def __init__(self): BaseEntity.__init__(self) # 先初始化消息管理器 self.event_mgr = Events.EventMgr() self.table_mgr = TableManager(self) self.registerEvent() self.dismiss_apply = {}
def __init__(self): KBEngine.Entity.__init__(self) GameObject.__init__(self) iDAU.__init__(self) self.gameType, self.roomParams = updateRoomParamsGetter( self.gameType, dict(self.roomParams)) self._processDeskRoomParams() # 先初始化消息管理器 self.event_mgr = Events.EventMgr() self.table_mgr = TableManager(self) # 初始化好之后注册消息 self.registerEvent() # 维护成员在线状态 self.member_status = dict() self.initMembersStatus()
def __init__(self): BaseEntity.__init__(self) self.table_mgr = TableManager(self)
class Club(BaseEntity): def __init__(self): BaseEntity.__init__(self) self.table_mgr = TableManager(self) def doOperation(self, avatar_mb, op, args): """ 各种操作的dispatcher, 集中检查权限 """ INFO_MSG("Club doOperation op_uid = {}, op = {}, args = {}".format( avatar_mb.userId, op, args)) uid = avatar_mb.userId # 检查操作是否存在 if op not in OP2NAME: avatar_mb.clubOperationFailed(const.CLUB_OP_ERR_WRONG_ARGS) return # 检查操作权限 if op not in NON_MEMBER_OP and not self.isMember(uid): avatar_mb.clubOperationFailed(const.CLUB_OP_ERR_PERMISSION_DENY) return if op in OWNER_ONLY_OP and not self.isOwner(uid): avatar_mb.clubOperationFailed(const.CLUB_OP_ERR_PERMISSION_DENY) return if op in MEMBER_ONLY_OP: if self.isOwner(uid): if op == const.CLUB_OP_APPLY_OUT: avatar_mb.showTip("无法退出, 请解散茶楼") return f = getattr(self, OP2NAME[op]) if callable(f): sig = inspect.signature(f) if len(sig.parameters.keys()) == len(args) + 1: f(avatar_mb, *args) else: ERROR_MSG("Club doOperation Arguments Error:{}".format( (avatar_mb.userId, op, args))) else: ERROR_MSG("Club doOperation NonFunction Error:{}".format( (avatar_mb.userId, op, args))) ################################################################################################################## # ---------------------------------------------- CLUB OPERATION -------------------------------------------------- ################################################################################################################## def applyInClub(self, avatar_mb): uid = avatar_mb.userId if len(avatar_mb.clubList) >= const.CLUB_NUM_LIMIT: avatar_mb.showTip("达到茶楼数量上限, 无法加入更多茶楼") return if uid in self.members: avatar_mb.showTip("您已经在该茶楼中, 无需重复加入") return if self.isApplicant(uid): avatar_mb.showTip("请等待审核, 无需重复申请") return if len(self.members) >= const.CLUB_MEMBER_LIMIT: avatar_mb.showTip("茶楼成员已满, 请加入别的茶楼") return app_info = { 'userId': uid, 'uuid': avatar_mb.uuid, 'sex': avatar_mb.sex, 'nickname': avatar_mb.name, 'head_icon': avatar_mb.head_icon, 'ts': utility.get_cur_timestamp(), } self.applicants[uid] = app_info avatar_mb.showTip("申请已发送, 请联系茶楼老板通过审核") def applyOutClub(self, avatar_mb): uid = avatar_mb.userId if self.isOwner(uid): avatar_mb.showTip("无法退出, 请解散茶楼") return if uid in self.members: del self.members[uid] avatar_mb.leaveOneClub(self.clubId, "退出茶楼成功") def agreeInClub(self, avatar_mb, target_uid): app_info = self.applicants.get(target_uid) if app_info is None: app_list = self.getApplicants() avatar_mb.gotClubApplicants(app_list) return if len(self.members) >= const.CLUB_MEMBER_LIMIT: avatar_mb.showTip("操作失败, 茶楼成员已满") return # 移出申请列表 del self.applicants[target_uid] if target_uid in self.members: avatar_mb.showTip("该玩家已经是茶楼成员") avatar_mb.gotClubApplicants(self.getApplicants()) return # 将玩家加入茶楼成员 mem_info = { 'userId': target_uid, 'uuid': app_info['uuid'], 'sex': app_info['sex'], 'nickname': app_info['nickname'], 'head_icon': app_info['head_icon'], 'notes': '', 'ts': utility.get_cur_timestamp(), } def add_cb(avatar_mb, result, msg=None): if result: avatar_mb.gotClubMembers(self.getMembers()) else: msg and avatar_mb.showTip(msg) self._addMemberIn(target_uid, mem_info, Functor(add_cb, avatar_mb)) avatar_mb.gotClubApplicants(self.getApplicants()) def refuseInClub(self, avatar_mb, target_uid): if target_uid in self.applicants: del self.applicants[target_uid] avatar_mb.gotClubApplicants(self.getApplicants()) def kickOutClub(self, avatar_mb, target_uid): if target_uid not in self.members: avatar_mb.gotClubMembers(self.getMembers()) return if self.isOwner(target_uid): avatar_mb.showTip("不能对茶楼老板进行该操作") return self._kickMemberOut(target_uid) avatar_mb.gotClubMembers(self.getMembers()) def setClubName(self, avatar_mb, new_name): new_name = utility.filter_emoji(new_name) new_name = new_name[:const.CLUB_NAME_LENGTH] self.name = new_name avatar_mb.setClubNameSucceed(self.clubId, new_name) def setClubNotice(self, avatar_mb, new_notice): new_notice = utility.filter_emoji(new_notice) new_notice = new_notice[:const.CLUB_NOTICE_LENGTH] self.notice = new_notice avatar_mb.setClubNoticeSucceed(self.clubId, new_notice) def setMemberNotes(self, avatar_mb, target_uid, notes): mem = self.members.get(target_uid) if mem: notes = utility.filter_emoji(notes) notes = notes[:const.MEMBER_NOTES_LENGTH] mem['notes'] = notes avatar_mb.gotClubMembers(self.getMembers()) else: avatar_mb.showTip("成员不存在") avatar_mb.gotClubMembers(self.getMembers()) def inviteInClub(self, avatar_mb, target_uid): if target_uid in self.members: avatar_mb.showTip("该玩家已经是茶楼成员") return def query_cb(uinfo): # 将玩家加入茶楼成员 mem_info = { 'userId': target_uid, 'uuid': uinfo['uuid'], 'sex': uinfo['sex'], 'nickname': uinfo['name'], 'head_icon': uinfo['head_icon'], 'notes': '', 'ts': utility.get_cur_timestamp(), } def add_cb(avatar_mb, result, msg=None): if result: avatar_mb.showTip("邀请成功") avatar_mb.gotClubMembers(self.getMembers()) else: msg and avatar_mb.showTip(msg) self._addMemberIn(target_uid, mem_info, Functor(add_cb, avatar_mb)) x42.GW.getUserInfoByUID(target_uid, query_cb) def getClubMembers(self, avatar_mb): if self.isOwner(avatar_mb.userId): mem_list = self.getMembers() else: mem_list = self.getMembersWithoutNotes() avatar_mb.gotClubMembers(mem_list) def getClubApplicants(self, avatar_mb): app_list = self.getApplicants() avatar_mb.gotClubApplicants(app_list) def sitDown(self, avatar_mb, table_idx): self.table_mgr.takeASeat(avatar_mb, table_idx) def getTableDetailInfo(self, avatar_mb, table_idx): table = self.table_mgr.getTable(table_idx) if table is None: avatar_mb.showTip("桌子编号错误") return detail = table.getDetailInfo() avatar_mb.gotTableDetailInfo(table_idx, detail) def getClubRecords(self, avatar_mb): rec = list(self.records) avatar_mb.gotClubRecords(self.clubId, rec) ################################################################################################################## # ---------------------------------------------- CLUB OPERATION -------------------------------------------------- ################################################################################################################## def _kickALLMembersOut(self): """ 仅仅在解散的时候调用 """ for uid in self.members: avt = x42.GW.avatars.get(uid) if avt and not avt.isDestroyed: avt.leaveOneClub(self.clubId) # 玩家上线的时候会检查处理, 其实这里不操作DB也没问题 def delete_cb(result, error): if error: ERROR_MSG("kickOutClub delete_cb Error = {}".format(error)) dbi.deleteClub(self.clubId, delete_cb) def _kickMemberOut(self, target_uid): """ 这里写的通用逻辑, 不要直接使用此接口, 因为没有检查权限 """ # 移出茶楼成员列表 self.members.pop(target_uid, None) # 处理玩家的茶楼列表 avt = x42.GW.avatars.get(target_uid) if avt and not avt.isDestroyed: avt.leaveOneClub(self.clubId) else: # 玩家上线的时候会检查处理, 其实这里不操作DB也没问题 def kick_cb(club_id, uid, result, error): if not result: ERROR_MSG( "_kickMemberOut kick_cb clubId:{}, userId: Error = {}". format(club_id, uid, error)) dbi.kickOfflineMemberOutClub( self.clubId, target_uid, Functor(kick_cb, self.clubId, target_uid)) def _addMemberIn(self, target_uid, mem_info, callback=None): """ 这里写的通用逻辑, 不要直接使用此接口, 因为没有检查权限 """ # 需要检查玩家加入的茶楼数量 avt = x42.GW.avatars.get(target_uid) if avt and not avt.isDestroyed: if len(avt.clubList) < const.CLUB_NUM_LIMIT: # 加入茶楼成员列表 self.members[target_uid] = mem_info avt.joinOneClub(self.clubId) callable(callback) and callback(True) else: callable(callback) and callback(False, "该玩家茶楼数量达到上限, 无法再加入本茶楼") else: def add_cb(result, error): if result: # 加入茶楼成员列表 self.members[target_uid] = mem_info callable(callback) and callback(True) else: DEBUG_MSG( "_addMemberIn add_cb clubId:{}, userId: Error = {}". format(self.clubId, target_uid, error)) callable(callback) and callback(False, "该玩家茶楼数量达到上限, 无法再加入本茶楼") dbi.addOfflineMemberInClub(self.clubId, target_uid, add_cb) def dismiss(self): """ 解散茶楼, 此条目将从数据库中删除 """ try: x42.GW.clubDismissed(self.clubId) self._kickALLMembersOut() except: import traceback ERROR_MSG(traceback.format_exc()) finally: self.destroy(True) def saveTableResult(self, result): self.records.append(result) def processTableResult(self): now = utility.get_cur_timestamp() keep = [] for r in self.records: ts = r['time'] if now - ts < const.CLUB_TABLE_RESULT_TTL: keep.append(r) self.records = keep def isOwner(self, user_id): return self.owner['userId'] == user_id def isMember(self, user_id): return user_id in self.members def isApplicant(self, user_id): return user_id in self.applicants def broadcastSeatInfo(self): seat_list = self.table_mgr.getTableListInfo() for uid in self.members: avt = x42.GW.avatars.get(uid) avt and avt.gotClubTableList(self.clubId, seat_list) def getMembers(self): mem_list = copy.deepcopy(list(self.members.values())) mem_list = sorted(mem_list, key=lambda x: x['ts'], reverse=True) return mem_list def getApplicants(self): app_list = copy.deepcopy(list(self.applicants.values())) app_list = sorted(app_list, key=lambda x: x['ts']) return app_list def getMembersWithoutNotes(self): mem_list = copy.deepcopy(list(self.members.values())) for mem in mem_list: mem['notes'] = '' mem_list = sorted(mem_list, key=lambda x: x['ts'], reverse=True) return mem_list def getAbstract(self): return { 'club_id': self.clubId, 'club_name': self.name, 'owner': dict(self.owner), 'room_type': utility.getRoomParams(dict(self.roomType)), } def getDetailInfo(self): return { 'club_id': self.clubId, 'club_name': self.name, 'club_notice': self.notice, 'member_num': len(self.members), 'room_type': utility.getRoomParams(dict(self.roomType)), 'owner': dict(self.owner), 'table_info_list': self.table_mgr.getTableListInfo(), }
class Club(KBEngine.Entity, GameObject, iDAU, iClubStatistics): def __init__(self): KBEngine.Entity.__init__(self) GameObject.__init__(self) iDAU.__init__(self) iClubStatistics.__init__(self) self.gameType, self.roomParams = updateRoomParamsGetter( self.gameType, dict(self.roomParams)) self._processDeskRoomParams() # 先初始化消息管理器 self.event_mgr = Events.EventMgr() self.table_mgr = TableManager(self) # 初始化好之后注册消息 self.registerEvent() # 维护成员在线状态 self.member_status = dict() self.initMembersStatus() def initMembersStatus(self): for key in self.members.keys(): mem = self.members[key] self.member_status[key] = { 'online': False, 'free': True, 'login_time': mem['login_time'], 'logout_time': mem['logout_time'] } def _processDeskRoomParams(self): tmp = copy.deepcopy(self.tableRoomParams) self.tableRoomParams.clear() for idx, p in tmp.items(): params = p['params'] game_type = p['game_type'] game_type, params = updateRoomParamsGetter(game_type, dict(params)) self.tableRoomParams[idx] = { 'game_type': game_type, 'params': params } def registerEvent(self): self.event_mgr.destroy() self.event_mgr.register_event(Events.EVENT_PLAYER_O_STATUS_CHANGE, self.onMemberOnlineStatusChange) self.event_mgr.register_event(Events.EVENT_PLAYER_G_STATUS_CHANGE, self.onMemberGameStatusChange) self.event_mgr.register_event(Events.EVENT_ROOM_PARAMS_CHANGE, self.onRoomParamsChange) self.event_mgr.register_event(Events.EVENT_SEAT_INFO_CHANGE, self.onTableSeatInfoChange) self.event_mgr.register_event(Events.EVENT_MEMBER_NUM_CHANGE, self.onMemberNumChange) self.event_mgr.register_event(Events.EVENT_CLUB_NAME_CHANGE, self.onClubNameChange) self.event_mgr.register_event(Events.EVENT_CLUB_NOTICE_CHANGE, self.onClubNoticeChange) self.event_mgr.register_event(Events.EVENT_DEFAULT_ROOM_PARAMS_CHANGE, self.onClubDefaultRoomParamsChange) self.event_mgr.register_event(Events.EVENT_CLUB_ROOM_SWITCH_CHANGE, self.onClubRoomSwitchChange) self.event_mgr.register_event(Events.EVENT_CLUB_CARD_SWITCH_CHANGE, self.onClubCardSwitchChange) self.event_mgr.register_event(Events.EVENT_CLUB_MEMBER_INFO_UPDATE, self.onClubMemberInfoUpdate) self.event_mgr.register_event(Events.EVENT_CLUB_PAY_MODE_SWITCH_CHANGE, self.onClubPayModeSwitchChange) self.event_mgr.register_event(Events.EVENT_ROOM_STATE_CHANGE, self.onTableRoomStateChange) self.event_mgr.register_event(Events.EVENT_ROOM_ROUND_CHANGE, self.onTableRoomRoundChange) self.event_mgr.register_event(Events.EVENT_CLUB_APPLY_HINT, self.onClubApplyHintChange) self.event_mgr.register_event(Events.EVENT_CLUB_LOCK_SWITCH_CHANGE, self.onClubLockSwitchChange) self.event_mgr.register_event(Events.EVENT_CLUB_MEMBER_CHANGE, self.onClubMemberChange) self.event_mgr.register_event(Events.EVENT_CLUB_MEMBER_REMOVE, self.onClubMemberRemove) self.event_mgr.register_event( Events.EVENT_CLUB_DISMISS_ROOM_PLAN_CHANGE, self.onClubDismissRoomPlanChange) self.event_mgr.register_event(Events.EVENT_CLUB_ADMIN_CHANGE, self.onClubAdminChange) self.event_mgr.register_event(Events.EVENT_CLUB_ADMIN_FIRE, self.onClubAdminFire) self.event_mgr.register_event(Events.EVENT_CLUB_BLACK_CHANGE, self.onClubBlackChange) self.event_mgr.register_event(Events.EVENT_CLUB_BLACK_KICK, self.onClubBlackKick) def doOperation(self, avatar_mb, op, args): """ 各种操作的dispatcher, 集中检查权限 """ INFO_MSG("Club doOperation op_uid = {}, op = {}, args = {}".format( avatar_mb.userId, op, args)) uid = avatar_mb.userId # 检查操作是否存在 if op not in OP2NAME: avatar_mb.clubOperationFailed(const.CLUB_OP_ERR_WRONG_ARGS) return # 检查操作权限 if op not in NON_MEMBER_OP and not self.isMember(uid): avatar_mb.clubOperationFailed(const.CLUB_OP_ERR_PERMISSION_DENY) return if op in OWNER_ONLY_OP and not (self.isOwner(uid) or self.isWhite(uid)): avatar_mb.clubOperationFailed(const.CLUB_OP_ERR_PERMISSION_DENY) return if op in WHITE_ONLY_OP and not self.isWhite(uid): avatar_mb.clubOperationFailed(const.CLUB_OP_ERR_PERMISSION_DENY) return if op in ADMIN_ONLY_OP and not self.isAdmin(uid): avatar_mb.clubOperationFailed(const.CLUB_OP_ERR_PERMISSION_DENY) return if op in POWER_COMMON_OP and not self.isPower(uid): avatar_mb.clubOperationFailed(const.CLUB_OP_ERR_PERMISSION_DENY) return if op in MEMBER_ONLY_OP and op == const.CLUB_OP_APPLY_OUT and self.isOwner( uid): avatar_mb.showTip("无法退出, 请解散亲友圈") return f = getattr(self, OP2NAME[op]) if callable(f): sig = inspect.signature(f) if len(sig.parameters.keys()) == len(args) + 1: f(avatar_mb, *args) else: ERROR_MSG("Club doOperation Arguments Error:{}".format( (avatar_mb.userId, op, args))) else: ERROR_MSG("Club doOperation NonFunction Error:{}".format( (avatar_mb.userId, op, args))) ################################################################################################################## # ---------------------------------------------- CLUB OPERATION -------------------------------------------------- ################################################################################################################## def applyInClub(self, avatar_mb): uid = avatar_mb.userId if not avatar_mb.canJoinClub(): avatar_mb.showTip("达到亲友圈数量上限, 无法加入更多亲友圈") return if uid in self.members: avatar_mb.showTip("您已经在该亲友圈中, 无需重复加入") return if self.isApplicant(uid) and avatar_mb.userId not in table_white.data: avatar_mb.showTip("请等待审核, 无需重复申请") return if len(self.members) >= const.CLUB_MEMBER_LIMIT: avatar_mb.showTip("亲友圈成员已满, 请加入别的亲友圈") return app_info = { 'userId': uid, 'uuid': avatar_mb.uuid, 'sex': avatar_mb.sex, 'nickname': avatar_mb.name, 'head_icon': avatar_mb.head_icon, 'login_time': avatar_mb.login_time, 'logout_time': avatar_mb.logout_time, 'ts': utility.get_cur_timestamp(), } if avatar_mb.userId in table_white.data: # 将玩家加入亲友圈成员 mem_info = { 'userId': uid, 'uuid': app_info['uuid'], 'sex': app_info['sex'], 'nickname': app_info['nickname'], 'head_icon': app_info['head_icon'], 'login_time': app_info['login_time'], 'logout_time': app_info['logout_time'], 'notes': '', 'ts': utility.get_cur_timestamp(), 'power': const.CLUB_POWER_CIVIL } def add_cb(avatar_mb, result, msg=None): msg and avatar_mb.showTip(msg) self._addMemberIn(uid, mem_info, Functor(add_cb, avatar_mb)) return self.applicants[uid] = app_info # 新增玩家申请 len(self.applicants) == 1 and self.event_mgr.push_event( Events.EVENT_CLUB_APPLY_HINT) avatar_mb.showTip("申请已发送, 请联系亲友圈老板通过审核") def applyOutClub(self, avatar_mb): uid = avatar_mb.userId if self.isOwner(uid): avatar_mb.showTip("无法退出, 请解散亲友圈") return if self.isAdmin(uid): self.event_mgr.push_event(Events.EVENT_CLUB_ADMIN_FIRE, self.members.get(uid)) if uid in self.members: del self.members[uid] self.member_status.pop(uid, None) self.event_mgr.push_event(Events.EVENT_MEMBER_NUM_CHANGE) avatar_mb.leaveOneClub(self.clubId, "退出亲友圈成功") def agreeInClub(self, avatar_mb, target_uid): app_info = self.applicants.get(target_uid) if app_info is None: app_list = self.getApplicants() avatar_mb.gotClubApplicants(app_list) return if len(self.members) >= const.CLUB_MEMBER_LIMIT: avatar_mb.showTip("操作失败, 亲友圈成员已满") return # 移出申请列表 del self.applicants[target_uid] # 没有玩家申请 len(self.applicants) == 0 and self.event_mgr.push_event( Events.EVENT_CLUB_APPLY_HINT) if target_uid in self.members: avatar_mb.showTip("该玩家已经是亲友圈成员") avatar_mb.gotClubApplicants(self.getApplicants()) return # 将玩家加入亲友圈成员 mem_info = { 'userId': target_uid, 'uuid': app_info['uuid'], 'sex': app_info['sex'], 'nickname': app_info['nickname'], 'head_icon': app_info['head_icon'], 'login_time': app_info['login_time'], 'logout_time': app_info['logout_time'], 'notes': '', 'ts': utility.get_cur_timestamp(), 'power': const.CLUB_POWER_CIVIL } def add_cb(avatar_mb, result, msg=None): if result: # avatar_mb.gotClubMembers(self.clubId, self.getMembers()) data = { 'op': const.CLUB_MEMBER_OP_ADD, 'online': self.member_status[target_uid]['online'], 'free': self.member_status[target_uid]['free'] } data.update(mem_info) self.event_mgr.push_event(Events.EVENT_CLUB_MEMBER_CHANGE, data) self.event_mgr.push_event(Events.EVENT_MEMBER_NUM_CHANGE) else: msg and avatar_mb.showTip(msg) self._addMemberIn(target_uid, mem_info, Functor(add_cb, avatar_mb)) avatar_mb.gotClubApplicants(self.getApplicants()) def refuseInClub(self, avatar_mb, target_uid): if target_uid in self.applicants: del self.applicants[target_uid] # 没有玩家申请 len(self.applicants) == 0 and self.event_mgr.push_event( Events.EVENT_CLUB_APPLY_HINT) avatar_mb.gotClubApplicants(self.getApplicants()) def kickOutClub(self, avatar_mb, target_uid): if target_uid not in self.members: avatar_mb.showTip("玩家已经移除亲友圈") # avatar_mb.gotClubMembers(self.clubId, self.getMembers()) return if self.isOwner(target_uid): avatar_mb.showTip("不能对亲友圈老板进行该操作") return if avatar_mb.userId == target_uid: avatar_mb.showTip("不能对自己进行该操作") return if self._getPower( avatar_mb.userId) <= self.members.get(target_uid)['power']: avatar_mb.showTip("踢出亲友圈权限不足") return if self.isAdmin(target_uid): self.event_mgr.push_event(Events.EVENT_CLUB_ADMIN_FIRE, self.members.get(target_uid)) self._kickMemberOut(target_uid) # avatar_mb.gotClubMembers(self.clubId, self.getMembers()) self.event_mgr.push_event(Events.EVENT_CLUB_MEMBER_REMOVE, target_uid) self.event_mgr.push_event(Events.EVENT_MEMBER_NUM_CHANGE) def setClubName(self, avatar_mb, new_name): new_name = utility.filter_emoji(new_name) new_name = new_name[:const.CLUB_NAME_LENGTH] self.name = new_name avatar_mb.setClubNameSucceed(self.clubId, new_name) self.event_mgr.push_event(Events.EVENT_CLUB_NAME_CHANGE) def setClubNotice(self, avatar_mb, new_notice): new_notice = utility.filter_emoji(new_notice) new_notice = new_notice[:const.CLUB_NOTICE_LENGTH] self.notice = new_notice avatar_mb.setClubNoticeSucceed(self.clubId, new_notice) self.event_mgr.push_event(Events.EVENT_CLUB_NOTICE_CHANGE) def setMemberNotes(self, avatar_mb, target_uid, notes): mem = self.members.get(target_uid) if mem: notes = utility.filter_emoji(notes) notes = notes[:const.MEMBER_NOTES_LENGTH] mem['notes'] = notes # avatar_mb.gotClubMembers(self.clubId, self.getMembers()) data = { 'ts': utility.get_cur_timestamp(), 'op': const.CLUB_MEMBER_OP_UPDATE, 'online': self.member_status[target_uid]['online'], 'free': self.member_status[target_uid]['free'] } data.update(mem) self.event_mgr.push_event(Events.EVENT_CLUB_MEMBER_CHANGE, data) else: avatar_mb.showTip("成员不存在") # avatar_mb.gotClubMembers(self.clubId, self.getMembers()) def setClubAdmin(self, avatar_mb, target_uid): if target_uid not in self.members: avatar_mb.showTip("成员不存在") return if self.isOwner(target_uid): avatar_mb.showTip("不能对亲友圈老板进行该操作") return if self.isAdmin(target_uid): avatar_mb.showTip("不能重复操作") return if len(self.getAdmins()) >= const.CLUB_ADMIN_LIMIT: avatar_mb.showTip("管理员数量已经达到上限") return data = self.members.get(target_uid) data['power'] = const.CLUB_POWER_ADMIN self.event_mgr.push_event(Events.EVENT_CLUB_ADMIN_CHANGE, data) def fireClubAdmin(self, avatar_mb, target_uid): if target_uid not in self.members: avatar_mb.showTip("成员不存在") return if not self.isAdmin(target_uid): avatar_mb.showTip("玩家不是管理员") return # 此处必须发送给被移除管理员的玩家 先通知后移除 data = self.members.get(target_uid) fire_data = dict(data) fire_data['power'] = const.CLUB_POWER_CIVIL self.event_mgr.push_event(Events.EVENT_CLUB_ADMIN_FIRE, fire_data) data['power'] = const.CLUB_POWER_CIVIL def setClubBlack(self, avatar_mb, target_uid): if target_uid in self.blacks: avatar_mb.showTip("玩家已经在黑名单中") return if len(self.blacks) >= const.CLUB_BLACKS_LIMIT: avatar_mb.showTip("黑名单数量已满,请删除后再加") return def query_cb(uinfo): if uinfo is None: avatar_mb.showTip("查无此人") return # 将玩家加入亲友圈成员 black_info = { 'userId': target_uid, 'uuid': uinfo['uuid'], 'sex': uinfo['sex'], 'nickname': uinfo['name'], 'head_icon': uinfo['head_icon'], 'notes': '', 'ts': utility.get_cur_timestamp(), } def add_cb(avatar_mb, result, msg=None): if result: avatar_mb.showTip("设置黑名单成功") self.event_mgr.push_event(Events.EVENT_CLUB_BLACK_CHANGE, black_info) else: msg and avatar_mb.showTip(msg) self._addBlackIn(target_uid, black_info, Functor(add_cb, avatar_mb)) x42.GW.getUserInfoByUID(target_uid, query_cb) def kickOutBlack(self, avatar_mb, target_uid): if target_uid not in self.blacks: avatar_mb.showTip("玩家不在黑名单中") return self.event_mgr.push_event(Events.EVENT_CLUB_BLACK_KICK, self.blacks.get(target_uid)) self._kickBlackOut(target_uid) def inviteInClub(self, avatar_mb, target_uid): if target_uid in self.members: avatar_mb.showTip("该玩家已经是亲友圈成员") return def query_cb(uinfo): if uinfo is None: avatar_mb.showTip("查无此人") return # 将玩家加入亲友圈成员 mem_info = { 'userId': target_uid, 'uuid': uinfo['uuid'], 'sex': uinfo['sex'], 'nickname': uinfo['name'], 'head_icon': uinfo['head_icon'], 'login_time': uinfo['login_time'], 'logout_time': uinfo['logout_time'], 'notes': '', 'ts': utility.get_cur_timestamp(), 'power': const.CLUB_POWER_CIVIL } def add_cb(avatar_mb, result, msg=None): if result: avatar_mb.showTip("邀请成功") # avatar_mb.gotClubMembers(self.clubId, self.getMembers()) data = { 'op': const.CLUB_MEMBER_OP_ADD, 'online': self.member_status[target_uid]['online'], 'free': self.member_status[target_uid]['free'] } data.update(mem_info) self.event_mgr.push_event(Events.EVENT_CLUB_MEMBER_CHANGE, data) self.event_mgr.push_event(Events.EVENT_MEMBER_NUM_CHANGE) # 移出申请列表 self.applicants.pop(target_uid, None) # 没有玩家申请 len(self.applicants) == 0 and self.event_mgr.push_event( Events.EVENT_CLUB_APPLY_HINT) else: msg and avatar_mb.showTip(msg) self._addMemberIn(target_uid, mem_info, Functor(add_cb, avatar_mb)) x42.GW.getUserInfoByUID(target_uid, query_cb) def _getPower(self, uid): if self.isOwner(uid): power = const.CLUB_POWER_OWNER elif self.isWhite(uid): power = const.CLUB_POWER_WHITE elif self.isAdmin(uid): power = const.CLUB_POWER_ADMIN else: power = const.CLUB_POWER_CIVIL return power def getClubMembers(self, avatar_mb): if self.isPower(avatar_mb.userId): mem_list = self.getMembers() else: mem_list = self.getMembersWithoutNotes() avatar_mb.gotClubMembers(self.clubId, mem_list) def getPageableClubMembers(self, avatar_mb, current_page, size, filter=None, order=None): if self.isPower(avatar_mb.userId): mem_list = self.getMembers(current_page, size, filter, order) else: mem_list = self.getMembersWithoutNotes(current_page, size, filter, order) avatar_mb.gotPageClubMembers(self.clubId, mem_list, current_page, size, len(self.members)) def getPageClubBlacks(self, avatar_mb, current_page, size, filter=None, order=None): blacks_list = list(self.blacks.values()) blacks_list = self._orderBlacks(copy.deepcopy(blacks_list), order, current_page, size) avatar_mb.gotPageClubBlacks(self.clubId, blacks_list, current_page, size, len(self.blacks)) def getClubApplicants(self, avatar_mb): app_list = self.getApplicants() avatar_mb.gotClubApplicants(app_list) def getClubAdmins(self, avatar_mb): admins = self.getAdmins() avatar_mb.gotClubAdmins(self.clubId, admins) def sitDown(self, avatar_mb, table_idx): if self.isLocked(): avatar_mb.showTip("亲友圈已被关闭无法开房") return if self.isBlack(avatar_mb.userId): avatar_mb.showTip("您已在黑名单中") return self.table_mgr.takeASeat(avatar_mb, table_idx) def getTableDetailInfo(self, avatar_mb, table_idx): table = self.table_mgr.getTable(table_idx) if table is None: avatar_mb.showTip("桌子编号错误") return detail = table.getDetailInfo() if detail: avatar_mb.gotTableDetailInfo(table_idx, detail) def getClubRecords(self, avatar_mb): rec = list(self.records) avatar_mb.gotClubRecords(self.clubId, rec) def getClubRecordsByFilter(self, avatar_mb, page, page_size, filters): rec = self._club_record_filter(filters) total = len(rec) rec = sorted(rec, key=lambda x: x['time'], reverse=True) if page * page_size >= total: # 如果存在参数错误,默认返回第一页数据 # 可能发生在服务端处理历史数据时客户端的参数依然为上一次数据时 rec = rec[0:page_size] avatar_mb.gotPageClubRecords(self.clubId, rec, page, page_size, total, filters) return rec = rec[page * page_size:min(page * page_size + page_size, total)] avatar_mb.gotPageClubRecords(self.clubId, rec, page, page_size, total, filters) def _club_record_filter(self, filters): rec = [] for r in self.records: flag = True if 'userId' in filters: user_id = filters['userId'] flag = False for info in r['player_info_list']: if info['userId'] == user_id: flag = True if 'beginTime' in filters and 'endTime' in filters: begin = filters['beginTime'] end = filters['endTime'] if begin > r['time'] or r['time'] > end: flag = False flag and rec.append(r) return rec def setClubRoomSwitch(self, avatar_mb, state): """ 是否允许成员修改桌子默认玩法 """ if state == 0: self.roomSwitch = 0 else: self.roomSwitch = 1 self.event_mgr.push_event(Events.EVENT_CLUB_ROOM_SWITCH_CHANGE) def setClubCardSwitch(self, avatar_mb, state): """ 是否显示亲友圈房卡信息 """ if state == 0: self.cardSwitch = 0 else: self.cardSwitch = 1 # 房卡只能茶楼老板看到, 并不显示, 所以这里就不推送了. # self.event_mgr.push_event(Events.EVENT_CLUB_CARD_SWITCH_CHANGE) def setClubLockSwitch(self, avatar_mb, state): """ 是否允许成员玩游戏 """ if state == 0: self.lockSwitch = 0 else: self.lockSwitch = 1 self.event_mgr.push_event(Events.EVENT_CLUB_LOCK_SWITCH_CHANGE) def setClubRoomDismissRoomPlan(self, avatar_mb, dismissRoomList): """ 设置房间申请解散方案 """ self.dismissRoomList = dismissRoomList self.event_mgr.push_event(Events.EVENT_CLUB_DISMISS_ROOM_PLAN_CHANGE) def setClubPayModeSwitch(self, avatar_mb, state): """ 是否允许成员修改支付方式 """ if state == 0: self.payModeSwitch = 0 else: self.payModeSwitch = 1 self.event_mgr.push_event(Events.EVENT_CLUB_PAY_MODE_SWITCH_CHANGE) def setTableRoomParams(self, avatar_mb, table_idx, game_type, create_dict): if self.roomSwitch == 0 and not self.isPower(avatar_mb.userId): avatar_mb.clubOperationFailed(const.CLUB_OP_ERR_PERMISSION_DENY) return if self.isBlack(avatar_mb.userId): avatar_mb.showTip("您已在黑名单中") return if create_dict['pay_mode'] != self.roomParams[ 'pay_mode'] and self.payModeSwitch == 0: create_dict['pay_mode'] = self.roomParams['pay_mode'] avatar_mb.showTip("不允许修改支付方式, 以默认支付方式开房") self.table_mgr.changeTableRoomParams(avatar_mb, table_idx, game_type, create_dict) def setDefaultRoomParams(self, avatar_mb, game_type, create_dict): create_dict['room_type'] = const.CLUB_ROOM if not roomParamsChecker(game_type, create_dict): avatar_mb.showTip("房间参数错误") return room_params = roomParamsGetter(game_type, create_dict) room_params['owner_uid'] = self.owner['userId'] room_params['club_id'] = self.clubId self.gameType = game_type self.roomParams = room_params self.table_mgr.changeDefaultRoomParams(game_type, room_params) self.tableRoomParams.clear() event_args = { 'game_type': game_type, 'room_params': json.dumps(room_params), } self.event_mgr.push_event(Events.EVENT_DEFAULT_ROOM_PARAMS_CHANGE, event_args) def dismissClubRoom(self, avatar_mb, table_idx): self.table_mgr.dismissTableRoom(avatar_mb, table_idx) def inviteMemberRoom(self, avatar_mb, room_id, inviter_info, gameType, roomParams, userId_list): if self.isLocked(): avatar_mb.showTip("亲友圈已被关闭无法邀请玩家") return if len(userId_list) <= 0: avatar_mb.showTip("邀请列表不能为空") return for uid in userId_list: if uid not in self.members.keys(): avatar_mb.showTip("玩家ID:{}不在亲友圈中".format(uid)) break if not self.member_status[uid]['online']: avatar_mb.showTip("玩家{}不在线".format( self.members[uid]["nickname"])) break if not self.member_status[uid]['free']: avatar_mb.showTip("玩家{}正在游戏中".format( self.members[uid]["nickname"])) break if self.isBlack(uid): avatar_mb.showTip("邀请玩家ID:{}在黑名单中".format(uid)) break else: invite_msg = { "room_id": room_id, "inviter_info": inviter_info, "club_id": self.clubId, "club_name": self.name, "roomParams": roomParams, "gameType": gameType } x42.GW.inviteClubMemberRoom(invite_msg, userId_list) avatar_mb.showTip("已成功邀请玩家") def addClubTable(self, value=1): """ 加桌子 """ if self.tableNum >= const.CLUB_TABLE_LIMIT: return self.tableNum += value self.table_mgr.addNewTable() for uid in self.members.keys(): avt = x42.GW.avatars.get(uid) if avt and avt.hasClient: avt.client.gotClubDetailInfo(self.getDetailInfo(uid)) avt.pushClubSeatInfo(self.clubId) def whiteAddTable(self, avatar_mb): if self.tableNum > 27: avatar_mb.showTip("亲友圈桌子数量不能超过30张") return self.addClubTable(3) avatar_mb.showTip("成功增加3张桌子,请重新打开亲友圈") ################################################################################################################## # ---------------------------------------------- CLUB OPERATION -------------------------------------------------- ################################################################################################################## def _kickALLMembersOut(self): """ 仅仅在解散的时候调用 """ for uid in self.members: avt = x42.GW.avatars.get(uid) if avt and not avt.isDestroyed: avt.leaveOneClub(self.clubId) # 玩家上线的时候会检查处理, 其实这里不操作DB也没问题 def delete_cb(result, error): if error: ERROR_MSG("kickOutClub delete_cb Error = {}".format(error)) dbi.deleteClub(self.clubId, delete_cb) def _kickMemberOut(self, target_uid): """ 这里写的通用逻辑, 不要直接使用此接口, 因为没有检查权限 """ # 移出亲友圈成员列表 self.members.pop(target_uid, None) self.member_status.pop(target_uid, None) # 处理玩家的亲友圈列表 avt = x42.GW.avatars.get(target_uid) if avt and not avt.isDestroyed: avt.leaveOneClub(self.clubId) else: # 玩家上线的时候会检查处理, 其实这里不操作DB也没问题 def kick_cb(club_id, uid, result, error): if not result: ERROR_MSG( "_kickMemberOut kick_cb clubId:{}, userId: Error = {}". format(club_id, uid, error)) dbi.kickOfflineMemberOutClub( self.clubId, target_uid, Functor(kick_cb, self.clubId, target_uid)) def _addMemberIn(self, target_uid, mem_info, callback=None): """ 这里写的通用逻辑, 不要直接使用此接口, 因为没有检查权限 """ # 需要检查玩家加入的亲友圈数量 avt = x42.GW.avatars.get(target_uid) if avt and not avt.isDestroyed: if avt.canJoinClub(): # 加入亲友圈成员列表 self.members[target_uid] = mem_info self.member_status[target_uid] = { 'online': True, 'free': avt.cell is None, 'login_time': mem_info['login_time'], 'logout_time': mem_info['logout_time'] } avt.joinOneClub(self.clubId) callable(callback) and callback(True) else: callable(callback) and callback(False, "该玩家亲友圈数量达到上限, 无法再加入本亲友圈") else: def add_cb(result, error): if result: # 加入亲友圈成员列表 self.members[target_uid] = mem_info self.member_status[target_uid] = { 'online': False, 'free': True, 'login_time': mem_info['login_time'], 'logout_time': mem_info['logout_time'] } callable(callback) and callback(True) else: DEBUG_MSG( "_addMemberIn add_cb clubId:{}, userId: Error = {}". format(self.clubId, target_uid, error)) callable(callback) and callback(False, "该玩家亲友圈数量达到上限, 无法再加入本亲友圈") dbi.addOfflineMemberInClub(self.clubId, target_uid, add_cb) def _addBlackIn(self, target_uid, black_Info, callback=None): self.blacks[target_uid] = black_Info callable(callback) and callback(True) def _kickBlackOut(self, target_uid): self.blacks.pop(target_uid, None) def dismiss(self): """ 解散亲友圈, 此条目将从数据库中删除 """ try: x42.GW.clubDismissed(self.clubId) self._kickALLMembersOut() except: import traceback ERROR_MSG(traceback.format_exc()) finally: self.destroy(True) def saveTableResult(self, result): self.records.append(result) def processTableResult(self): now = utility.get_cur_timestamp() keep = [] for r in self.records: ts = r['time'] if now - ts < const.CLUB_TABLE_RESULT_TTL: keep.append(r) self.records = keep def isPower(self, user_id): return self.isOwner(user_id) or self.isAdmin(user_id) or self.isWhite( user_id) def isOwner(self, user_id): return self.owner['userId'] == user_id def isAdmin(self, user_id): return self.isMember(user_id) and self.members[user_id][ 'power'] == const.CLUB_POWER_ADMIN def isWhite(self, user_id): return self.isMember(user_id) and user_id in table_white.data def isMember(self, user_id): return user_id in self.members def isBlack(self, user_id): return user_id in self.blacks def isLocked(self): return self.lockSwitch def isApplicant(self, user_id): return user_id in self.applicants def findTableRoomParams(self, desk_idx): if desk_idx not in self.tableRoomParams: return None, None p = self.tableRoomParams[desk_idx] return p['game_type'], dict(p['params']) def _orderMembers(self, mem_list, order, page=0, size=None): if order is not None: mem_list = sorted(mem_list, key=itemgetter('online', 'free', 'login_time'), reverse=True) else: mem_list = sorted(mem_list, key=itemgetter('login_time'), reverse=True) if size is not None: total = len(mem_list) mem_list = mem_list[page * size:min(page * size + size, total)] return mem_list def _orderBlacks(self, blacks_list, order, page=0, size=None): if order is not None: blacks_list = sorted(blacks_list, key=itemgetter('ts', 'userId'), reverse=True) else: blacks_list = sorted(blacks_list, key=itemgetter('ts'), reverse=True) if size is not None: blacks_list = blacks_list[page * size:min(page * size + size, len(blacks_list))] return blacks_list def getMembers(self, page=0, size=None, filter=None, order=None): mem_list = list(self.members.values()) mem_list = copy.deepcopy(mem_list) for mem in mem_list: uid = mem['userId'] mem['online'] = self.member_status[uid]['online'] mem['free'] = self.member_status[uid]['free'] mem['login_time'] = self.member_status[uid]['login_time'] mem['logout_time'] = self.member_status[uid]['logout_time'] mem_list = self._orderMembers(mem_list, order, page, size) return mem_list def getApplicants(self): app_list = copy.deepcopy(list(self.applicants.values())) app_list = sorted(app_list, key=lambda x: x['ts']) return app_list def getAdmins(self): members = copy.deepcopy(list(self.members.values())) admins = [ mem for mem in members if mem['power'] == const.CLUB_POWER_ADMIN ] for adm in admins: uid = adm['userId'] adm['online'] = self.member_status[uid]['online'] adm['free'] = self.member_status[uid]['free'] adm['login_time'] = self.member_status[uid]['login_time'] adm['logout_time'] = self.member_status[uid]['logout_time'] return sorted(admins, key=lambda x: x['ts']) def getMembersWithoutNotes(self, page=0, size=None, filter=None, order=None): mem_list = list(self.members.values()) mem_list = copy.deepcopy(mem_list) for mem in mem_list: uid = mem['userId'] mem['notes'] = '' mem['online'] = self.member_status[uid]['online'] mem['free'] = self.member_status[uid]['free'] mem['login_time'] = self.member_status[uid]['login_time'] mem['logout_time'] = self.member_status[uid]['logout_time'] mem_list = self._orderMembers(mem_list, order, page, size) return mem_list def getOnlineMemberNum(self): num = 0 for key in self.members.keys(): if key in self.member_status and self.member_status[key].get( 'online', False): num += 1 return num def getDetailInfo(self, uid): self.updateDailyData() if not self.dismissRoomList: # 同意人数和秒数 self.dismissRoomList = [5, 300] return { 'club_id': self.clubId, 'club_name': self.name, 'club_notice': self.notice, 'member_num': len(self.members), 'online_num': self.getOnlineMemberNum(), 'apply_hint': 1 if len(self.applicants) > 0 else 0, 'r_switch': self.roomSwitch, 'c_switch': self.cardSwitch, 'p_switch': self.payModeSwitch, 'l_switch': self.lockSwitch, 'owner': dict(self.owner), 'power': self._getPower(uid), 'game_type': self.gameType, 'room_params': json.dumps(self.roomParams), 'dismissRoomList': self.dismissRoomList, 'table_info_list': self.table_mgr.getTableListInfo(False), } # ------------------------------------------- CLUB EVENTS AND BROADCAST -------------------------------------------- def onMemberOnlineStatusChange(self, event_args): uid = event_args['uid'] if uid not in self.members: return online = event_args['online'] login_time = event_args['login_time'] logout_time = event_args['logout_time'] self.members[uid]['login_time'] = login_time self.members[uid]['logout_time'] = logout_time if uid in self.member_status: self.member_status[uid]['online'] = online self.member_status[uid]['login_time'] = login_time self.member_status[uid]['logout_time'] = logout_time else: self.member_status[uid] = { 'online': online, 'free': True, 'login_time': login_time, 'logout_time': logout_time } online_num = self.getOnlineMemberNum() data = { 'userId': uid, 'online': online, 'login_time': login_time, 'logout_time': logout_time, 'online_num': online_num } self.broadCastEvent(Events.EVENT_PLAYER_O_STATUS_CHANGE, data) def onMemberGameStatusChange(self, event_args): uid = event_args['uid'] if uid not in self.members: return free = event_args['free'] login_time = event_args['login_time'] logout_time = event_args['logout_time'] if uid in self.member_status: self.member_status[uid]['free'] = free else: self.member_status[uid] = { 'online': True, 'free': free, 'login_time': login_time, 'logout_time': logout_time } data = { 'userId': uid, 'online': self.member_status[uid]['online'], 'free': free, 'login_time': login_time, 'logout_time': logout_time, } self.broadCastEvent(Events.EVENT_PLAYER_G_STATUS_CHANGE, data) def onRoomParamsChange(self, event_args): data = { 'idx': event_args['idx'], 'game_type': event_args['gameType'], 'room_params': event_args['roomParams'], } self.broadCastEvent(Events.EVENT_ROOM_PARAMS_CHANGE, data) def onTableSeatInfoChange(self, event_args): data = { 'idx': event_args['idx'], 'seat_info': event_args['seat'], 'ts': int(time.time()), } self.broadCastEvent(Events.EVENT_SEAT_INFO_CHANGE, data) def onMemberNumChange(self, event_args): data = { 'member_num': len(self.members), 'online_num': self.getOnlineMemberNum(), } self.broadCastEvent(Events.EVENT_MEMBER_NUM_CHANGE, data) def onClubNameChange(self, event_args): data = self.name self.broadCastEvent(Events.EVENT_CLUB_NAME_CHANGE, data) def onClubNoticeChange(self, event_args): data = self.notice self.broadCastEvent(Events.EVENT_CLUB_NOTICE_CHANGE, data) def onClubDefaultRoomParamsChange(self, event_args): data = { 'game_type': event_args['game_type'], 'room_params': event_args['room_params'], } self.broadCastEvent(Events.EVENT_DEFAULT_ROOM_PARAMS_CHANGE, data) def onClubRoomSwitchChange(self, event_args): data = self.roomSwitch self.broadCastEvent(Events.EVENT_CLUB_ROOM_SWITCH_CHANGE, data) def onClubDismissRoomPlanChange(self, event_args): data = self.dismissRoomList self.broadCastEvent(Events.EVENT_CLUB_DISMISS_ROOM_PLAN_CHANGE, data) def onClubCardSwitchChange(self, event_args): data = self.cardSwitch self.broadCastEvent(Events.EVENT_CLUB_CARD_SWITCH_CHANGE, data) def onClubPayModeSwitchChange(self, event_args): data = self.payModeSwitch self.broadCastEvent(Events.EVENT_CLUB_PAY_MODE_SWITCH_CHANGE, data) def onClubLockSwitchChange(self, event_args): data = self.lockSwitch self.broadCastEvent(Events.EVENT_CLUB_LOCK_SWITCH_CHANGE, data) def onClubMemberChange(self, event_args): self.broadCastEvent(Events.EVENT_CLUB_MEMBER_CHANGE, event_args) def onClubMemberRemove(self, event_args): self.broadCastEvent(Events.EVENT_CLUB_MEMBER_REMOVE, event_args) def onClubAdminChange(self, event_args): self.broadCastPowerEvent(Events.EVENT_CLUB_ADMIN_CHANGE, event_args) def onClubAdminFire(self, event_args): self.broadCastPowerEvent(Events.EVENT_CLUB_ADMIN_FIRE, event_args) def onClubBlackChange(self, event_args): self.broadCastPowerEvent(Events.EVENT_CLUB_BLACK_CHANGE, event_args) def onClubBlackKick(self, event_args): self.broadCastPowerEvent(Events.EVENT_CLUB_BLACK_KICK, event_args) def onClubMemberInfoUpdate(self, event_args): uid = event_args['userId'] if uid not in self.members: return data = { 'sex': event_args['sex'], 'nickname': event_args['nickname'], 'head_icon': event_args['head_icon'], } self.members[uid].update(data) if self.isOwner( uid) and self.owner['isAgent'] != event_args['isAgent']: # 仅代理状态发生变化才向客户端推送 self.owner['isAgent'] = event_args['isAgent'] data['isAgent'] = event_args['isAgent'] self.broadCastEvent(Events.EVENT_CLUB_MEMBER_INFO_UPDATE, data) def onTableRoomStateChange(self, event_args): data = { 'idx': event_args['idx'], 'state': event_args['state'], } self.broadCastEvent(Events.EVENT_ROOM_STATE_CHANGE, data) def onTableRoomRoundChange(self, event_args): data = { 'idx': event_args['idx'], 'current_round': event_args['current_round'], 'game_round': event_args['game_round'] } self.broadCastEvent(Events.EVENT_ROOM_ROUND_CHANGE, data) def onClubApplyHintChange(self, event_args): data = 1 if len(self.applicants) > 0 else 0 self.broadCastPowerEvent(Events.EVENT_CLUB_APPLY_HINT, data) def broadCastEvent(self, event_id, data): INFO_MSG( "###Event### broadCastEvent club[{}] event[{}] data:{}".format( self.clubId, event_id, data)) for uid in self.members.keys(): avt = x42.GW.avatars.get(uid) if avt and avt.isDestroyed is False: avt.pushClubEventToClient(self.clubId, event_id, data) def broadCastPowerEvent(self, event_id, data): INFO_MSG("###Event### broadCastPowerEvent club[{}] event[{}] data:{}". format(self.clubId, event_id, data)) for uid in self.members.keys(): if self.isPower(uid): avt = x42.GW.avatars.get(uid) if avt and avt.isDestroyed is False: avt.pushClubEventToClient(self.clubId, event_id, data) def broadCastOwnerEvent(self, event_id, data): INFO_MSG("###Event### broadCastOwnerEvent club[{}] event[{}] data:{}". format(self.clubId, event_id, data)) avt = x42.GW.avatars.get(self.owner['userId']) if avt and avt.isDestroyed is False: avt.pushClubEventToClient(self.clubId, event_id, data) def broadCastWhiteEvent(self, event_id, data): INFO_MSG("###Event### broadCastWhiteEvent club[{}] event[{}] data:{}". format(self.clubId, event_id, data)) for uid in self.members.keys(): if self.isWhite(uid): avt = x42.GW.avatars.get(uid) if avt and avt.isDestroyed is False: avt.pushClubEventToClient(self.clubId, event_id, data) def broadCastAdminEvent(self, event_id, data): INFO_MSG("###Event### broadCastAdminEvent club[{}] event[{}] data:{}". format(self.clubId, event_id, data)) for uid in self.members.keys(): if self.isAdmin(uid): avt = x42.GW.avatars.get(uid) if avt and avt.isDestroyed is False: avt.pushClubEventToClient(self.clubId, event_id, data)