def RunScript(self, scene, mesh, identifier, link_name, touch_links, add, remove): attached_collision_mesh = None if scene and mesh and identifier and link_name: compas_mesh = RhinoMesh.from_geometry(mesh).to_compas() collision_mesh = CollisionMesh(compas_mesh, identifier) attached_collision_mesh = AttachedCollisionMesh(collision_mesh, link_name, touch_links) if add: scene.add_attached_collision_mesh(attached_collision_mesh) if remove: scene.remove_attached_collision_mesh(identifier) scene.remove_collision_mesh(identifier) return attached_collision_mesh
def RunScript(self, scene, M, name, add, remove): ok = False if scene and M and name: mesh = RhinoMesh.from_geometry(M).to_compas() collision_mesh = CollisionMesh(mesh, name) if add: scene.add_collision_mesh(collision_mesh) ok = True if remove: scene.remove_collision_mesh(name) ok = True return ok
def rgmesh_to_cgmesh(mesh, cls=None): return RhinoMesh.from_geometry(mesh).to_compas(cls=cls)