class Game(): def __init__(self): self.player1 = Player() self.player2 = Player() self.board_control = Board() self.game_board = self.board_control.game_board() def start_game(self): print("Welcome to TicTacToe") print("What is Player1s Name?") player1_name = input(" : ") self.player1.set_name(player1_name) print("What is Player2s Name?") player2_name = input(" : ") self.player2.set_name(player2_name) print( "Here is the board. Each cell of the grid is represented by the numbers 1 - 9 going from left to right, top to bottom." ) self.player1_turn = True def take_turn(self, mark, input_given): self.check_if_cell_is_occupied(input_given) self.board_control.set_mark_board(mark, input_given) self.board_control.print_board() if self.is_game_won(): self.win_message() def check_if_cell_is_occupied(self, input_given): if self.board_control.is_cell_occupied(input_given): print("That place is taken") self.game_active_loop() def win_message(self): self.game_active = False if self.player1_turn == True: print(self.player1.name + " Wins! Congratulations!") else: print(self.player2.name + " Wins! Congratulations!") return "You Win!" def is_game_won(self): win_conds = ((1, 2, 3), (4, 5, 6), (7, 8, 9), (1, 4, 7), (2, 5, 8), (3, 6, 9), (1, 5, 9), (3, 5, 7)) for win_cond in win_conds: if self.game_board[win_cond[0]] == self.game_board[win_cond[ 1]] and self.game_board[win_cond[1]] == self.game_board[ win_cond[2]] and self.game_board[win_cond[0]] != ' ': return True def main(self): self.game_active = True self.start_game() self.game_active_loop() def check_input_between_1_and_9(self, input_given): try: if input_given > 9 or input_given < 1: raise Exception except: print('Pick a number between 1-9') return self.game_active_loop() def game_active_loop(self): while self.game_active: if self.player1_turn == True: position = int(raw_input("Choose a place to put your mark")) self.check_input_between_1_and_9(position) mark = "X" self.take_turn(mark, position) self.player1_turn = False else: position = int(raw_input("Choose a place to put your mark")) self.check_input_between_1_and_9(position) mark = "O" self.take_turn(mark, position) self.player1_turn = True self.check_if_draw() def check_if_draw(self): if self.board_control.is_board_full(): print("Its a draw!! You both lose!") self.game_active = False
from app.board import Board print("""Welcome to Plinko! This tool was made as an analyzer to determine which slot on the Plinko board will yield the highest return. Basic instructions are simple: Drop a chip into a slot at the top of the Plinko board, and see where it lands. At each row down through the board, the chip will either go to the left of the peg or to the right. Here is an example of a Plinko board """) print() b = Board() b.print_board() print() print("""As you can see at the bottom of the board, there are five different options for what payout you can receive. They are: Small: $100 Medium: $500 Large: $1000 Grand Prize: $10000 Blank Space: $0 Get started! Find out which slot will be your best bet.""")