def restore_gui(self): """ Restore the GUI """ EditCommand.restore_gui(self) if self.flyoutToolbar: self.flyoutToolbar.editResiduesAction.setChecked(False)
def restore_gui(self): """ Restore the GUI """ EditCommand.restore_gui(self) if self.flyoutToolbar: self.flyoutToolbar.editResiduesAction.setChecked(False)
def restore_gui(self): """ Restore the GUI """ EditCommand.restore_gui(self) if self.flyoutToolbar: self.flyoutToolbar.displayProteinStyleAction.setChecked(False)
def restore_gui(self): """ @see: EditCommand.restore_gui """ EditCommand.restore_gui(self) #Following call doesn't update the struct with steps similar to #ones in bug 2699. Instead calling struct.updateCosmeticProps directly ##self.propMgr.update_props_if_needed_before_closing() if self.hasValidStructure(): self.struct.updateCosmeticProps()
def restore_gui(self): """ @see: EditCommand.restore_gui """ EditCommand.restore_gui(self) #Following call doesn't update the struct with steps similar to #ones in bug 2699. Instead calling struct.updateCosmeticProps directly ##self.propMgr.update_props_if_needed_before_closing() if self.hasValidStructure(): self.struct.updateCosmeticProps()
def restore_gui(self): """ Do changes to the GUI while exiting this command. This includes closing this mode's property manager, updating the command toolbar , Note: The slot connection/disconnection in property manager and command toolbar is handled in those classes. @see: L{self.init_gui} """ EditCommand.restore_gui(self) if self.flyoutToolbar: self.flyoutToolbar.deActivateFlyoutToolbar()
def restore_gui(self): """ Do changes to the GUI while exiting this command. This includes closing this mode's property manager, updating the command toolbar , Note: The slot connection/disconnection in property manager and command toolbar is handled in those classes. @see: L{self.init_gui} """ EditCommand.restore_gui(self) if self.flyoutToolbar: self.flyoutToolbar.deActivateFlyoutToolbar()
def restore_gui(self): """ Do changes to the GUI while exiting this command. This includes closing this mode's property manager, updating the command toolbar , Note: The slot connection/disconnection in property manager and command toolbar is handled in those classes. @see: L{self.init_gui} """ EditCommand.restore_gui(self) if isinstance(self.graphicsMode, NanotubeLine_GM): self.mouseClickPoints = [] self.graphicsMode.resetVariables() if self.flyoutToolbar: self.flyoutToolbar.insertNanotubeAction.setChecked(False) self._segmentList = []
def restore_gui(self): """ Do changes to the GUI while exiting this command. This includes closing this mode's property manager, updating the command toolbar , Note: The slot connection/disconnection in property manager and command toolbar is handled in those classes. @see: L{self.init_gui} """ EditCommand.restore_gui(self) if isinstance(self.graphicsMode, NanotubeLine_GM): self.mouseClickPoints = [] self.graphicsMode.resetVariables() if self.flyoutToolbar: self.flyoutToolbar.insertNanotubeAction.setChecked(False) self._segmentList = []