예제 #1
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def get_buttons(chat_id, note_name):
    try:
        return SESSION.query(Buttons).filter(
            Buttons.chat_id == str(chat_id),
            Buttons.note_name == note_name).order_by(Buttons.id).all()
    finally:
        SESSION.close()
예제 #2
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def __load_log_channels():
    global CHANNELS
    try:
        all_chats = SESSION.query(GroupLogs).all()
        CHANNELS = {chat.chat_id: chat.log_channel for chat in all_chats}
    finally:
        SESSION.close()
예제 #3
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def add_note_to_db(chat_id,
                   note_name,
                   note_data,
                   msgtype,
                   buttons=None,
                   file=None):
    if not buttons:
        buttons = []

    with NOTES_INSERTION_LOCK:
        prev = SESSION.query(Notes).get((str(chat_id), note_name))
        if prev:
            with BUTTONS_INSERTION_LOCK:
                prev_buttons = SESSION.query(Buttons).filter(
                    Buttons.chat_id == str(chat_id),
                    Buttons.note_name == note_name).all()
                for btn in prev_buttons:
                    SESSION.delete(btn)
            SESSION.delete(prev)
        note = Notes(str(chat_id),
                     note_name,
                     note_data or "",
                     msgtype=msgtype.value,
                     file=file)
        SESSION.add(note)
        SESSION.commit()

    for b_name, url, same_line in buttons:
        add_note_button_to_db(chat_id, note_name, b_name, url, same_line)
예제 #4
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def add_to_blacklist(chat_id, trigger):
    with BLACKLIST_FILTER_INSERTION_LOCK:
        blacklist_filt = BlackListFilters(str(chat_id), trigger)

        SESSION.merge(blacklist_filt)  # merge to avoid duplicate key issues
        SESSION.commit()
        CHAT_BLACKLISTS.setdefault(str(chat_id), set()).add(trigger)
예제 #5
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def rem_chat(chat_id):
    with INSERTION_LOCK:
        autochat = SESSION.query(ChatbotChats).get(str(chat_id))
        if autochat:
            SESSION.delete(autochat)
            
        SESSION.commit()
예제 #6
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def blacklist_url(chat_id, domain):
    with URL_BLACKLIST_FILTER_INSERTION_LOCK:
        domain_filt = URLBlackListFilters(str(chat_id), domain)

        SESSION.merge(domain_filt)
        SESSION.commit()
        CHAT_URL_BLACKLISTS.setdefault(str(chat_id), set()).add(domain)
예제 #7
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def migrate_chat(old_chat_id, new_chat_id):
    with BLACKLIST_FILTER_INSERTION_LOCK:
        chat_filters = SESSION.query(BlackListFilters).filter(
            BlackListFilters.chat_id == str(old_chat_id)).all()
        for filt in chat_filters:
            filt.chat_id = str(new_chat_id)
        SESSION.commit()
예제 #8
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def get_gdbye_buttons(chat_id):
    try:
        return SESSION.query(GoodbyeButtons).filter(
            GoodbyeButtons.chat_id == str(chat_id)).order_by(
                GoodbyeButtons.id).all()
    finally:
        SESSION.close()
예제 #9
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def add_filter(chat_id, keyword, reply, is_sticker=False, is_document=False, is_image=False, is_audio=False,
               is_voice=False, is_video=False, buttons=None):
    global CHAT_FILTERS

    if buttons is None:
        buttons = []

    with CUST_FILT_LOCK:
        prev = SESSION.query(CustomFilters).get((str(chat_id), keyword))
        if prev:
            with BUTTON_LOCK:
                prev_buttons = SESSION.query(Buttons).filter(Buttons.chat_id == str(chat_id),
                                                             Buttons.keyword == keyword).all()
                for btn in prev_buttons:
                    SESSION.delete(btn)
            SESSION.delete(prev)

        filt = CustomFilters(str(chat_id), keyword, reply, is_sticker, is_document, is_image, is_audio, is_voice,
                             is_video, bool(buttons))

        if keyword not in CHAT_FILTERS.get(str(chat_id), []):
            CHAT_FILTERS[str(chat_id)] = sorted(CHAT_FILTERS.get(str(chat_id), []) + [keyword],
                                                key=lambda x: (-len(x), x))

        SESSION.add(filt)
        SESSION.commit()

    for b_name, url, same_line in buttons:
        add_note_button_to_db(chat_id, keyword, b_name, url, same_line)
예제 #10
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def get_welc_buttons(chat_id):
    try:
        return SESSION.query(WelcomeButtons).filter(
            WelcomeButtons.chat_id == str(chat_id)).order_by(
                WelcomeButtons.id).all()
    finally:
        SESSION.close()
예제 #11
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def set_custom_gdbye(chat_id,
                     custom_content_leave,
                     custom_goodbye,
                     goodbye_type,
                     buttons=None):
    if buttons is None:
        buttons = []

    with INSERTION_LOCK:
        welcome_settings = SESSION.query(Welcome).get(str(chat_id))
        if not welcome_settings:
            welcome_settings = Welcome(str(chat_id), True)

        if custom_goodbye:
            welcome_settings.custom_content_leave = custom_content_leave
            welcome_settings.custom_leave = custom_goodbye
            welcome_settings.leave_type = goodbye_type.value

        else:
            welcome_settings.custom_leave = DEFAULT_GOODBYE
            welcome_settings.leave_type = Types.TEXT.value

        SESSION.add(welcome_settings)

        with LEAVE_BTN_LOCK:
            prev_buttons = SESSION.query(GoodbyeButtons).filter(
                GoodbyeButtons.chat_id == str(chat_id)).all()
            for btn in prev_buttons:
                SESSION.delete(btn)

            for b_name, url, same_line in buttons:
                button = GoodbyeButtons(chat_id, b_name, url, same_line)
                SESSION.add(button)

        SESSION.commit()
예제 #12
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def set_custom_welcome(chat_id,
                       custom_content,
                       custom_welcome,
                       welcome_type,
                       buttons=None):
    if buttons is None:
        buttons = []

    with INSERTION_LOCK:
        welcome_settings = SESSION.query(Welcome).get(str(chat_id))
        if not welcome_settings:
            welcome_settings = Welcome(str(chat_id), True)

        if custom_welcome or custom_content:
            welcome_settings.custom_content = custom_content
            welcome_settings.custom_welcome = custom_welcome
            welcome_settings.welcome_type = welcome_type.value

        else:
            welcome_settings.custom_welcome = DEFAULT_WELCOME
            welcome_settings.welcome_type = Types.TEXT.value

        SESSION.add(welcome_settings)

        with WELC_BTN_LOCK:
            prev_buttons = SESSION.query(WelcomeButtons).filter(
                WelcomeButtons.chat_id == str(chat_id)).all()
            for btn in prev_buttons:
                SESSION.delete(btn)

            for b_name, url, same_line in buttons:
                button = WelcomeButtons(chat_id, b_name, url, same_line)
                SESSION.add(button)

        SESSION.commit()
예제 #13
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def is_locked(chat_id, lock_type):
    curr_perm = SESSION.query(Permissions).get(str(chat_id))
    SESSION.close()

    if not curr_perm:
        return False

    elif lock_type == "sticker":
        return curr_perm.sticker
    elif lock_type == "photo":
        return curr_perm.photo
    elif lock_type == "audio":
        return curr_perm.audio
    elif lock_type == "voice":
        return curr_perm.voice
    elif lock_type == "contact":
        return curr_perm.contact
    elif lock_type == "video":
        return curr_perm.video
    elif lock_type == "videonote":
        return curr_perm.videonote
    elif lock_type == "document":
        return curr_perm.document
    elif lock_type == "gif":
        return curr_perm.gif
    elif lock_type == "url":
        return curr_perm.url
    elif lock_type == "bots":
        return curr_perm.bots
    elif lock_type == "forward":
        return curr_perm.forward
    elif lock_type == "game":
        return curr_perm.game
    elif lock_type == "location":
        return curr_perm.location
예제 #14
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def __load_flood_settings():
    global CHAT_FLOOD
    try:
        all_chats = SESSION.query(FloodControl).all()
        CHAT_FLOOD = {chat.chat_id: (None, DEF_COUNT, chat.limit) for chat in all_chats}
    finally:
        SESSION.close()
예제 #15
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def migrate_chat(old_chat_id, new_chat_id):
    with CHAT_LOCK:
        chat_notes = SESSION.query(ReportingChatSettings).filter(
            ReportingChatSettings.chat_id == str(old_chat_id)).all()
        for note in chat_notes:
            note.chat_id = str(new_chat_id)
        SESSION.commit()
예제 #16
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def get_gdbye_pref(chat_id):
    welc = SESSION.query(Welcome).get(str(chat_id))
    SESSION.close()
    if welc:
        return welc.should_goodbye, welc.custom_leave, welc.custom_content_leave, welc.leave_type
    else:
        # Welcome by default.
        return True, DEFAULT_GOODBYE, None, Types.TEXT
예제 #17
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def get_custom_gdbye(chat_id):
    welcome_settings = SESSION.query(Welcome).get(str(chat_id))
    ret = DEFAULT_GOODBYE
    if welcome_settings and welcome_settings.custom_leave:
        ret = welcome_settings.custom_leave

    SESSION.close()
    return ret
예제 #18
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def get_custom_welcome(chat_id):
    welcome_settings = SESSION.query(Welcome).get(str(chat_id))
    ret = DEFAULT_WELCOME
    if welcome_settings and welcome_settings.custom_welcome:
        ret = welcome_settings.custom_welcome

    SESSION.close()
    return ret
예제 #19
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def get_clean_pref(chat_id):
    welc = SESSION.query(Welcome).get(str(chat_id))
    SESSION.close()

    if welc:
        return welc.clean_welcome

    return False
def migrate_chat(old_chat_id, new_chat_id):
    with GMUTE_SETTING_LOCK:
        chat = SESSION.query(GmuteSettings).get(str(old_chat_id))
        if chat:
            chat.chat_id = new_chat_id
            SESSION.add(chat)

        SESSION.commit()
예제 #21
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def ungmute_user(user_id):
    with GMUTED_USERS_LOCK:
        user = SESSION.query(GloballyMutedUsers).get(user_id)
        if user:
            SESSION.delete(user)

        SESSION.commit()
        __load_gmuted_userid_list()
def unblacklist_user(user_id):
    with BLACKLIST_LOCK:
        user = SESSION.query(BlacklistUsers).get(str(user_id))
        if user:
            SESSION.delete(user)

        SESSION.commit()
        __load_blacklist_userid_list()
예제 #23
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def user_should_report(user_id: int) -> bool:
    try:
        user_setting = SESSION.query(ReportingUserSettings).get(user_id)
        if user_setting:
            return user_setting.should_report
        return True
    finally:
        SESSION.close()
예제 #24
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def chat_should_report(chat_id: Union[str, int]) -> bool:
    try:
        chat_setting = SESSION.query(ReportingChatSettings).get(str(chat_id))
        if chat_setting:
            return chat_setting.should_report
        return False
    finally:
        SESSION.close()
def get_reason(user_id):
    user = SESSION.query(BlacklistUsers).get(str(user_id))
    rep = ""
    if user:
        rep = user.reason

    SESSION.close()
    return rep
예제 #26
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def __load_all_feds_settings():
    global FEDERATION_NOTIFICATION
    try:
        getuser = SESSION.query(FedsUserSettings).all()
        for x in getuser:
            FEDERATION_NOTIFICATION[str(x.user_id)] = x.should_report
    finally:
        SESSION.close()
예제 #27
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def ungban_user(user_id):
    with GBANNED_USERS_LOCK:
        user = SESSION.query(GloballyBannedUsers).get(user_id)
        if user:
            SESSION.delete(user)

        SESSION.commit()
        __load_gbanned_userid_list()
예제 #28
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def clean_service(chat_id: Union[str, int]) -> bool:
    try:
        chat_setting = SESSION.query(CleanServiceSetting).get(str(chat_id))
        if chat_setting:
            return chat_setting.clean_service
        return False
    finally:
        SESSION.close()
예제 #29
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def remove_url(tg_chat_id, tg_feed_link):
    with INSERTION_LOCK:
        # this loops to delete any possible duplicates for the same TG User ID, TG Chat ID and link
        for row in check_url_availability(tg_chat_id, tg_feed_link):
            # add the action to the DB query
            SESSION.delete(row)

        SESSION.commit()
예제 #30
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def get_welc_pref(chat_id):
    welc = SESSION.query(Welcome).get(str(chat_id))
    SESSION.close()
    if welc:
        return welc.should_welcome, welc.custom_welcome, welc.custom_content, welc.welcome_type
    else:
        # Welcome by default.
        return True, DEFAULT_WELCOME, None, Types.TEXT