예제 #1
0
def write_2_collada_falsecolour(occface_list,
                                result_list,
                                unit_str,
                                dae_filepath,
                                description_str=None,
                                minval=None,
                                maxval=None,
                                other_occface_list=None,
                                other_occedge_list=None):
    """
    This function writes a falsecolour 3D model into a Collada file.
 
    Parameters
    ----------
    occface_list : list of OCCfaces
        The geometries to be visualised with the results. The list of geometries must correspond to the list of results. Other OCCtopologies
        are also accepted, but the OCCtopology must contain OCCfaces. OCCtopology includes: OCCshape, OCCcompound, OCCcompsolid, 
        OCCsolid, OCCshell, OCCface. 
        
    result_list : list of floats
        The results to be visualised. The list of results must correspond to the occface_list.
        
    unit_str : str
        The string of the unit to be displayed on the bar.
        
    dae_filepath : str
        The file path of the DAE (Collada) file.
        
    description_str : str, optional
        Description for the falsecolour bar, Default = None.
        
    minval : float, optional
        The minimum value of the falsecolour rgb, Default = None. If None the maximum value is equal to the maximum value from the results.
        
    maxval : float, optional
        The maximum value of the falsecolour rgb, Default = None. If None the maximum value is equal to the minimum value from the results.
        
    other_occface_list : list of OCCfaces, optional
        Other geometries to be visualised together with the results, Default = None. Other OCCtopologies
        are also accepted, but the OCCtopology must contain OCCfaces. OCCtopology includes: OCCshape, OCCcompound, OCCcompsolid, 
        OCCsolid, OCCshell, OCCface. 
        
    other_occedge_list : list of OCCedges, optional
        Other OCCedges to be visualised together with the results, Default = None.
        
    Returns
    -------
    None : None
        The geometries are written to a DAE file.
    """
    if minval == None:
        minval = min(result_list)
    if maxval == None:
        maxval = max(result_list)

    #FOR CREATING THE FALSECOLOUR BAR AND LABELS
    topo_cmpd = construct.make_compound(occface_list)
    xmin, ymin, zmin, xmax, ymax, zmax = calculate.get_bounding_box(topo_cmpd)
    topo_centre_pt = calculate.get_centre_bbox(topo_cmpd)
    otopo_centre_pt = (topo_centre_pt[0], topo_centre_pt[1], zmin)
    topo_cmpd = modify.move(otopo_centre_pt, (0, 0, 0), topo_cmpd)
    xmin, ymin, zmin, xmax, ymax, zmax = calculate.get_bounding_box(topo_cmpd)
    x_extend = xmax - xmin
    y_extend = ymax - ymin
    topo_centre_pt = calculate.get_centre_bbox(topo_cmpd)
    topo_centre_pt = (topo_centre_pt[0], topo_centre_pt[1], zmin)
    loc_pt = modify.move_pt(topo_centre_pt, (1, 0, 0), x_extend / 1.5)

    grid_srfs, bar_colour, str_cmpd, str_colour_list, value_midpts = utility.generate_falsecolour_bar(
        minval,
        maxval,
        unit_str,
        y_extend,
        description_str=description_str,
        bar_pos=loc_pt)

    #DIVIDE THE RESULT INTO 10 DIVISION LIKE THE FALSECOLOUR BAR
    falsecolour_list = []
    for result in result_list:
        if result >= maxval:
            falsecolour_list.append(bar_colour[-1])

        elif result <= minval:
            falsecolour_list.append(bar_colour[0])

        else:
            inc = (value_midpts[1] - value_midpts[0]) / 2.0
            ur_cnt = 0
            for midpt in value_midpts:
                if midpt - inc <= result <= midpt + inc:
                    falsecolour_list.append(bar_colour[ur_cnt])
                    break
                ur_cnt += 1

    #ARRANGE THE SURFACE AS ACCORDING TO ITS COLOUR
    colour_list = []
    c_srf_list = []
    for r_cnt in range(len(falsecolour_list)):
        fcolour = falsecolour_list[r_cnt]
        rf = occface_list[r_cnt]
        rf = modify.move(otopo_centre_pt, (0, 0, 0), rf)
        if fcolour not in colour_list:
            colour_list.append(fcolour)
            c_srf_list.append([rf])

        elif fcolour in colour_list:
            c_index = colour_list.index(fcolour)
            c_srf_list[c_index].append(rf)

    cmpd_list = []
    #SORT EACH SURFACE AS A COMPOUND
    for c_cnt in range(len(c_srf_list)):
        c_srfs = c_srf_list[c_cnt]
        compound = construct.make_compound(c_srfs)
        cmpd_list.append(compound)

    if other_occface_list != None:
        other_cmpd = construct.make_compound(other_occface_list)
        other_cmpd = modify.move(otopo_centre_pt, (0, 0, 0), other_cmpd)
        other_colour_list = [(1, 1, 1)]
        to_be_written_occface_list = cmpd_list + grid_srfs + [str_cmpd
                                                              ] + [other_cmpd]
        to_be_written_colour_list = colour_list + bar_colour + str_colour_list + other_colour_list

    else:
        to_be_written_occface_list = cmpd_list + grid_srfs + [str_cmpd]
        to_be_written_colour_list = colour_list + bar_colour + str_colour_list

    if other_occedge_list != None:
        edge_cmpd = construct.make_compound(other_occedge_list)
        edge_cmpd = modify.move(otopo_centre_pt, (0, 0, 0), edge_cmpd)
        other_occedge_list = fetch.topo_explorer(edge_cmpd, "edge")
        mesh = occtopo_2_collada(
            dae_filepath,
            occface_list=to_be_written_occface_list,
            face_rgb_colour_list=to_be_written_colour_list,
            occedge_list=other_occedge_list)
        mesh.write(dae_filepath)
    else:
        mesh = occtopo_2_collada(
            dae_filepath,
            occface_list=to_be_written_occface_list,
            face_rgb_colour_list=to_be_written_colour_list)
        mesh.write(dae_filepath)
예제 #2
0
def write_2_collada(dae_filepath,
                    occface_list=None,
                    face_rgb_colour_list=None,
                    occedge_list=None,
                    text_string=None):
    """
    This function writes a 3D model into a Collada file.
 
    Parameters
    ----------
    dae_filepath : str
        The file path of the DAE (Collada) file.
        
    occface_list : list of OCCfaces, optional
        The geometries to be visualised with the results. The list of geometries must correspond to the list of results. Other OCCtopologies
        are also accepted, but the OCCtopology must contain OCCfaces. OCCtopology includes: OCCshape, OCCcompound, OCCcompsolid, 
        OCCsolid, OCCshell, OCCface. 
        
    face_rgb_colour_list : list of tuple of floats, optional
        Each tuple is a r,g,b that is specifying the colour of the face,Default = None. 
        The number of colours must correspond to the number of OCCfaces.
        
    occedge_list : list of OCCedges, optional
        OCCedges to be visualised together, Default = None.
        
    text_string : str, optional
        Description for the 3D model, Default = None.
        
    Returns
    -------
    None : None
        The geometries are written to a DAE file.
    """
    if text_string != None:
        if occface_list != None:
            overall_cmpd = construct.make_compound(occface_list)
        else:
            overall_cmpd = construct.make_compound(occedge_list)
            occface_list = []

        xmin, ymin, zmin, xmax, ymax, zmax = calculate.get_bounding_box(
            overall_cmpd)
        xdim = xmax - xmin
        d_str = fetch.topo2topotype(
            construct.make_brep_text(text_string, xdim / 10))
        xmin1, ymin1, zmin1, xmax1, ymax1, zmax1 = calculate.get_bounding_box(
            d_str)
        corner_pt = (xmin1, ymax1, zmin1)
        corner_pt2 = (xmin, ymin, zmin)
        moved_str = modify.move(corner_pt, corner_pt2, d_str)
        face_list = fetch.topo_explorer(moved_str, "face")
        meshed_list = []
        for face in face_list:
            meshed_face_list = construct.simple_mesh(face)
            mface = construct.make_shell(meshed_face_list)
            face_mid_pt = calculate.face_midpt(face)
            str_mid_pt = calculate.get_centre_bbox(mface)
            moved_mface = modify.move(str_mid_pt, face_mid_pt, mface)
            meshed_list.append(moved_mface)

        meshed_str_cmpd = construct.make_compound(meshed_list)
        occface_list.append(meshed_str_cmpd)

        if face_rgb_colour_list != None:
            face_rgb_colour_list.append((0, 0, 0))

    mesh = occtopo_2_collada(dae_filepath,
                             occface_list=occface_list,
                             face_rgb_colour_list=face_rgb_colour_list,
                             occedge_list=occedge_list)

    mesh.write(dae_filepath)
예제 #3
0
def flatten_shell_z_value(occshell, z=0):
    #face_list = fetch.faces_frm_solid(occshell)
    xmin, ymin, zmin, xmax, ymax, zmax = calculate.get_bounding_box(occshell)
    boundary_pyptlist = [[xmin, ymin, zmin], [xmax, ymin, zmin],
                         [xmax, ymax, zmin], [xmin, ymax, zmin]]
    boundary_face = construct.make_polygon(boundary_pyptlist)
    b_mid_pt = calculate.face_midpt(boundary_face)
    flatten_shell = fetch.shape2shapetype(
        uniform_scale(occshell, 1, 1, 0, b_mid_pt))
    face_list = construct.simple_mesh(flatten_shell)
    #face_list = fetch.geom_explorer(flatten_shell,"face")
    nfaces = len(face_list)
    merged_faces = construct.merge_faces(face_list)
    dest_pt = [b_mid_pt[0], b_mid_pt[1], z]
    #depending on how complicated is the shell we decide which is the best way to flatten it
    #1.) if it is an open shell and when everything is flatten it fits nicely as a flat surface
    if len(merged_faces) == 1:
        flatten_face = fetch.shape2shapetype(
            move(b_mid_pt, dest_pt, merged_faces[0]))
        return flatten_face

    #2.) if it is a complex shell with less than 500 faces we fused and create a single surface
    if nfaces < 50:
        try:
            fused_shape = None
            fcnt = 0
            for face in face_list:
                face_area = calculate.face_area(face)
                if not face_area < 0.001:
                    if fcnt == 0:
                        fused_shape = face
                    else:
                        #construct.visualise([[fused_shape], [face]], ['WHITE', 'RED'])
                        fused_shape = construct.boolean_fuse(fused_shape, face)
                    fcnt += 1

            if fused_shape != None:
                fused_face_list = fetch.geom_explorer(fused_shape, "face")
                merged_faces = construct.merge_faces(fused_face_list)
                if len(merged_faces) == 1:
                    flatten_face = fetch.shape2shapetype(
                        move(b_mid_pt, dest_pt, merged_faces[0]))
                    return flatten_face
                else:
                    flatten_vertex = fetch.geom_explorer(
                        flatten_shell, "vertex")
                    flatten_pts = fetch.vertex_list_2_point_list(
                        flatten_vertex)
                    flatten_pypts = fetch.occptlist2pyptlist(flatten_pts)
                    dface_list = construct.delaunay3d(flatten_pypts)
                    merged_faces = construct.merge_faces(dface_list)
                    if len(merged_faces) == 1:
                        flatten_face = fetch.shape2shapetype(
                            move(b_mid_pt, dest_pt, merged_faces[0]))
                        return flatten_face
                    else:
                        #construct.visualise([[occshell]],["WHITE"])
                        return None
        except RuntimeError:
            flatten_vertex = fetch.geom_explorer(flatten_shell, "vertex")
            flatten_pts = fetch.vertex_list_2_point_list(flatten_vertex)
            flatten_pypts = fetch.occptlist2pyptlist(flatten_pts)
            dface_list = construct.delaunay3d(flatten_pypts)
            merged_faces = construct.merge_faces(dface_list)
            if len(merged_faces) == 1:
                flatten_face = fetch.shape2shapetype(
                    move(b_mid_pt, dest_pt, merged_faces[0]))
                return flatten_face
            else:
                #construct.visualise([[occshell]],["WHITE"])
                return None

    #3.) if it is a complex shell with more than 500 faces we get the vertexes and create a triangulated srf with delaunay
    #and merge all the faces to make a single surface
    if nfaces >= 50:
        flatten_vertex = fetch.geom_explorer(flatten_shell, "vertex")
        flatten_pts = fetch.vertex_list_2_point_list(flatten_vertex)
        flatten_pypts = fetch.occptlist2pyptlist(flatten_pts)
        #flatten_pypts = rmv_duplicated_pts_by_distance(flatten_pypts, tolerance = 1e-04)
        dface_list = construct.delaunay3d(flatten_pypts)
        merged_faces = construct.merge_faces(dface_list)
        if len(merged_faces) == 1:
            flatten_face = fetch.shape2shapetype(
                move(b_mid_pt, dest_pt, merged_faces[0]))
            return flatten_face
        else:
            #construct.visualise([[occshell]],["WHITE"])
            return None
예제 #4
0
def flatten_shell_z_value(occshell, z=0):
    """
    This function flatten the OCCshell to the Z-value specified.
 
    Parameters
    ----------        
    occshell : OCCshell
        The OCCshell to be flattened.
        
    z : float, optional
        The Z-value to flatten to. Default = 0.

    Returns
    -------
    flatten shell : OCCshell
        The flatten OCCshell.
    """
    face_list = fetch.faces_frm_solid(occshell)
    xmin, ymin, zmin, xmax, ymax, zmax = calculate.get_bounding_box(occshell)
    boundary_pyptlist = [[xmin, ymin, zmin], [xmax, ymin, zmin],
                         [xmax, ymax, zmin], [xmin, ymax, zmin]]
    boundary_face = construct.make_polygon(boundary_pyptlist)
    b_mid_pt = calculate.face_midpt(boundary_face)

    #flatten_shell = fetch.topo2topotype(uniform_scale(occshell, 1, 1, 0, b_mid_pt))

    face_list = construct.simple_mesh(occshell)
    f_face_list = []
    for occface in face_list:
        f_face = flatten_face_z_value(occface, z=zmin)
        f_face_list.append(f_face)

    face_list = f_face_list
    flatten_shell = construct.make_compound(face_list)
    nfaces = len(face_list)
    merged_faces = construct.merge_faces(face_list)
    dest_pt = [b_mid_pt[0], b_mid_pt[1], z]
    #depending on how complicated is the shell we decide which is the best way to flatten it
    #1.) if it is an open shell and when everything is flatten it fits nicely as a flat surface
    if len(merged_faces) == 1:
        m_area = calculate.face_area(merged_faces[0])
        if m_area > 1e-06:
            flatten_face = fetch.topo2topotype(
                move(b_mid_pt, dest_pt, merged_faces[0]))
            return flatten_face

    #2.) if it is a complex shell with less than 500 faces we fused and create a single surface
    if nfaces < 50:
        try:
            fused_shape = None
            fcnt = 0
            for face in face_list:
                face_area = calculate.face_area(face)
                if not face_area < 0.001:
                    if fcnt == 0:
                        fused_shape = face
                    else:
                        #construct.visualise([[fused_shape], [face]], ['WHITE', 'RED'])
                        fused_shape = construct.boolean_fuse(fused_shape, face)
                    fcnt += 1

            if fused_shape != None:
                fused_face_list = fetch.topo_explorer(fused_shape, "face")
                merged_faces = construct.merge_faces(fused_face_list)
                if len(merged_faces) == 1:
                    flatten_face = fetch.topo2topotype(
                        move(b_mid_pt, dest_pt, merged_faces[0]))
                    return flatten_face
                else:
                    flatten_vertex = fetch.topo_explorer(
                        flatten_shell, "vertex")
                    flatten_pts = modify.occvertex_list_2_occpt_list(
                        flatten_vertex)
                    flatten_pypts = modify.occpt_list_2_pyptlist(flatten_pts)

                    dface_list = construct.delaunay3d(flatten_pypts)
                    merged_faces = construct.merge_faces(dface_list)
                    if len(merged_faces) == 1:
                        flatten_face = fetch.topo2topotype(
                            move(b_mid_pt, dest_pt, merged_faces[0]))
                        return flatten_face
                    else:
                        #construct.visualise([[occshell]],["WHITE"])
                        return None
        except RuntimeError:
            flatten_vertex = fetch.topo_explorer(flatten_shell, "vertex")
            flatten_pts = modify.occvertex_list_2_occpt_list(flatten_vertex)
            flatten_pypts = modify.occpt_list_2_pyptlist(flatten_pts)
            dface_list = construct.delaunay3d(flatten_pypts)
            merged_faces = construct.merge_faces(dface_list)
            if len(merged_faces) == 1:
                flatten_face = fetch.topo2topotype(
                    move(b_mid_pt, dest_pt, merged_faces[0]))
                return flatten_face
            else:
                #construct.visualise([[occshell]],["WHITE"])
                return None

    #3.) if it is a complex shell with more than 500 faces we get the vertexes and create a triangulated srf with delaunay
    #and merge all the faces to make a single surface
    if nfaces >= 50:
        flatten_vertex = fetch.topo_explorer(flatten_shell, "vertex")
        flatten_pts = modify.occvertex_list_2_occpt_list(flatten_vertex)
        flatten_pypts = modify.occpt_list_2_pyptlist(flatten_pts)
        #flatten_pypts = rmv_duplicated_pts_by_distance(flatten_pypts, tolerance = 1e-04)
        dface_list = construct.delaunay3d(flatten_pypts)
        merged_faces = construct.merge_faces(dface_list)
        if len(merged_faces) == 1:
            flatten_face = fetch.topo2topotype(
                move(b_mid_pt, dest_pt, merged_faces[0]))
            return flatten_face
        else:
            #construct.visualise([[occshell]],["WHITE"])
            return None
예제 #5
0
파일: modify.py 프로젝트: chenkianwee/envuo
def flatten_shell_z_value(occshell, z=0):
    """
    This function flatten the OCCshell to the Z-value specified.
 
    Parameters
    ----------        
    occshell : OCCshell
        The OCCshell to be flattened.
        
    z : float, optional
        The Z-value to flatten to. Default = 0.

    Returns
    -------
    flatten shell : OCCshell
        The flatten OCCshell.
    """
    face_list = fetch.faces_frm_solid(occshell)
    xmin,ymin,zmin,xmax,ymax,zmax = calculate.get_bounding_box(occshell)
    boundary_pyptlist = [[xmin,ymin,zmin], [xmax,ymin,zmin], [xmax,ymax,zmin], [xmin,ymax,zmin]]
    boundary_face = construct.make_polygon(boundary_pyptlist)
    b_mid_pt = calculate.face_midpt(boundary_face)
    
    #flatten_shell = fetch.topo2topotype(uniform_scale(occshell, 1, 1, 0, b_mid_pt))
    
    face_list = construct.simple_mesh(occshell)
    f_face_list = []
    for occface in face_list:
        f_face = flatten_face_z_value(occface, z=zmin)
        f_face_list.append(f_face)
        
    face_list = f_face_list
    flatten_shell = construct.make_compound(face_list)
    nfaces = len(face_list)
    merged_faces = construct.merge_faces(face_list)
    dest_pt = [b_mid_pt[0], b_mid_pt[1], z]    
    #depending on how complicated is the shell we decide which is the best way to flatten it 
    #1.) if it is an open shell and when everything is flatten it fits nicely as a flat surface 
    if len(merged_faces) == 1:
        m_area = calculate.face_area(merged_faces[0])
        if m_area > 1e-06:
            flatten_face = fetch.topo2topotype(move(b_mid_pt, dest_pt,merged_faces[0]))
            return flatten_face
       
    #2.) if it is a complex shell with less than 500 faces we fused and create a single surface
    if nfaces < 50:
        try:
            fused_shape = None
            fcnt = 0
            for face in face_list:
                face_area = calculate.face_area(face)
                if not face_area < 0.001:
                    if fcnt == 0:
                        fused_shape = face 
                    else:
                        #construct.visualise([[fused_shape], [face]], ['WHITE', 'RED'])
                        fused_shape = construct.boolean_fuse(fused_shape, face)
                    fcnt+=1
                    
            if fused_shape!=None:
                fused_face_list = fetch.topo_explorer(fused_shape, "face")
                merged_faces = construct.merge_faces(fused_face_list)
                if len(merged_faces) == 1:
                    flatten_face = fetch.topo2topotype(move(b_mid_pt, dest_pt,merged_faces[0]))
                    return flatten_face
                else:
                    flatten_vertex = fetch.topo_explorer(flatten_shell,"vertex")
                    flatten_pts = modify.occvertex_list_2_occpt_list(flatten_vertex)
                    flatten_pypts = modify.occpt_list_2_pyptlist(flatten_pts)
                    
                    dface_list = construct.delaunay3d(flatten_pypts)
                    merged_faces = construct.merge_faces(dface_list)
                    if len(merged_faces) == 1:
                        flatten_face = fetch.topo2topotype(move(b_mid_pt, dest_pt,merged_faces[0]))
                        return flatten_face
                    else:
                        #construct.visualise([[occshell]],["WHITE"])
                        return None
        except RuntimeError:
            flatten_vertex = fetch.topo_explorer(flatten_shell,"vertex")
            flatten_pts = modify.occvertex_list_2_occpt_list(flatten_vertex)
            flatten_pypts = modify.occpt_list_2_pyptlist(flatten_pts)
            dface_list = construct.delaunay3d(flatten_pypts)
            merged_faces = construct.merge_faces(dface_list)
            if len(merged_faces) == 1:
                flatten_face = fetch.topo2topotype(move(b_mid_pt, dest_pt,merged_faces[0]))
                return flatten_face
            else:
                #construct.visualise([[occshell]],["WHITE"])
                return None
    
    #3.) if it is a complex shell with more than 500 faces we get the vertexes and create a triangulated srf with delaunay 
        #and merge all the faces to make a single surface
    if nfaces >=50:
        flatten_vertex = fetch.topo_explorer(flatten_shell,"vertex")
        flatten_pts = modify.occvertex_list_2_occpt_list(flatten_vertex)
        flatten_pypts = modify.occpt_list_2_pyptlist(flatten_pts)
        #flatten_pypts = rmv_duplicated_pts_by_distance(flatten_pypts, tolerance = 1e-04)
        dface_list = construct.delaunay3d(flatten_pypts)
        merged_faces = construct.merge_faces(dface_list)
        if len(merged_faces) == 1:
            flatten_face = fetch.topo2topotype(move(b_mid_pt, dest_pt,merged_faces[0]))
            return flatten_face
        else:
            #construct.visualise([[occshell]],["WHITE"])
            return None