def within_fn(self, existing_point, new_point, current_polygon_vertices): fn_args = list(new_point) + list([current_polygon_vertices]) value = self.value_fn(*fn_args) return blender_utils.within_cube(existing_point, new_point, 5)
def within_fn(self, existing_point, new_point, current_polygon_vertices): # Radius is 1; use 3 for buffer return blender_utils.within_cube(existing_point, new_point, 4)