def save_regions(state_id, regions): """Save residents to database""" session = SESSION() region_ids = [] state = session.query(State).get(state_id) if state is None: state = save_state(session, state_id) for region_dict in regions: region = session.query(Region).get(region_dict['id']) if region is None: region = save_region(session, region_dict) region_ids.append(region.id) state_region = session.query(StateRegion) \ .filter(StateRegion.state_id == state.id) \ .filter(StateRegion.region_id == region.id) \ .filter(StateRegion.until_date_time == None) \ .first() if not state_region: state_region = StateRegion() state_region.state_id = state.id state_region.region_id = region.id state_region.from_date_time = datetime.now().replace(second=0, minute=0) session.add(state_region) session.commit() saved_state_regions = session.query(StateRegion) \ .filter(StateRegion.state_id == state.id) \ .filter(StateRegion.until_date_time == None) \ .all() for saved_state_region in saved_state_regions: if saved_state_region.region_id not in region_ids: saved_state_region.until_date_time = datetime.now().replace(second=0, minute=0) session.commit() session.close()
def save_residents(region_id, residents): """Save residents to database""" session = SESSION() player_ids = [] new_residents = 0 for player_dict in residents: player = session.query(Player).get(player_dict['id']) if player is None: player = save_player(session, player_dict) player_ids.append(player.id) last_residency = player.residencies \ .filter(PlayerResidency.region_id == region_id) \ .filter(PlayerResidency.until_date_time == None) \ .first() if not last_residency: new_residents += 1 player_location = PlayerResidency() player_location.player_id = player.id player_location.region_id = region_id player_location.from_date_time = datetime.now().replace(second=0, minute=0) session.add(player_location) LOGGER.info('regio %6s: "%s" new residents', region_id, new_residents) session.commit() current_residents = session.query(PlayerResidency) \ .filter(PlayerResidency.region_id == region_id) \ .filter(PlayerResidency.until_date_time == None).all() for current_resident in current_residents: if current_resident.player_id not in player_ids: current_resident.until_date_time = datetime.now().replace(second=0, minute=0) session.commit() session.close()
def save_work_permits(state_id, work_permits): """Save residents to database""" session = SESSION() player_ids = [] new_work_permits = 0 for player_dict in work_permits: player = session.query(Player).get(player_dict['id']) if player is None: player = save_player(session, player_dict) player_ids.append(player.id) last_work_permit = player.state_work_permits \ .filter(StateWorkPermit.state_id == state_id) \ .filter(StateWorkPermit.until_date_time == None) \ .first() if not last_work_permit: new_work_permits += 1 state_work_permit = StateWorkPermit() state_work_permit.player_id = player.id state_work_permit.state_id = state_id state_work_permit.from_date_time = player_dict['from'] session.add(state_work_permit) session.commit() LOGGER.info('state %6s: "%s" new work permits', state_id, new_work_permits) current_work_permits = session.query(StateWorkPermit) \ .filter(StateWorkPermit.state_id == state_id) \ .filter(StateWorkPermit.until_date_time == None).all() for current_work_permit in current_work_permits: if current_work_permit.player_id not in player_ids: current_work_permit.until_date_time = datetime.now().replace( second=0, minute=0) session.commit() session.close()
def save_resources(state_id, regions, resource_id): """Save resources to database""" session = SESSION() resource_track = ResourceTrack() resource_track.state_id = state_id resource_track.resource_type = resource_id resource_track.date_time = datetime.now() session.add(resource_track) session.commit() for region_id, region_dict in regions.items(): region = session.query(Region).get(region_id) if not region: region = save_region(session, region_id, region_dict) resource_stat = ResourceStat() resource_stat.resource_track_id = resource_track.id resource_stat.region_id = region.id resource_stat.explored = region_dict['explored'] resource_stat.deep_exploration = region_dict['deep_exploration'] resource_stat.limit_left = region_dict['limit_left'] session.add(resource_stat) session.commit() session.close()
def add_telegram_account(update): """Add new Telegram account""" session = SESSION() telegram_account = TelegramAccount() telegram_account.id = update.message.from_user.id telegram_account.name = update.message.from_user.name telegram_account.registration_date = datetime.now() session.add(telegram_account) session.commit() session.close() return telegram_account
def save_professors(state_id, department_type, professors): """Save professors to database""" session = SESSION() department = get_department(session, state_id, department_type) for professor in professors: player = get_player(session, professor['id'], professor['name']) department_stat = DepartmentStat() department_stat.department_id = department.id department_stat.date_time = professor['date_time'] department_stat.points = professor['points'] department_stat.player_id = player.id session.add(department_stat) session.commit() session.close()
def save_deep_explorations(region_id, deep_explorations): """Save resources to database""" session = SESSION() for deep_exploration_id, deep_exploration_dict in deep_explorations.items( ): deep_exploration = session.query(DeepExploration).get( deep_exploration_id) if deep_exploration: break deep_exploration = DeepExploration() deep_exploration.id = deep_exploration_id region = session.query(Region).get(region_id) if not region: region = save_region(session, region_id) deep_exploration.region_id = region_id deep_exploration.resource_type = deep_exploration_dict['resource_type'] deep_exploration.until_date_time = deep_exploration_dict[ 'until_date_time'] session.add(deep_exploration) session.commit() session.close()
def verify_rr_player(telegram_id, player_id): """Verify RR player in database""" session = SESSION() telegram_account = _get_telegram_account(session, telegram_id) players = _get_rr_players(session, telegram_id) for player in players: if player.id == player_id: LOGGER.info( '"%s" player already connected "%s"', telegram_id, player_id ) session.close() return active_player_telegrams = session.query(PlayerTelegram) \ .filter(PlayerTelegram.until_date_time == None) \ .filter(PlayerTelegram.player_id == player_id) \ .all() for active_player_telegram in active_player_telegrams: LOGGER.info( '"%s" unconnect player "%s"', active_player_telegram.telegram_id, player_id ) active_player_telegram.until_date_time = datetime.now() LOGGER.info( '"%s" connecting player "%s"', telegram_id, player_id ) player_telegram = PlayerTelegram() player_telegram.telegram_id = telegram_account.id player_telegram.player_id = player_id player_telegram.from_date_time = datetime.now() session.add(player_telegram) session.commit() session.close()
def save_citizens(region_id, citizens): """Save citizens to database""" session = SESSION() player_ids = [] new_citizens = 0 for player_dict in citizens: player = session.query(Player).get(player_dict['id']) if player is None: player = save_player(session, player_dict) player_ids.append(player.id) last_location = player.locations \ .filter(PlayerLocation.region_id == region_id) \ .filter(PlayerLocation.until_date_time == None) \ .first() if not last_location: new_citizens += 1 player_location = PlayerLocation() player_location.player_id = player.id player_location.region_id = region_id player_location.from_date_time = datetime.now().replace(second=0, minute=0) session.add(player_location) LOGGER.info('regio %6s: "%s" new citizens', region_id, new_citizens) session.commit() current_citizens = session.query(PlayerLocation) \ .filter(PlayerLocation.region_id == region_id) \ .filter(PlayerLocation.until_date_time == None).all() left_citizens = 0 for current_citizen in current_citizens: if current_citizen.player_id not in player_ids: left_citizens += 1 current_citizen.until_date_time = datetime.now().replace(second=0, minute=0) LOGGER.info('regio %6s: "%s" citizens left', region_id, left_citizens) session.commit() session.close()
def save_factories(state_id, factories): """Save factories to database""" session = SESSION() session.close() factory_track = FactoryTrack() factory_track.state_id = state_id factory_track.date_time = datetime.now() session.add(factory_track) for factory_dict in factories: factory = session.query(Factory).get(factory_dict['id']) if factory is None: factory = save_factory(session, factory_dict) factory_stat = FactoryStat() factory_stat.level = factory_dict['level'] factory_stat.experience = factory_dict['experience'] factory_stat.wage = factory_dict['wage'] factory_stat.workers = factory_dict['workers'] factory_stat.factory_id = factory.id factory_stat.factory_track_id = factory_track.id session.add(factory_stat) current_location = session.query(FactoryLocation) \ .filter(FactoryLocation.factory_id == factory.id) \ .filter(FactoryLocation.until_date_time == None).first() if not current_location or current_location.region_id != factory_dict[ 'region_id']: region = session.query(Region) \ .filter(Region.id == factory_dict['region_id']).first() factory_location = FactoryLocation() factory_location.factory_id = factory.id factory_location.region_id = region.id factory_location.from_date_time = datetime.now() session.add(factory_location) if current_location: current_location.until_date_time = datetime.now() session.commit() session.close()
def save_player_market(market): """Save player market""" session = SESSION() market_track = get_new_market_track(session, True, False, False) session.add(market_track) _save_player_market(session, market_track, market)