# Animate # curr_iter = 1 # iter_inc = 1 # max_iter = 35 # Detailed curr_iter = 50 iter_inc = 5 max_iter = 50 # m = Mandlebrot(-2, 1, -1, 1) # m = Mandlebrot(-2,1,-1.25,1.25) m = Mandlebrot(-1,0,-0.75,0.75) Color.set_pallete(Color.BW) while True: for event in pygame.event.get(): if event.type == pygame.QUIT: sys.exit() if curr_iter <= max_iter: curr_iter += iter_inc m.compute(curr_iter, screen) # pygame.draw.rect(screen, Color.RED, pygame.Rect((DISPLAY_WIDTH/2)-5, (DISPLAY_HEIGHT/2)-5, 10, 10)) pygame.draw.line(screen, Color.RED, (DISPLAY_WIDTH/2,DISPLAY_HEIGHT/2), (DISPLAY_WIDTH/2,DISPLAY_HEIGHT/2)) pygame.display.flip() print("%d/%d" % (curr_iter, max_iter))