def set_working_directory(self, new_wd): """ Establece el directorio root del working directory. :param new_wd: Ubicación del nuevo working directory :type new_wd: str :return: void :rtype: None """ if self._is_folder(new_wd, "") and len(new_wd) > 0: new_wd = new_wd.replace("\\", "/").replace("//", "/") if new_wd[len(new_wd) - 1] != "/": new_wd += "/" self._wd = new_wd else: err.throw(err.ERROR_BADWD)
def intializeMenuInicial(self): """ Crea el menu inicial :return: void """ try: # Colores de autos COLOR_CAR_1_1 = [(self.langs.get(100), "lr_classic_yellow"), (self.langs.get(96), "lr_classic_blue"), (self.langs.get(97), "lr_classic_cyan"), (self.langs.get(99), "lr_classic_red"), (self.langs.get(98), "lr_classic_pink")] COLOR_CAR_1_2 = [(self.langs.get(96), "lr_classic_blue"), (self.langs.get(97), "lr_classic_cyan"), (self.langs.get(99), "lr_classic_red"), (self.langs.get(98), "lr_classic_pink"), (self.langs.get(100), "lr_classic_yellow")] COLOR_CAR_1_3 = [(self.langs.get(97), "lr_classic_cyan"), (self.langs.get(99), "lr_classic_red"), (self.langs.get(98), "lr_classic_pink"), (self.langs.get(100), "lr_classic_yellow"), (self.langs.get(96), "lr_classic_blue")] COLOR_CAR_1_4 = [(self.langs.get(99), "lr_classic_red"), (self.langs.get(98), "lr_classic_pink"), (self.langs.get(100), "lr_classic_yellow"), (self.langs.get(96), "lr_classic_blue"), (self.langs.get(97), "lr_classic_cyan")] COLOR_CAR_1_5 = [(self.langs.get(98), "lr_classic_pink"), (self.langs.get(100), "lr_classic_yellow"), (self.langs.get(96), "lr_classic_blue"), (self.langs.get(97), "lr_classic_cyan"), (self.langs.get(99), "lr_classic_red")] COLOR_CAR_2_1 = [(self.langs.get(96), "lr_modern_blue"), (self.langs.get(99), "lr_modern_red"), (self.langs.get(98), "lr_modern_pink"), (self.langs.get(101), "lr_modern_green")] COLOR_CAR_2_2 = [(self.langs.get(99), "lr_modern_red"), (self.langs.get(98), "lr_modern_pink"), (self.langs.get(101), "lr_modern_green"), (self.langs.get(96), "lr_modern_blue")] COLOR_CAR_2_3 = [(self.langs.get(98), "lr_modern_pink"), (self.langs.get(101), "lr_modern_green"), (self.langs.get(96), "lr_modern_blue"), (self.langs.get(99), "lr_modern_red")] COLOR_CAR_2_4 = [(self.langs.get(101), "lr_modern_green"), (self.langs.get(96), "lr_modern_blue"), (self.langs.get(99), "lr_modern_red"), (self.langs.get(98), "lr_modern_pink")] COLOR_CAR_3_1 = [(self.langs.get(100), "lr_super_yellow"), (self.langs.get(97), "lr_super_cyan"), (self.langs.get(98), "lr_super_pink"), (self.langs.get(101), "lr_super_green")] COLOR_CAR_3_2 = [(self.langs.get(97), "lr_super_cyan"), (self.langs.get(98), "lr_super_pink"), (self.langs.get(101), "lr_super_green"), (self.langs.get(100), "lr_super_yellow")] COLOR_CAR_3_3 = [(self.langs.get(98), "lr_super_pink"), (self.langs.get(101), "lr_super_green"), (self.langs.get(100), "lr_super_yellow"), (self.langs.get(97), "lr_super_cyan")] COLOR_CAR_3_4 = [(self.langs.get(101), "lr_super_green"), (self.langs.get(100), "lr_super_yellow"), (self.langs.get(97), "lr_super_cyan"), (self.langs.get(98), "lr_super_pink")] # Tipos de auto TYPECAR_1 = [(self.langs.get(43), "1"), (self.langs.get(44), "2"), (self.langs.get(45), "3")] TYPECAR_2 = [(self.langs.get(44), "2"), (self.langs.get(45), "3"), (self.langs.get(43), "1")] TYPECAR_3 = [(self.langs.get(45), "3"), (self.langs.get(43), "1"), (self.langs.get(44), "2")] def _launchTrack(*args): """ Lanza una pista :return: void """ self.reset(0) self.menuSoundChannel.stop() self.world.load_map() self.controller.disableMenu() self.controller.setPlayer() self.view.start_playing_render() def _saveConfig(value, *args): """ Función que guarda configuraciones y las aplica :param value: Valor de la configuración :param *args: Argumentos adicionales :return: void """ if args[1] != "SCREENSIZE": args[0].setParameter(args[1], value) args[0].export() else: value = value.split(" ") args[0].setParameter("WIDTH", value[0]) args[0].setParameter("HEIGHT", value[1]) args[0].export() self.menu_configuracion.actual.opciones.pop(2) self.menu_configuracion.actual.posOptionY -= ( -self.menu_configuracion.actual.fontsize / 2 - self.menu_configuracion.actual.optiondy / 2) self.menu_configuracion.addSelector(self.langs.get(110), self.window.get_display_list(), _saveConfig, None, self.config_window, "SCREENSIZE", index=2) self.menu_configuracion.actual.size -= 1 # self.window.update() # self.view.updateWindowSize() # Se aplican la configuraciones # Si se cambio el modo de ventana if args[1] == "WINDOWED" and value == "FALSE": self.window.set_fullscreen() elif args[1] == "WINDOWED" and value == "TRUE": self.window.set_windowed() # Si se activan / desactivan los sonidos if args[1] == "ENABLESOUND": if value == "FALSE": self.menu_inicial_sfx.stop() self.updateSound() # Si se activa / desactiva el mostrar los fps en el titulo de la ventana if args[1] == "SHOWFPS": self.view.update_show_fps() # Si se cambia la pista a jugar if args[1] == "TYPECAR": self.menu_jugar.actual.opciones.pop(2) self.menu_jugar.actual.opciones.pop(2) self.menu_jugar.actual.posOptionY -= 2 * ( -self.menu_jugar.actual.fontsize / 2 - self.menu_jugar.actual.optiondy / 2) if value == "1": self.menu_jugar.addSelector(self.langs.get(94), TYPECAR_1, _saveConfig, _launchTrack, self.config_user, "TYPECAR", index=2) self.config_user.setParameter("TEXTURE", "lr_classic_red") self.menu_jugar.addSelector(self.langs.get(95), COLOR_CAR_1_4, _saveConfig, _launchTrack, self.config_user, "TEXTURE", index=3) elif value == "2": self.menu_jugar.addSelector(self.langs.get(94), TYPECAR_2, _saveConfig, _launchTrack, self.config_user, "TYPECAR", index=2) self.config_user.setParameter("TEXTURE", "lr_modern_red") self.menu_jugar.addSelector(self.langs.get(95), COLOR_CAR_2_2, _saveConfig, _launchTrack, self.config_user, "TEXTURE", index=3) elif value == "3": self.menu_jugar.addSelector(self.langs.get(94), TYPECAR_3, _saveConfig, _launchTrack, self.config_user, "TYPECAR", index=2) self.config_user.setParameter("TEXTURE", "lr_super_cyan") self.menu_jugar.addSelector(self.langs.get(95), COLOR_CAR_3_2, _saveConfig, _launchTrack, self.config_user, "TEXTURE", index=3) self.menu_jugar.actual.size -= 2 args[0].export() # Si se activa/ desactiva el mostrar el fantasma if args[1] == "SHOWGHOST": self.view.update_show_ghost() # Menu jugar self.menu_jugar = Menu(self.window, self.font, self.langs.get(61), draw_region_y=55) self.menu_jugar.addOption(self.langs.get(104), _launchTrack, "a") # Se cargan los mapas tracks = [] actual_map = int(self.config_map.getValue("DEFAULTMAP")) tracks.append((TRACKS[actual_map], str(actual_map))) for track in TRACKS.keys(): if track != actual_map: tracks.append((TRACKS[track], str(track))) self.menu_jugar.addSelector(self.langs.get(103), tracks, _saveConfig, None, self.config_map, "DEFAULTMAP") if self.config_user.getValue("TYPECAR") == "1": typecar_values = TYPECAR_1 elif self.config_user.getValue("TYPECAR") == "2": typecar_values = TYPECAR_2 else: typecar_values = TYPECAR_3 self.menu_jugar.addSelector(self.langs.get(94), typecar_values, _saveConfig, None, self.config_user, "TYPECAR") if self.config_user.getValue("TYPECAR") == "1": if self.config_user.getValue("TEXTURE") == "lr_classic_yellow": self.menu_jugar.addSelector(self.langs.get(95), COLOR_CAR_1_1, _saveConfig, _launchTrack, self.config_user, "TEXTURE") elif self.config_user.getValue("TEXTURE") == "lr_classic_blue": self.menu_jugar.addSelector(self.langs.get(95), COLOR_CAR_1_2, _saveConfig, _launchTrack, self.config_user, "TEXTURE") elif self.config_user.getValue("TEXTURE") == "lr_classic_cyan": self.menu_jugar.addSelector(self.langs.get(95), COLOR_CAR_1_3, _saveConfig, _launchTrack, self.config_user, "TEXTURE") elif self.config_user.getValue("TEXTURE") == "lr_classic_red": self.menu_jugar.addSelector(self.langs.get(95), COLOR_CAR_1_4, _saveConfig, _launchTrack, self.config_user, "TEXTURE") elif self.config_user.getValue("TEXTURE") == "lr_classic_pink": self.menu_jugar.addSelector(self.langs.get(95), COLOR_CAR_1_5, _saveConfig, _launchTrack, self.config_user, "TEXTURE") else: self.menu_jugar.addSelector(self.langs.get(95), COLOR_CAR_1_4, _saveConfig, _launchTrack, self.config_user, "TEXTURE") elif self.config_user.getValue("TYPECAR") == "2": if self.config_user.getValue("TEXTURE") == "lr_modern_blue": self.menu_jugar.addSelector(self.langs.get(95), COLOR_CAR_2_1, _saveConfig, _launchTrack, self.config_user, "TEXTURE") elif self.config_user.getValue("TEXTURE") == "lr_modern_red": self.menu_jugar.addSelector(self.langs.get(95), COLOR_CAR_2_2, _saveConfig, _launchTrack, self.config_user, "TEXTURE") elif self.config_user.getValue("TEXTURE") == "lr_modern_pink": self.menu_jugar.addSelector(self.langs.get(95), COLOR_CAR_2_3, _saveConfig, _launchTrack, self.config_user, "TEXTURE") elif self.config_user.getValue("TEXTURE") == "lr_modern_green": self.menu_jugar.addSelector(self.langs.get(95), COLOR_CAR_2_4, _saveConfig, _launchTrack, self.config_user, "TEXTURE") else: self.menu_jugar.addSelector(self.langs.get(95), COLOR_CAR_2_2, _saveConfig, _launchTrack, self.config_user, "TEXTURE") elif self.config_user.getValue("TYPECAR") == "3": if self.config_user.getValue("TEXTURE") == "lr_super_yellow": self.menu_jugar.addSelector(self.langs.get(95), COLOR_CAR_3_1, _saveConfig, _launchTrack, self.config_user, "TEXTURE") elif self.config_user.getValue("TEXTURE") == "lr_super_cyan": self.menu_jugar.addSelector(self.langs.get(95), COLOR_CAR_3_2, _saveConfig, _launchTrack, self.config_user, "TEXTURE") elif self.config_user.getValue("TEXTURE") == "lr_super_pink": self.menu_jugar.addSelector(self.langs.get(95), COLOR_CAR_3_3, _saveConfig, _launchTrack, self.config_user, "TEXTURE") elif self.config_user.getValue("TEXTURE") == "lr_super_green": self.menu_jugar.addSelector(self.langs.get(95), COLOR_CAR_3_4, _saveConfig, _launchTrack, self.config_user, "TEXTURE") else: self.menu_jugar.addSelector(self.langs.get(95), COLOR_CAR_3_2, _saveConfig, _launchTrack, self.config_user, "TEXTURE") self.menu_jugar.addOption(self.langs.get(102), MENU_BACK) # Menu de configuraciones self.menu_configuracion = Menu(self.window, self.font, self.langs.get(62), centered=False, draw_region_x=5, font_size=25, option_margin=20) if self.config_window.isTrue("WINDOWED"): window_values = [(self.langs.get(84), "TRUE"), (self.langs.get(85), "FALSE")] else: window_values = [(self.langs.get(85), "FALSE"), (self.langs.get(84), "TRUE")] if self.config_game.isTrue("ENABLESOUND"): sound_values = [(self.langs.get(84), "TRUE"), (self.langs.get(85), "FALSE")] else: sound_values = [(self.langs.get(85), "FALSE"), (self.langs.get(84), "TRUE")] if self.config_game.getValue("LANG") == "ES": lang_values = [(self.langs.get(89), "ES"), (self.langs.get(90), "EN")] else: lang_values = [(self.langs.get(90), "EN"), (self.langs.get(89), "ES")] # if self.config_game.getValue("FPS") == "60": fps_values = [("60", "60"), ("30", "30"), ("45", "45")] # elif self.config_game.getValue("FPS") == "30": fps_values = [("30", "30"), ("45", "45"), ("60", "60")] # else: fps_values = [("45", "45"), ("60", "60"), ("30", "30")] if self.config_view.isTrue("SHOWFPS"): showfps_values = [(self.langs.get(84), "TRUE"), (self.langs.get(85), "FALSE")] else: showfps_values = [(self.langs.get(85), "FALSE"), (self.langs.get(84), "TRUE")] if self.config_view.isTrue("SHOWGHOST"): showghost_values = [(self.langs.get(84), "TRUE"), (self.langs.get(85), "FALSE")] else: showghost_values = [(self.langs.get(85), "FALSE"), (self.langs.get(84), "TRUE")] self.menu_configuracion.addSelector(self.langs.get(88), lang_values, _saveConfig, None, self.config_game, "LANG") self.menu_configuracion.addSelector(self.langs.get(87), sound_values, _saveConfig, None, self.config_game, "ENABLESOUND") self.menu_configuracion.addSelector(self.langs.get(110), self.window.get_display_list(), _saveConfig, None, self.config_window, "SCREENSIZE") self.menu_configuracion.addSelector(self.langs.get(83), window_values, _saveConfig, None, self.config_window, "WINDOWED") # self.menu_configuracion.addSelector(self.langs.get(91), fps_values, _saveConfig, None, self.config_game, "FPS") self.menu_configuracion.addSelector(self.langs.get(92), showfps_values, _saveConfig, None, self.config_view, "SHOWFPS") self.menu_configuracion.addSelector(self.langs.get(93), showghost_values, _saveConfig, None, self.config_view, "SHOWGHOST") self.menu_configuracion.addOption(self.langs.get(86), MENU_BACK) # Menu de ayuda menu_ayuda = textMenu(self.window, self.font, self.langs.get(63), font_text_size=18, draw_text_region=2, draw_region_y=58) menu_ayuda.addText(self.langs.get(66)) menu_ayuda.addText(self.langs.get(68)) menu_ayuda.addText(self.langs.get(69)) menu_ayuda.addText(self.langs.get(70)) menu_ayuda.addText(self.langs.get(71)) menu_ayuda.addText(self.langs.get(72)) menu_ayuda.addText(self.langs.get(73)) menu_ayuda.addText(self.langs.get(74)) menu_ayuda.addText(self.langs.get(75)) menu_ayuda.addText(self.langs.get(76)) menu_ayuda.addText(self.langs.get(77)) menu_ayuda.addText(self.langs.get(78)) menu_ayuda.addOption(self.langs.get(67), MENU_BACK) # Menu acerca de menu_acercade = textMenu(self.window, self.font, self.langs.get(64), text_centered=True, draw_text_region=50, draw_region_y=50) menu_acercade.addText(self.langs.get(79)) menu_acercade.addText(self.langs.get(80)) menu_acercade.addText(self.langs.get(81)) menu_acercade.addText(self.langs.get(82)) menu_acercade.addOption(self.langs.get(67), MENU_BACK) # Se crea el menú de inicio self.menu_inicial = Menu(self.window, self.font, self.langs.get(60), draw_region_y=56) self.menu_inicial.addOption(self.langs.get(61), self.menu_jugar) self.menu_inicial.addOption(self.langs.get(62), self.menu_configuracion) self.menu_inicial.addOption(self.langs.get(63), menu_ayuda) self.menu_inicial.addOption(self.langs.get(64), menu_acercade) self.menu_inicial.addOption(self.langs.get(65), MENU_EXIT) except: errors.throw(errors.ERROR_CREATE_MENU)
def intializeMenuInicial(self): """ Crea el menu inicial :return: void """ try: # Colores de autos COLOR_CAR_1_1 = [(self.langs.get(100), "lr_classic_yellow"), (self.langs.get(96), "lr_classic_blue"), (self.langs.get(97), "lr_classic_cyan"), (self.langs.get(99), "lr_classic_red"), (self.langs.get(98), "lr_classic_pink")] COLOR_CAR_1_2 = [(self.langs.get(96), "lr_classic_blue"), (self.langs.get(97), "lr_classic_cyan"), (self.langs.get(99), "lr_classic_red"), (self.langs.get(98), "lr_classic_pink"), (self.langs.get(100), "lr_classic_yellow")] COLOR_CAR_1_3 = [(self.langs.get(97), "lr_classic_cyan"), (self.langs.get(99), "lr_classic_red"), (self.langs.get(98), "lr_classic_pink"), (self.langs.get(100), "lr_classic_yellow"), (self.langs.get(96), "lr_classic_blue")] COLOR_CAR_1_4 = [(self.langs.get(99), "lr_classic_red"), (self.langs.get(98), "lr_classic_pink"), (self.langs.get(100), "lr_classic_yellow"), (self.langs.get(96), "lr_classic_blue"), (self.langs.get(97), "lr_classic_cyan")] COLOR_CAR_1_5 = [(self.langs.get(98), "lr_classic_pink"), (self.langs.get(100), "lr_classic_yellow"), (self.langs.get(96), "lr_classic_blue"), (self.langs.get(97), "lr_classic_cyan"), (self.langs.get(99), "lr_classic_red")] COLOR_CAR_2_1 = [(self.langs.get(96), "lr_modern_blue"), (self.langs.get(99), "lr_modern_red"), (self.langs.get(98), "lr_modern_pink"), (self.langs.get(101), "lr_modern_green")] COLOR_CAR_2_2 = [(self.langs.get(99), "lr_modern_red"), (self.langs.get(98), "lr_modern_pink"), (self.langs.get(101), "lr_modern_green"), (self.langs.get(96), "lr_modern_blue")] COLOR_CAR_2_3 = [(self.langs.get(98), "lr_modern_pink"), (self.langs.get(101), "lr_modern_green"), (self.langs.get(96), "lr_modern_blue"), (self.langs.get(99), "lr_modern_red")] COLOR_CAR_2_4 = [(self.langs.get(101), "lr_modern_green"), (self.langs.get(96), "lr_modern_blue"), (self.langs.get(99), "lr_modern_red"), (self.langs.get(98), "lr_modern_pink")] COLOR_CAR_3_1 = [(self.langs.get(100), "lr_super_yellow"), (self.langs.get(97), "lr_super_cyan"), (self.langs.get(98), "lr_super_pink"), (self.langs.get(101), "lr_super_green")] COLOR_CAR_3_2 = [(self.langs.get(97), "lr_super_cyan"), (self.langs.get(98), "lr_super_pink"), (self.langs.get(101), "lr_super_green"), (self.langs.get(100), "lr_super_yellow")] COLOR_CAR_3_3 = [(self.langs.get(98), "lr_super_pink"), (self.langs.get(101), "lr_super_green"), (self.langs.get(100), "lr_super_yellow"), (self.langs.get(97), "lr_super_cyan")] COLOR_CAR_3_4 = [(self.langs.get(101), "lr_super_green"), (self.langs.get(100), "lr_super_yellow"), (self.langs.get(97), "lr_super_cyan"), (self.langs.get(98), "lr_super_pink")] # Tipos de auto TYPECAR_1 = [(self.langs.get(43), "1"), (self.langs.get(44), "2"), (self.langs.get(45), "3")] TYPECAR_2 = [(self.langs.get(44), "2"), (self.langs.get(45), "3"), (self.langs.get(43), "1")] TYPECAR_3 = [(self.langs.get(45), "3"), (self.langs.get(43), "1"), (self.langs.get(44), "2")] def _launchTrack(): """ Lanza una pista :return: void """ self.reset(0) self.menuSoundChannel.stop() self.world.load_map() self.controller.disable_menu() self.controller.set_player() self.view.start_playing_render() def _saveConfig(value, *args): """ Función que guarda configuraciones y las aplica :param value: Valor de la configuración :param *args: Argumentos adicionales :return: void """ if args[1] != "SCREENSIZE": args[0].setParameter(args[1], value) args[0].export() else: value = value.split(" ") args[0].setParameter("WIDTH", value[0]) args[0].setParameter("HEIGHT", value[1]) args[0].export() self.menu_configuracion.actual.opciones.pop(2) self.menu_configuracion.actual.posOptionY -= ( -self.menu_configuracion.actual.fontsize / 2 - self.menu_configuracion.actual.optiondy / 2) self.menu_configuracion.add_selector( self.langs.get(110), self.window.get_display_list(), _saveConfig, None, self.config_window, "SCREENSIZE", index=2) self.menu_configuracion.actual.size -= 1 # self.window.update() # self.view.updateWindowSize() # Se aplican la configuraciones # Si se cambio el modo de ventana if args[1] == "WINDOWED" and value == "FALSE": self.window.set_fullscreen() elif args[1] == "WINDOWED" and value == "TRUE": self.window.set_windowed() # Si se activan / desactivan los sonidos if args[1] == "ENABLESOUND": if value == "FALSE": self.menu_inicial_sfx.stop() self.updateSound() # Si se activa / desactiva el mostrar los fps en el titulo de la ventana if args[1] == "SHOWFPS": self.view.update_show_fps() # Si se cambia la pista a jugar if args[1] == "TYPECAR": self.menu_jugar.actual.opciones.pop(2) self.menu_jugar.actual.opciones.pop(2) self.menu_jugar.actual.posOptionY -= 2 * ( -self.menu_jugar.actual.fontsize / 2 - self.menu_jugar.actual.optiondy / 2) if value == "1": self.menu_jugar.add_selector(self.langs.get(94), TYPECAR_1, _saveConfig, _launchTrack, self.config_user, "TYPECAR", index=2) self.config_user.setParameter("TEXTURE", "lr_classic_red") self.menu_jugar.add_selector(self.langs.get(95), COLOR_CAR_1_4, _saveConfig, _launchTrack, self.config_user, "TEXTURE", index=3) elif value == "2": self.menu_jugar.add_selector(self.langs.get(94), TYPECAR_2, _saveConfig, _launchTrack, self.config_user, "TYPECAR", index=2) self.config_user.setParameter("TEXTURE", "lr_modern_red") self.menu_jugar.add_selector(self.langs.get(95), COLOR_CAR_2_2, _saveConfig, _launchTrack, self.config_user, "TEXTURE", index=3) elif value == "3": self.menu_jugar.add_selector(self.langs.get(94), TYPECAR_3, _saveConfig, _launchTrack, self.config_user, "TYPECAR", index=2) self.config_user.setParameter("TEXTURE", "lr_super_cyan") self.menu_jugar.add_selector(self.langs.get(95), COLOR_CAR_3_2, _saveConfig, _launchTrack, self.config_user, "TEXTURE", index=3) self.menu_jugar.actual.size -= 2 args[0].export() # Si se activa/ desactiva el mostrar el fantasma if args[1] == "SHOWGHOST": self.view.update_show_ghost() # Menu jugar self.menu_jugar = Menu(self.window, self.font, self.langs.get(61), draw_region_y=55) self.menu_jugar.add_option(self.langs.get(104), _launchTrack) # Se cargan los mapas tracks = [] actual_map = int(self.config_map.getValue("DEFAULTMAP")) tracks.append((TRACKS[actual_map], str(actual_map))) for track in TRACKS.keys(): if track != actual_map: tracks.append((TRACKS[track], str(track))) self.menu_jugar.add_selector(self.langs.get(103), tracks, _saveConfig, None, self.config_map, "DEFAULTMAP") if self.config_user.getValue("TYPECAR") == "1": typecar_values = TYPECAR_1 elif self.config_user.getValue("TYPECAR") == "2": typecar_values = TYPECAR_2 else: typecar_values = TYPECAR_3 self.menu_jugar.add_selector(self.langs.get(94), typecar_values, _saveConfig, None, self.config_user, "TYPECAR") if self.config_user.getValue("TYPECAR") == "1": if self.config_user.getValue("TEXTURE") == "lr_classic_yellow": self.menu_jugar.add_selector(self.langs.get(95), COLOR_CAR_1_1, _saveConfig, _launchTrack, self.config_user, "TEXTURE") elif self.config_user.getValue("TEXTURE") == "lr_classic_blue": self.menu_jugar.add_selector(self.langs.get(95), COLOR_CAR_1_2, _saveConfig, _launchTrack, self.config_user, "TEXTURE") elif self.config_user.getValue("TEXTURE") == "lr_classic_cyan": self.menu_jugar.add_selector(self.langs.get(95), COLOR_CAR_1_3, _saveConfig, _launchTrack, self.config_user, "TEXTURE") elif self.config_user.getValue("TEXTURE") == "lr_classic_red": self.menu_jugar.add_selector(self.langs.get(95), COLOR_CAR_1_4, _saveConfig, _launchTrack, self.config_user, "TEXTURE") elif self.config_user.getValue("TEXTURE") == "lr_classic_pink": self.menu_jugar.add_selector(self.langs.get(95), COLOR_CAR_1_5, _saveConfig, _launchTrack, self.config_user, "TEXTURE") else: self.menu_jugar.add_selector(self.langs.get(95), COLOR_CAR_1_4, _saveConfig, _launchTrack, self.config_user, "TEXTURE") elif self.config_user.getValue("TYPECAR") == "2": if self.config_user.getValue("TEXTURE") == "lr_modern_blue": self.menu_jugar.add_selector(self.langs.get(95), COLOR_CAR_2_1, _saveConfig, _launchTrack, self.config_user, "TEXTURE") elif self.config_user.getValue("TEXTURE") == "lr_modern_red": self.menu_jugar.add_selector(self.langs.get(95), COLOR_CAR_2_2, _saveConfig, _launchTrack, self.config_user, "TEXTURE") elif self.config_user.getValue("TEXTURE") == "lr_modern_pink": self.menu_jugar.add_selector(self.langs.get(95), COLOR_CAR_2_3, _saveConfig, _launchTrack, self.config_user, "TEXTURE") elif self.config_user.getValue("TEXTURE") == "lr_modern_green": self.menu_jugar.add_selector(self.langs.get(95), COLOR_CAR_2_4, _saveConfig, _launchTrack, self.config_user, "TEXTURE") else: self.menu_jugar.add_selector(self.langs.get(95), COLOR_CAR_2_2, _saveConfig, _launchTrack, self.config_user, "TEXTURE") elif self.config_user.getValue("TYPECAR") == "3": if self.config_user.getValue("TEXTURE") == "lr_super_yellow": self.menu_jugar.add_selector(self.langs.get(95), COLOR_CAR_3_1, _saveConfig, _launchTrack, self.config_user, "TEXTURE") elif self.config_user.getValue("TEXTURE") == "lr_super_cyan": self.menu_jugar.add_selector(self.langs.get(95), COLOR_CAR_3_2, _saveConfig, _launchTrack, self.config_user, "TEXTURE") elif self.config_user.getValue("TEXTURE") == "lr_super_pink": self.menu_jugar.add_selector(self.langs.get(95), COLOR_CAR_3_3, _saveConfig, _launchTrack, self.config_user, "TEXTURE") elif self.config_user.getValue("TEXTURE") == "lr_super_green": self.menu_jugar.add_selector(self.langs.get(95), COLOR_CAR_3_4, _saveConfig, _launchTrack, self.config_user, "TEXTURE") else: self.menu_jugar.add_selector(self.langs.get(95), COLOR_CAR_3_2, _saveConfig, _launchTrack, self.config_user, "TEXTURE") self.menu_jugar.add_option(self.langs.get(102), MENU_BACK) # Menu de configuraciones self.menu_configuracion = Menu(self.window, self.font, self.langs.get(62), centered=False, draw_region_x=5, font_size=25, option_margin=20) if self.config_window.isTrue("WINDOWED"): window_values = [(self.langs.get(84), "TRUE"), (self.langs.get(85), "FALSE")] else: window_values = [(self.langs.get(85), "FALSE"), (self.langs.get(84), "TRUE")] if self.config_game.isTrue("ENABLESOUND"): sound_values = [(self.langs.get(84), "TRUE"), (self.langs.get(85), "FALSE")] else: sound_values = [(self.langs.get(85), "FALSE"), (self.langs.get(84), "TRUE")] if self.config_game.getValue("LANG") == "ES": lang_values = [(self.langs.get(89), "ES"), (self.langs.get(90), "EN")] else: lang_values = [(self.langs.get(90), "EN"), (self.langs.get(89), "ES")] # if self.config_game.getValue("FPS") == "60": fps_values = [("60", "60"), ("30", "30"), ("45", "45")] # elif self.config_game.getValue("FPS") == "30": fps_values = [("30", "30"), ("45", "45"), ("60", "60")] # else: fps_values = [("45", "45"), ("60", "60"), ("30", "30")] if self.config_view.isTrue("SHOWFPS"): showfps_values = [(self.langs.get(84), "TRUE"), (self.langs.get(85), "FALSE")] else: showfps_values = [(self.langs.get(85), "FALSE"), (self.langs.get(84), "TRUE")] if self.config_view.isTrue("SHOWGHOST"): showghost_values = [(self.langs.get(84), "TRUE"), (self.langs.get(85), "FALSE")] else: showghost_values = [(self.langs.get(85), "FALSE"), (self.langs.get(84), "TRUE")] self.menu_configuracion.add_selector(self.langs.get(88), lang_values, _saveConfig, None, self.config_game, "LANG") self.menu_configuracion.add_selector(self.langs.get(87), sound_values, _saveConfig, None, self.config_game, "ENABLESOUND") self.menu_configuracion.add_selector( self.langs.get(110), self.window.get_display_list(), _saveConfig, None, self.config_window, "SCREENSIZE") self.menu_configuracion.add_selector(self.langs.get(83), window_values, _saveConfig, None, self.config_window, "WINDOWED") # self.menu_configuracion.addSelector(self.langs.get(91),fps_values,_saveConfig,None,self.config_game,"FPS") self.menu_configuracion.add_selector(self.langs.get(92), showfps_values, _saveConfig, None, self.config_view, "SHOWFPS") self.menu_configuracion.add_selector(self.langs.get(93), showghost_values, _saveConfig, None, self.config_view, "SHOWGHOST") self.menu_configuracion.add_option(self.langs.get(86), MENU_BACK) # Menu de ayuda menu_ayuda = Textmenu(self.window, self.font, self.langs.get(63), font_text_size=18, draw_text_region=2, draw_region_y=58) menu_ayuda.add_text(self.langs.get(66)) menu_ayuda.add_text(self.langs.get(68)) menu_ayuda.add_text(self.langs.get(69)) menu_ayuda.add_text(self.langs.get(70)) menu_ayuda.add_text(self.langs.get(71)) menu_ayuda.add_text(self.langs.get(72)) menu_ayuda.add_text(self.langs.get(73)) menu_ayuda.add_text(self.langs.get(74)) menu_ayuda.add_text(self.langs.get(75)) menu_ayuda.add_text(self.langs.get(76)) menu_ayuda.add_text(self.langs.get(77)) menu_ayuda.add_text(self.langs.get(78)) menu_ayuda.add_option(self.langs.get(67), MENU_BACK) # Menu acerca de menu_acercade = Textmenu(self.window, self.font, self.langs.get(64), text_centered=True, draw_text_region=50, draw_region_y=50) menu_acercade.add_text(self.langs.get(79)) menu_acercade.add_text(self.langs.get(80)) menu_acercade.add_text(self.langs.get(81)) menu_acercade.add_text(self.langs.get(82)) menu_acercade.add_option(self.langs.get(67), MENU_BACK) # Se crea el menú de inicio self.menu_inicial = Menu(self.window, self.font, self.langs.get(60), draw_region_y=56) self.menu_inicial.add_option(self.langs.get(61), self.menu_jugar) self.menu_inicial.add_option(self.langs.get(62), self.menu_configuracion) self.menu_inicial.add_option(self.langs.get(63), menu_ayuda) self.menu_inicial.add_option(self.langs.get(64), menu_acercade) self.menu_inicial.add_option(self.langs.get(65), MENU_EXIT) except: errors.throw(errors.ERROR_CREATE_MENU)
def load_map(self, index=None): """ Crea un mapa :param index: Indice de la pista a cargar :return: void """ if index is None: index = int(self.configMap.getValue("DEFAULTMAP")) else: if index == NEXT_TRACK: index = get_next_track(self.actualMapIndex) # Si el indice no existe if index not in TRACKS.keys(): throw(ERROR_TRACKNOTEXIST, index) self.actualMapIndex = index # Se crea el objeto self.actualMap = mapTrack(self.configMap, self.window) # Se define el titulo del mapa self.actualMap.setTitle(TRACKS[index]) if self.verbose: print self.langs.get(56, self.actualMap.getTrackTitle()) # Pista 1 - El origen if index == 1: try: # Se definen los límites del mapas self.actualMap.setMapLimits(-2500, -2200, 3200, 3200) # Se definen las vueltas máximas self.actualMap.setLaps(3) # Se definen los objetivos del mapa self.actualMap.setObjetives([(17.5, 19.5, 23.5), (17.0, 19.2, 22.5), (15.5, 17.1, 20.0)]) # Se define el fondo del mundo self.actualMap.setBackground(self.load_image("grass", alpha=False)) # Se agrega al jugador self.actualMap.addCar( int(self.userConfig.getValue("TYPECAR")), self.userConfig.getValue("TEXTURE"), True, 0, True, self.actualMap.getTrackLogic(), self.sounds, self.soundsChannel, self.checksum, self.scoreConfig, self.playerName, self.actualMap.getTrackTitle(), self.gameConfig, self.browser, rotate=-270, verbose=self.verbose, ) # Se agregan decoraciones self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (1650, 0)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (1400, -250)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (1440, 300)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (800, 100)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (750, -300)) self.actualMap.addDecoration(self.load_image("tree1", alpha=True), (650, -600)) self.actualMap.addDecoration(self.load_image("tree1", alpha=True), (-600, -600)) self.actualMap.addDecoration(self.load_image("tree1", alpha=True), (-600, -1200)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (-400, -1400)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (-180, -150)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (1350, -1250)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (180, -800)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (180, 500)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (180, 500)) self.actualMap.addDecoration(self.load_image("tree1", alpha=True), (-450, 550)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (-1300, 750)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (-1200, 0)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (0, 1300)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (700, 1280)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (1400, 1080)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (793, -1607)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (1603, -677)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (1483, 523)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (283, 1453)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (913, 1363)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (-1397, 943)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (-1067, -167)) self.actualMap.addDecoration(self.load_image("tree1", alpha=True), (-1037, 1363)) self.actualMap.addDecoration(self.load_image("tree1", alpha=True), (-1577, 343)) # Se agregan los caminos self.actualMap.addTrack(self.load_image("goal_w", alpha=True, rotate=180), (100, 200)) self.actualMap.addTrack(self.load_image("c1_1", alpha=True), (500, 200)) self.actualMap.addTrack(self.load_image("c2_1", alpha=True), (500, -200)) self.actualMap.addTrack(self.load_image("c4_4", alpha=True), (100, -300)) self.actualMap.addTrack(self.load_image("c3_2", alpha=True), (-100, -1000)) self.actualMap.addTrack(self.load_image("rect_w_1", alpha=True), (200, -1185)) self.actualMap.addTrack(self.load_image("rect_w_2", alpha=True), (500, -1185)) self.actualMap.addTrack(self.load_image("c2_3", alpha=True), (1100, -900)) self.actualMap.addTrack(self.load_image("rect_h_4", alpha=True), (1100, -600)) self.actualMap.addTrack(self.load_image("rect_h", alpha=True), (1100, -300)) self.actualMap.addTrack(self.load_image("rect_h", alpha=True), (1100, 0)) self.actualMap.addTrack(self.load_image("rect_h", alpha=True), (1100, 300)) self.actualMap.addTrack(self.load_image("rect_h_1", alpha=True), (1100, 600)) self.actualMap.addTrack(self.load_image("c1_1", alpha=True), (1100, 1000)) self.actualMap.addTrack(self.load_image("rect_w_3", alpha=True), (700, 1000)) self.actualMap.addTrack(self.load_image("rect_w", alpha=True), (400, 1000)) self.actualMap.addTrack(self.load_image("rect_w", alpha=True), (200, 1000)) self.actualMap.addTrack(self.load_image("rect_w", alpha=True), (-100, 1000)) self.actualMap.addTrack(self.load_image("rect_w_4", alpha=True), (-400, 1000)) self.actualMap.addTrack(self.load_image("c4_2", alpha=True), (-700, 1000)) self.actualMap.addTrack(self.load_image("c3_3", alpha=True), (-600, 500)) self.actualMap.addTrack(self.load_image("rect_w_1", alpha=True), (-300, 215)) self.actualMap.addTrack(self.load_image("rect_w", alpha=True), (-100, 200)) # Se define la posición inicial del jugador self.actualMap.player.set_default_pos((400, 350)) except: print self.langs.get(53, self.langs.get(57, self.actualMap.getTrackTitle())) self.clear_actual_map() # Pista 2 - Adelaide raceway elif index == 2: try: # Se definen los límites del mapas self.actualMap.setMapLimits(-3500, -2700, 5000, 1400) # Se definen las vueltas máximas self.actualMap.setLaps(3) # Se definen los objetivos del mapa self.actualMap.setObjetives([(28.8, 30.5, 32.9), (23.5, 25.0, 27.9), (21.3, 23.0, 24.5)]) # Se define el fondo del mundo self.actualMap.setBackground(self.load_image("sand3", alpha=False)) # Se agrega al jugador self.actualMap.addCar( int(self.userConfig.getValue("TYPECAR")), self.userConfig.getValue("TEXTURE"), True, 180, True, self.actualMap.getTrackLogic(), self.sounds, self.soundsChannel, self.checksum, self.scoreConfig, self.playerName, self.actualMap.getTrackTitle(), self.gameConfig, self.browser, rotate=-270, verbose=self.verbose, ) # Se agregan decoraciones self.actualMap.addDecoration(self.load_image("tree3", alpha=True), (1400, 1000)) self.actualMap.addDecoration(self.load_image("tree3", alpha=True), (-2200, 1000)) self.actualMap.addDecoration(self.load_image("tree5", alpha=True), (-3000, 500)) self.actualMap.addDecoration(self.load_image("tree3", alpha=True), (0, -150)) self.actualMap.addDecoration(self.load_image("tree5", alpha=True), (-2000, -140)) self.actualMap.addDecoration(self.load_image("tree3", alpha=True), (1600, 100)) self.actualMap.addDecoration(self.load_image("tree3", alpha=True), (600, 500)) self.actualMap.addDecoration(self.load_image("tree3", alpha=True), (-1500, 480)) self.actualMap.addDecoration(self.load_image("tree3", alpha=True), (-3000, 1200)) self.actualMap.addDecoration(self.load_image("tree3", alpha=True), (-1600, 2000)) self.actualMap.addDecoration(self.load_image("tree3", alpha=True), (-350, 950)) self.actualMap.addDecoration(self.load_image("tree3", alpha=True), (1000, 1600)) self.actualMap.addDecoration(self.load_image("tree3", alpha=True), (2600, 1000)) self.actualMap.addDecoration(self.load_image("tree5", alpha=True), (1693, 1573)) self.actualMap.addDecoration(self.load_image("tree3", alpha=True), (-767, -227)) self.actualMap.addDecoration(self.load_image("tree3", alpha=True), (-1667, -257)) self.actualMap.addDecoration(self.load_image("tree3", alpha=True), (-3227, 643)) self.actualMap.addDecoration(self.load_image("tree3", alpha=True), (-2627, 1993)) self.actualMap.addDecoration(self.load_image("tree3", alpha=True), (2203, 403)) self.actualMap.addDecoration(self.load_image("tree3", alpha=True), (-737, 1303)) self.actualMap.addDecoration(self.load_image("tree3", alpha=True), (-1007, 583)) self.actualMap.addDecoration(self.load_image("tree3", alpha=True), (523, 913)) self.actualMap.addDecoration(self.load_image("tree3", alpha=True), (223, 1573)) self.actualMap.addDecoration(self.load_image("tree5", alpha=True), (-2687, -47)) self.actualMap.addDecoration(self.load_image("tree5", alpha=True), (2323, 1393)) self.actualMap.addDecoration(self.load_image("tree5", alpha=True), (-1367, 1363)) self.actualMap.addDecoration(self.load_image("tree5", alpha=True), (163, 433)) # Se agregan los caminos self.actualMap.addTrack(self.load_image("goal_w", alpha=True, rotate=0), (100, 200)) self.actualMap.addTrack(self.load_image("rect_w", alpha=True), (-200, 200)) self.actualMap.addTrack(self.load_image("rect_w", alpha=True), (-500, 200)) self.actualMap.addTrack(self.load_image("rect_w", alpha=True), (-800, 200)) self.actualMap.addTrack(self.load_image("rect_w", alpha=True), (-1100, 200)) self.actualMap.addTrack(self.load_image("rect_w", alpha=True), (-1300, 200)) self.actualMap.addTrack(self.load_image("rect_w", alpha=True), (-1600, 200)) self.actualMap.addTrack(self.load_image("rect_w_1", alpha=True), (-1900, 215)) self.actualMap.addTrack(self.load_image("c3_4", alpha=True), (-2200, 600)) self.actualMap.addTrack(self.load_image("rect_h_3", alpha=True), (-2585, 900)) self.actualMap.addTrack(self.load_image("rect_h_2", alpha=True), (-2585, 1200)) self.actualMap.addTrack(self.load_image("c4_4", alpha=True), (-2200, 1900)) self.actualMap.addTrack(self.load_image("c1_1", alpha=True), (-1800, 1900)) self.actualMap.addTrack(self.load_image("rect_h_1", alpha=True), (-1800, 1500)) self.actualMap.addTrack(self.load_image("c3_2", alpha=True), (-1600, 1200)) self.actualMap.addTrack(self.load_image("rect_w_1", alpha=True), (-1300, 1015)) self.actualMap.addTrack(self.load_image("rect_w_3", alpha=True), (-1000, 1000)) self.actualMap.addTrack(self.load_image("c1_1", alpha=True), (-600, 1000)) self.actualMap.addTrack(self.load_image("c3_1", alpha=True), (-500, 600)) self.actualMap.addTrack(self.load_image("c2_2", alpha=True), (0, 700)) self.actualMap.addTrack(self.load_image("c4_3", alpha=True), (300, 1300)) self.actualMap.addTrack(self.load_image("rect_w_4", alpha=True), (600, 1300)) self.actualMap.addTrack(self.load_image("rect_w", alpha=True), (900, 1300)) self.actualMap.addTrack(self.load_image("rect_w", alpha=True), (1200, 1300)) self.actualMap.addTrack(self.load_image("rect_w", alpha=True), (1500, 1300)) self.actualMap.addTrack(self.load_image("rect_w", alpha=True), (1800, 1300)) self.actualMap.addTrack(self.load_image("c1_1", alpha=True), (2200, 1300)) self.actualMap.addTrack(self.load_image("c2_1", alpha=True), (2200, 900)) self.actualMap.addTrack(self.load_image("rect_w_2", alpha=True), (1800, 815)) self.actualMap.addTrack(self.load_image("c4_1", alpha=True), (1500, 800)) self.actualMap.addTrack(self.load_image("c2_2", alpha=True), (1400, 400)) self.actualMap.addTrack(self.load_image("rect_w_2", alpha=True), (900, 215)) self.actualMap.addTrack(self.load_image("rect_w", alpha=True), (600, 200)) self.actualMap.addTrack(self.load_image("rect_w", alpha=True), (300, 200)) # Se define la posición inicial del jugador self.actualMap.player.set_default_pos((490, 350)) except: print self.langs.get(53, self.langs.get(57, self.actualMap.getTrackTitle())) self.clear_actual_map() # Pista 3 - Riverside intl elif index == 3: try: # Se definen los límites del mapas self.actualMap.setMapLimits(-3500, -2700, 5300, 2000) # Se definen las vueltas máximas self.actualMap.setLaps(3) # Se definen los objetivos del mapa self.actualMap.setObjetives([(37.2, 38.6, 40.0), (33.2, 35.6, 38.9), (31.4, 32.9, 34.6)]) # Se define el fondo del mundo self.actualMap.setBackground(self.load_image("grass5", alpha=False)) # Se agrega al jugador self.actualMap.addCar( int(self.userConfig.getValue("TYPECAR")), self.userConfig.getValue("TEXTURE"), True, 180, True, self.actualMap.getTrackLogic(), self.sounds, self.soundsChannel, self.checksum, self.scoreConfig, self.playerName, self.actualMap.getTrackTitle(), self.gameConfig, self.browser, rotate=-270, verbose=self.verbose, ) # Se agregan decoraciones self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (0, -300)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (-1500, -300)) self.actualMap.addDecoration(self.load_image("tree1", alpha=True), (-300, 300)) self.actualMap.addDecoration(self.load_image("tree1", alpha=True), (1300, -320)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (-2800, -200)) self.actualMap.addDecoration(self.load_image("tree1", alpha=True), (-2340, -700)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (-3300, -700)) self.actualMap.addDecoration(self.load_image("tree1", alpha=True), (-3200, 470)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (-1200, -1163)) self.actualMap.addDecoration(self.load_image("tree1", alpha=True), (-3270, 1100)) self.actualMap.addDecoration(self.load_image("tree1", alpha=True), (-3000, 1883)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (-1950, 2000)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (-690, 1850)) self.actualMap.addDecoration(self.load_image("tree1", alpha=True), (180, 1490)) self.actualMap.addDecoration(self.load_image("tree1", alpha=True), (1050, 1883)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (1560, 1520)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (2670, 1343)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (-1080, 683)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (-2220, 1193)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (570, 893)) self.actualMap.addDecoration(self.load_image("tree1", alpha=True), (-300, 833)) self.actualMap.addDecoration(self.load_image("tree1", alpha=True), (2700, -127)) self.actualMap.addDecoration(self.load_image("tree1", alpha=True), (2900, 653)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (-1230, 1193)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (1560, 773)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (2130, 533)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (1110, 233)) self.actualMap.addDecoration(self.load_image("tree1", alpha=True), (-1200, 233)) self.actualMap.addDecoration(self.load_image("tree1", alpha=True), (-2850, 683)) self.actualMap.addDecoration(self.load_image("tree1", alpha=True), (480, 2213)) self.actualMap.addDecoration(self.load_image("tree1", alpha=True), (1620, 383)) self.actualMap.addDecoration(self.load_image("tree1", alpha=True), (-3660, -517)) # Se agregan los caminos self.actualMap.addTrack(self.load_image("goal_w", alpha=True), (0, 0)) self.actualMap.addTrack(self.load_image("rect_w", alpha=True), (-300, 0)) self.actualMap.addTrack(self.load_image("rect_w", alpha=True), (-600, 0)) self.actualMap.addTrack(self.load_image("rect_w", alpha=True), (-900, 0)) self.actualMap.addTrack(self.load_image("rect_w", alpha=True), (-1200, 0)) self.actualMap.addTrack(self.load_image("rect_w", alpha=True), (-1500, 0)) self.actualMap.addTrack(self.load_image("rect_w", alpha=True), (-1800, 0)) self.actualMap.addTrack(self.load_image("rect_w_4", alpha=True), (-2100, 0)) self.actualMap.addTrack(self.load_image("c4_1", alpha=True), (-2400, 0)) self.actualMap.addTrack(self.load_image("c2_1", alpha=True), (-2500, -400)) self.actualMap.addTrack(self.load_image("c3_2", alpha=True), (-2900, -300)) self.actualMap.addTrack(self.load_image("c4_4", alpha=True), (-2700, 400)) self.actualMap.addTrack(self.load_image("rect_w_4", alpha=True), (-2400, 400)) self.actualMap.addTrack(self.load_image("rect_w", alpha=True), (-2100, 400)) self.actualMap.addTrack(self.load_image("rect_w_2", alpha=True), (-1800, 415)) self.actualMap.addTrack(self.load_image("c2_1", alpha=True), (-1400, 500)) self.actualMap.addTrack(self.load_image("c1_1", alpha=True), (-1400, 900)) self.actualMap.addTrack(self.load_image("rect_w_3", alpha=True), (-1800, 900)) self.actualMap.addTrack(self.load_image("rect_w_1", alpha=True), (-2100, 915)) self.actualMap.addTrack(self.load_image("c3_4", alpha=True), (-2400, 1300)) self.actualMap.addTrack(self.load_image("c4_1", alpha=True), (-2700, 1700)) self.actualMap.addTrack(self.load_image("rect_w_4", alpha=True), (-2400, 1700)) self.actualMap.addTrack(self.load_image("rect_w", alpha=True), (-2100, 1700)) self.actualMap.addTrack(self.load_image("rect_w", alpha=True), (-1800, 1700)) self.actualMap.addTrack(self.load_image("rect_w", alpha=True), (-1500, 1700)) self.actualMap.addTrack(self.load_image("rect_w_3", alpha=True), (-1200, 1700)) self.actualMap.addTrack(self.load_image("c1_1", alpha=True), (-800, 1700)) self.actualMap.addTrack(self.load_image("c3_1", alpha=True), (-700, 1300)) self.actualMap.addTrack(self.load_image("c2_1", alpha=True), (-300, 1300)) self.actualMap.addTrack(self.load_image("c4_4", alpha=True), (100, 2000)) self.actualMap.addTrack(self.load_image("c1_4", alpha=True), (800, 2000)) self.actualMap.addTrack(self.load_image("c3_1", alpha=True), (900, 1300)) self.actualMap.addTrack(self.load_image("rect_w_1", alpha=True), (1200, 1215)) self.actualMap.addTrack(self.load_image("rect_w", alpha=True), (1500, 1200)) self.actualMap.addTrack(self.load_image("rect_w", alpha=True), (1800, 1200)) self.actualMap.addTrack(self.load_image("rect_w_3", alpha=True), (2100, 1200)) self.actualMap.addTrack(self.load_image("c1_2", alpha=True), (2600, 1200)) self.actualMap.addTrack(self.load_image("rect_h", alpha=True), (2600, 700)) self.actualMap.addTrack(self.load_image("c2_4", alpha=True), (2600, 400)) self.actualMap.addTrack(self.load_image("rect_w_2", alpha=True), (1900, 15)) self.actualMap.addTrack(self.load_image("rect_w", alpha=True), (1600, 0)) self.actualMap.addTrack(self.load_image("rect_w", alpha=True), (1300, 0)) self.actualMap.addTrack(self.load_image("rect_w", alpha=True), (1000, 0)) self.actualMap.addTrack(self.load_image("rect_w", alpha=True), (700, 0)) self.actualMap.addTrack(self.load_image("rect_w", alpha=True), (500, 0)) self.actualMap.addTrack(self.load_image("rect_w", alpha=True), (300, 0)) # Se define la posición inicial del jugador self.actualMap.player.set_default_pos((387, 150)) except: print self.langs.get(53, self.langs.get(57, self.actualMap.getTrackTitle())) self.clear_actual_map() # Santiago intl elif index == 4: try: # Se definen los límites del mapas self.actualMap.setMapLimits(-4400, -3500, 5500, 2500) # Se definen las vueltas máximas self.actualMap.setLaps(3) # Se definen los objetivos del mapa self.actualMap.setObjetives([(49.3, 51.0, 53.0), (50.0, 53.5, 58.6), (49.0, 50.5, 52.0)]) # Se define el fondo del mundo self.actualMap.setBackground(self.load_image("grass", alpha=False)) # Se agrega al jugador self.actualMap.addCar( int(self.userConfig.getValue("TYPECAR")), self.userConfig.getValue("TEXTURE"), True, 270, True, self.actualMap.getTrackLogic(), self.sounds, self.soundsChannel, self.checksum, self.scoreConfig, self.playerName, self.actualMap.getTrackTitle(), self.gameConfig, self.browser, rotate=-270, verbose=self.verbose, ) # Se agregan decoraciones self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (-457, 433)) self.actualMap.addDecoration(self.load_image("tree1", alpha=True), (-1147, 493)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (-997, -317)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (-1297, -407)) self.actualMap.addDecoration(self.load_image("tree1", alpha=True), (-2977, 643)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (-1717, -1067)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (-427, -1187)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (503, -917)) self.actualMap.addDecoration(self.load_image("tree1", alpha=True), (2603, -317)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (713, 793)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (1253, 1213)) self.actualMap.addDecoration(self.load_image("tree1", alpha=True), (2003, 2083)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (2123, 1123)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (1853, 493)) self.actualMap.addDecoration(self.load_image("tree1", alpha=True), (-637, 703)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (-1987, 463)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (-2647, 553)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (-2257, 1153)) self.actualMap.addDecoration(self.load_image("tree1", alpha=True), (-2257, 1843)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (-1987, 2083)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (-2677, 2683)) self.actualMap.addDecoration(self.load_image("tree1", alpha=True), (-1537, 2713)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (-1117, 1993)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (-337, 1423)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (293, 313)) self.actualMap.addDecoration(self.load_image("tree1", alpha=True), (1253, -347)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (2003, -467)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (3233, 253)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (3593, -467)) self.actualMap.addDecoration(self.load_image("tree1", alpha=True), (3083, -1187)) self.actualMap.addDecoration(self.load_image("tree1", alpha=True), (-1207, 1153)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (-1987, 583)) self.actualMap.addDecoration(self.load_image("tree1", alpha=True), (-1327, -167)) self.actualMap.addDecoration(self.load_image("tree1", alpha=True), (-2077, -300)) self.actualMap.addDecoration(self.load_image("tree1", alpha=True), (-2677, 853)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (-3037, 1513)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (-3667, 1153)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (-3847, 583)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (1643, -1067)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (683, -857)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (-2437, -197)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (-3097, 2173)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (-1867, 1423)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (323, 1603)) self.actualMap.addDecoration(self.load_image("tree1", alpha=True), (803, 2353)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (2153, 1513)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (773, 283)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (1703, -287)) self.actualMap.addDecoration(self.load_image("tree1", alpha=True), (2903, 493)) self.actualMap.addDecoration(self.load_image("tree1", alpha=True), (-157, -1397)) self.actualMap.addDecoration(self.load_image("tree1", alpha=True), (-787, -1127)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (-3607, 73)) self.actualMap.addDecoration(self.load_image("tree1", alpha=True), (443, 493)) self.actualMap.addDecoration(self.load_image("tree1", alpha=True), (-37, 1573)) self.actualMap.addDecoration(self.load_image("tree0", alpha=True), (1673, 2563)) self.actualMap.addDecoration(self.load_image("tree1", alpha=True), (983, 973)) self.actualMap.addDecoration(self.load_image("tree1", alpha=True), (3383, -257)) self.actualMap.addDecoration(self.load_image("tree1", alpha=True), (-247, -1067)) # Se agregan los caminos self.actualMap.addTrack(self.load_image("goal_h", alpha=True), (0, 0)) self.actualMap.addTrack(self.load_image("rect_h", alpha=True), (0, 300)) self.actualMap.addTrack(self.load_image("rect_h", alpha=True), (0, 600)) self.actualMap.addTrack(self.load_image("c4_4", alpha=True), (400, 1300)) self.actualMap.addTrack(self.load_image("c2_4", alpha=True), (1100, 1700)) self.actualMap.addTrack(self.load_image("c4_2", alpha=True), (1300, 2200)) self.actualMap.addTrack(self.load_image("c1_1", alpha=True), (1700, 2200)) self.actualMap.addTrack(self.load_image("rect_h_1", alpha=True), (1700, 1800)) self.actualMap.addTrack(self.load_image("rect_h", alpha=True), (1700, 1500)) self.actualMap.addTrack(self.load_image("rect_h_4", alpha=True), (1700, 1200)) self.actualMap.addTrack(self.load_image("c2_1", alpha=True), (1700, 900)) self.actualMap.addTrack(self.load_image("c4_1", alpha=True), (1300, 800)) self.actualMap.addTrack(self.load_image("c3_3", alpha=True), (1500, 400)) self.actualMap.addTrack(self.load_image("rect_w_1", alpha=True), (1800, 115)) self.actualMap.addTrack(self.load_image("rect_w", alpha=True), (2100, 100)) self.actualMap.addTrack(self.load_image("rect_w", alpha=True), (2400, 100)) self.actualMap.addTrack(self.load_image("rect_w_3", alpha=True), (2700, 100)) self.actualMap.addTrack(self.load_image("c1_1", alpha=True), (3100, 100)) self.actualMap.addTrack(self.load_image("rect_h", alpha=True), (3100, -300)) self.actualMap.addTrack(self.load_image("c2_1", alpha=True), (3100, -600)) self.actualMap.addTrack(self.load_image("rect_w_2", alpha=True), (2700, -685)) self.actualMap.addTrack(self.load_image("rect_w", alpha=True), (2400, -700)) self.actualMap.addTrack(self.load_image("rect_w", alpha=True), (2100, -700)) self.actualMap.addTrack(self.load_image("rect_w", alpha=True), (1800, -700)) self.actualMap.addTrack(self.load_image("rect_w_1", alpha=True), (1500, -685)) self.actualMap.addTrack(self.load_image("c3_3", alpha=True), (1200, -400)) self.actualMap.addTrack(self.load_image("c1_1", alpha=True), (900, 0)) self.actualMap.addTrack(self.load_image("c4_1", alpha=True), (500, 0)) self.actualMap.addTrack(self.load_image("c2_3", alpha=True), (400, -400)) self.actualMap.addTrack(self.load_image("rect_w_2", alpha=True), (-200, -685)) self.actualMap.addTrack(self.load_image("rect_w", alpha=True), (-500, -700)) self.actualMap.addTrack(self.load_image("rect_w", alpha=True), (-800, -700)) self.actualMap.addTrack(self.load_image("rect_w_1", alpha=True), (-1100, -685)) self.actualMap.addTrack(self.load_image("c3_3", alpha=True), (-1400, -400)) self.actualMap.addTrack(self.load_image("c1_3", alpha=True), (-1700, 200)) self.actualMap.addTrack(self.load_image("rect_w_3", alpha=True), (-2300, 200)) self.actualMap.addTrack(self.load_image("rect_w_1", alpha=True), (-2600, 215)) self.actualMap.addTrack(self.load_image("c3_4", alpha=True), (-2900, 600)) self.actualMap.addTrack(self.load_image("c4_3", alpha=True), (-3000, 1200)) self.actualMap.addTrack(self.load_image("c2_2", alpha=True), (-2500, 1400)) self.actualMap.addTrack(self.load_image("rect_h_4", alpha=True), (-2500, 1700)) self.actualMap.addTrack(self.load_image("rect_h_2", alpha=True), (-2485, 2000)) self.actualMap.addTrack(self.load_image("c4_3", alpha=True), (-2200, 2600)) self.actualMap.addTrack(self.load_image("c1_3", alpha=True), (-1600, 2600)) self.actualMap.addTrack(self.load_image("c3_4", alpha=True), (-1200, 2000)) self.actualMap.addTrack(self.load_image("c1_2", alpha=True), (-700, 1600)) self.actualMap.addTrack(self.load_image("c2_2", alpha=True), (-700, 1100)) self.actualMap.addTrack(self.load_image("c4_3", alpha=True), (-1200, 900)) self.actualMap.addTrack(self.load_image("c3_1", alpha=True), (-1400, 300)) self.actualMap.addTrack(self.load_image("rect_w", alpha=True), (-1100, 200)) self.actualMap.addTrack(self.load_image("rect_w", alpha=True), (-900, 200)) self.actualMap.addTrack(self.load_image("c1_2", alpha=True), (-500, 200)) self.actualMap.addTrack(self.load_image("c3_1", alpha=True), (-400, -300)) self.actualMap.addTrack(self.load_image("c2_1", alpha=True), (0, -300)) # Se define la posición inicial del jugador self.actualMap.player.set_default_pos((350, 110)) except: print self.langs.get(53, self.langs.get(57, self.actualMap.getTrackTitle())) self.clear_actual_map()