def find_xap_deploy_tool(self): import _winreg import re if cocos.os_is_32bit_windows(): reg_flag_list = [_winreg.KEY_WOW64_32KEY] else: reg_flag_list = [_winreg.KEY_WOW64_64KEY, _winreg.KEY_WOW64_32KEY] pattern = re.compile(r"v(\d+).(\d+)") find_ret = None find_major = -1 find_minor = -1 for reg_flag in reg_flag_list: cocos.Logging.info( MultiLanguage.get_string( 'DEPLOY_INFO_FIND_XAP_FMT', ("32bit" if reg_flag == _winreg.KEY_WOW64_32KEY else "64bit"))) try: wp = _winreg.OpenKey( _winreg.HKEY_LOCAL_MACHINE, r"SOFTWARE\Microsoft\Microsoft SDKs\WindowsPhone", 0, _winreg.KEY_READ | reg_flag) except: # windows phone not found, continue continue i = 0 while True: try: version = _winreg.EnumKey(wp, i) except: break i += 1 match = re.match(pattern, version) if match: major = int(match.group(1)) minor = int(match.group(2)) if major > 7: try: key = _winreg.OpenKey(wp, "%s\Install Path" % version) value, type = _winreg.QueryValueEx( key, "Install Path") tool_path = os.path.join(value, "Tools", "XAP Deployment", "XapDeployCmd.exe") if os.path.isfile(tool_path): if (find_ret is None) or (major > find_major) or ( major == find_major and minor > find_minor): find_ret = tool_path find_major = major find_minor = minor except: pass return find_ret
def get_devenv_path(vs_version): if cocos.os_is_win32(): import _winreg else: return None if isinstance(vs_version, int): # The value of vs_version is int. such as : 2013, 2015 if vs_version in VS_VERSION_MAP.keys(): vs_ver = VS_VERSION_MAP[vs_version] else: # not supported VS version return None elif isinstance(vs_version, str): # The value of vs_version is string. such as: "12.0", "14.0" vs_ver = vs_version else: return None # If the system is 64bit, find VS in both 32bit & 64bit registry # If the system is 32bit, only find VS in 32bit registry if cocos.os_is_32bit_windows(): reg_flag_list = [ _winreg.KEY_WOW64_32KEY ] else: reg_flag_list = [ _winreg.KEY_WOW64_64KEY, _winreg.KEY_WOW64_32KEY ] devenv_path = None for reg_flag in reg_flag_list: try: vs = _winreg.OpenKey( _winreg.HKEY_LOCAL_MACHINE, r"SOFTWARE\Microsoft\VisualStudio", 0, _winreg.KEY_READ | reg_flag ) except: continue # find specified VS try: key = _winreg.OpenKey(vs, r"SxS\VS7") devenv_path, type = _winreg.QueryValueEx(key, vs_ver) except: pass if devenv_path is not None: devenv_path = os.path.join(devenv_path, "Common7", "IDE", "devenv.com") if os.path.exists(devenv_path): break else: devenv_path = None return devenv_path
def find_xap_deploy_tool(self): import _winreg import re if cocos.os_is_32bit_windows(): reg_flag_list = [ _winreg.KEY_WOW64_32KEY ] else: reg_flag_list = [ _winreg.KEY_WOW64_64KEY, _winreg.KEY_WOW64_32KEY ] pattern = re.compile(r"v(\d+).(\d+)") find_ret = None find_major = -1 find_minor = -1 for reg_flag in reg_flag_list: cocos.Logging.info(cocos.MultiLanguage.get_string('DEPLOY_INFO_FIND_XAP_FMT') % ("32bit" if reg_flag == _winreg.KEY_WOW64_32KEY else "64bit")) try: wp = _winreg.OpenKey( _winreg.HKEY_LOCAL_MACHINE, r"SOFTWARE\Microsoft\Microsoft SDKs\WindowsPhone", 0, _winreg.KEY_READ | reg_flag ) except: # windows phone not found, continue continue i = 0 while True: try: version = _winreg.EnumKey(wp, i) except: break i += 1 match = re.match(pattern, version) if match: major = int(match.group(1)) minor = int(match.group(2)) if major > 7: try: key = _winreg.OpenKey(wp, "%s\Install Path" % version) value, type = _winreg.QueryValueEx(key, "Install Path") tool_path = os.path.join(value, "Tools", "XAP Deployment", "XapDeployCmd.exe") if os.path.isfile(tool_path): if (find_ret is None) or (major > find_major) or (major == find_major and minor > find_minor): find_ret = tool_path find_major = major find_minor = minor except: pass return find_ret
def get_msbuild_path(vs_version): if cocos.os_is_win32(): import _winreg else: return None if isinstance(vs_version, int): # The value of vs_version is int. such as : 2013, 2015 if vs_version in VS_VERSION_MAP.keys(): vs_ver = VS_VERSION_MAP[vs_version] else: # not supported VS version return None elif isinstance(vs_version, str): # The value of vs_version is string. such as: "12.0", "14.0" vs_ver = vs_version else: return None # If the system is 64bit, find VS in both 32bit & 64bit registry # If the system is 32bit, only find VS in 32bit registry if cocos.os_is_32bit_windows(): reg_flag_list = [ _winreg.KEY_WOW64_32KEY ] else: reg_flag_list = [ _winreg.KEY_WOW64_64KEY, _winreg.KEY_WOW64_32KEY ] # Find VS path msbuild_path = None for reg_flag in reg_flag_list: try: vs = _winreg.OpenKey( _winreg.HKEY_LOCAL_MACHINE, r"SOFTWARE\Microsoft\MSBuild\ToolsVersions\%s" % vs_ver, 0, _winreg.KEY_READ | reg_flag ) msbuild_path, type = _winreg.QueryValueEx(vs, 'MSBuildToolsPath') except: continue if msbuild_path is not None: msbuild_path = os.path.join(msbuild_path, "MSBuild.exe") if os.path.exists(msbuild_path): break else: msbuild_path = None return msbuild_path
def get_system_info(): if cocos.os_is_win32(): ret_str = "windows" ret_str += "_%s" % platform.release() if cocos.os_is_32bit_windows(): ret_str += "_%s" % "32bit" else: ret_str += "_%s" % "64bit" elif cocos.os_is_mac(): ret_str = "mac_%s" % (platform.mac_ver()[0]).replace(".", "_") elif cocos.os_is_linux(): ret_str = "linux_%s" % platform.linux_distribution()[0] else: ret_str = "unknown" return ret_str
def get_system_info(): if cocos.os_is_win32(): ret_str = "windows" ret_str += "_%s" % platform.release() if cocos.os_is_32bit_windows(): ret_str += "_%s" % "32bit" else: ret_str += "_%s" % "64bit" elif cocos.os_is_mac(): ret_str = "mac_%s" % (platform.mac_ver()[0]).replace('.', '_') elif cocos.os_is_linux(): ret_str = "linux_%s" % platform.linux_distribution()[0] else: ret_str = "unknown" return ret_str
def get_vs_versions(): # Get the VS versions ret = [] if cocos.os_is_win32(): import _winreg else: return ret # If the system is 64bit, find VS in both 32bit & 64bit registry # If the system is 32bit, only find VS in 32bit registry if cocos.os_is_32bit_windows(): reg_flag_list = [ _winreg.KEY_WOW64_32KEY ] else: reg_flag_list = [ _winreg.KEY_WOW64_64KEY, _winreg.KEY_WOW64_32KEY ] version_pattern = re.compile(r'(\d+)\.(\d+)') for reg_flag in reg_flag_list: try: vs = _winreg.OpenKey( _winreg.HKEY_LOCAL_MACHINE, r"SOFTWARE\Microsoft\VisualStudio", 0, _winreg.KEY_READ | reg_flag ) except: continue i = 0 while True: # enum the keys in vs reg try: version = _winreg.EnumKey(vs, i) except: break i += 1 match = re.match(version_pattern, version) if match is None: continue ver_str = '%s.%s' % (match.group(1), match.group(2)) if ver_str not in ret: ret.append(ver_str) return ret
def get_msbuild_path(vs_version): if cocos.os_is_win32(): import _winreg else: return None if vs_version == 2013: vs_ver = "12.0" elif vs_version == 2015: vs_ver = "14.0" else: # not supported VS version return None # If the system is 64bit, find VS in both 32bit & 64bit registry # If the system is 32bit, only find VS in 32bit registry if cocos.os_is_32bit_windows(): reg_flag_list = [ _winreg.KEY_WOW64_32KEY ] else: reg_flag_list = [ _winreg.KEY_WOW64_64KEY, _winreg.KEY_WOW64_32KEY ] # Find VS path msbuild_path = None for reg_flag in reg_flag_list: try: vs = _winreg.OpenKey( _winreg.HKEY_LOCAL_MACHINE, r"SOFTWARE\Microsoft\MSBuild\ToolsVersions\%s" % vs_ver, 0, _winreg.KEY_READ | reg_flag ) msbuild_path, type = _winreg.QueryValueEx(vs, 'MSBuildToolsPath') except: continue if msbuild_path is not None and os.path.exists(msbuild_path): break # generate msbuild path if msbuild_path is not None: commandPath = os.path.join(msbuild_path, "MSBuild.exe") else: commandPath = None return commandPath
def get_user_agent(): ret_str = None if cocos.os_is_win32(): ver_info = sys.getwindowsversion() ver_str = '%d.%d' % (ver_info[0], ver_info[1]) if cocos.os_is_32bit_windows(): arch_str = "WOW32" else: arch_str = "WOW64" ret_str = "Mozilla/5.0 (Windows NT %s; %s) Chrome/33.0.1750.154 Safari/537.36" % (ver_str, arch_str) elif cocos.os_is_mac(): ver_str = (platform.mac_ver()[0]).replace('.', '_') ret_str = "Mozilla/5.0 (Macintosh; Intel Mac OS X %s) Chrome/35.0.1916.153 Safari/537.36" % ver_str elif cocos.os_is_linux(): arch_str = platform.machine() ret_str = "Mozilla/5.0 (X11; Linux %s) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/31.0.1636.0 Safari/537.36" % arch_str return ret_str
def get_bi_params(events, event_value, multi_events=False, engine_versio=''): if cocos.os_is_win32(): system_str = 'windows' ver_info = sys.getwindowsversion() ver_str = '%d.%d' % (ver_info[0], ver_info[1]) if cocos.os_is_32bit_windows(): arch_str = "_32bit" else: arch_str = "_64bit" system_ver = '%s%s' % (ver_str, arch_str) elif cocos.os_is_mac(): system_str = 'mac' system_ver = (platform.mac_ver()[0]) elif cocos.os_is_linux(): system_str = 'linux' system_ver = platform.machine() else: system_str = 'unknown' system_ver = 'unknown' events_param = [] if multi_events: for e in events: events_param.append(gen_bi_event(e, event_value)) else: events_param.append(gen_bi_event(events, event_value)) params = { 'device': { '10' : system_ver, '11' : system_str }, 'app': { '7' : BI_APPID, '8' : engine_version, '9' : get_language() }, 'time' : get_time_stamp(), 'events' : events_param } return params
def get_bi_params(events, event_value, multi_events=False): if cocos.os_is_win32(): system_str = 'windows' ver_info = sys.getwindowsversion() ver_str = '%d.%d' % (ver_info[0], ver_info[1]) if cocos.os_is_32bit_windows(): arch_str = "_32bit" else: arch_str = "_64bit" system_ver = '%s%s' % (ver_str, arch_str) elif cocos.os_is_mac(): system_str = 'mac' system_ver = (platform.mac_ver()[0]) elif cocos.os_is_linux(): system_str = 'linux' system_ver = platform.machine() else: system_str = 'unknown' system_ver = 'unknown' events_param = [] if multi_events: for e in events: events_param.append(gen_bi_event(e, event_value)) else: events_param.append(gen_bi_event(events, event_value)) params = { 'device': { '10': system_ver, '11': system_str }, 'app': { '7': BI_APPID, '8': cocos.COCOS2D_CONSOLE_VERSION, '9': get_language() }, 'time': get_time_stamp(), 'events': events_param } return params
def compile_android(self): # build .so for android CONSOLE_PATH = "tools/cocos2d-console/bin" ANDROID_A_PATH = "frameworks/runtime-src/proj.android/obj/local" android_out_dir = os.path.join(self.lib_dir, "android") engine_dir = self.repo_x console_dir = os.path.join(engine_dir, CONSOLE_PATH) if cocos.os_is_win32(): cmd_path = os.path.join(console_dir, "cocos.bat") else: cmd_path = os.path.join(console_dir, "cocos") # build the simulator project proj_path = os.path.join(engine_dir, 'tools/simulator') build_cmd = "%s compile -s %s -p android --ndk-mode %s --app-abi %s" % (cmd_path, proj_path, self.mode, self.app_abi) if self.android_platform is not None: build_cmd += ' --ap %s' % self.android_platform self._run_cmd(build_cmd) # copy .a to prebuilt dir obj_dir = os.path.join(proj_path, ANDROID_A_PATH) copy_cfg = { "from": obj_dir, "to": android_out_dir, "include": [ "*.a$" ] } cocos.copy_files_with_config(copy_cfg, obj_dir, android_out_dir) if not self.disable_strip: # strip the android libs ndk_root = os.environ["NDK_ROOT"] if cocos.os_is_win32(): if cocos.os_is_32bit_windows(): check_bits = [ "", "-x86_64" ] else: check_bits = [ "-x86_64", "" ] sys_folder_name = "windows" for bit_str in check_bits: check_folder_name = "windows%s" % bit_str check_path = os.path.join(ndk_root, "toolchains/arm-linux-androideabi-4.8/prebuilt/%s" % check_folder_name) if os.path.isdir(check_path): sys_folder_name = check_folder_name break elif cocos.os_is_mac(): sys_folder_name = "darwin-x86_64" else: sys_folder_name = "linux-x86_64" # set strip execute file name if cocos.os_is_win32(): strip_execute_name = "strip.exe" else: strip_execute_name = "strip" # strip arm libs strip_cmd_path = os.path.join(ndk_root, "toolchains/arm-linux-androideabi-4.8/prebuilt/%s/arm-linux-androideabi/bin/%s" % (sys_folder_name, strip_execute_name)) if os.path.exists(strip_cmd_path): armlibs = ["armeabi", "armeabi-v7a"] for fold in armlibs: self.trip_libs(strip_cmd_path, os.path.join(android_out_dir, fold)) # strip arm64-v8a libs strip_cmd_path = os.path.join(ndk_root, "toolchains/aarch64-linux-android-4.9/prebuilt/%s/aarch64-linux-android/bin/%s" % (sys_folder_name, strip_execute_name)) if os.path.exists(strip_cmd_path) and os.path.exists(os.path.join(android_out_dir, "arm64-v8a")): self.trip_libs(strip_cmd_path, os.path.join(android_out_dir, 'arm64-v8a')) # strip x86 libs strip_cmd_path = os.path.join(ndk_root, "toolchains/x86-4.8/prebuilt/%s/i686-linux-android/bin/%s" % (sys_folder_name, strip_execute_name)) if os.path.exists(strip_cmd_path) and os.path.exists(os.path.join(android_out_dir, "x86")): self.trip_libs(strip_cmd_path, os.path.join(android_out_dir, 'x86'))
def compile_android(self): # build .so for android CONSOLE_PATH = "tools/cocos2d-console/bin" ANDROID_A_PATH = "frameworks/runtime-src/proj.android/obj/local" if self.use_studio is not None: ANDROID_A_PATH = "frameworks/runtime-src/proj.android-studio/app/build/intermediates/ndkBuild/" + self.mode + "/obj/local" android_out_dir = os.path.join(self.lib_dir, "android") engine_dir = self.repo_x console_dir = os.path.join(engine_dir, CONSOLE_PATH) cocos_py_path = os.path.join(console_dir, 'cocos.py') # build the simulator project proj_path = os.path.join(engine_dir, 'tools/simulator') python_path = cocos.check_environment_variable('COCOS_PYTHON_HOME', raise_error=False) if python_path is None: python_path = 'python' else: python_path = os.path.join(python_path, 'python') build_cmd = "\"%s\" \"%s\" compile -s %s -p android --ndk-mode %s --app-abi %s -m %s" % ( python_path, cocos_py_path, proj_path, self.mode, self.app_abi, self.mode) if self.android_platform is not None: build_cmd += ' --ap %s' % self.android_platform if self.use_studio is not None: build_cmd += ' --android-studio' env_param = ExtendEnv.get_extend_env_str() if env_param and len(env_param) > 0: build_cmd += (' --env "%s"' % env_param) self._run_cmd(build_cmd) # copy .a to prebuilt dir obj_dir = os.path.join(proj_path, ANDROID_A_PATH) copy_cfg = { "from": obj_dir, "to": android_out_dir, "include": ["*.a$"] } cocos.copy_files_with_config(copy_cfg, obj_dir, android_out_dir) if not self.disable_strip: # strip the android libs ndk_root = cocos.check_environment_variable("NDK_ROOT") if cocos.os_is_win32(): if cocos.os_is_32bit_windows(): check_bits = ["", "-x86_64"] else: check_bits = ["-x86_64", ""] sys_folder_name = "windows" for bit_str in check_bits: check_folder_name = "windows%s" % bit_str check_path = os.path.join( ndk_root, "toolchains/arm-linux-androideabi-4.9/prebuilt/%s" % check_folder_name) if os.path.isdir(check_path): sys_folder_name = check_folder_name break elif cocos.os_is_mac(): sys_folder_name = "darwin-x86_64" else: sys_folder_name = "linux-x86_64" # set strip execute file name if cocos.os_is_win32(): strip_execute_name = "strip.exe" else: strip_execute_name = "strip" # strip arm libs strip_cmd_path = os.path.join( ndk_root, "toolchains/arm-linux-androideabi-4.9/prebuilt/%s/arm-linux-androideabi/bin/%s" % (sys_folder_name, strip_execute_name)) if os.path.exists(strip_cmd_path): armlibs = ["armeabi", "armeabi-v7a"] for fold in armlibs: self.trip_libs(strip_cmd_path, os.path.join(android_out_dir, fold)) else: raise Exception("(%s) wasn't found." % strip_cmd_path) # strip arm64-v8a libs strip_cmd_path = os.path.join( ndk_root, "toolchains/aarch64-linux-android-4.9/prebuilt/%s/aarch64-linux-android/bin/%s" % (sys_folder_name, strip_execute_name)) if os.path.exists(strip_cmd_path): if os.path.exists(os.path.join(android_out_dir, "arm64-v8a")): self.trip_libs(strip_cmd_path, os.path.join(android_out_dir, 'arm64-v8a')) else: raise Exception("(%s) wasn't found." % strip_cmd_path) # strip x86 libs strip_cmd_path = os.path.join( ndk_root, "toolchains/x86-4.9/prebuilt/%s/i686-linux-android/bin/%s" % (sys_folder_name, strip_execute_name)) if os.path.exists(strip_cmd_path): if os.path.exists(os.path.join(android_out_dir, "x86")): self.trip_libs(strip_cmd_path, os.path.join(android_out_dir, 'x86')) else: raise Exception("(%s) wasn't found." % strip_cmd_path)
def compile_android(self): # build .so for android cmd_path = self._get_cocos_cmd_path() engine_dir = self.repo_x # build the simulator project proj_path = os.path.join(engine_dir, 'tests/cpp-empty-test') if self.language == 'lua': proj_path = os.path.join(engine_dir, 'tests/lua-empty-test') elif self.language == 'js': proj_path = os.path.join(engine_dir, 'tests/js-tests') build_cmd = "%s compile -s %s -p android --ndk-mode %s --app-abi %s" % ( cmd_path, proj_path, self.mode, self.app_abi) if self.android_platform is not None: build_cmd += ' --ap %s' % self.android_platform self._run_cmd(build_cmd) # copy .a to prebuilt dir ANDROID_A_PATH = "proj.android/app/build/intermediates/ndkBuild/%s/obj/local/%s" % ( self.mode, self.app_abi) if self.language != 'cpp': ANDROID_A_PATH = 'project/' + ANDROID_A_PATH android_out_dir = os.path.join(self.lib_dir, "android") obj_dir = os.path.join(proj_path, ANDROID_A_PATH) copy_cfg = { "from": obj_dir, "to": android_out_dir, "include": ["*.a$"] } cocos.copy_files_with_config(copy_cfg, obj_dir, android_out_dir) if not self.disable_strip: # strip the android libs ndk_root = os.environ["NDK_ROOT"] if cocos.os_is_win32(): if cocos.os_is_32bit_windows(): check_bits = ["", "-x86_64"] else: check_bits = ["-x86_64", ""] sys_folder_name = "windows" for bit_str in check_bits: check_folder_name = "windows%s" % bit_str check_path = os.path.join( ndk_root, "toolchains/arm-linux-androideabi-4.9/prebuilt/%s" % check_folder_name) if os.path.isdir(check_path): sys_folder_name = check_folder_name break elif cocos.os_is_mac(): sys_folder_name = "darwin-x86_64" else: sys_folder_name = "linux-x86_64" # set strip execute file name if cocos.os_is_win32(): strip_execute_name = "strip.exe" else: strip_execute_name = "strip" # strip arm libs strip_cmd_path = os.path.join( ndk_root, "toolchains/arm-linux-androideabi-4.9/prebuilt/%s/arm-linux-androideabi/bin/%s" % (sys_folder_name, strip_execute_name)) if os.path.exists(strip_cmd_path): self.trip_libs(strip_cmd_path, os.path.join(android_out_dir, "armeabi-v7a")) # strip arm64-v8a libs strip_cmd_path = os.path.join( ndk_root, "toolchains/aarch64-linux-android-4.9/prebuilt/%s/aarch64-linux-android/bin/%s" % (sys_folder_name, strip_execute_name)) if os.path.exists(strip_cmd_path) and os.path.exists( os.path.join(android_out_dir, "arm64-v8a")): self.trip_libs(strip_cmd_path, os.path.join(android_out_dir, 'arm64-v8a')) # strip x86 libs strip_cmd_path = os.path.join( ndk_root, "toolchains/x86-4.8/prebuilt/%s/i686-linux-android/bin/%s" % (sys_folder_name, strip_execute_name)) if os.path.exists(strip_cmd_path) and os.path.exists( os.path.join(android_out_dir, "x86")): self.trip_libs(strip_cmd_path, os.path.join(android_out_dir, 'x86'))
def compile_android(self): # build .so for android CONSOLE_PATH = "tools/cocos2d-console/bin" ANDROID_A_PATH = "frameworks/runtime-src/proj.android/obj/local" android_out_dir = os.path.join(self.lib_dir, "android") engine_dir = self.repo_x console_dir = os.path.join(engine_dir, CONSOLE_PATH) if cocos.os_is_win32(): cmd_path = os.path.join(console_dir, "cocos.bat") else: cmd_path = os.path.join(console_dir, "cocos") # build the simulator project proj_path = os.path.join(engine_dir, 'tools/simulator') build_cmd = "%s compile -s %s -p android --ndk-mode %s --app-abi %s" % ( cmd_path, proj_path, self.mode, self.app_abi) env_param = ExtendEnv.get_extend_env_str() if env_param and len(env_param) > 0: build_cmd += (' --env "%s"' % env_param) self._run_cmd(build_cmd) # copy .a to prebuilt dir obj_dir = os.path.join(proj_path, ANDROID_A_PATH) copy_cfg = { "from": obj_dir, "to": android_out_dir, "include": ["*.a$"] } cocos.copy_files_with_config(copy_cfg, obj_dir, android_out_dir) if not self.disable_strip: # strip the android libs ndk_root = cocos.check_environment_variable("NDK_ROOT") if cocos.os_is_win32(): if cocos.os_is_32bit_windows(): check_bits = ["", "-x86_64"] else: check_bits = ["-x86_64", ""] sys_folder_name = "windows" for bit_str in check_bits: check_folder_name = "windows%s" % bit_str check_path = os.path.join( ndk_root, "toolchains/arm-linux-androideabi-4.8/prebuilt/%s" % check_folder_name) if os.path.isdir(check_path): sys_folder_name = check_folder_name break elif cocos.os_is_mac(): sys_folder_name = "darwin-x86_64" else: sys_folder_name = "linux-x86_64" # set strip execute file name if cocos.os_is_win32(): strip_execute_name = "strip.exe" else: strip_execute_name = "strip" # strip arm libs strip_cmd_path = os.path.join( ndk_root, "toolchains/arm-linux-androideabi-4.8/prebuilt/%s/arm-linux-androideabi/bin/%s" % (sys_folder_name, strip_execute_name)) if os.path.exists(strip_cmd_path): armlibs = ["armeabi", "armeabi-v7a"] for fold in armlibs: self.trip_libs(strip_cmd_path, os.path.join(android_out_dir, fold)) # strip x86 libs strip_cmd_path = os.path.join( ndk_root, "toolchains/x86-4.8/prebuilt/%s/i686-linux-android/bin/%s" % (sys_folder_name, strip_execute_name)) if os.path.exists(strip_cmd_path) and os.path.exists( os.path.join(android_out_dir, "x86")): self.trip_libs(strip_cmd_path, os.path.join(android_out_dir, 'x86'))