예제 #1
0
파일: db.py 프로젝트: Fatih20/cozy
def update_db_7():
    """
    Update database to v7.
    """
    import cozy.artwork_cache as artwork_cache
    artwork_cache.delete_artwork_cache()
    Settings.update(version=7).execute()
예제 #2
0
파일: settings.py 프로젝트: grenade/cozy
 def __on_external_cover_switch_changed(self, switch, state):
     """
     Set the glib setting prefer-external-cover.
     This is needed because the binding gets called after this function.
     Then refresh the artwork cache.
     """
     tools.get_glib_settings().set_boolean("prefer-external-cover", state)
     artwork_cache.delete_artwork_cache()
     self.ui.refresh_content()
예제 #3
0
파일: settings.py 프로젝트: sahwar/cozy
 def __on_external_cover_switch_changed(self, switch, state):
     """
     Set the glib setting prefer-external-cover.
     This is needed because the binding gets called after this function.
     Then refresh the artwork cache.
     """
     # We have to test if everything is initialized before triggering the refresh
     # otherwise this might be just the initial call when starting up
     if self.ui.is_initialized:
         tools.get_glib_settings().set_boolean("prefer-external-cover", state)
         artwork_cache.delete_artwork_cache()
         self.ui.refresh_content()
예제 #4
0
def update_database(ui):
    """
    Scans the audio book directory for changes and new files.
    Also removes entries from the db that are no longer existent.
    """
    paths = []
    for location in db.Storage.select():
        if os.path.exists(location.path):
            paths.append(location.path)

    # clean artwork cache
    artwork_cache.delete_artwork_cache()

    # are UI buttons currently blocked?
    player_blocked, importer_blocked = ui.get_ui_buttons_blocked()

    i = 0
    percent_counter = 0
    file_count = 0
    for path in paths:
        file_count += sum([len(files) for r, d, files in os.walk(path)])

    percent_threshold = file_count / 1000
    failed = ""
    tracks_to_import = []
    start = time.time()
    for path in paths:
        for directory, subdirectories, files in os.walk(path):
            for file in files:
                if file.lower().endswith(('.mp3', '.ogg', '.flac', '.m4a')):
                    path = os.path.join(directory, file)

                    imported = True
                    try:
                        # Is the track already in the database?
                        if db.Track.select().where(
                                db.Track.file == path).count() < 1:
                            imported, track_data = import_file(
                                file, directory, path)
                            if track_data is not None:
                                tracks_to_import.append(track_data)
                        # Has the track changed on disk?
                        elif tools.get_glib_settings().get_boolean(
                                "use-crc32"):
                            crc = __crc32_from_file(path)
                            # Is the value in the db already crc32 or is the crc changed?
                            if (db.Track.select().where(
                                    db.Track.file == path).first().modified !=
                                    crc or db.Track.select().where(
                                        db.Track.file == path).first().crc32 !=
                                    True):
                                imported, ignore = import_file(
                                    file, directory, path, True, crc)
                        # Has the modified date changed or is the value still a crc?
                        elif (db.Track.select().where(
                                db.Track.file == path).first().modified <
                              os.path.getmtime(path)
                              or db.Track.select().where(
                                  db.Track.file == path).first().crc32 !=
                              False):
                            imported, ignore = import_file(file,
                                                           directory,
                                                           path,
                                                           update=True)

                        if not imported:
                            failed += path + "\n"
                    except Exception as e:
                        log.warning("Could not import file: " + path)
                        log.warning(traceback.format_exc())
                        failed += path + "\n"

                    i = i + 1

                    if len(tracks_to_import) > 100:
                        write_tracks_to_db(tracks_to_import)
                        tracks_to_import = []

                    # don't flood gui updates
                    if percent_counter < percent_threshold:
                        percent_counter = percent_counter + 1
                    else:
                        percent_counter = 1
                        Gdk.threads_add_idle(
                            GLib.PRIORITY_DEFAULT_IDLE,
                            ui.titlebar.progress_bar.set_fraction,
                            i / file_count)
                        Gdk.threads_add_idle(
                            GLib.PRIORITY_DEFAULT_IDLE,
                            ui.titlebar.update_progress_bar.set_fraction,
                            i / file_count)

    write_tracks_to_db(tracks_to_import)
    end = time.time()
    log.info("Total import time: " + str(end - start))

    # remove entries from the db that are no longer existent
    db.remove_invalid_entries()
    artwork_cache.generate_artwork_cache()

    Gdk.threads_add_idle(GLib.PRIORITY_DEFAULT_IDLE, ui.refresh_content)
    Gdk.threads_add_idle(GLib.PRIORITY_DEFAULT_IDLE, ui.switch_to_playing)
    Gdk.threads_add_idle(GLib.PRIORITY_DEFAULT_IDLE, ui.check_for_tracks)

    if len(failed) > 0:
        Gdk.threads_add_idle(GLib.PRIORITY_DEFAULT_IDLE,
                             ui.display_failed_imports, failed)
예제 #5
0
파일: importer.py 프로젝트: oleg-krv/cozy
def update_database(ui):
    """
    Scans the audio book directory for changes and new files.
    Also removes entries from the db that are no longer existent.
    """
    if not os.path.exists(db.Settings.get().path):
        # TODO: Notify the user about this
        return

    # clean artwork cache
    artwork_cache.delete_artwork_cache()

    i = 0
    percent_counter = 0
    file_count = sum(
        [len(files) for r, d, files in os.walk(db.Settings.get().path)])
    percent_threshold = file_count / 1000
    failed = ""
    for directory, subdirectories, files in os.walk(db.Settings.get().path):
        for file in files:
            if file.lower().endswith(('.mp3', '.ogg', '.flac', '.m4a')):
                path = os.path.join(directory, file)

                imported = True
                # Is the track already in the database?
                if db.Track.select().where(db.Track.file == path).count() < 1:
                    imported = import_file(file, directory, path)
                # Has the track changed on disk?
                elif db.Track.select().where(db.Track.file == path).first(
                ).modified < os.path.getmtime(path):
                    imported = import_file(file, directory, path, update=True)

                if not imported:
                    failed += path + "\n"

                i = i + 1

                # don't flood gui updates
                if percent_counter < percent_threshold:
                    percent_counter = percent_counter + 1
                else:
                    percent_counter = 1
                    Gdk.threads_add_idle(GLib.PRIORITY_DEFAULT_IDLE,
                                         ui.progress_bar.set_fraction,
                                         i / file_count)
                    Gdk.threads_add_idle(GLib.PRIORITY_DEFAULT_IDLE,
                                         ui.update_progress_bar.set_fraction,
                                         i / file_count)

    # remove entries from the db that are no longer existent
    for track in db.Track.select():
        if not os.path.isfile(track.file):
            track.delete_instance()

    # remove all books that have no tracks
    for book in db.Book.select():
        if db.Track.select().where(db.Track.book == book).count() < 1:
            book.delete_instance()

    artwork_cache.generate_artwork_cache()

    Gdk.threads_add_idle(GLib.PRIORITY_DEFAULT_IDLE, ui.refresh_content)
    Gdk.threads_add_idle(GLib.PRIORITY_DEFAULT_IDLE, ui.switch_to_playing)
    Gdk.threads_add_idle(GLib.PRIORITY_DEFAULT_IDLE, ui.block_ui_buttons,
                         False, True)
    Gdk.threads_add_idle(GLib.PRIORITY_DEFAULT_IDLE, ui.check_for_tracks)

    if len(failed) > 0:
        Gdk.threads_add_idle(GLib.PRIORITY_DEFAULT_IDLE,
                             ui.display_failed_imports, failed)