def connected_to_relay(self): log.info("Control connector connected") beep_sequence.beep_sequence((720, 100), 50, (720, 100), 50, (720, 100)) # Translators: Presented in direct (client to server) remote connection when the controlled computer is ready. speech.speakMessage(_("Connected to control server")) self.push_clipboard_item.Enable(True) write_connection_to_config(self.control_connector.address)
def connected_to_relay(self): log.info("Control connector connected") beep_sequence.beep_sequence((720, 100), 50, (720, 100), 50, (720, 100)) # Transaltors: Presented in direct (client to server) remote connection when the controlled computer is ready. speech.speakMessage(_("Connected to control server")) self.push_clipboard_item.Enable(True) write_connection_to_config(self.control_connector.address)
def on_connected_to_slave(self): write_connection_to_config(self.connector.address) self.disconnect_item.Enable(True) self.connect_item.Enable(False) self.mute_item.Enable(True) self.push_clipboard_item.Enable(True) self.send_ctrl_alt_del_item.Enable(True) self.hook_thread = threading.Thread(target=self.hook) self.hook_thread.daemon = True self.hook_thread.start() ui.message(_("Connected!")) beep_sequence.beep_sequence((440, 60), (660, 60))
def on_connected_to_slave(self): write_connection_to_config(self.connector.address) self.disconnect_item.Enable(True) self.connect_item.Enable(False) self.mute_item.Enable(True) self.push_clipboard_item.Enable(True) self.send_ctrl_alt_del_item.Enable(True) self.hook_thread = threading.Thread(target=self.hook) self.hook_thread.daemon = True self.hook_thread.start() # Translators: Presented when connected to the remote computer. ui.message(_("Connected!")) beep_sequence.beep_sequence((440, 60), (660, 60))
def on_connected_to_slave(self): write_connection_to_config(self.connector.address) self.disconnect_item.Enable(True) self.connect_item.Enable(False) self.mute_item.Enable(True) self.push_clipboard_item.Enable(True) self.send_ctrl_alt_del_item.Enable(True) self.hook_thread = threading.Thread(target=self.hook) self.hook_thread.daemon = True self.hook_thread.start() self.bindGesture(REMOTE_KEY, "sendKeys") # Translators: Presented when connected to the remote computer. ui.message(_("Connected!")) beep_sequence.beep_sequence((440, 60), (660, 60))
def do_disconnect_from_slave(self, quiet=False): if self.connector is None and self.control_connector is None: if not quiet: ui.message(_("Not connected.")) return if self.connector is not None: self.disconnect_from_slave() if self.control_connector is not None: self.disconnect_control() if self.server is not None: self.server.close() self.server = None beep_sequence.beep_sequence((660, 60), (440, 60)) self.disconnect_item.Enable(False) self.connect_item.Enable(True) self.push_clipboard_item.Enable(False)
def connected_to_relay(self): log.info("Control connector connected") beep_sequence.beep_sequence((720, 100), 50, (720, 100), 50, (720, 100)) speech.speakMessage(_("Connected to control server")) self.push_clipboard_item.Enable(True) write_connection_to_config(self.control_connector.address)