def ApplyAttributes(self, attributes): ContainerAutoSize.ApplyAttributes(self, attributes) self.sr.entries = ContainerAutoSize(parent=self, name='_entries', align=uiconst.TOTOP, padding=(0, 1, 0, 1)) self.Prepare_()
def ApplyAttributes(self, attributes): ContainerAutoSize.ApplyAttributes(self, attributes) sm.RegisterNotify(self) self.node = attributes.node self.factionID = self.node.factionID self.shipGroupID = self.node.shipGroupID self.iconsPerRow = self.node.GetIconsPerRow() self.typeIDs = sm.GetService('shipTree').GetShipTypeIDs(self.factionID, self.shipGroupID) self.zoomLevel = sm.GetService('shipTreeUI').GetZoomLevel() self.iconSize = self.node.GetIconSize() nodeNum = attributes.nodeNum self.groupNameLabel = EveHeaderMedium(name='groupNameLabel', parent=self, align=uiconst.TOPLEFT, text=GetByMessageID(cfg.fsdInfoBubbleGroups[self.shipGroupID].nameID), left=43, top=0) self.iconAndBar = ShipGroupIconAndSkillBar(parent=self, top=20, node=self.node) self.shipContainer = ContainerAutoSize(name='shipContainer', parent=self, align=uiconst.TOPLEFT, height=self.iconSize, left=46, top=24) self.LoadShips() self.lineTop = StretchSpriteHorizontal(name='lineTop', parent=self, align=uiconst.TOTOP, texturePath='res:/UI/Texture/Classes/ShipTree/Groups/frameUpper.png', leftEdgeSize=4, rightEdgeSize=4, height=3, padTop=16) width = len(self.typeIDs) % self.iconsPerRow or self.iconsPerRow width = self.iconSize * width + 4 self.lineBottom = StretchSpriteHorizontal(name='lineBottom', parent=self, align=uiconst.BOTTOMLEFT, texturePath='res:/UI/Texture/Classes/ShipTree/Groups/frameLower.png', leftEdgeSize=4, rightEdgeSize=4, height=1, width=width, left=43, top=-7) self.UpdateState(nodeNum, animate=False) zoomLevel = sm.GetService('shipTreeUI').GetZoomLevel() if zoomLevel == ZOOMED_OUT: self.groupNameLabel.opacity = 0.0 self.lineTop.opacity = 0.0 self.lineBottom.opacity = 0.0
def ApplyAttributes(self, attributes): ContainerAutoSize.ApplyAttributes(self, attributes) self.abortbtn = None self.abortbtnpar = None self.confirmbtn = None self.abortconfirmbtnpar = None self.sr.readprogress = util.KeyVal(text='', prev=0) self.caption = EveCaptionMedium(name='caption', parent=self, align=uiconst.TOTOP, padding=(25, 0, 25, 0), top=12, idx=0, state=uiconst.UI_DISABLED) self.progressText = EveLabelMedium(parent=self, width=270, left=2, top=4, state=uiconst.UI_NORMAL, align=uiconst.TOTOP, padding=(25, 0, 25, 0)) self.progressBar = ProgressBar(parent=self, height=10, padding=(25, 10, 25, 10), align=uiconst.TOTOP) uicontrols.WindowUnderlay(bgParent=self)
def ApplyAttributes(self, attributes): ContainerAutoSize.ApplyAttributes(self, attributes) iconPath = attributes.iconPath iconColor = attributes.get('iconColor', self.default_iconColor) title = attributes['title'] titleColor = attributes.get('titleColor', self.default_titleColor) text = attributes['text'] textColor = attributes.get('textColor', self.default_textColor) textTooltipCallback = attributes.get('textTooltipCallback', None) actionCallback = attributes.get('actionCallback', None) actionText = attributes['actionText'] self.actionErrors = attributes.get('actionErrors', []) Sprite(parent=self, align=uiconst.CENTERLEFT, state=uiconst.UI_DISABLED, texturePath=iconPath, color=iconColor, left=self.PADDING, height=self.ICON_SIZE, width=self.ICON_SIZE) EveLabelMediumBold(parent=self, align=uiconst.TOTOP, text=title, padding=(self.ICON_SIZE + 2 * self.PADDING, self.PADDING, self.BUTTON_WIDTH + 2 * self.PADDING, 0), color=titleColor) textLabel = EveLabelMediumBold(parent=self, align=uiconst.TOTOP, state=uiconst.UI_NORMAL, text=text, padding=(self.ICON_SIZE + 2 * self.PADDING, 0, self.BUTTON_WIDTH + 2 * self.PADDING, self.PADDING), color=textColor) if textTooltipCallback: textLabel.state = uiconst.UI_NORMAL textLabel.LoadTooltipPanel = textTooltipCallback button = Button(parent=self, label=actionText, align=uiconst.CENTERRIGHT, fontsize=self.BUTTON_FONT_SIZE, fixedwidth=self.BUTTON_WIDTH, fixedheight=self.BUTTON_HEIGHT, left=self.PADDING, func=actionCallback) if self.actionErrors: button.Disable() button.LoadTooltipPanel = self.LoadActionErrorTooltip self.SetSizeAutomatically()
def ApplyAttributes(self, attributes): ContainerAutoSize.ApplyAttributes(self, attributes) bannerWidth = attributes.bannerWidth or DEFAULT_BANNER_WIDTH bannerHeight = attributes.bannerHeight or DEFAULT_BANNER_HEIGHT imageContainer = Container(name='imageContainer', parent=self, align=uiconst.TOTOP, width=bannerWidth, height=bannerHeight, clipChildren=True) self.bannerSprite = Sprite(name='bannerSprite', parent=imageContainer, align=uiconst.CENTER, width=bannerWidth, height=bannerHeight) self.transitionSprite = Sprite(name='animSprite', parent=imageContainer, align=uiconst.CENTER, width=bannerWidth, height=bannerHeight) bottomContainer = Container(parent=self, align=uiconst.TOTOP, height=BUTTON_HEIGHT + 8) self.buttonContainer = ContainerAutoSize(name='buttonContainer', parent=bottomContainer, align=uiconst.CENTER, height=BUTTON_HEIGHT) self.transitionTimer = None self.banners = [] uthread.new(self._CreateBanners)
def ApplyAttributes(self, attributes): ContainerAutoSize.ApplyAttributes(self, attributes) self.settingsID = attributes.settingsID self.controller = attributes.controller self.viewMode = settings.user.ui.Get(self.settingsID, VIEWMODE_ICONLIST) self.btnViewModeIconList = ButtonIcon(texturePath='res:/UI/Texture/Icons/38_16_189.png', parent=self, align=uiconst.TOLEFT, width=self.height, func=self.SetViewModeIconList, hint=localization.GetByLabel('UI/Inventory/Details')) self.btnViewModeList = ButtonIcon(texturePath='res:/UI/Texture/Icons/38_16_190.png', parent=self, align=uiconst.TOLEFT, width=self.height, func=self.SetViewModeList, hint=localization.GetByLabel('UI/Inventory/List')) self.SetViewMode(self.viewMode)
def ApplyAttributes(self, attributes): ContainerAutoSize.ApplyAttributes(self, attributes) self.loadTaskBackgrounds = attributes.get('loadTaskBackgrounds', self.loadTaskBackgrounds) self.ConstructLayout() self.LoadGroupData(attributes.groupInfo, attributes.blinkAchievementID, attributes.animateIn) sm.RegisterNotify(self)
def ApplyAttributes(self, attributes): ContainerAutoSize.ApplyAttributes(self, attributes) sm.RegisterNotify(self) self.node = attributes.node self.shipGroupIcon = ShipGroupIcon(parent=self, node=self.node) self.skillBarCont = ContainerAutoSize(parent=self, align=uiconst.TOPLEFT, width=42, top=43, state=uiconst.UI_DISABLED) for typeID, _ in self.node.GetBonusSkillsSorted(): SkillLevels(parent=self.skillBarCont, typeID=typeID, align=uiconst.TOTOP, padTop=1, padBottom=1, frameColor=COLOR_FRAME, barColor=shipTreeConst.COLOR_HILIGHT)
def ApplyAttributes(self, attributes): ContainerAutoSize.ApplyAttributes(self, attributes) self.fighterID = attributes.fighterID self.tubeFlagID = attributes.tubeFlagID self.effectsOnFighter = None self.shipFighterState = GetShipFighterState() self.ewarIcons = {} self.controller = attributes.controller self.BuildEffectsData()
def ApplyAttributes(self, attributes): ContainerAutoSize.ApplyAttributes(self, attributes) self.challenge = attributes.challenge self.open_challenges = attributes.open_challenges_function show_details = attributes.Get('show_details', DEFAULT_SHOW_DETAILS) self._construct_header() if show_details: self._show_details() self.objects_for_animations = []
def ApplyAttributes(self, attributes): ContainerAutoSize.ApplyAttributes(self, attributes) self.materialData = attributes.materialData if isinstance(self.materialData, industry.Blueprint): bpData = self.materialData else: bpData = None icon = ItemIcon(parent=self, align=uiconst.CENTERLEFT, state=uiconst.UI_DISABLED, pos=(0, 0, 20, 20), typeID=self.materialData.typeID, bpData=bpData) label = EveLabelMedium(parent=self, align=uiconst.CENTERLEFT, text=self.materialData.GetName(), left=24)
def ApplyAttributes(self, attributes): ContainerAutoSize.ApplyAttributes(self, attributes) self.totalSlots = 0 Sprite(parent=self, width=16, height=16, texturePath=self.default_texturePath, align=uiconst.TOLEFT, state=uiconst.UI_DISABLED) self.slotsUsedText = EveLabelSmall(parent=self, align=uiconst.TOLEFT)
def ApplyAttributes(self, attributes): ContainerAutoSize.ApplyAttributes(self, attributes) self.typeID = attributes.typeID ItemIcon(parent=self, align=uiconst.CENTERLEFT, state=uiconst.UI_DISABLED, pos=(0, 0, 32, 32), typeID=self.typeID) EveLabelMediumBold(parent=self, align=uiconst.CENTERLEFT, text=evetypes.GetName(self.typeID), left=36)
def ApplyAttributes(self, attributes): ContainerAutoSize.ApplyAttributes(self, attributes) self.level = attributes.get('level', 0) self.data = attributes.get('data') self.eventListener = attributes.get('eventListener', None) self.parentEntry = attributes.get('parentEntry', None) self.settingsID = attributes.get('settingsID', self.default_settingsID) self.defaultExpanded = attributes.get('defaultExpanded', self.level < 1) self.childrenInitialized = False self.isToggling = False self.canAccess = True self.isSelected = False self.childSelectedBG = False self.icon = None self.childCont = None self.topRightCont = Container(name='topCont', parent=self, align=uiconst.TOTOP, height=self.default_height) self.topRightCont.GetDragData = self.GetDragData left = self.GetSpacerContWidth() if self.data.IsRemovable(): removeBtn = Sprite(texturePath='res:/UI/Texture/icons/73_16_210.png', parent=self.topRightCont, align=uiconst.CENTERLEFT, width=16, height=16, left=left, hint=localization.GetByLabel('UI/Common/Buttons/Close')) left += 20 removeBtn.OnClick = self.Remove icon = self.data.GetIcon() if icon: iconSize = self.height - 2 self.icon = Icon(icon=icon, parent=self.topRightCont, pos=(left, 0, iconSize, iconSize), align=uiconst.CENTERLEFT, state=uiconst.UI_DISABLED, ignoreSize=True) left += iconSize self.label = Label(parent=self.topRightCont, align=uiconst.CENTERLEFT, text=self.data.GetLabel(), left=left + 4) self.UpdateLabel() self.hoverBG = None self.selectedBG = None self.blinkBG = None if self.data.HasChildren(): self.spacerCont = Container(name='spacerCont', parent=self.topRightCont, align=uiconst.TOLEFT, width=self.GetSpacerContWidth()) self.toggleBtn = Container(name='toggleBtn', parent=self.spacerCont, align=uiconst.CENTERRIGHT, width=16, height=16, state=uiconst.UI_HIDDEN) self.toggleBtn.OnClick = self.OnToggleBtnClick self.toggleBtn.OnDblClick = lambda : None self.toggleBtnSprite = Sprite(bgParent=self.toggleBtn, texturePath='res:/UI/Texture/classes/Neocom/arrowDown.png', rotation=pi / 2, padding=(4, 4, 5, 5)) expandChildren = False if not self.data.IsForceCollapsed(): toggleSettingsDict = settings.user.ui.Get('invTreeViewEntryToggle_%s' % self.settingsID, {}) expandChildren = toggleSettingsDict.get(self.data.GetID(), self.defaultExpanded) self.ConstructChildren() else: self.toggleBtn.state = uiconst.UI_NORMAL self.ShowChildCont(expandChildren, animate=False) else: self.ShowChildCont(False, animate=False) if self.eventListener and hasattr(self.eventListener, 'RegisterID'): self.eventListener.RegisterID(self, self.data.GetID())
def ApplyAttributes(self, attributes): ContainerAutoSize.ApplyAttributes(self, attributes) charID = attributes.charID parentLayoutGrid = LayoutGrid(parent=self, columns=2, align=uiconst.TOPLEFT, padding=6, cellSpacing=(10, 10)) addHeader = attributes.get('addHeader', True) if addHeader: self.AddHeader(parentLayoutGrid) sprite = Sprite(parent=parentLayoutGrid, align=uiconst.TOPLEFT, state=uiconst.UI_DISABLED, pos=(0, 0, 128, 128)) sm.GetService('photo').GetPortrait(charID, 128, sprite, allowServerTrip=True) subLayoutGrid = LayoutGrid(parent=parentLayoutGrid, columns=2, align=uiconst.TOPLEFT) spacer = Fill(align=uiconst.TOPLEFT, state=uiconst.UI_DISABLED, width=128, height=1, color=(0, 0, 0, 0)) subLayoutGrid.AddCell(cellObject=spacer, colSpan=2) parallelCalls = [] parallelCalls.append( (sm.RemoteSvc('charMgr').GetPublicInfo3, (charID, ))) parallelCalls.append( (sm.GetService('corp').GetInfoWindowDataForChar, (charID, 1))) charinfo, corpCharInfo = uthread.parallel(parallelCalls) charName = cfg.eveowners.Get(charID).name nameLabel = EveLabelMedium(text=charName, autoFitToText=True) subLayoutGrid.AddCell(cellObject=nameLabel, colSpan=2) titleText = self.GetTitleText(corpCharInfo) titleLabel = EveLabelMedium(text=titleText, autoFitToText=True) if titleLabel.textwidth > self.maxTextWidth: titleLabel.width = self.maxTextWidth subLayoutGrid.AddCell(cellObject=titleLabel, colSpan=2) if corpCharInfo: corpID = corpCharInfo.corpID allianceID = corpCharInfo.allianceID for eachID in (corpID, allianceID): if eachID: logo = self.GetLogo(eachID) logo.hint = cfg.eveowners.Get(eachID).name subLayoutGrid.AddCell(cellObject=logo)
def ApplyAttributes(self, attributes): ContainerAutoSize.ApplyAttributes(self, attributes) self.amountLabel = None self.baseAmountLabel = None if attributes.amountSize: self.amountSize = attributes.amountSize if attributes.aurSize: self.aurSize = attributes.aurSize amount = attributes.amount baseAmount = attributes.baseAmount self.amountLabel = self.AddAurSection(amount) if baseAmount is not None and amount != baseAmount: self.baseAmountLabel = self.AddAurSection( baseAmount, color=VGS_SPECIAL_PRICE_COLOR, strikeThrough=True)
def ApplyAttributes(self, attributes): ContainerAutoSize.ApplyAttributes(self, attributes) label = attributes.label maxValue = attributes.Get('maxValue', 1.0) self.colorCallback = attributes.colorCallback self.color = Color(*attributes.color) self.initialized = False Label(parent=self, align=uiconst.TOTOP, text=label, fontsize=20, left=14) Button(parent=self, left=4, top=4, align=uiconst.TOPRIGHT, label='Copy to Clipboard', func=self.CopyToClipboard) self.r = ValueSelector(parent=self, align=uiconst.TOTOP, height=18, value=self.color.r, maxValue=maxValue, label='R', callback=self.OnRChange) self.g = ValueSelector(parent=self, align=uiconst.TOTOP, height=18, value=self.color.g, maxValue=maxValue, label='G', callback=self.OnGChange, padTop=PADTOP) self.b = ValueSelector(parent=self, align=uiconst.TOTOP, height=18, value=self.color.b, maxValue=maxValue, label='B', callback=self.OnBChange, padTop=PADTOP) h, s, b = self.color.GetHSB() self.h = ValueSelector(parent=self, align=uiconst.TOTOP, height=18, value=h, maxValue=1.0, label='H', callback=self.OnHChange, padTop=PADTOP + 14) self.s = ValueSelector(parent=self, align=uiconst.TOTOP, height=18, value=s, maxValue=1.0, label='S', callback=self.OnSChange, padTop=PADTOP) self.br = ValueSelector(parent=self, align=uiconst.TOTOP, height=18, value=b, maxValue=maxValue, label='B', callback=self.OnBrChange, padTop=PADTOP) self.initialized = True
def ApplyAttributes(self, attributes): ContainerAutoSize.ApplyAttributes(self, attributes) self.autoShowDetails = bool(attributes.autoShowDetails) or True Fill(bgParent=self, color=(0, 0, 0, 0.3)) self.headerContainer = Container(parent=self, align=uiconst.TOTOP) self.mouseOverFill = FillThemeColored(bgParent=self.headerContainer, colorType=uiconst.COLORTYPE_UIHILIGHT, opacity=0.0) self.completedFill = FillThemeColored(bgParent=self.headerContainer, colorType=uiconst.COLORTYPE_UIHILIGHT, opacity=0.0) self.backgroundContainer = InfoPanelHeaderBackground(bgParent=self.headerContainer) self.achievementTask = attributes.achievement self.achievementGroup = attributes.achievementGroup self.callbackTaskExpanded = attributes.callbackTaskExpanded self.checkbox = Sprite(parent=self.headerContainer, texturePath=self.uncheckedTexturePath, pos=(4, 3, 14, 14)) self.achievementText = EveLabelMedium(name='achievementText', text=self.achievementTask.name, parent=self.headerContainer, padLeft=2 * self.checkbox.left + self.checkbox.width, align=uiconst.TOTOP, padTop=2) self.UpdateAchievementTaskState() newHeight = max(self.checkbox.height + 2 * self.checkbox.top, self.achievementText.textheight + 2 * self.achievementText.padTop) self.headerContainer.height = newHeight if attributes.blinkIn and self.achievementTask.completed: uthread.new(uicore.animations.BlinkIn, self, duration=0.2, loops=4)
def ApplyAttributes(self, attributes): ContainerAutoSize.ApplyAttributes(self, attributes) self.shipFighterState = GetShipFighterState() self.parentFunc = attributes.parentFunc self.squadrons = [] self.lastSelected = None left = BUTTONCONT_WIDTH + 4 numOfTubes = GetFighterTubesForShip() self.DrawControlButtons() for i, tubeFlagID in enumerate(const.fighterTubeFlags): if i < numOfTubes: squadron = SquadronUI(parent=self, align=uiconst.BOTTOMLEFT, tubeFlagID=tubeFlagID, left=left) left = squadron.left + squadron.width + 6 self.squadrons.append(squadron) self.width += SQUADRON_WIDTH
def ApplyAttributes(self, attributes): ContainerAutoSize.ApplyAttributes(self, attributes) self.structureProfileController = attributes.structureProfileController self.ChangeSignalConnection() self.settingID = attributes.settingID sgControllers = self.structureProfileController.GetGroupsBySettingID( self.settingID) canHaveGroups = CanHaveGroups(self.settingID) if not canHaveGroups and not sgControllers: self.structureProfileController.AddGroup(self.settingID, groupID=NO_GROUP_ID, doSignal=False) sgControllers = self.structureProfileController.GetGroupsBySettingID( self.settingID) self.AddHeader(canHaveGroups, sgControllers) self.sectionCont = ContainerAutoSize(parent=self, name='sectionCont', align=uiconst.TOTOP) self.LoadGroups()
def ApplyAttributes(self, attributes): ContainerAutoSize.ApplyAttributes(self, attributes) labelTxt = attributes.Get('label', self.default_label) subTxt = attributes.Get('subText', self.default_subText) gaugeHeight = attributes.Get('gaugeHeight', self.default_gaugeHeight) self.gradientBrightnessFactor = attributes.Get( 'gradientBrightnessFactor', self.default_gradientBrightnessFactor) self.markers = {} self.gaugeCont = uiprimitives.Container(parent=self, name='gaugeCont', height=gaugeHeight, align=uiconst.TOTOP, clipChildren=True, state=uiconst.UI_DISABLED) self.label = None if labelTxt: self.SetText(labelTxt) self.subText = None if subTxt: self.SetSubText(subTxt)
def ApplyAttributes(self, attributes): attributes.align = uiconst.TOPLEFT attributes.width = 128 attributes.height = 128 ContainerAutoSize.ApplyAttributes(self, attributes) if attributes.GetUtilMenu: self._getMenuFunction = attributes.GetUtilMenu else: raise RuntimeError('GetUtilMenu has to be provided in order to use UtilMenu') self.controller = attributes.controller self.isTopLevelWindow = True self.menuAlign = attributes.Get('menuAlign', self.default_menuAlign) self.minWidth = attributes.minWidth or 0 FrameThemeColored(bgParent=self, colorType=uiconst.COLORTYPE_UIHILIGHT, opacity=0.35) FillThemeColored(bgParent=self, opacity=OPACITY_BG) FrameThemeColored(bgParent=self, frameConst=('ui_105_32_26', 15, 0), padding=(-12, -5, -12, -15)) uicore.uilib.RegisterForTriuiEvents([uiconst.UI_MOUSEDOWN], self.OnGlobalMouseDown) self.ReloadMenu() self.AnimFadeIn() self.UpdateMenuPosition()
def ApplyAttributes(self, attributes): ContainerAutoSize.ApplyAttributes(self, attributes) sm.RegisterNotify(self) self.factionID = attributes.factionID self._offset = None self._leftFloat = 0.0 self._topFloat = 0.0 self.rootNode = None self.lineCont = Container(name='lineCont', parent=self) self.ConstructTree() self.bgCont = Container(name='bgContainer', align=uiconst.CENTER, state=uiconst.UI_DISABLED, parent=self, padding=-100) self.topFrame = TopFrame(parent=self.bgCont, align=uiconst.TOTOP) self.bottomFrame = BottomFrame(parent=self.bgCont, align=uiconst.TOBOTTOM) Sprite(name='grid', bgParent=self.bgCont, state=uiconst.UI_DISABLED, align=uiconst.CENTER, texturePath='res:/UI/Texture/Classes/ShipTree/grid.png', color=(0.43, 0.727, 1.0, 0.2), idx=0, tileX=True, tileY=True) texturePath = BG_BY_FACTIONID.get(self.factionID) _, h = self.rootNode.GetDimensions() height = 3.2 * h * TREE_SCALE width = 1.6 / 1.8 * height self.factionBG = Sprite(name='factionBG', parent=self.bgCont, align=uiconst.CENTER, texturePath=texturePath, width=width, height=height, opacity=0.18, idx=0)
def ApplyAttributes(self, attributes): ContainerAutoSize.ApplyAttributes(self, attributes) self.groupInfo = attributes.groupInfo self.isExpanded = attributes.isExpanded self.clickCallback = attributes.clickCallback iconColumn = Container(parent=self, name='iconColumn', align=uiconst.TOLEFT, width=20) self.icon = Sprite(name='groupIcon', parent=iconColumn, pos=(0, 0, 16, 16), texturePath=self.groupInfo.iconPath, state=uiconst.UI_DISABLED, align=uiconst.CENTERTOP) headerCont = Container(parent=self, name='headerCont', align=uiconst.TOTOP, state=uiconst.UI_NORMAL, height=self.headerHeight) headerCont.OnClick = (self.clickCallback, self.groupInfo, self.isExpanded) headerCont.OnMouseEnter = self.OnMouseEnterHeader headerCont.OnMouseExit = self.OnMouseExitHeader self.bodyCont = ContainerAutoSize(parent=self, name='bodyCont', align=uiconst.TOTOP) Fill(bgParent=self.bodyCont, color=(0.1, 0.1, 0.1, 0.2)) self.groupText = EveLabelMediumBold(name='groupText', text=self.groupInfo.groupName, parent=headerCont, left=4, align=uiconst.CENTERLEFT) self.progressText = EveLabelMediumBold(name='progressText', text='', parent=headerCont, left=4, align=uiconst.CENTERRIGHT) self.fillBoxFrame = Frame(bgParent=headerCont, name='progress', texturePath=self.fillBox, cornerSize=2) progressCont = Container(parent=headerCont, name='progressCont', align=uiconst.TOALL) bgColor = [x for x in COLOR_COMPLETED[:3]] + [0.15] self.completedBg = Fill(bgParent=progressCont, color=tuple(bgColor)) self.completedBg.display = False self.progressFrame = Frame(parent=progressCont, name='progressFrame', texturePath=self.progressBackground, cornerSize=2, width=0.0, align=uiconst.TOLEFT_PROP) self.checkmark = Sprite(name='checkmark', parent=headerCont, pos=(0, 0, 16, 16), texturePath=self.checkmarkPath, state=uiconst.UI_DISABLED, align=uiconst.CENTERRIGHT) self.SetProgress() if self.isExpanded: self.AddAchievementEntries() self.AddExtraInfo() self.AddPadding()
def ApplyAttributes(self, attributes): ContainerAutoSize.ApplyAttributes(self, attributes) self.ResetOpacity() self.UpdateEntryHeight()