예제 #1
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    def test_msonable(self):

        legend = Legend(self.struct)
        legend_dict = legend.as_dict()
        legend_from_dict = Legend.from_dict(legend_dict)

        assert legend.get_legend() == legend_from_dict.get_legend()
예제 #2
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    def get_scene_and_legend(self) -> Tuple[Scene, Dict[str, str]]:

        legend = Legend(self.graph.structure,
                        color_scheme="VESTA",
                        cmap_range=None)
        legend.uniform_radius = 0.3

        scene = get_structure_graph_scene(
            self.graph,
            draw_image_atoms=True,
            bonded_sites_outside_unit_cell=False,
            hide_incomplete_edges=True,
            explicitly_calculate_polyhedra_hull=False,
            group_by_symmetry=True,
            draw_polyhedra=False,
            legend=legend)

        scene.name = "DefectStructureComponentScene"

        lattice: Lattice = self.graph.structure.lattice
        origin = -self.graph.structure.lattice.get_cartesian_coords(
            [0.5, 0.5, 0.5])
        scene_json = scene.to_json()
        for idx, i in enumerate(self.interstitials, 1):
            site = Site(species=DummySpecie(),
                        coords=lattice.get_cartesian_coords(i.frac_coords))
            interstitial_scene = site.get_scene(origin=origin)
            interstitial_scene.name = f"i{idx}"
            interstitial_scene.contents[0].contents[0].tooltip = f"i{idx}"
            scene_json["contents"].append(interstitial_scene.to_json())

        return scene_json, legend.get_legend()
예제 #3
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    def get_scene_and_legend(
        graph: Optional[Union[StructureGraph, MoleculeGraph]],
        name,
        color_scheme=DEFAULTS["color_scheme"],
        color_scale=None,
        radius_strategy=DEFAULTS["radius_strategy"],
        draw_image_atoms=DEFAULTS["draw_image_atoms"],
        bonded_sites_outside_unit_cell=DEFAULTS[
            "bonded_sites_outside_unit_cell"],
        hide_incomplete_bonds=DEFAULTS["hide_incomplete_bonds"],
        explicitly_calculate_polyhedra_hull=False,
        scene_additions=None,
        show_compass=DEFAULTS["show_compass"],
    ) -> Tuple[Scene, Dict[str, str]]:

        # default scene name will be name of component, "_ct_..."
        # strip leading _ since this will cause problems in JavaScript land
        scene = Scene(name=name[1:])

        if graph is None:
            return scene, {}

        struct_or_mol = StructureMoleculeComponent._get_struct_or_mol(graph)

        # TODO: add radius_scale
        legend = Legend(
            struct_or_mol,
            color_scheme=color_scheme,
            radius_scheme=radius_strategy,
            cmap_range=color_scale,
        )

        if isinstance(graph, StructureGraph):
            scene = graph.get_scene(
                draw_image_atoms=draw_image_atoms,
                bonded_sites_outside_unit_cell=bonded_sites_outside_unit_cell,
                hide_incomplete_edges=hide_incomplete_bonds,
                explicitly_calculate_polyhedra_hull=
                explicitly_calculate_polyhedra_hull,
                legend=legend,
            )
        elif isinstance(graph, MoleculeGraph):
            scene = graph.get_scene(legend=legend)

        scene.name = name

        if hasattr(struct_or_mol, "lattice"):
            axes = struct_or_mol.lattice._axes_from_lattice()
            # TODO: fix pop-in ?
            axes.visible = show_compass
            scene.contents.append(axes)

        if scene_additions:
            # TODO: need a Scene.from_json() to make this work
            raise NotImplementedError
            scene["contents"].append(scene_additions)

        return scene.to_json(), legend.get_legend()
예제 #4
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    def get_scene_and_legend(
        graph: Optional[Union[StructureGraph, MoleculeGraph]],
        color_scheme=DEFAULTS["color_scheme"],
        color_scale=None,
        radius_strategy=DEFAULTS["radius_strategy"],
        draw_image_atoms=DEFAULTS["draw_image_atoms"],
        bonded_sites_outside_unit_cell=DEFAULTS[
            "bonded_sites_outside_unit_cell"],
        hide_incomplete_bonds=DEFAULTS["hide_incomplete_bonds"],
        explicitly_calculate_polyhedra_hull=False,
        scene_additions=None,
        show_compass=DEFAULTS["show_compass"],
        group_by_site_property=None,
    ) -> Tuple[Scene, Dict[str, str]]:

        scene = Scene(name="StructureMoleculeComponentScene")

        if graph is None:
            return scene, {}

        struct_or_mol = StructureMoleculeComponent._get_struct_or_mol(graph)

        # TODO: add radius_scale
        legend = Legend(
            struct_or_mol,
            color_scheme=color_scheme,
            radius_scheme=radius_strategy,
            cmap_range=color_scale,
        )

        if isinstance(graph, StructureGraph):
            scene = graph.get_scene(
                draw_image_atoms=draw_image_atoms,
                bonded_sites_outside_unit_cell=bonded_sites_outside_unit_cell,
                hide_incomplete_edges=hide_incomplete_bonds,
                explicitly_calculate_polyhedra_hull=
                explicitly_calculate_polyhedra_hull,
                group_by_site_property=group_by_site_property,
                legend=legend,
            )
        elif isinstance(graph, MoleculeGraph):
            scene = graph.get_scene(legend=legend)

        scene.name = "StructureMoleculeComponentScene"

        if hasattr(struct_or_mol, "lattice"):
            axes = struct_or_mol.lattice._axes_from_lattice()
            axes.visible = show_compass
            scene.contents.append(axes)

        scene_json = scene.to_json()

        if scene_additions:
            # TODO: this might be cleaner if we had a Scene.from_json() method
            scene_json["contents"].append(scene_additions)

        return scene_json, legend.get_legend()
예제 #5
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    def get_scene_and_legend(
        graph: Optional[Union[StructureGraph, MoleculeGraph]],
        color_scale=None,
        radius_strategy=DEFAULTS["radius_strategy"],
        draw_image_atoms=DEFAULTS["draw_image_atoms"],
        bonded_sites_outside_unit_cell=DEFAULTS[
            "bonded_sites_outside_unit_cell"],
        hide_incomplete_bonds=DEFAULTS["hide_incomplete_bonds"],
        explicitly_calculate_polyhedra_hull=False,
        scene_additions=None,
        show_compass=DEFAULTS["show_compass"],
    ) -> Tuple[Scene, Dict[str, str]]:

        scene = Scene(name="AceStructureMoleculeComponentScene")

        if graph is None:
            return scene, {}

        structure = StructureComponent._get_structure(graph)

        # TODO: add radius_scale
        legend = Legend(
            structure,
            color_scheme="VESTA",
            radius_scheme=radius_strategy,
            cmap_range=color_scale,
        )

        scene = graph.get_scene(
            draw_image_atoms=draw_image_atoms,
            bonded_sites_outside_unit_cell=bonded_sites_outside_unit_cell,
            hide_incomplete_edges=hide_incomplete_bonds,
            explicitly_calculate_polyhedra_hull=
            explicitly_calculate_polyhedra_hull,
            legend=legend,
        )

        scene.name = "StructureComponentScene"

        if hasattr(structure, "lattice"):
            axes = structure.lattice._axes_from_lattice()
            axes.visible = show_compass
            scene.contents.append(axes)

        scene = scene.to_json()
        if scene_additions:
            # TODO: need a Scene.from_json() to make this work
            # raise NotImplementedError
            scene["contents"].append(scene_additions)

        return scene, legend.get_legend()
예제 #6
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    def get_scene_and_legend(self,
                             scene_additions=None
                             ) -> Tuple[Scene, Dict[str, str]]:

        legend = Legend(self.graph.structure,
                        color_scheme="VESTA",
                        radius_scheme="uniform",
                        cmap_range=None)
        legend.uniform_radius = 0.2

        scene = get_structure_graph_scene(
            self.graph,
            draw_image_atoms=True,
            bonded_sites_outside_unit_cell=False,
            hide_incomplete_edges=True,
            explicitly_calculate_polyhedra_hull=False,
            group_by_symmetry=False,
            legend=legend)

        scene.name = "DefectStructureComponentScene"

        # axes = graph.structure.lattice._axes_from_lattice()
        # axes.visible = True
        # scene.contents.append(axes)

        scene = scene.to_json()
        if scene_additions:
            scene["contents"].append(scene_additions)

        lattice = self.graph.structure.lattice
        origin = -self.graph.structure.lattice.get_cartesian_coords(
            [0.5, 0.5, 0.5])

        for name, frac_coords in self.vacancy_sites:
            site = Site(species=DummySpecie(name),
                        coords=lattice.get_cartesian_coords(frac_coords))
            vac_scene = site.get_scene(origin=origin)
            vac_scene.name = f"{name}_{frac_coords}"
            vac_scene.contents[0].contents[0].tooltip = name
            scene["contents"].append(vac_scene.to_json())

        return scene, legend.get_legend()
예제 #7
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    def test_get_color(self):

        # test default

        legend = Legend(self.struct, color_scheme="VESTA")

        color = legend.get_color(self.sp0)
        assert color == "#ffcccc"

        # element-based color schemes shouldn't change if you supply a site
        color = legend.get_color(self.sp0, site=self.site0)
        assert color == "#ffcccc"

        color = legend.get_color(self.sp2)
        assert color == "#a67573"

        assert legend.get_legend()["colors"] == {
            "#a67573": "In",
            "#fe0300": "O",
            "#ffcccc": "H",
        }

        # test alternate

        legend = Legend(self.struct, color_scheme="Jmol")

        color = legend.get_color(self.sp0)
        assert color == "#ffffff"

        assert legend.get_legend()["colors"] == {
            "#a67573": "In",
            "#ff0d0d": "O",
            "#ffffff": "H",
        }

        # test coloring by site properties

        legend = Legend(self.struct, color_scheme="example_site_prop")

        color = legend.get_color(self.sp0, site=self.site0)
        assert color == "#b30326"

        color = legend.get_color(self.sp1, site=self.site1)
        assert color == "#dddcdb"

        color = legend.get_color(self.sp2, site=self.site2)
        assert color == "#7b9ef8"

        assert legend.get_legend()["colors"] == {
            "#7b9ef8": "-3.00",
            "#b30326": "5.00",
            "#dddcdb": "0.00",
        }

        # test accessible

        legend = Legend(self.struct, color_scheme="accessible")

        color = legend.get_color(self.sp0, site=self.site0)
        assert color == "#ffffff"

        color = legend.get_color(self.sp1, site=self.site1)
        assert color == "#d55e00"

        color = legend.get_color(self.sp2, site=self.site2)
        assert color == "#cc79a7"

        assert legend.get_legend()["colors"] == {
            "#cc79a7": "In",
            "#d55e00": "O",
            "#ffffff": "H",
        }

        # test disordered

        legend = Legend(self.struct_disordered)

        color = legend.get_color(self.site_d_sp0, site=self.site_d)
        assert color == "#a67573"

        color = legend.get_color(self.site_d_sp1, site=self.site_d)
        assert color == "#bfa6a6"

        assert legend.get_legend()["colors"] == {
            "#a67573": "In",
            "#bfa6a6": "Al",
            "#ff0d0d": "O",
            "#ffffff": "H",
        }

        # test categorical

        legend = Legend(self.struct,
                        color_scheme="example_categorical_site_prop")

        assert legend.get_legend()["colors"] == {
            "#377eb8": "8b",
            "#e41a1c": "4a"
        }

        # test pre-defined

        legend = Legend(self.struct_manual)

        assert legend.get_legend()["colors"] == {
            "#0000ff": "O2-",
            "#00ff00": "In",
            "#ff0000": "H",
        }