예제 #1
0
파일: test_chunk.py 프로젝트: tazjel/bravo
class TestChunkBlocks(unittest.TestCase):
    def setUp(self):
        self.c = Chunk(0, 0)

    def test_trivial(self):
        pass

    def test_destroy(self):
        """
        Test block destruction.
        """

        self.c.set_block((0, 0, 0), 1)
        self.c.set_metadata((0, 0, 0), 1)
        self.c.destroy((0, 0, 0))
        self.assertEqual(self.c.get_block((0, 0, 0)), 0)
        self.assertEqual(self.c.get_metadata((0, 0, 0)), 0)

    def test_sed(self):
        """
        ``sed()`` should work.
        """

        self.c.set_block((1, 1, 1), 1)
        self.c.set_block((2, 2, 2), 2)
        self.c.set_block((3, 3, 3), 3)

        self.c.sed(1, 3)

        self.assertEqual(self.c.get_block((1, 1, 1)), 3)
        self.assertEqual(self.c.get_block((2, 2, 2)), 2)
        self.assertEqual(self.c.get_block((3, 3, 3)), 3)

    def test_set_block_heightmap(self):
        """
        Heightmaps work.
        """

        self.c.populated = True

        self.c.set_block((0, 20, 0), 1)
        self.assertEqual(self.c.heightmap[0], 20)

    def test_set_block_heightmap_underneath(self):
        """
        A block placed underneath the highest block will not alter the
        heightmap.
        """

        self.c.populated = True

        self.c.set_block((0, 20, 0), 1)
        self.assertEqual(self.c.heightmap[0], 20)

        self.c.set_block((0, 10, 0), 1)
        self.assertEqual(self.c.heightmap[0], 20)

    def test_set_block_heightmap_destroyed(self):
        """
        Upon destruction of the highest block, the heightmap will point at the
        next-highest block.
        """

        self.c.populated = True

        self.c.set_block((0, 30, 0), 1)
        self.c.set_block((0, 10, 0), 1)
        self.c.destroy((0, 30, 0))
        self.assertEqual(self.c.heightmap[0], 10)
예제 #2
0
class TestChunkBlocks(unittest.TestCase):

    def setUp(self):
        self.c = Chunk(0, 0)

    def test_trivial(self):
        pass

    def test_destroy(self):
        """
        Test block destruction.
        """

        self.c.set_block((0, 0, 0), 1)
        self.c.set_metadata((0, 0, 0), 1)
        self.c.destroy((0, 0, 0))
        self.assertEqual(self.c.get_block((0, 0, 0)), 0)
        self.assertEqual(self.c.get_metadata((0, 0, 0)), 0)

    def test_sed(self):
        """
        ``sed()`` should work.
        """

        self.c.set_block((1, 1, 1), 1)
        self.c.set_block((2, 2, 2), 2)
        self.c.set_block((3, 3, 3), 3)

        self.c.sed(1, 3)

        self.assertEqual(self.c.get_block((1, 1, 1)), 3)
        self.assertEqual(self.c.get_block((2, 2, 2)), 2)
        self.assertEqual(self.c.get_block((3, 3, 3)), 3)

    def test_set_block_heightmap(self):
        """
        Heightmaps work.
        """

        self.c.populated = True

        self.c.set_block((0, 20, 0), 1)
        self.assertEqual(self.c.heightmap[0], 20)

    def test_set_block_heightmap_underneath(self):
        """
        A block placed underneath the highest block will not alter the
        heightmap.
        """

        self.c.populated = True

        self.c.set_block((0, 20, 0), 1)
        self.assertEqual(self.c.heightmap[0], 20)

        self.c.set_block((0, 10, 0), 1)
        self.assertEqual(self.c.heightmap[0], 20)

    def test_set_block_heightmap_destroyed(self):
        """
        Upon destruction of the highest block, the heightmap will point at the
        next-highest block.
        """

        self.c.populated = True

        self.c.set_block((0, 30, 0), 1)
        self.c.set_block((0, 10, 0), 1)
        self.c.destroy((0, 30, 0))
        self.assertEqual(self.c.heightmap[0], 10)