def test_get_entity_names(self): """ TestBuilder Récupérer les noms des entités""" b = Builder() for entityName in b._get_entity_names(): path = os.path.join(Globals.user_abs_entity_path(entityName), "attributes.json") assert os.path.exists(path) assert Builder._get_entity_names()[0] == "Moustique", \ "Builder._get_entity_names()[0] = {}".format(Builder._get_entity_names()[0]) assert Builder._get_entity_names()[1] == "Humain", \ "Builder._get_entity_names()[1] = {}".format(Builder._get_entity_names()[1])
def setup(self): super(TestBuilder, self).setup() import builder from builder.builder import Builder entitynames = Builder._get_entity_names() terrain_names = [str(t) for t in Builder._get_terrain_names()] self.entity_class1 = new_entity_class(entitynames[0], terrain_names) self.entity_class2 = new_entity_class(entitynames[1], terrain_names)