def __init__(self, player): self.map_file = "test_megaman_map.tmx" self.map_data = tmxloader.load_pygame( os.path.join("data", "maps", self.map_file) ) self.physics_manager = PhysicsManager(self.map_data) self.player = player self.all_sprites = pygame.sprite.RenderPlain((self.player,))
def __init__(self): self.map_file = "desert.tmx" self.map_data = tmxloader.load_pygame(os.path.join("data", "maps", self.map_file))