick_name_2) # 获取玩家昵称、星章数等信息 nick_name = CoRand.get_random_word_filter_sensitive(6) self.ar_con2.modify_info(nick_name) res = self.ar_con2.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) item_id_2 = res_data["item_id"] self.ar_con2.capture_pet(item_id_2) self.ar_con2.set_cultivate_pet(item_id_2) part_2 = CoRand.get_rand_int(1, 5) self.ar_con2.upgrade_pet_part(part_2) self.ar_con2.upgrade_pet_part(part_2) # 攻击 self.sql = ModifySql() self.sql.update_user(user_id_2, "guidance", 131071) self.ar_con2.gm_reload_user_data(user_id_2) self.sql = ModifySql() self.sql.update_user(user_id_2, "lottery_type", 104) self.ar_con2.gm_reload_user_data(user_id_2) self.ar_con2.attack_pet(part, user_id_1) print "A获取恶人榜:" self.ar_con.get_rev() res = self.ar_con.evil_rank_list(0) res_data = json.loads(res) assert res_data != [], "response rank_list mismatch..." users = [] for i in res_data: assert_that(i, has_key("user_id"), "no user_id response...") users.append(i["user_id"]) assert user_id_2 in users attack_user_index = users.index(user_id_2) assert_that(res_data[attack_user_index], has_key("nick_name"), "no nick_name response...") assert_that(res_data[attack_user_index]["nick_name"], equal_to(nick_name), "response nick_name mismatch...") assert_that(res_data[attack_user_index], has_key("icon"), "no icon response...") assert_that(res_data[attack_user_index]["icon"], equal_to("https://www.baidu.com/"), "response icon mismatch...") assert_that(res_data[attack_user_index], has_key("star"), "no star response...") assert_that(res_data[attack_user_index]["star"], equal_to(2), "response star mismatch...") assert_that(res_data[attack_user_index], has_key("attack"), "no attack response...") assert_that(res_data[attack_user_index]["attack"], equal_to(1), "response attack mismatch...") assert_that(res_data[attack_user_index], has_key("reward_id"), "no reward_id response...") assert_that(res_data[attack_user_index]["reward_id"], equal_to(0), "response reward_id mismatch...") assert_that(res_data[attack_user_index], has_key("reward_type"), "no reward_type response...") assert_that(res_data[attack_user_index]["reward_type"], equal_to(0), "response attack mismatch...") print "A悬赏B后获取恶人榜周榜、历史榜:" self.ar_con.reward_player(0, user_id_2) res = self.ar_con.get_enemy_list() res_data = json.loads(res) assert_that(res_data, has_key("reward_list"), "no reward_list response...") assert_that(res_data["reward_list"][0], has_key("reward_id"), "no reward_id response...") reward_id = res_data["reward_list"][0]["reward_id"] res = self.ar_con.evil_rank_list(0) res_data = json.loads(res) assert res_data != [], "response mismatch..." users = [] for i in res_data: assert_that(i, has_key("user_id"), "no user_id response...") users.append(i["user_id"]) assert user_id_2 in users attack_user_index = users.index(user_id_2) assert_that(res_data[attack_user_index], has_key("nick_name"), "no nick_name response...") assert_that(res_data[attack_user_index]["nick_name"], equal_to(nick_name), "response nick_name mismatch...") assert_that(res_data[attack_user_index], has_key("icon"), "no icon response...") assert_that(res_data[attack_user_index]["icon"], equal_to("https://www.baidu.com/"), "response icon mismatch...") assert_that(res_data[attack_user_index], has_key("star"), "no star response...") assert_that(res_data[attack_user_index]["star"], equal_to(2), "response star mismatch...") assert_that(res_data[attack_user_index], has_key("attack"), "no attack response...") assert_that(res_data[attack_user_index]["attack"], equal_to(1), "response attack mismatch...") assert_that(res_data[attack_user_index], has_key("reward_id"), "no reward_id response...") assert_that(res_data[attack_user_index]["reward_id"], equal_to(reward_id), "response reward_id mismatch...") assert_that(res_data[attack_user_index], has_key("reward_type"), "no reward_type response...") assert_that(res_data[attack_user_index]["reward_type"], equal_to(0), "response attack mismatch...") res = self.ar_con.evil_rank_list(1) res_data = json.loads(res) assert res_data != [], "response rank_list mismatch..." users = [] for i in res_data: assert_that(i, has_key("user_id"), "no user_id response...") users.append(i["user_id"]) assert user_id_2 in users attack_user_index = users.index(user_id_2) assert_that(res_data[attack_user_index], has_key("nick_name"), "no nick_name response...") assert_that(res_data[attack_user_index]["nick_name"], equal_to(nick_name), "response nick_name mismatch...") assert_that(res_data[attack_user_index], has_key("icon"), "no icon response...") assert_that(res_data[attack_user_index]["icon"], equal_to("https://www.baidu.com/"), "response icon mismatch...") assert_that(res_data[attack_user_index], has_key("star"), "no star response...") assert_that(res_data[attack_user_index]["star"], equal_to(2), "response star mismatch...") assert_that(res_data[attack_user_index], has_key("attack"), "no attack response...") assert_that(res_data[attack_user_index]["attack"], equal_to(1), "response attack mismatch...") assert_that(res_data[attack_user_index], has_key("reward_id"), "no reward_id response...") assert_that(res_data[attack_user_index]["reward_id"], equal_to(reward_id), "response reward_id mismatch...") assert_that(res_data[attack_user_index], has_key("reward_type"), "no reward_type response...") assert_that(res_data[attack_user_index]["reward_type"], equal_to(0), "response attack mismatch...")
def setUp(self): print 'start run PeopleNearBy test ......connect server' self.ar_con = ARControl() self.ar_con.connect_server() self.api_name = "peopleNearBy"
def setUp(self): print 'start run TearDownPet test ......connect server' self.ar_con = ARControl() self.ar_con.connect_server() self.api_name = "teardownPet"
def test_evil_rank_list_order(self): """ 获取排行榜--验证排行顺序\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ print "创建玩家A:" account_id_1 = CoRand.get_rand_int(100001) res = self.ar_con.login(account_id_1, "im") res_data = json.loads(res) user_id_1 = res_data["user_id"] nick_name_1 = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name_1) res = self.ar_con.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) item_id = res_data["item_id"] self.ar_con.capture_pet(item_id) self.ar_con.set_cultivate_pet(item_id) part = 1 while part != 6: self.ar_con.upgrade_pet_part(part) part += 1 self.ar_con.close() print "创建攻击玩家B,攻击一次:" self.ar_con2 = ARControl() self.ar_con2.connect_server() account_id_2 = CoRand.get_rand_int(100001) res = self.ar_con2.login(account_id_2, "im") res_data = json.loads(res) user_id_2 = res_data["user_id"] nick_name_2 = CoRand.get_random_word_filter_sensitive(6) self.ar_con2.modify_info(nick_name_2) self.sql = ModifySql() self.sql.update_user(user_id_2, "guidance", 131071) self.ar_con2.gm_reload_user_data(user_id_2) self.sql = ModifySql() self.sql.update_user(user_id_2, "lottery_type", 104) self.ar_con2.gm_reload_user_data(user_id_2) self.ar_con2.attack_pet(1, user_id_1) print "创建攻击玩家C,攻击三次:" self.ar_con3 = ARControl() self.ar_con3.connect_server() account_id_3 = CoRand.get_rand_int(100001) res = self.ar_con3.login(account_id_3, "im") res_data = json.loads(res) user_id_3 = res_data["user_id"] nick_name_3 = CoRand.get_random_word_filter_sensitive(6) self.ar_con3.modify_info(nick_name_3) self.sql = ModifySql() self.sql.update_user(user_id_3, "guidance", 131071) self.ar_con3.gm_reload_user_data(user_id_3) self.sql = ModifySql() self.sql.update_user(user_id_3, "lottery_type", 104) self.ar_con3.gm_reload_user_data(user_id_3) self.ar_con3.attack_pet(2, user_id_1) self.sql = ModifySql() self.sql.update_user(user_id_3, "lottery_type", 104) self.ar_con3.gm_reload_user_data(user_id_3) self.ar_con3.attack_pet(2, user_id_1) self.sql = ModifySql() self.sql.update_user(user_id_3, "lottery_type", 104) self.ar_con3.gm_reload_user_data(user_id_3) self.ar_con3.attack_pet(3, user_id_1) print "创建攻击玩家D,攻击两次:" self.ar_con4 = ARControl() self.ar_con4.connect_server() account_id_4 = CoRand.get_rand_int(100001) res = self.ar_con4.login(account_id_4, "im") res_data = json.loads(res) user_id_4 = res_data["user_id"] nick_name_4 = CoRand.get_random_word_filter_sensitive(6) self.ar_con4.modify_info(nick_name_4) self.sql = ModifySql() self.sql.update_user(user_id_4, "guidance", 131071) self.ar_con4.gm_reload_user_data(user_id_4) self.sql = ModifySql() self.sql.update_user(user_id_4, "lottery_type", 104) self.ar_con4.gm_reload_user_data(user_id_4) self.ar_con4.attack_pet(4, user_id_1) self.sql = ModifySql() self.sql.update_user(user_id_4, "lottery_type", 104) self.ar_con3.gm_reload_user_data(user_id_4) self.ar_con4.attack_pet(4, user_id_1) print "玩家A获取恶人榜:" self.ar_con.connect_server() res = self.ar_con.login(account_id_1, "im") res_data = json.loads(res) user_id_1 = res_data["user_id"] self.ar_con.evil_rank_list(1) res = self.ar_con.evil_rank_list(0) res_data = json.loads(res) assert res_data != [], "response rank_list mismatch..." assert_that(res_data[0], has_key("user_id"), "no user_id response...") assert_that(res_data[0]["user_id"], equal_to(user_id_3), "排序玩家错误") assert_that(res_data[0], has_key("attack"), "no attack response...") assert_that(res_data[0]["attack"], equal_to(3), "攻击次数错误") assert_that(res_data[1], has_key("user_id"), "no user_id response...") assert_that(res_data[1]["user_id"], equal_to(user_id_4), "排序玩家错误") assert_that(res_data[1], has_key("attack"), "no attack response...") assert_that(res_data[1]["attack"], equal_to(2), "攻击次数错误") assert_that(res_data[2], has_key("user_id"), "no user_id response...") assert_that(res_data[2]["user_id"], equal_to(user_id_2), "排序玩家错误") assert_that(res_data[2], has_key("attack"), "no attack response...") assert_that(res_data[2]["attack"], equal_to(1), "攻击次数错误") print "玩家A悬赏BCD后,追加悬赏D,获取恶人榜:" self.ar_con.reward_player(0, user_id_2) self.ar_con.reward_player(1, user_id_3) self.ar_con.pm_set_role_data("rewardNormal", 2) self.ar_con.reward_player(0, user_id_4) self.ar_con.reward_player(0, user_id_4) res = self.ar_con.get_enemy_list() res_data = json.loads(res) assert_that(res_data, has_key("reward_list"), "no reward_list response...") for i in res_data["reward_list"]: if i["be_reward_user_id"] == user_id_2: reward_id_2 = i["reward_id"] elif i["be_reward_user_id"] == user_id_3: reward_id_3 = i["reward_id"] elif i["be_reward_user_id"] == user_id_4: reward_id_4 = i["reward_id"] res = self.ar_con.evil_rank_list(1) res_data = json.loads(res) assert res_data != [], "response rank_list mismatch..." assert_that(res_data[0], has_key("user_id"), "no user_id response...") assert_that(res_data[0]["user_id"], equal_to(user_id_3), "排序玩家错误") assert_that(res_data[0], has_key("attack"), "no attack response...") assert_that(res_data[0]["attack"], equal_to(3), "攻击次数错误") assert_that(res_data[0], has_key("reward_id"), "no reward_id response...") assert_that(res_data[0]["reward_id"], equal_to(reward_id_3), "悬赏令错误") assert_that(res_data[0], has_key("reward_type"), "no reward_type response...") assert_that(res_data[0]["reward_type"], equal_to(1), "reward_type错误") assert_that(res_data[1], has_key("user_id"), "no user_id response...") assert_that(res_data[1]["user_id"], equal_to(user_id_4), "排序玩家错误") assert_that(res_data[1], has_key("attack"), "no attack response...") assert_that(res_data[1]["attack"], equal_to(2), "攻击次数错误") assert_that(res_data[1], has_key("reward_id"), "no reward_id response...") assert_that(res_data[1]["reward_id"], equal_to(reward_id_4), "悬赏令错误") assert_that(res_data[1], has_key("reward_type"), "no reward_type response...") assert_that(res_data[1]["reward_type"], equal_to(0), "reward_type错误") assert_that(res_data[2], has_key("user_id"), "no user_id response...") assert_that(res_data[2]["user_id"], equal_to(user_id_2), "排序玩家错误") assert_that(res_data[2], has_key("attack"), "no attack response...") assert_that(res_data[2]["attack"], equal_to(1), "攻击次数错误") assert_that(res_data[2], has_key("reward_id"), "no reward_id response...") assert_that(res_data[2]["reward_id"], equal_to(reward_id_2), "悬赏令错误") assert_that(res_data[2], has_key("reward_type"), "no reward_type response...") assert_that(res_data[2]["reward_type"], equal_to(0), "reward_type错误")
def test_get_unread_msg_reward_player_offline(self): """ 获取未读消息--验证悬赏消息(不在线)\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ print "悬赏令使用者登陆:" account_id_1 = CoRand.get_rand_int(100001) uc_id_1 = CoRand.get_rand_int() res = self.ar_con.login(account_id_1, "im", uc_id_1) res_data = json.loads(res) user_id_1 = res_data["user_id"] nick_name_1 = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name_1) res = self.ar_con.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) item_id_1 = res_data["item_id"] self.ar_con.capture_pet(item_id_1) self.ar_con.set_cultivate_pet(item_id_1) part_1 = CoRand.get_rand_int(1, 5) self.ar_con.upgrade_pet_part(part_1) print "创建好友玩家:" account_id_2 = CoRand.get_rand_int(100001) uc_id_2 = CoRand.get_rand_int() self.ar_con2 = ARControl() self.ar_con2.connect_server() res = self.ar_con2.login(account_id_2, "im", uc_id_2) res_data = json.loads(res) user_id_2 = res_data["user_id"] nick_name_2 = CoRand.get_random_word_filter_sensitive(6) self.ar_con2.modify_info(nick_name_2) self.ar_con2.add_friend(user_id_1) print "悬赏令使用者同意添加好友:" self.ar_con.get_rev() self.ar_con.deal_add_friend(user_id_2, 1) print "好友玩家收到消息后离线:" self.ar_con2.get_rev() self.ar_con2.close() time.sleep(1) print "创建攻击者玩家:" account_id_3 = CoRand.get_rand_int(100001) uc_id_3 = CoRand.get_rand_int() self.ar_con3 = ARControl() self.ar_con3.connect_server() res = self.ar_con3.login(account_id_3, "im", uc_id_3) res_data = json.loads(res) user_id_3 = res_data["user_id"] nick_name_3 = CoRand.get_random_word_filter_sensitive(6) self.ar_con3.modify_info(nick_name_3) res = self.ar_con3.get_user_info(user_id_3) res_data = json.loads(res) coin_before = res_data["coin"] res = self.ar_con3.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) item_id_3 = res_data["item_id"] self.ar_con3.capture_pet(item_id_3) self.ar_con3.set_cultivate_pet(item_id_3) part_3 = CoRand.get_rand_int(1, 5) res = self.ar_con3.upgrade_pet_part(part_3) res_data = json.loads(res) coin_after = res_data["coin"] self.sql = ModifySql() self.sql.update_user(user_id_3, "guidance", 131071) self.ar_con3.gm_reload_user_data(user_id_3) self.sql = ModifySql() self.sql.update_user(user_id_3, "lottery_type", 104) self.ar_con3.gm_reload_user_data(user_id_3) self.ar_con3.attack_pet(part_1, user_id_1) print "悬赏令使用高级通缉令通缉攻击者后离线:" self.ar_con.get_rev() self.ar_con.get_enemy_list() self.ar_con.reward_player(1, user_id_3) res = self.ar_con.get_enemy_list() res_data = json.loads(res) assert_that(res_data, has_key("reward_list"), "no reward_list response...") assert_that(res_data["reward_list"][0], has_key("reward_id"), "no reward_id response...") reward_id = res_data["reward_list"][0]["reward_id"] self.ar_con.evil_rank_list(0) self.ar_con.close() time.sleep(1) print "好友玩家登陆,获取未读消息并攻击被悬赏者:" self.ar_con2.connect_server() res = self.ar_con2.login(account_id_2, "im", uc_id_2) res_data = json.loads(res) user_id_2 = res_data["user_id"] res = self.ar_con2.get_unread_msg() res_data = json.loads(res) assert res_data != [], "response mismatch..." for i in res_data: assert_that(i, has_key("msg"), "no msg response...") assert_that(i["msg"], has_key("user_id"), "no user_id response...") assert_that(i["msg"]["user_id"], equal_to(user_id_1), "response user_id mismatch...") assert_that(i["msg"], has_key("be_reward_user_id"), "no be_reward_user_id response...") assert_that(i["msg"]["be_reward_user_id"], equal_to(user_id_3), "response be_reward_user_id mismatch...") assert_that(i["msg"], has_key("type"), "no type response...") assert_that(i["msg"]["type"], equal_to(6), "response type mismatch...") assert_that(i["msg"], has_key("reward_type"), "no reward_type response...") assert_that(i["msg"]["reward_type"], equal_to(1), "response reward_type mismatch...") assert_that(i["msg"], has_key("reward_time"), "no reward_time response...") self.sql = ModifySql() self.sql.update_user(user_id_2, "guidance", 131071) self.ar_con2.gm_reload_user_data(user_id_2) self.sql = ModifySql() self.sql.update_user(user_id_2, "lottery_type", 104) self.ar_con2.gm_reload_user_data(user_id_2) self.ar_con2.attack_pet(part_3, user_id_3, reward_id) print "悬赏者登陆获取未读消息:" self.ar_con.connect_server() self.ar_con.login(account_id_1, "im", uc_id_1) res = self.ar_con.get_unread_msg() res_data = json.loads(res) assert res_data != [], "response mismatch..." for i in res_data: assert_that(i, has_key("msg"), "no msg response...") assert_that(i["msg"], has_key("user_id"), "no user_id response...") assert_that(i["msg"]["user_id"], equal_to(user_id_2), "response user_id mismatch...") assert_that(i["msg"], has_key("type"), "no type response...") assert_that(i["msg"]["type"], equal_to(5), "response type mismatch...") assert_that(i["msg"], has_key("attack_time"), "no attack_time response...") assert_that(i["msg"], has_key("reward_type"), "no reward_type response...") assert_that(i["msg"]["reward_type"], equal_to(1), "response reward_type mismatch...") assert_that(i["msg"], has_key("reward_id"), "no reward_id response...") assert_that(i["msg"]["reward_id"], equal_to(reward_id), "response reward_id mismatch...") assert_that(i["msg"], has_key("toll"), "no toll response...") assert_that(i["msg"]["toll"], equal_to(int((coin_before-coin_after)*0.5)), "response toll mismatch...")
def test_attack_pet_attacked_user_notify_offline(self): """ 获取未读消息-验证有护盾玩家被攻击通知(不在线)\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ account_id_1 = CoRand.get_rand_int(100001) account_id_2 = CoRand.get_rand_int(100001) self.ar_con2 = ARControl() self.ar_con2.connect_server() print "创建玩家A后离线:" res = self.ar_con.login(account_id_1, "im") res_data = json.loads(res) user_id_1 = res_data["user_id"] nick_name_1 = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name_1) self.sql = ModifySql() self.sql.update_user(user_id_1, "shield", 2) self.ar_con.gm_reload_user_data(user_id_1) res = self.ar_con.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) item_id = res_data["item_id"] self.ar_con.capture_pet(item_id) self.ar_con.set_cultivate_pet(item_id) part = CoRand.get_rand_int(1, 5) self.ar_con.upgrade_pet_part(part) self.ar_con.close() time.sleep(1) print "创建玩家B,攻击A:" res = self.ar_con2.login(account_id_2, "im") res_data = json.loads(res) user_id_2 = res_data["user_id"] nick_name_2 = CoRand.get_random_word_filter_sensitive(6) self.ar_con2.modify_info(nick_name_2) self.sql = ModifySql() self.sql.update_user(user_id_2, "guidance", 131071) self.ar_con2.gm_reload_user_data(user_id_2) self.sql = ModifySql() self.sql.update_user(user_id_2, "lottery_type", 104) self.ar_con2.gm_reload_user_data(user_id_2) self.ar_con2.attack_pet(part, user_id_1) print "玩家A获取未读消息后离线:" self.ar_con.connect_server() res = self.ar_con.login(account_id_1, "im") res_data = json.loads(res) user_id_1 = res_data["user_id"] res = self.ar_con.get_unread_msg() res_data = json.loads(res) assert res_data != [], "response mismatch..." for i in res_data: assert_that(i, has_key("msg"), "no msg response...") assert_that(i["msg"], has_key("user_id"), "no user_id response...") assert_that(i["msg"]["user_id"], equal_to(user_id_2), "response user_id mismatch...") assert_that(i["msg"], has_key("type"), "no type response...") assert_that(i["msg"]["type"], equal_to(3), "response type mismatch...") assert_that(i["msg"], has_key("attack_time"), "no attack_time response...") assert_that(i["msg"], has_key("part"), "no part response...") assert_that(i["msg"]["part"], equal_to(part), "response part mismatch...") assert_that(i["msg"], has_key("level"), "no level response...") assert_that(i["msg"]["level"], equal_to(1), "response level mismatch...") assert_that(i["msg"], has_key("status"), "no status response...") assert_that(i["msg"]["status"], equal_to(0), "response status mismatch...") assert_that(i["msg"], has_key("star"), "no star response...") assert_that(i["msg"]["star"], equal_to(1), "response star mismatch...") assert_that(i["msg"], has_key("shield"), "no shield response...") assert_that(i["msg"]["shield"], equal_to(2), "response shield mismatch...") self.ar_con.close() time.sleep(1) print "玩家B第二次攻击A:" self.sql = ModifySql() self.sql.update_user(user_id_2, "lottery_type", 104) self.ar_con2.gm_reload_user_data(user_id_2) self.ar_con2.attack_pet(part, user_id_1) print "玩家A登陆,获取未读消息:" self.ar_con.connect_server() res = self.ar_con.login(account_id_1, "im") res_data = json.loads(res) user_id_1 = res_data["user_id"] res = self.ar_con.get_unread_msg() res_data = json.loads(res) assert res_data != [], "response mismatch..." for i in res_data: assert_that(i, has_key("msg"), "no msg response...") assert_that(i["msg"], has_key("user_id"), "no user_id response...") assert_that(i["msg"]["user_id"], equal_to(user_id_2), "response user_id mismatch...") assert_that(i["msg"], has_key("type"), "no type response...") assert_that(i["msg"]["type"], equal_to(3), "response type mismatch...") assert_that(i["msg"], has_key("attack_time"), "no attack_time response...") assert_that(i["msg"], has_key("part"), "no part response...") assert_that(i["msg"]["part"], equal_to(part), "response part mismatch...") assert_that(i["msg"], has_key("level"), "no level response...") assert_that(i["msg"]["level"], equal_to(1), "response level mismatch...") assert_that(i["msg"], has_key("status"), "no status response...") assert_that(i["msg"]["status"], equal_to(0), "response status mismatch...") assert_that(i["msg"], has_key("star"), "no star response...") assert_that(i["msg"]["star"], equal_to(1), "response star mismatch...") assert_that(i["msg"], has_key("shield"), "no shield response...") assert_that(i["msg"]["shield"], equal_to(2), "response shield mismatch...")
def setUp(self): print 'start run EvolutionPet test ......connect server' self.ar_con = ARControl() self.ar_con.connect_server()
def setUp(self): print 'start run SetPetTag test ......connect server' self.ar_con = ARControl() self.ar_con.connect_server() self.api_name = "setPetTag"
def setUp(self): print 'start run GetCSSession test ......connect server' self.ar_con = ARControl() self.ar_con.connect_server()
def setUp(self): print 'start run DelFriend test ......connect server' self.ar_con = ARControl() self.ar_con.connect_server() self.api_name = "delFriend" self.account_id = 100861
def setUp(self): print 'start run getProtozoanList test ......connect server' self.ar_con = ARControl() self.ar_con.connect_server() self.api_name = "getProtozoanList"
def setUp(self): print 'start run getSoulPetList test ......connect server' self.ar_con = ARControl() self.ar_con.connect_server() self.account_id = 100861 self.api_name = "getSoulPetList"
def setUp(self): print 'start run VisitSupply test ......connect server' self.ar_con = ARControl() self.ar_con.connect_server() self.account_id = 100861
def setUp(self): print 'start run GetRoomInfo test ......connect server' self.ar_con = ARControl() self.ar_con.connect_server() self.account_id = 100861 self.api_name = "getRoomInfo"
def setUp(self): print 'start run GetDefPetTeam test ......connect server' self.ar_con = ARControl() self.ar_con.connect_server()
def setUp(self): print 'start run UpgradeBuilding test ......connect server' self.ar_con = ARControl() self.ar_con.connect_server() self.api_name = "upgradeBuilding" self.account_id = 100861
def setUp(self): print 'start run ScanFace test ......connect server' self.ar_con = ARControl() self.ar_con.connect_server() self.api_name = "scanFace" self.account_id = 100861
def test_get_rich_player_list_friend_rich(self): """ 获取富豪列表--有好友金币>10w,抽取概率好友50%、陌生人50%\ 开发:黄良江(900000)\ 测试:林冰晶(791099) """ account_id_1 = CoRand.get_rand_int(100001) account_id_2 = CoRand.get_rand_int(100001) uc_id_1 = CoRand.get_rand_int() uc_id_2 = CoRand.get_rand_int() self.ar_con2 = ARControl() self.ar_con2.connect_server() print "创建玩家A:" res = self.ar_con2.login(account_id_2, "im", uc_id_2) res_data = json.loads(res) user_id_2 = res_data["user_id"] nick_name_2 = CoRand.get_random_word_filter_sensitive(6) self.ar_con2.modify_info(nick_name_2) res = self.ar_con2.scan_face(self.pet_url, "la", 1) res_data = json.loads(res) pet_id = res_data["item_id"] self.ar_con2.capture_pet(pet_id) self.ar_con2.set_cultivate_pet(pet_id) part = CoRand.get_rand_int(1, 5) self.ar_con2.upgrade_pet_part(part) print "创建好友玩家B:" res = self.ar_con.login(account_id_1, "im", uc_id_1) res_data = json.loads(res) user_id_1 = res_data["user_id"] nick_name_1 = CoRand.get_random_word_filter_sensitive(6) self.ar_con.modify_info(nick_name_1) self.sql = ModifySql() self.sql.update_user(user_id_1, "guidance", 131071) self.ar_con.gm_reload_user_data(user_id_1) self.ar_con.add_friend(user_id_2) print "A同意添加好友:" self.ar_con2.get_rev() self.ar_con2.deal_add_friend(user_id_1, 1) print "B执行50次获取富豪操作:" self.ar_con.get_rev() friend_num = 0 rand_num = 0 for i in range(0, 50): user_total_ids = [] coins = [] self.sql = ModifySql() self.sql.update_user(user_id_1, "lottery_type", 105) self.ar_con.gm_reload_user_data(user_id_1) res = self.ar_con.get_rich_player_list() res_data = json.loads(res) for j in res_data: assert_that(j, has_key("user_id"), "no user_id response...") user_total_ids.append(j["user_id"]) res_info = self.ar_con.get_user_info(j["user_id"]) res_info_data = json.loads(res_info) coins.append(res_info_data["coin"]) print user_total_ids if user_id_2 in user_total_ids: friend_num += 1 else: rand_num += 1 rich_user_index = coins.index(max(coins)) rich_user_id = user_total_ids[rich_user_index] user_ids = [rich_user_id] self.ar_con.catch_player_list(user_ids) self.sql = ModifySql() self.sql.update_user(user_id_2, "coin", 1000000) self.ar_con2.gm_reload_user_data(user_id_2) print "转盘50次,抽中好友次数:" + str(friend_num) print "转盘50次,抽中随机玩家次数:" + str(rand_num)
def setUp(self): print 'start run CapturePet test ......connect server' self.ar_con = ARControl() self.ar_con.connect_server() self.api_name = "capturePet"
def setUp(self): print 'start run ModifyInfo test ......connect server' self.ar_con = ARControl() self.ar_con.connect_server() self.api_name = "modifyInfo"
def setUp(self): print 'start run Login test ......connect server' self.ar_con = ARControl() self.ar_con.connect_server() self.api_name = "login"
def setUp(self): print 'start run UpdateLocation test ......connect server' self.ar_con = ARControl() self.ar_con.connect_server() self.api_name = "updateLocation"
def setUp(self): print 'start run GetSweepingPetInfo test ......connect server' self.ar_con = ARControl() self.ar_con.connect_server() self.account_id = 100861