def test_interruption_in_machines_with_sequential_state(capsys): ws1 = WaitState("ws1", 0.2) ws2 = WaitState("ws2", 0.2) ps1 = PrintState("ps1", "Print1") es = IdleState("es") iss = IdleState("iss") sm = SequentialState("sm", children=[ws1, ws2, ps1]) sm.add_transition_on_success(es) sm.add_transition(lambda s, b: s._curr_child.checkName('ws2'), iss) exe = Machine("exe", sm, ["es", "iss"], rate=100) exe.run() assert exe._exception_raised_state_name == "" assert exe._internal_exception is None assert exe._status == StateStatus.SUCCESS assert not exe._run_thread.is_alive() assert exe._curr_state._name == 'iss' assert exe.is_end() assert capsys.readouterr().out == "" assert not sm._run_thread.is_alive() assert not ws1._run_thread.is_alive() assert not ws2._run_thread.is_alive() assert sm._status == StateStatus.INTERRUPTED assert ws2._status == StateStatus.INTERRUPTED assert ws1._status == StateStatus.SUCCESS assert ps1._status == StateStatus.UNKNOWN assert ws2.checkStatus(StateStatus.INTERRUPTED) assert ws1.checkStatus(StateStatus.SUCCESS)
def test_parallel_one_state_exception(capsys): class ExceptionAfter1SecState(State): def execute(self, board): time.sleep(1) return StateStatus.EXCEPTION ws = WaitState("ws1", 5) fs = ExceptionAfter1SecState("fs") es = IdleState("es") fes = IdleState("fs-terminal") pm = ParallelState('pm', [ws, fs]) pm.add_transition_on_success(es) pm.add_transition_on_failed(fes) exe = Machine("main_machine", pm, end_state_ids=['es', 'fs-terminal'], rate=10) # run machine and see how it reacts exe.start(None) # wait for 0.5 second to see it is still running assert not exe.wait(0.5) assert exe.check_status(StateStatus.RUNNING) assert exe._curr_state.check_name('pm') # at this point, it should throw or raise the exception # wait another 1.5 seconds assert exe.wait(1.5) assert exe.check_status(StateStatus.EXCEPTION) assert not pm._run_thread.is_alive()
def test_parallel_one_state_fails(capsys): class FailAfter1SecState(State): def execute(self, board): time.sleep(1) return StateStatus.FAILED ws = WaitState("ws1", 5) fs = FailAfter1SecState("fs") es = IdleState("es") fes = IdleState("fs-terminal") pm = ParallelState('pm', [ws, fs]) pm.add_transition_on_success(es) pm.add_transition_on_failed(fes) exe = Machine("main_machine", pm, end_state_ids=['es', 'fs-terminal'], rate=10) # run machine and see how it reacts exe.start(None) # wait for one second assert not exe.wait(0.5) assert exe.check_status(StateStatus.RUNNING) assert exe._curr_state.check_name('pm') # at this point ws should be done but ws2 is still going # wait another one seconds assert exe.wait(2) assert exe._curr_state == fes assert not pm._run_thread.is_alive()
def make_machine(name): s1 = IdleState("s1") s2 = IdleState("s2") s1.add_transition_on_success(s2) return Machine(name, s1)
def test_atleastone_interrupt(capsys): interrupted = False class WaitAndPrint(State): def execute(self, board: Board) -> typing.Optional[StateStatus]: time.sleep(0.5) if self.is_interrupted(): nonlocal interrupted interrupted = True return StateStatus.INTERRUPTED print("HelloWorld") return StateStatus.SUCCESS one = AtLeastOneState("one", children=[ PrintState('p5', "ps5"), WaitAndPrint("ws") ]) es = IdleState("endState") one.add_transition_on_success(es) exe = Machine("xe", one, end_state_ids=["endState"], rate=10) exe.run() assert capsys.readouterr().out == "ps5\n" assert interrupted
def test_print_state(capsys): print_text = "this is a print_text" ps = PrintState("p1", print_text) es = IdleState("endState") ps.add_transition_on_success(es) exe = Machine("xe", ps, end_state_ids=["endState"], rate=10) exe.run() captured = capsys.readouterr() assert captured.out == print_text + '\n'
def test_parse_debug_info(): from behavior_machine.library import SequentialState, IdleState, WaitState from behavior_machine.core import Machine s1 = IdleState('s1') exe = Machine('exe', s1) info = exe.get_debug_info() parse_str = logging.parse_debug_info(info) assert parse_str[0] == 'exe(Machine) -- UNKNOWN' assert parse_str[1] == ' -> s1(IdleState) -- UNKNOWN'
def test_wait_state(): s1 = WaitState("s1", 2) s2 = IdleState("s2") s1.add_transition_on_success(s2) exe = Machine("test", s1, end_state_ids=['s2'], rate=10) start_time = time.time() exe.run() duration = time.time() - start_time # Because the waut these are executed, its hard to know the margin assert duration == pytest.approx(2, rel=0.1)
def test_object_get_in_transition(capsys): class SetState(State): def execute(self, board: Board): obj = {'hello': [1, 2, 3], 'name': {'first': 'test'}} board.set('obj', obj) obj = {} return StateStatus.SUCCESS s = SetState('s') w = WaitState('w', 1) i = IdleState('i') end = IdleState('end') s.add_transition_on_success(w) w.add_transition_on_success(i) i.add_transition( lambda state, board: board.get('obj')['name']['first'] == 'test', end) exe = Machine('xe', s, end_state_ids=['end']) exe.run() assert exe.is_end() # Idle state returns RUNNING instead of SUCCESS assert exe._curr_state._status == StateStatus.RUNNING
def test_nested_sequential_state(capsys): ps1 = PrintState("ps1", "Print1") ps2 = PrintState("ps2", "Print2") ps3 = PrintState("ps3", "Print3") ps4 = PrintState("ps4", "Print4") es = IdleState("endState") sm = SequentialState("sm", children=[ps3, ps2]) sm2 = SequentialState("sm2", children=[ps4, sm, ps1]) sm2.add_transition_on_success(es) mach = Machine("xe", sm2, end_state_ids=['endState'], rate=10) mach.run() assert capsys.readouterr().out == "Print4\nPrint3\nPrint2\nPrint1\n"
def test_sequential_state_success(capsys): ps1 = PrintState("ps1", "Print1") ps2 = PrintState("ps2", "Print2") es = IdleState("es") seqs = SequentialState("sm", children=[ps1, ps2]) seqs.add_transition_on_success(es) exe = Machine("m1", seqs, ['es']) exe.run() assert capsys.readouterr().out == "Print1\nPrint2\n" assert exe.is_end() assert exe._curr_state == es assert seqs._status == StateStatus.SUCCESS assert ps1._status == StateStatus.SUCCESS assert ps2._status == StateStatus.SUCCESS
def test_interrupt_in_parallel_state(capsys): ws = WaitState("ws1", 1) ws2 = WaitState("ws2", 2) es = IdleState("es") pm = ParallelState('pm', [ws, ws2]) pm.add_transition_on_success(es) pm.add_transition(lambda x, y: True, es) exe = Machine("main_machine", pm, end_state_ids=['es'], rate=10) # run machine exe.start(None) # because of the always transition, it should happen in about 10 assert exe.wait(0.2) assert ws.checkStatus(StateStatus.INTERRUPTED) assert ws2.checkStatus(StateStatus.INTERRUPTED) assert not pm._run_thread.is_alive()
def test_interrupt_in_parallel_state(capsys): ws = WaitState("ws1", 1) ws2 = WaitState("ws2", 2) es = IdleState("es") pm = ParallelState('pm', [ws, ws2]) pm.add_transition_on_success(es) pm.add_transition_after_elapsed(es, 0.1) exe = Machine("main_machine", pm, end_state_ids=['es'], rate=10) # run machine exe.start(None) # because of the elapsed transition, the machine will immediate transition to the end state in 0.1 seconds assert exe.wait(0.2) assert ws._status == StateStatus.INTERRUPTED assert ws2._status == StateStatus.INTERRUPTED assert not pm._run_thread.is_alive()
def test_sequential_state(capsys): ps1 = PrintState("ps1", "Print1") ps2 = PrintState("ps1", "Print2") ps3 = PrintState("ps1", "Print3") es = IdleState("endState") sm = SequentialState("sm", children=[ps2, ps3]) sm.add_children(ps1) sm.add_transition_on_success(es) exe = Machine("xe", sm, end_state_ids=["endState"], rate=10) exe.run() assert capsys.readouterr().out == "Print2\nPrint3\nPrint1\n"
def test_atleastone_state(capsys): ps1 = PrintState('p1', "ps1") ws1 = WaitState("w1", 0.5) ps2 = PrintState('p2', "ps2") one = AtLeastOneState("one", children=[ ps2, SequentialState("seq", children=[ ws1, ps1 ]) ]) es = IdleState("endState") one.add_transition_on_success(es) exe = Machine("xe", one, end_state_ids=["endState"], rate=10) exe.run() assert capsys.readouterr().out == "ps2\n"
def test_parallel_state_in_machine(capsys): ws = WaitState("ws1", 1) ws2 = WaitState("ws2", 2) es = IdleState("es") pm = ParallelState('pm', [ws, ws2]) pm.add_transition_on_success(es) exe = Machine("main_machine", pm, end_state_ids=['es'], rate=10) # run machine and see how it reacts exe.start(None) # wait for one second assert not exe.wait(1.1) assert ws.check_status(StateStatus.SUCCESS) assert ws2.check_status(StateStatus.RUNNING) assert exe.check_status(StateStatus.RUNNING) # at this point ws should be done but ws2 is still going # wait another one seconds assert exe.wait(2) assert exe.check_status(StateStatus.SUCCESS) assert not pm._run_thread.is_alive()
def test_selector_state(capsys): class FailState(State): def execute(self, board: Board) -> StateStatus: print("failed1") return StateStatus.FAILED fs1 = FailState("fs") ps1 = PrintState("ps1", "Print1") ps2 = PrintState("ps2", "Print2") ps3 = PrintState("ps3", "Print3") es = IdleState("endState") sm = SelectorState("ss", children=[fs1, ps2, ps3]) sm.add_children(ps1) sm.add_transition_on_success(es) exe = Machine("xe", sm, end_state_ids=["endState"], rate=10) exe.run() assert capsys.readouterr().out == "failed1\nPrint2\n"
def test_selector_state_all_failed(): class FailState(State): def execute(self, board: Board) -> StateStatus: return StateStatus.FAILED fs1 = FailState("f1") fs2 = FailState("f2") fs3 = FailState("f3") es = IdleState("endState") sm = SelectorState("ss", children=[fs1, fs2, fs3]) sm.add_transition_on_failed(es) exe = Machine("exe", sm, end_state_ids=['endState'], rate=10) exe.run() assert fs1.check_status(StateStatus.FAILED) assert fs2.check_status(StateStatus.FAILED) assert fs3.check_status(StateStatus.FAILED) assert sm.check_status(StateStatus.FAILED)
def test_exception_in_parallel_state(capsys): error_text = "IndexErrorInTestEXCEPTION" class RaiseExceptionState(State): def execute(self, board): raise IndexError(error_text) ws = WaitState("ws1", 10) re = RaiseExceptionState("re") pm = ParallelState('pm', [ws, re]) es = IdleState("es") pm.add_transition_on_success(es) exe = Machine("xe", pm, end_state_ids=['es', 'onException'], rate=10) # run machine and see how it reacted exe.start(None) exe.wait(0.5) assert exe._curr_state == pm assert exe.check_status(StateStatus.EXCEPTION) assert str(exe._internal_exception) == error_text assert exe._exception_raised_state_name == "xe.pm.re" assert not pm._run_thread.is_alive()
def test_sequential_state_flow(capsys): flow_in_text = "test_sequential_state_flow" first_time = True class PreState(State): def execute(self, board: Board) -> StateStatus: self.flow_out = flow_in_text class ReceiveState(State): def execute(self, board): nonlocal first_time if first_time: assert self.flow_in == flow_in_text first_time = False print("one") return StateStatus.SUCCESS else: assert self.flow_in == None print("two") return StateStatus.FAILED ps = PreState("pre") ws = WaitState("ws1", 0.1) rs = ReceiveState("rs") es = IdleState("es") seqs = SequentialState('seqs', [rs, ws]) ps.add_transition_on_complete(seqs) seqs.add_transition_on_success(seqs) seqs.add_transition_on_failed(es) me = Machine("me", ps, end_state_ids=['es']) me.start(None) me.wait() assert capsys.readouterr().out == "one\ntwo\n"
def test_exception_in_sequential_state(capsys): error_text = "IndexErrorInTestEXCEPTION" class RaiseExceptionState(State): def execute(self, board): raise IndexError(error_text) ps1 = PrintState("ps1", "Print1") ps2 = PrintState("ps1", "Print2") ps3 = PrintState("ps1", "Print3") rs = RaiseExceptionState("rs1") es = IdleState("endState") sm = SequentialState("sm", children=[ps2, ps3, rs]) sm.add_children(ps1) sm.add_transition_on_success(es) exe = Machine("xe", sm, end_state_ids=["endState"]) exe.run() assert capsys.readouterr().out == "Print2\nPrint3\n" assert str(exe._internal_exception) == error_text assert exe._exception_raised_state_name == "xe.sm.rs1"
from behavior_machine.visualization import visualize_behavior_machine def make_machine(name): s1 = IdleState("s1") s2 = IdleState("s2") s1.add_transition_on_success(s2) return Machine(name, s1) m1 = make_machine("m1") m2 = make_machine("m2") m1.add_transition_on_success(m2) xe = IdleState('xe') m2.add_transition_on_failed(xe) ss = SequentialState("ss", children=[ IdleState("i1"), IdleState("i2"), IdleState("i3"), IdleState("i4"), ]) m1.add_transition(lambda s, b: True, ss) pp = ParallelState("pp", children=[ IdleState("i1"), IdleState("i2"), ])
from behavior_machine.core import State, Machine from behavior_machine.library import PrintState, SequentialState, IdleState from behavior_machine.visualization import visualize_behavior_machine ps1 = PrintState("ps1", "Hello World 1") ps2 = PrintState("ps2", "Hello World 2") is1 = IdleState("is1") ps3 = PrintState("ps3", "Hello World 3") ss = SequentialState("ss", children=[ps1, ps2]) ss.add_transition_on_success(ps3) m1 = Machine("m1", ss, rate=10) m1.add_transition(lambda state, board: state._curr_state._name == "ps3", is1) m2 = Machine("m2", m1, end_state_ids=['is1'], rate=10) m2.run() visualize_behavior_machine(m2, "readme.png")