예제 #1
0
def restart():
    print("Recreate database from scratch and restart the game? (Y/N)")

    if ask.yn(
    ):  # The yes/no check is done in a function that returns True for a positive answer and False for a negative answer.
        initialize.Database()
        initialize.Data()
        cmd.quitgame(True)
예제 #2
0
def askPlayerName():    # Ask the player character's name.
    invalid = True      # Go into the loop.
    
    while invalid:
        plname = []                       # Reset old player name.
        plname = parse.sanitize(str(input("Character Name: ")),True)
        newname = parse.liToStr(plname)   # Concatenate list into a single string with item separated by space.
        
        if len(newname) == 0:                # Nothing was input, use default.
            plname = "Andrea Álvarez"
            print("Do you wish to be called "+str(plname)+"? (Y/N)")
            
            if ask.yn():   # The yes/no check is done in a function that returns True for a positive answer and False for a negative answer.
                invalid = False
        elif len(newname) > 64:
            print("Name must be under 64 characters.")
        else:
            print("Do you wish to be called "+str(newname)+"? (Y/N)")
            
            if ask.yn():   # The yes/no check is done in a function that returns True for a positive answer and False for a negative answer.
                invalid = False
                db.cur.execute("update people set name = \""+str(newname)+"\" where charid = \"player\";")
예제 #3
0
def save(*args):

    if len(args) == 0:
        print("Would you like to save your game? (Y/N)")
        if ask.yn():
            db.cur.execute(
                "update save set val = 1 where var = \"gameSaved\";")
            g.update()
            db.db.commit()
            print("\nGame saved.")
        else:
            print("Game not saved.")
    else:  # Force save
        print("\nGame saved.")
        db.cur.execute("update save set val = 1 where var = \"gameSaved\";")
        g.update()
        db.db.commit()
예제 #4
0
def quitgame(*args):

    if len(args) == 0:
        print("Save before quitting? (Y/N)")
        
        if ask.yn():   # The yes/no check is done in a function that returns True for a positive answer and False for a negative answer.
            cmd.save(True)
        else:
            db.db.rollback()
            print("Game not saved.")
    else:  # Force quit and do not save if quitgame was called with any arguments.
        db.db.rollback()
        print("Game not saved.")
    
    print("\nQuitting game.")
    g.killLoop()
    db.db.close()
    
예제 #5
0
def talk(charid, dlgid):
    if g.debug:
        print("[DBG] action.talk:", charid, dlgid)

    if charid == "spgorka":
        if dlgid == "gorhelp":
            if ask.yn():
                if "budagger" in find.listInvItemIDs():
                    print(get.dlg("gorhhold"))

                    if ask.yn():
                        print(get.dlg("gorhh2"))
                        print(get.text("gordagg"))
                        topicSwitch("gorhelp")

                        if g.spletterDropped == "0":
                            db.cur.execute(
                                "update save set val = 1 where var = \"spletterDropped\";"
                            )
                            g.update()
                            db.cur.execute("update item set locid = \"" +
                                           find.plLoc() +
                                           "\" where itemid = \"zlatlett\";")
                    else:
                        print(get.dlg("gorhh3"))
                        print(get.text("gordagg"))
                        topicSwitch("gorhelp")

                        if g.spletterDropped == "0":
                            db.cur.execute(
                                "update save set val = 1 where var = \"spletterDropped\";"
                            )
                            g.update()
                            db.cur.execute("update item set locid = \"" +
                                           find.plLoc() +
                                           "\" where itemid = \"zlatlett\";")
                else:
                    print(get.dlg("gornodag"))
            else:
                print(get.dlg("gorsigh"))

        if dlgid == "gorlet2":
            db.cur.execute(
                "update people set val = val + 4125 where charid = \"player\";"
            )
            topicSwitch("gorlet2")
            topicSwitch("gorgreet", "gorgre2", "Greet")
            setVis("buairpor", 1)

        if dlgid == "gordone":
            if ask.yn():
                print(get.dlg("gormore"))
            else:
                gameOver.End("artifacts")

    if charid == "bugeorgi":
        if dlgid == "georgi1":  # Traveling
            if item.valTrans(10, ["player"], ["bugeorgi"], " to take the cab"):
                db.cur.execute(
                    "update people set locid = \"bueleusa\" where charid = \"player\";"
                )
                db.cur.execute(
                    "update people set locid = \"bueleusa\" where charid = \"bugeorgi\";"
                )
                topicSwitch("georgi1", "georgi2", "Airport")
                cmd.look()
        if dlgid == "georgi2":
            if item.valTrans(10, ["player"], ["bugeorgi"], " to take the cab"):
                db.cur.execute(
                    "update people set locid = \"buairpor\" where charid = \"player\";"
                )
                db.cur.execute(
                    "update people set locid = \"buairpor\" where charid = \"bugeorgi\";"
                )
                topicSwitch("georgi2", "georgi1", "Eleusa Monastery")
                cmd.look()

    if charid == "bumonica":
        if dlgid == "monica2":
            setVis("inairpor", 1)

    if charid == "timonk2":
        if dlgid == "monk2":
            setVis("timonyar", 1)

    if charid == "tizlatin":
        if dlgid == "zlagem":
            if ask.yn():
                print(get.dlg("zlamyth"))
            else:
                print(get.dlg("zlanmyth"))
                item.transfer(["vikbok2"], ["player"], ["tizlatin"], "give")
            topicSwitch("zlagem", "zlapet", "Fjörsteinn")

        if dlgid == "zlapet":
            setVis("taairpor", 1)
            setVis("taport", 1)

    if charid == "taneema":
        if dlgid == "neema":
            db.cur.execute(
                "update people set locid = \"taarusha\" where charid = \"player\";"
            )
            db.cur.execute(
                "update people set locid = \"taarusha\" where charid = \"taneema\";"
            )
            topicSwitch("neema", "neema1", "Airport")
            cmd.look()
        if dlgid == "neema1":
            db.cur.execute(
                "update people set locid = \"taoutair\" where charid = \"player\";"
            )
            db.cur.execute(
                "update people set locid = \"taoutair\" where charid = \"taneema\";"
            )
            topicSwitch("neema1", "neema", "Lake Natron")
            cmd.look()

    if charid == "tachief":
        if dlgid == "chief2":
            item.transfer(["pet"], ["player"], ["tachief"], "give")
            topicSwitch("chief2")
            db.cur.execute(
                "update save set val = 1 where var = \"backToIndia\";")
            g.update()

    if charid == "grjens":
        if dlgid == "jensword":
            if ask.yn():
                if item.valTrans(1200, ["player"], ["grjens"],
                                 " to buy the sword"):
                    item.transfer(["kolbswor"], ["player"], ["grjens"], "buy",
                                  1200)
                    print(get.dlg("jensty"))
                    topicSwitch("jensword")

                    if g.Chapters == "1":
                        print(
                            "\n                 ----    Chapter VII: Call of the Inca    ----\n"
                        )  # Oh my goodness I didn't even realize the pun when I came up with this title.
            else:
                print(get.dlg("jensalt"))
                if g.Chapters == "1":
                    print(
                        "\n                ----    Chapter VI: Necklace of a Shaman    ----\n"
                    )

    if charid == "grsailor":
        if dlgid == "grsail2":  # Traveling
            if item.valTrans(70, ["player"], ["grsailor"], " to sail"):
                db.cur.execute(
                    "update people set locid = \"grbay\" where charid = \"player\";"
                )
                db.cur.execute(
                    "update people set locid = \"grbay\" where charid = \"grsailor\";"
                )
                topicSwitch("grsail2", "grsail3", "Back to Port")
                cmd.look()
                print(get.text("shiphere"))
        if dlgid == "grsail3":
            db.cur.execute(
                "update people set locid = \"grport\" where charid = \"player\";"
            )
            db.cur.execute(
                "update people set locid = \"grport\" where charid = \"grsailor\";"
            )
            topicSwitch("grsail3", "grsail2", "Melville Bay")
            cmd.look()

    if charid == "grkolbio":
        if dlgid == "kolrule":  # Tell about stolen sword.
            db.cur.execute(
                "update people set locid = NULL where charid = \"grlone\";")
            topicSwitch("", "innlone", "Lone Patron")

        if dlgid == "kolexch":  # Player asks about stuff.
            db.cur.execute(
                "update people set locid = NULL where charid = \"grkolbio\";")
            topicSwitch("kolexch")
            setVis("peport", 1)

    if charid == "grinnkee":
        if dlgid == "innlone":  # Tell about Jens.
            topicSwitch("", "innroom1", "Room")

    if charid == "pecook":
        if dlgid == "deusexma":  # LET THERE BE TREASURE!
            topicSwitch("deusexma")
            setVis("pecave2", 1)  # Why would you pick it up?
예제 #6
0
def give(itemid, charid):
    if g.debug:
        print("[DBG] action.give:", itemid, charid)

    if itemid == "budagger":
        if charid == "spgorka":
            print(get.dlg("gornotme"))
            item.transfer(["budagger"], ["player"], ["spgorka"], "give")

    if itemid == "zlatlett":
        if charid == "spgorka":
            print(get.dlg("gorsupr"))
            topicSwitch("gorhelp", "gorlet2", "Letter")

            if g.spletterRead == "0":
                print(get.dlg("gorwoah"))
                print(get.text("letter"))
                db.cur.execute(
                    "update save set val = 1 where var = \"spletterRead\";")
                g.update()
                setVis("grport", 1)

    if itemid == "martenit":
        if charid == "bumonica":
            print(get.dlg("moniretu"))
            topicSwitch("monica3")
            topicSwitch("mongreet", "monica2", "Zlatin Panayotov")

    if itemid == "fishnet":
        if charid == "tifisher":
            print(get.dlg("tifithan"))
            topicSwitch("fisher1")
            setVis("tipumqu1", 1)

    if itemid == "pet":
        if charid == "tizlatin":
            print(get.dlg("zlapet2"))
            topicSwitch("zlapet")
            item.transfer(["fjorstei"], ["player"], ["tizlatin"], "give")

    if itemid == "kolbswor":
        if charid == "grkolbio":
            print(get.dlg("kolthank"))
            topicSwitch("kolrule", "kolexch", "Hrosskell")

    if itemid == "mead":
        if charid == "grlone":
            print(get.dlg("lonesea1"))
            print(get.dlg("lonep1"))
            print(get.dlg("lonemor1"))

    if itemid == "mead2":
        if charid == "grlone":
            print(get.dlg("lonesea2"))
            print(get.dlg("lonep2"))
            print(get.dlg("lonemor2"))

    if itemid == "mead3":
        if charid == "grlone":
            print(get.dlg("lonesea3"))
            print(get.dlg("lonep3"))
            topicSwitch("", "grsail2", "Melville Bay")
            setVis("grbay", 1)

            if g.debug:
                print("[DBG] GRBAY VIS:", getVis("grbay"))

    if itemid == "linskin":
        if charid == "grvolur":
            item.transfer(["necklace"], ["player"], ["grvolur"], "give")
            topicSwitch("volneck")

    if itemid == "necklace":
        if charid == "grjens":
            if "kolbswor" in find.listInvItemIDs(["grjens"]):
                print(get.dlg("jensgive"))
                item.transfer(["kolbswor"], ["player"], ["grjens"], "give")
                topicSwitch("jensword")

                if g.Chapters == "1":
                    print(
                        "\n                 ----    Chapter VII: Call of the Inca    ----\n"
                    )

    if itemid == "divesuit":
        if charid == "grportma":
            print(get.dlg("grmawork"))
            db.cur.execute(
                "update people set val = val - 500 where charid = \"grportma\";"
            )
            db.cur.execute(
                "update people set val = val + 500 where charid = \"player\";")

    if itemid == "fjorstei":
        if charid == "spgorka":
            print(get.dlg("gorfjo"))

            if ask.yn():
                print(get.dlg("gormore"))
                topicSwitch("", "gordone", "Artifacts")
            else:
                print(
                    "\n                    ----    Chapter IX: Fame & Glory    ----\n"
                )
                gameOver.End("artifacts")

    if itemid == "guthjorr":
        if charid == "spgorka":
            print(get.dlg("gorgut"))

            if ask.yn():
                print(get.dlg("gormore"))
                topicSwitch("", "gordone", "Artifacts")
            else:
                print(
                    "\n                    ----    Chapter IX: Fame & Glory    ----\n"
                )
                gameOver.End("artifacts")

    if itemid == "viksword":
        if charid == "spgorka":
            print(get.dlg("gorrep"))

            if ask.yn():
                print(get.dlg("gormore"))
                topicSwitch("", "gordone", "Artifacts")
            else:
                print(
                    "\n                    ----    Chapter IX: Fame & Glory    ----\n"
                )
                gameOver.End("artifacts")

    if itemid == "necklace":
        if charid == "spgorka":
            print(get.dlg("gornec"))

            if ask.yn():
                print(get.dlg("gormore"))
                topicSwitch("", "gordone", "Artifacts")
            else:
                print(
                    "\n                    ----    Chapter IX: Fame & Glory    ----\n"
                )
                gameOver.End("artifacts")