def Run(self, *etc): """ Runs the service """ self.aimingServer = sm.RemoteSvc('aimingServer') self.gameWorldService = self.gameWorldClient Service.Run(self, etc)
def Run(self, memStream=None): Service.Run(self, memStream) self.logLines = [] self.passConfigByNumber = {} self.workerThread = None self.isWorking = False self.config = { 'passes': {}, 'shipDna': None, 'solarsystems': set(), 'locations': '' } self.slash = sm.RemoteSvc('slash')
def Run(self, *etc): """ Runs the service """ self.gameWorldService = self.gameWorldClient Service.Run(self, etc)
def Run(self, *args): Service.Run(self, *args) self.activeEffects = {} self.transitionLock = uthread.Semaphore( 'VisualEffectSvc transition lock') self.godRays = GodRays(self.sceneManager)
def Run(self, *etc): self.gameWorldService = self.gameWorldClient Service.Run(self, etc)