예제 #1
0
    def socket_auth(cls, password=None):
        """Authenticate to Steam Server

        Args:
            If password is None it will use password supplied in connect

        Returns:
            bool, error message
        """

        if password is None:
            password = cls.password

        packet = SteamPacket.pack(password, 3)

        cls.socket_send(
            packet
        )  # Important to use _socket_send_packet. Do not want this queued or you might end up with endless reconnects
        result = cls._socket_read(True)

        if result is None:
            return False, 'No reply'

        for response in cls.incoming_packets:
            if response.packet_id == packet.packet_id:
                cls.incoming_packets.remove(response)
                cls.is_connected = True
                return True, None
            if response.packet_id == -1:
                return False, 'Failed. Wrong password?'

        return False, 'No response to auth packet'
예제 #2
0
    def socket_auth(cls, password=None):
        """Authenticate to Steam Server

        Args:
            If password is None it will use password supplied in connect

        Returns:
            bool, error message
        """

        if password is None:
            password = cls.password

        packet = SteamPacket.pack(password, 3)

        cls.socket_send(packet)  # Important to use _socket_send_packet. Do not want this queued or you might end up with endless reconnects
        result = cls._socket_read(True)

        if result is None:
            return False, 'No reply'

        for response in cls.incoming_packets:
            if response.packet_id == packet.packet_id:
                cls.incoming_packets.remove(response)
                cls.is_connected = True
                return True, None
            if response.packet_id == -1:
                return False, 'Failed. Wrong password?'

        return False, 'No response to auth packet'
예제 #3
0
    def send(cls, data, response_callback=None, priority=False):
        packet = SteamPacket.pack(data, 2)
        packet.response_callback = response_callback

        if priority:
            cls.outgoing_queue.appendleft(packet)
        else:
            cls.outgoing_queue.append(packet)
예제 #4
0
    def send(cls, data, response_callback=None, priority=False):
        packet = SteamPacket.pack(data, 2)
        packet.response_callback = response_callback

        if priority:
            cls.outgoing_queue.appendleft(packet)
        else:
            cls.outgoing_queue.append(packet)