def __init__(self, card, x=0.0, y=0.0, *args, **kwargs): Control.__init__(self, *args, **kwargs) self._w, self._h = 33, 46 self.x, self.y = x, y self.selected = False self.hover = False self.card = card self.img = L(card.ui_meta.image_small) self.balloon = balloon = BalloonPrompt(self) balloon.set_balloon(card.ui_meta.description)
def __init__(self, card, x=0.0, y=0.0, *args, **kwargs): Control.__init__(self, *args, **kwargs) self._w, self._h = 91, 125 self.shine = False self.gray = False self.x, self.y = x, y self.shine_alpha = 0.0 self.selected = False self.alpha = 1.0 self.card = card self.ft_anim = False self.balloon = BalloonPrompt(self) self.update()
def __init__(self, x=0.0, y=0.0, color=Colors.blue, tag_placement='me', *args, **kwargs): self.bg = None self.character = None self._color = color self._disabled = False self._last_balloon = None self.player = None self._selected = False self.taganims = [] self.tag_placement = tag_placement Frame.__init__( self, width=149, height=195, bot_reserve=20, color=color, thin_shadow=True, **kwargs ) self.balloon = BalloonPrompt(self, self.balloon_show) self.view = view = self.parent self.x, self.y = x, y self.charname_lbl = self.add_label( u'', 7, self.height-30, width=16, multiline=True, font_size=9, anchor_x='left', anchor_y='top', color=(255, 255, 255, 255), shadow=(1, 0, 0, 0, 179), ) self.portcard_area = PortraitCardArea( parent=view, x=self.x, y=self.y, width=self.width, height=self.height, zindex=100, ) self.equipcard_area = EquipCardArea( view=view, parent=self, x=3, y=6, ) w, h = self.width, self.height tbl = view.game.ui_meta.identity_table colortbl = view.game.ui_meta.identity_color conf = [(tbl[k], getattr(Colors, colortbl[k]), k) for k in tbl] self.identity_btn = b = OptionButton( conf=conf, default=0, parent=self, x=w-42-4, y=h-24-10-18, width=42, height=18, ) @b.event def on_value_changed(v): self.set_color(b.color) def tagarrange_bottom(): x, y = self.x, self.y w = self.width x += w + 1 y -= 27 for a in self.taganims: # they are pyglet.sprite.Sprite instances x -= 27 a.set_position(x, y) def tagarrange_me(): x, y = self.x, self.y w = self.width x += w + 6 y += 142 for a in self.taganims: # they are pyglet.sprite.Sprite instances a.set_position(x, y) x += 27 def tagarrange_right(): x, y = self.x, self.y w = self.width x += w + 3 y += 1 for a in self.taganims: # they are pyglet.sprite.Sprite instances a.set_position(x, y) y += 27 def tagarrange_left(): x, y = self.x, self.y x -= 28 y += 1 for a in self.taganims: # they are pyglet.sprite.Sprite instances a.set_position(x, y) y += 27 self._tagarrange_funcs = { 'bottom': tagarrange_bottom, 'me': tagarrange_me, 'left': tagarrange_left, 'right': tagarrange_right, } showncard_btn = ImageButton( L('c-buttons-port_showncard'), parent=self, x=self.width - 22, y=90, ) @showncard_btn.event # noqa def on_click(): p = self.character if not p: return if not p.showncardlists: return # before the 'real' game_start last = ShownCardPanel.current if last: last.delete() if last.character is p: return ShownCardPanel(p, parent=self.view)
def __init__(self, game, *a, **k): Control.__init__(self, *a, **k) intro = getattr(game.ui_meta, 'description', None) if intro: balloon = BalloonPrompt(self) balloon.set_balloon(intro, width=480)