def render(self, session, rackid, building, room, bunker, row, column, fullname, comments, **arguments): get_or_create_rack(session=session, rackid=rackid, rackrow=row, rackcolumn=column, building=building, room=room, bunker=bunker, fullname=fullname, comments=comments, preclude=True) return
def render(self, session, rackid, bunker, row, column, fullname, comments, **arguments): get_or_create_rack(session=session, rackid=rackid, rackrow=row, rackcolumn=column, bunker=bunker, fullname=fullname, comments=comments) return
def render(self, session, rackid, room, row, column, fullname, comments, **arguments): get_or_create_rack(session=session, rackid=rackid, rackrow=row, rackcolumn=column, room=room, fullname=fullname, comments=comments) return