def test_update_crossing_max_at_1st_step(self, duration1, duration2): # next_elapsed > max(duration1, duration2) global rec node = CocosNode() name1 = '1' name2 = '2' a1 = UIntervalAction(name1, duration1) a2 = UIntervalAction(name2, duration2) composite = ac.spawn(a1, a2) rec = [] node.do(composite) elapsed = 0.0 next_elapsed = max(duration1, duration2) * 1.1 # above max dt = next_elapsed - elapsed node._step(dt) recx = [e for e in rec if e[1] != 'step'] rec = [e for e in recx if e[0] == name1] print('rec', rec) assert rec[0][1] == 'start' assert rec[1][1] == 'update' and rec[1][2] == 1.0 assert rec[2][1] == 'stop' assert len(rec) == 3 rec = [e for e in recx if e[0] == name2] print('rec:', rec) assert rec[0][1] == 'start' assert rec[1][1] == 'update' and rec[1][2] == 1.0 assert rec[2][1] == 'stop' assert len(rec) == 3
def test_step_setting_done1_done2(self): global rec, next_done next_done = 0 node = CocosNode() name1 = '1' name2 = '2' a1 = UAction(name1) a2 = UAction(name2) composite = ac.spawn(a1, a2) a_copy = node.do(composite) dt = 0.1 rec = [] next_done = 3 node._step(dt) print(rec) recx = [e for e in rec if e[0] == name1] assert recx[0][1] == 'step' assert recx[1][1] == 'stop' assert len(recx) == 2 recx = [e for e in rec if e[0] == name2] assert recx[0][1] == 'step' assert recx[1][1] == 'stop' assert len(recx) == 2 assert a_copy.done() rec = [] node._step(dt) assert len(rec) == 0 assert len(node.actions) == 0
def test_step_setting_done1_done2(self): global rec, next_done next_done=0 node = CocosNode() name1 = '1' name2 = '2' a1 = UAction(name1) a2 = UAction(name2) composite = ac.spawn(a1, a2) a_copy = node.do(composite) dt = 0.1 rec = [] next_done = 3 node._step(dt) print rec recx = [e for e in rec if e[0]==name1] assert recx[0][1]== 'step' assert recx[1][1]=='stop' assert len(recx)==2 recx = [e for e in rec if e[0]==name2] assert recx[0][1]=='step' assert recx[1][1]=='stop' assert len(recx)==2 assert a_copy.done() rec = [] node._step(dt) assert len(rec)==0 assert len(node.actions)==0
def test_update_crossing_max_at_1st_step(self, duration1, duration2): # next_elapsed > max(duration1, duration2) global rec node = CocosNode() name1 = '1' name2 = '2' a1 = UIntervalAction(name1, duration1) a2 = UIntervalAction(name2, duration2) composite = ac.spawn(a1, a2) rec = [] node.do(composite) elapsed = 0.0 next_elapsed = max(duration1, duration2)*1.1 # above max dt = next_elapsed - elapsed node._step(dt) recx = [ e for e in rec if e[1]!='step' ] rec = [ e for e in recx if e[0]==name1] print 'rec',rec assert rec[0][1]=='start' assert rec[1][1]=='update' and rec[1][2]==1.0 assert rec[2][1]=='stop' assert len(rec)==3 rec = [ e for e in recx if e[0]==name2] print 'rec:', rec assert rec[0][1]=='start' assert rec[1][1]=='update' and rec[1][2]==1.0 assert rec[2][1]=='stop' assert len(rec)==3
def test_update_crossing_min_not_max_not_at_1st_step( self, duration1, duration2): # 0< min< next_elapsed < max global rec # only applies if min(duration1, duration2)>=epsilon >0.0 , 1.0/epsilon # well defined try: need_test = (duration1 != duration2) a = 1.0 / duration1 b = 1.0 / duration2 except ZeroDivisionError: need_test = False if not need_test: # the test dont make sense for the parameters received, skip return node = CocosNode() name1 = '1' name2 = '2' a1 = UIntervalAction(name1, duration1) a2 = UIntervalAction(name2, duration2) composite = ac.spawn(a1, a2) node.do(composite) elapsed = 0.0 dt = min(duration1, duration2) / 2.0 node._step(dt) elapsed += dt # below min # between duration1 and duration2 next_elapsed = (duration1 + duration2) / 2.0 dt = next_elapsed - elapsed rec = [] node._step(dt) rec = [e for e in rec if e[1] != 'step'] # expected: # the action with min duration will only call .update(1.0) and # .stop(), in that order # the action with max duraction will only call .update with apropiate t if duration1 < duration2: oname1 = name1 oduration1 = duration1 oname2 = name2 oduration2 = duration2 else: oname1 = name2 oduration1 = duration2 oname2 = name1 oduration2 = duration1 orec1 = [e for e in rec if e[0] == oname1] assert orec1[0] == (oname1, 'update', 1.0) assert orec1[1] == (oname1, 'stop') assert len(orec1) == 2 orec2 = [e for e in rec if e[0] == oname2] assert len(orec2) == 1 assert orec2[0][1] == 'update' assert abs(orec2[0][2] - next_elapsed / oduration2) < fe
def test_update_crossing_min_not_max_not_at_1st_step(self, duration1, duration2): # 0< min< next_elapsed < max global rec # only applies if min(duration1, duration2)>=epsilon >0.0 , 1.0/epsilon # well defined try: need_test = (duration1!=duration2) a = 1.0/duration1 b = 1.0/duration2 except ZeroDivisionError: need_test = False if not need_test: # the test dont make sense for the parameters received, skip return node = CocosNode() name1 = '1' name2 = '2' a1 = UIntervalAction(name1, duration1) a2 = UIntervalAction(name2, duration2) composite = ac.spawn(a1, a2) node.do(composite) elapsed = 0.0 dt = min(duration1, duration2)/2.0 node._step(dt) elapsed += dt # below min # between duration1 and duration2 next_elapsed = (duration1 + duration2)/2.0 dt = next_elapsed - elapsed rec = [] node._step(dt) rec = [ e for e in rec if e[1]!='step' ] # expected: # the action with min duration will only call .update(1.0) and # .stop(), in that order # the action with max duraction will only call .update with apropiate t if duration1 < duration2: oname1 = name1 oduration1 = duration1 oname2 = name2 oduration2 = duration2 else: oname1 = name2 oduration1 = duration2 oname2 = name1 oduration2 = duration1 orec1 = [ e for e in rec if e[0]==oname1 ] assert orec1[0]==(oname1, 'update', 1.0) assert orec1[1]==(oname1, 'stop') assert len(orec1)==2 orec2 = [ e for e in rec if e[0]==oname2 ] assert len(orec2)==1 assert orec2[0][1]=='update' assert abs(orec2[0][2] - next_elapsed/oduration2)<fe
def test_instantiation(self): global rec, next_done name1 = '1' name2 = '2' a1 = UAction(name1) assert isinstance(a1, ac.Action) a2 = UAction(name2) rec = [] composite = ac.spawn(a1, a2) assert isinstance(composite, ac.Action) assert len(rec)==0
def test_instantiation(self): global rec, next_done name1 = '1' name2 = '2' a1 = UAction(name1) assert isinstance(a1, ac.Action) a2 = UAction(name2) rec = [] composite = ac.spawn(a1, a2) assert isinstance(composite, ac.Action) assert len(rec) == 0
def test_target_set(self, duration1, duration2): global rec node = CocosNode() name1 = '1' name2 = '2' a1 = UIntervalAction(name1, duration1) a2 = UIntervalAction(name2, duration2) composite = ac.spawn(a1, a2) rec = [] a_copy = node.do(composite) assert a_copy.actions[0].target == node assert a_copy.actions[1].target == node
def test_target_set(self, duration1, duration2): global rec node = CocosNode() name1 = '1' name2 = '2' a1 = UIntervalAction(name1, duration1) a2 = UIntervalAction(name2, duration2) composite = ac.spawn(a1, a2) rec = [] a_copy = node.do(composite) assert a_copy.actions[0].target==node assert a_copy.actions[1].target==node
def test_start(self, duration1, duration2): global rec node = CocosNode() name1 = '1' name2 = '2' a1 = UIntervalAction(name1, duration1) a2 = UIntervalAction(name2, duration2) composite = ac.spawn(a1, a2) rec = [] node.do(composite) assert [e for e in rec if e[0]==name1][0]==(name1, 'start') assert [e for e in rec if e[0]==name2][0]==(name2, 'start')
def test_start(self, duration1, duration2): global rec node = CocosNode() name1 = '1' name2 = '2' a1 = UIntervalAction(name1, duration1) a2 = UIntervalAction(name2, duration2) composite = ac.spawn(a1, a2) rec = [] node.do(composite) assert [e for e in rec if e[0] == name1][0] == (name1, 'start') assert [e for e in rec if e[0] == name2][0] == (name2, 'start')
def test_target_set(self): global rec, next_done next_done=0 node = CocosNode() name1 = '1' name2 = '2' a1 = UAction(name1) a2 = UAction(name2) composite = ac.spawn(a1, a2) rec = [] a_copy = node.do(composite) assert a_copy.actions[0].target==node assert a_copy.actions[1].target==node
def test_instantiation(self, duration1, duration2): global rec name1 = '1' name2 = '2' a1 = UIntervalAction(name1, duration1) assert isinstance(a1, ac.IntervalAction) assert a1.duration == duration1 a2 = UIntervalAction(name2, duration2) rec = [] composite = ac.spawn(a1, a2) assert isinstance(composite, ac.IntervalAction) assert composite.duration == max(duration1, duration2) assert len(rec)==0
def test_target_set(self): global rec, next_done next_done = 0 node = CocosNode() name1 = '1' name2 = '2' a1 = UAction(name1) a2 = UAction(name2) composite = ac.spawn(a1, a2) rec = [] a_copy = node.do(composite) assert a_copy.actions[0].target == node assert a_copy.actions[1].target == node
def test_update_crossing_min_not_max_at_1st_step(self, duration1, duration2): # min< next_elapsed < max global rec # expect start, [xxx,]update(1), stop for shortest action # only applies if min<max need_test = (duration1 < duration2) if not need_test: return node = CocosNode() name1 = '1' name2 = '2' a1 = UIntervalAction(name1, duration1) a2 = UIntervalAction(name2, duration2) composite = ac.spawn(a1, a2) rec = [] node.do(composite) elapsed = 0.0 # between duration1 and duration2 next_elapsed = (duration1 + duration2) / 2.0 dt = next_elapsed - elapsed node._step(dt) print('rec:', rec) rec = [e for e in rec if e[1] != 'step'] if duration1 < duration2: oname1 = name1 oduration1 = duration1 oname2 = name2 oduration2 = duration2 else: oname1 = name2 oduration1 = duration2 oname2 = name1 oduration2 = duration1 orec1 = [e for e in rec if e[0] == oname1] print(orec1) assert orec1[0] == (oname1, 'start') assert orec1[1] == (oname1, 'update', 1.0) assert orec1[2] == (oname1, 'stop') assert len(orec1) == 3 orec2 = [e for e in rec if e[0] == oname2] print(orec2) assert len(orec2) == 2 assert orec2[0] == (oname2, 'start') assert orec2[1][1] == 'update' assert abs(orec2[1][2] - next_elapsed / oduration2) < fe
def test_instantiation(self, duration1, duration2): global rec name1 = '1' name2 = '2' a1 = UIntervalAction(name1, duration1) assert isinstance(a1, ac.IntervalAction) assert a1.duration == duration1 a2 = UIntervalAction(name2, duration2) rec = [] composite = ac.spawn(a1, a2) assert isinstance(composite, ac.IntervalAction) assert composite.duration == max(duration1, duration2) assert len(rec) == 0
def test_update_crossing_min_not_max_at_1st_step(self, duration1, duration2): # min< next_elapsed < max global rec # expect start, [xxx,]update(1), stop for shortest action # only applies if min<max need_test = (duration1 < duration2) if not need_test: return node = CocosNode() name1 = '1' name2 = '2' a1 = UIntervalAction(name1, duration1) a2 = UIntervalAction(name2, duration2) composite = ac.spawn(a1, a2) rec = [] node.do(composite) elapsed = 0.0 # between duration1 and duration2 next_elapsed = (duration1 + duration2)/2.0 dt = next_elapsed - elapsed node._step(dt) print 'rec:', rec rec = [ e for e in rec if e[1]!='step' ] if duration1 < duration2: oname1 = name1 oduration1 = duration1 oname2 = name2 oduration2 = duration2 else: oname1 = name2 oduration1 = duration2 oname2 = name1 oduration2 = duration1 orec1 = [ e for e in rec if e[0]==oname1 ] print orec1 assert orec1[0]==(oname1, 'start') assert orec1[1]==(oname1, 'update', 1.0) assert orec1[2]==(oname1, 'stop') assert len(orec1)==3 orec2 = [ e for e in rec if e[0]==oname2 ] print orec2 assert len(orec2)==2 assert orec2[0]==(oname2, 'start') assert orec2[1][1]=='update' assert abs(orec2[1][2] - next_elapsed/oduration2)<fe
def test_receiving_stop_async_before_done1_done2(self): global rec, next_done next_done=0 node = CocosNode() name1 = '1' name2 = '2' a1 = UAction(name1) a2 = UAction(name2) composite = ac.spawn(a1, a2) a_copy = node.do(composite) rec=[] a_copy.stop() assert rec[0]==(name1, 'stop') assert rec[1]==(name2, 'stop') assert len(rec)==2
def test_start(self): global rec, next_done next_done = 0 node = CocosNode() name1 = '1' name2 = '2' a1 = UAction(name1) a2 = UAction(name2) composite = ac.spawn(a1, a2) rec = [] node.do(composite) print('start rec:', rec) assert rec[0] == (name1, 'start') assert rec[0] == (name1, 'start') assert len(rec) == 2
def test_receiving_stop_async_before_done1_done2(self): global rec, next_done next_done = 0 node = CocosNode() name1 = '1' name2 = '2' a1 = UAction(name1) a2 = UAction(name2) composite = ac.spawn(a1, a2) a_copy = node.do(composite) rec = [] a_copy.stop() assert rec[0] == (name1, 'stop') assert rec[1] == (name2, 'stop') assert len(rec) == 2
def test_start(self): global rec, next_done next_done=0 node = CocosNode() name1 = '1' name2 = '2' a1 = UAction(name1) a2 = UAction(name2) composite = ac.spawn(a1, a2) rec = [] node.do(composite) print 'start rec:', rec assert rec[0]==(name1, 'start') assert rec[0]==(name1, 'start') assert len(rec)==2
def test_step_before_any_done(self): global rec, next_done next_done = 0 node = CocosNode() name1 = '1' name2 = '2' a1 = UAction(name1) a2 = UAction(name2) composite = ac.spawn(a1, a2) a_copy = node.do(composite) dt = 0.1 rec = [] node._step(dt) assert rec[0] == (name1, 'step', dt) assert rec[0] == (name1, 'step', dt) assert not a_copy.done() assert len(rec) == 2
def test_step_before_any_done(self): global rec, next_done next_done=0 node = CocosNode() name1 = '1' name2 = '2' a1 = UAction(name1) a2 = UAction(name2) composite = ac.spawn(a1, a2) a_copy = node.do(composite) dt = 0.1 rec = [] node._step(dt) assert rec[0]==(name1, 'step', dt) assert rec[0]==(name1, 'step', dt) assert not a_copy.done() assert len(rec)==2
def test_updating_above_min_below_max(self, duration1, duration2): # min < elapsed < next_elapsed < max global rec need_test = (duration1!=duration2) if not need_test: return node = CocosNode() name1 = '1' name2 = '2' a1 = UIntervalAction(name1, duration1) a2 = UIntervalAction(name2, duration2) composite = ac.spawn(a1, a2) node.do(composite) elapsed = 0.0 next_elapsed = (duration1 + duration2)/2.0 # above min, below max dt = next_elapsed - elapsed node._step(dt) elapsed = next_elapsed next_elapsed = (elapsed + max(duration1, duration2))/2.0 dt = next_elapsed - elapsed rec = [] node._step(dt) # expected: # no call from the action with min duration # only one call from the action with max duration and will be .update if duration1 < duration2: oname1 = name1 oname2 = name2 else: oname1 = name2 oname2 = name1 rec_lo = [ e for e in rec if e[0]==oname1] print 'rec_lo:', rec_lo assert len(rec_lo)==0 rec = [ e for e in rec if e[0]==oname2] rec = [ e for e in rec if e[1]!='step' ] print 'rec hi:',rec assert len(rec)==1 assert (rec[0][1]=='update' and abs(rec[0][2] - next_elapsed/max(duration1, duration2))<fe)
def test_updating_above_min_below_max(self, duration1, duration2): # min < elapsed < next_elapsed < max global rec need_test = (duration1 != duration2) if not need_test: return node = CocosNode() name1 = '1' name2 = '2' a1 = UIntervalAction(name1, duration1) a2 = UIntervalAction(name2, duration2) composite = ac.spawn(a1, a2) node.do(composite) elapsed = 0.0 next_elapsed = (duration1 + duration2) / 2.0 # above min, below max dt = next_elapsed - elapsed node._step(dt) elapsed = next_elapsed next_elapsed = (elapsed + max(duration1, duration2)) / 2.0 dt = next_elapsed - elapsed rec = [] node._step(dt) # expected: # no call from the action with min duration # only one call from the action with max duration and will be .update if duration1 < duration2: oname1 = name1 oname2 = name2 else: oname1 = name2 oname2 = name1 rec_lo = [e for e in rec if e[0] == oname1] print('rec_lo:', rec_lo) assert len(rec_lo) == 0 rec = [e for e in rec if e[0] == oname2] rec = [e for e in rec if e[1] != 'step'] print('rec hi:', rec) assert len(rec) == 1 assert (rec[0][1] == 'update' and abs(rec[0][2] - next_elapsed / max(duration1, duration2)) < fe)
def test_updating_below_min(self, duration1, duration2): # next_elapsed < min(duration1, duration2) global rec # only applies if min(duration1, duration2)>=epsilon >0.0 , 1.0/epsilon # well defined need_test = True try: a = 1.0/duration1 b = 1.0/duration2 except ZeroDivisionError: need_test = False if not need_test: # the test dont make sense for the parameters received, skip return node = CocosNode() name1 = '1' name2 = '2' a1 = UIntervalAction(name1, duration1) a2 = UIntervalAction(name2, duration2) composite = ac.spawn(a1, a2) node.do(composite) elapsed = 0.0 min_duration = min(duration1, duration2) for next_elapsed in [ min_duration/3.0, min_duration/2.0]: dt = next_elapsed - elapsed rec = [] node._step(dt) rec = [ e for e in rec if e[1]!='step' ] rec1 = [ e for e in rec if e[0]==name1] assert len(rec1)==1 assert (rec1[0][1]=='update' and abs(rec1[0][2]-next_elapsed/duration1)<fe ) rec2 = [ e for e in rec if e[0]==name2] assert len(rec2)==1 assert(rec2[0][1]=='update' and abs(rec2[0][2]-next_elapsed/duration2)<fe ) elapsed = next_elapsed
def update_crossing_max_from_below_min(self, duration1, duration2): # elapsed < min <= max < next_elapsed global rec need_test = True try: a = 1.0/duration1 b = 1.0/duration2 except ZeroDivisionError: need_test = False if not need_test: # the test dont make sense for the parameters received, skip return node = CocosNode() name1 = '1' name2 = '2' a1 = UIntervalAction(name1, duration1) a2 = UIntervalAction(name2, duration2) composite = ac.spawn(a1, a2) node.do(composite) elapsed = 0.0 next_elapsed = min(duration1, duration2)/2.0 # above 0, below min dt = next_elapsed - elapsed node._step(dt) next_elapsed = max(duration1, duration2)*1.1 # above max dt = next_elapsed - elapsed rec = [] node._step(dt) # expected: for each action .update(1.0) and stop() called, in that order # nothing more # ? maybe step recx = [ e for e in rec if e[1]!='step' ] rec = [ e for e in recx if e[0]==name1] assert len(rec)==2 assert rec[0][1]=='update' and rec[0][2]==1.0 assert rec[1][1]=='stop' rec = [ e for e in recx if e[0]==name2] assert len(rec)==2 assert rec[0][1]=='update' and rec[0][2]==1.0 assert rec[1][1]=='stop'
def test_receiving_stop_async_after_done2_before_done1(self): global rec, next_done next_done = 0 node = CocosNode() name1 = '1' name2 = '2' a1 = UAction(name1) a2 = UAction(name2) composite = ac.spawn(a1, a2) a_copy = node.do(composite) dt = 0.1 next_done = 2 node._step(dt) rec = [] print(rec) a_copy.stop() assert rec[0] == (name1, 'stop') assert len(rec) == 1
def update_crossing_max_from_below_min(self, duration1, duration2): # elapsed < min <= max < next_elapsed global rec need_test = True try: a = 1.0 / duration1 b = 1.0 / duration2 except ZeroDivisionError: need_test = False if not need_test: # the test dont make sense for the parameters received, skip return node = CocosNode() name1 = '1' name2 = '2' a1 = UIntervalAction(name1, duration1) a2 = UIntervalAction(name2, duration2) composite = ac.spawn(a1, a2) node.do(composite) elapsed = 0.0 next_elapsed = min(duration1, duration2) / 2.0 # above 0, below min dt = next_elapsed - elapsed node._step(dt) next_elapsed = max(duration1, duration2) * 1.1 # above max dt = next_elapsed - elapsed rec = [] node._step(dt) # expected: for each action .update(1.0) and stop() called, in that order # nothing more # ? maybe step recx = [e for e in rec if e[1] != 'step'] rec = [e for e in recx if e[0] == name1] assert len(rec) == 2 assert rec[0][1] == 'update' and rec[0][2] == 1.0 assert rec[1][1] == 'stop' rec = [e for e in recx if e[0] == name2] assert len(rec) == 2 assert rec[0][1] == 'update' and rec[0][2] == 1.0 assert rec[1][1] == 'stop'
def test_receiving_stop_async_after_done2_before_done1(self): global rec, next_done next_done=0 node = CocosNode() name1 = '1' name2 = '2' a1 = UAction(name1) a2 = UAction(name2) composite = ac.spawn(a1, a2) a_copy = node.do(composite) dt = 0.1 next_done = 2 node._step(dt) rec=[] print rec a_copy.stop() assert rec[0]==(name1, 'stop') assert len(rec)==1
def test_update_crossing_max_from_above_min(self, duration1, duration2): # min < elapsed < max < next_elapsed global rec need_test = (duration1!=duration2) if not need_test: return node = CocosNode() name1 = '1' name2 = '2' a1 = UIntervalAction(name1, duration1) a2 = UIntervalAction(name2, duration2) composite = ac.spawn(a1, a2) node.do(composite) elapsed = 0.0 next_elapsed = (duration1 + duration2)/2.0 # above min, below max dt = next_elapsed - elapsed node._step(dt) elapsed = next_elapsed next_elapsed = max(duration1, duration2)*1.1 # above max dt = next_elapsed - elapsed rec = [] node._step(dt) # expected: no call from action with min duration, two calls from the # action with max duration: .update(1) and .stop() in that order if duration1 < duration2: oname1 = name1 oname2 = name2 else: oname1 = name2 oname2 = name1 rec_lo = [ e for e in rec if e[0]==oname1] print 'rec_lo:', rec_lo assert len(rec_lo)==0 rec = [ e for e in rec if e[0]==oname2] rec = [ e for e in rec if e[1]!='step' ] print 'rec hi:', rec assert rec[0][1]=='update' and rec[0][2]==1.0 assert rec[1][1]=='stop' assert len(rec)==2
def test_update_crossing_max_from_above_min(self, duration1, duration2): # min < elapsed < max < next_elapsed global rec need_test = (duration1 != duration2) if not need_test: return node = CocosNode() name1 = '1' name2 = '2' a1 = UIntervalAction(name1, duration1) a2 = UIntervalAction(name2, duration2) composite = ac.spawn(a1, a2) node.do(composite) elapsed = 0.0 next_elapsed = (duration1 + duration2) / 2.0 # above min, below max dt = next_elapsed - elapsed node._step(dt) elapsed = next_elapsed next_elapsed = max(duration1, duration2) * 1.1 # above max dt = next_elapsed - elapsed rec = [] node._step(dt) # expected: no call from action with min duration, two calls from the # action with max duration: .update(1) and .stop() in that order if duration1 < duration2: oname1 = name1 oname2 = name2 else: oname1 = name2 oname2 = name1 rec_lo = [e for e in rec if e[0] == oname1] print('rec_lo:', rec_lo) assert len(rec_lo) == 0 rec = [e for e in rec if e[0] == oname2] rec = [e for e in rec if e[1] != 'step'] print('rec hi:', rec) assert rec[0][1] == 'update' and rec[0][2] == 1.0 assert rec[1][1] == 'stop' assert len(rec) == 2
def test_updating_below_min(self, duration1, duration2): # next_elapsed < min(duration1, duration2) global rec # only applies if min(duration1, duration2)>=epsilon >0.0 , 1.0/epsilon # well defined need_test = True try: a = 1.0 / duration1 b = 1.0 / duration2 except ZeroDivisionError: need_test = False if not need_test: # the test dont make sense for the parameters received, skip return node = CocosNode() name1 = '1' name2 = '2' a1 = UIntervalAction(name1, duration1) a2 = UIntervalAction(name2, duration2) composite = ac.spawn(a1, a2) node.do(composite) elapsed = 0.0 min_duration = min(duration1, duration2) for next_elapsed in [min_duration / 3.0, min_duration / 2.0]: dt = next_elapsed - elapsed rec = [] node._step(dt) rec = [e for e in rec if e[1] != 'step'] rec1 = [e for e in rec if e[0] == name1] assert len(rec1) == 1 assert (rec1[0][1] == 'update' and abs(rec1[0][2] - next_elapsed / duration1) < fe) rec2 = [e for e in rec if e[0] == name2] assert len(rec2) == 1 assert (rec2[0][1] == 'update' and abs(rec2[0][2] - next_elapsed / duration2) < fe) elapsed = next_elapsed