def onPlayerMessage(self, bus, message): t = message.type if (t == gst.MESSAGE_EOS): if (self.wTree.get_object("mnuiRepeatOne").get_active()): player.seek(0) else: if (self.wTree.get_object("mnuiRepeatAll").get_active()): queue.append(player.uri) # At the end of a stream, play next item from queue. # Or stop if the queue is empty. if (queue.length() > 0): self.playNext(atf=False) elif (self.wTree.get_object("mnuiQuitOnStop").get_active()): # Quit of the 'quit on stop' option is enabled. self.quit() else: # Otherwise, just stop. player.stop() elif (t == gst.MESSAGE_ERROR): # On an error, empty the currently playing file (also stops it). self.playFile(None) # Show an error about the failure. msg = message.parse_error() signals.emit('error', str(msg[0]) + '\n\n' + str(msg[1]), _('Error!')) elif (t == gst.MESSAGE_STATE_CHANGED and message.src == player.player): self.onPlayerStateChange(message) elif (t == gst.MESSAGE_TAG): # Tags!! self.setPlayingTitle(message.parse_tag())
def windowKeyPressed(self, widget, event): ## Emits signals defined in lists.keypressDict. # Don't process if alt or ctrl is down. if (event.state & gtk.gdk.MOD1_MASK) or (event.state & gtk.gdk.CONTROL_MASK): return keyname = gtk.gdk.keyval_name(event.keyval) if keyname in lists.keypressDict: for x in lists.keypressDict[keyname]: signals.emit(x) # Also send the keypress to gstreamer in case it needs to act. player.sendNavigationKeypress(keyname)
def queueChanged(self): # The queue has changed. signals.emit('queue-changed', self.length())