def _selectBuildEnvironment(self): bec = getBuildEnvironmentController(lock=BuildEnvironment.LOCK_FREE) bec.be.lock = BuildEnvironment.LOCK_LOCK bec.be.save() return bec
def _selectBuildEnvironment(self): bec = getBuildEnvironmentController(lock = BuildEnvironment.LOCK_FREE) bec.be.lock = BuildEnvironment.LOCK_LOCK bec.be.save() return bec