def _get_reward(task): item_name_dict,laji=get_item_config_with_id_name() daily_task_dict=get_all_daily_task_config() # print item_name_dict if daily_task_dict[str(task)]['gold']<>0: return '金币:%s个' % daily_task_dict[str(task)]['gold'] elif daily_task_dict[str(task)]['item']<>0: task_dict=daily_task_dict[str(task)] print item_name_dict[task_dict['item']] return '装备:%s' % ((item_name_dict[task_dict['item']]).encode('utf-8')) elif daily_task_dict[str(task)]['stone']<>0: return '钻石:%s个' % daily_task_dict[str(task)]['stone']
def _get_reward(task): item_name_dict, laji = get_item_config_with_id_name() daily_task_dict = get_all_daily_task_config() # print item_name_dict if daily_task_dict[str(task)]['gold'] <> 0: return '金币:%s个' % daily_task_dict[str(task)]['gold'] elif daily_task_dict[str(task)]['item'] <> 0: task_dict = daily_task_dict[str(task)] print item_name_dict[task_dict['item']] return '装备:%s' % ((item_name_dict[task_dict['item']]).encode('utf-8')) elif daily_task_dict[str(task)]['stone'] <> 0: return '钻石:%s个' % daily_task_dict[str(task)]['stone']
def _get_level(task): item_name_dict,laji=get_item_config_with_id_name() daily_task_dict=get_all_daily_task_config() return daily_task_dict[str(task)]['openLevel'],daily_task_dict[str(task)]['minLevel'],daily_task_dict[str(task)]['maxLevel'],daily_task_dict[str(task)]['num'],daily_task_dict[str(task)]['score']
def _get_level(task): item_name_dict, laji = get_item_config_with_id_name() daily_task_dict = get_all_daily_task_config() return daily_task_dict[str(task)]['openLevel'], daily_task_dict[str(task)][ 'minLevel'], daily_task_dict[str(task)]['maxLevel'], daily_task_dict[ str(task)]['num'], daily_task_dict[str(task)]['score']