예제 #1
0
def is_square(contour):
    """
    Squareness checker

    Square contours should:
        -have 4 vertices after approximation, 
        -have relatively large area (to filter out noisy contours)
        -be convex.
        -have angles between sides close to 90deg (cos(ang) ~0 )
    Note: absolute value of an area is used because area may be
    positive or negative - in accordance with the contour orientation
    """

    area = math.fabs( cv.ContourArea(contour) )
    isconvex = cv.CheckContourConvexity(contour)
    s = 0
    if len(contour) == 4 and area > 1000 and isconvex:
        for i in range(1, 4):
            # find minimum angle between joint edges (maximum of cosine)
            pt1 = contour[i]
            pt2 = contour[i-1]
            pt0 = contour[i-2]

            t = math.fabs(angle(pt0, pt1, pt2))
            if s <= t:s = t

        # if cosines of all angles are small (all angles are ~90 degree) 
        # then its a square
        if s < 0.3:return True

    return False       
예제 #2
0
def findSquares4(img, storage):
    N = 11
    sz = (img.width & -2, img.height & -2)
    timg = cv.CloneImage(img); # make a copy of input image
    gray = cv.CreateImage(sz, 8, 1)
    pyr = cv.CreateImage((sz.width/2, sz.height/2), 8, 3)
    # create empty sequence that will contain points -
    # 4 points per square (the square's vertices)
    squares = cv.CreateSeq(0, sizeof_CvSeq, sizeof_CvPoint, storage)
    squares = CvSeq_CvPoint.cast(squares)

    # select the maximum ROI in the image
    # with the width and height divisible by 2
    subimage = cv.GetSubRect(timg, cv.Rect(0, 0, sz.width, sz.height))

    # down-scale and upscale the image to filter out the noise
    cv.PyrDown(subimage, pyr, 7)
    cv.PyrUp(pyr, subimage, 7)
    tgray = cv.CreateImage(sz, 8, 1)
    # find squares in every color plane of the image
    for c in range(3):
        # extract the c-th color plane
        channels = [None, None, None]
        channels[c] = tgray
        cv.Split(subimage, channels[0], channels[1], channels[2], None)
        for l in range(N):
            # hack: use Canny instead of zero threshold level.
            # Canny helps to catch squares with gradient shading
            if(l == 0):
                # apply Canny. Take the upper threshold from slider
                # and set the lower to 0 (which forces edges merging)
                cv.Canny(tgray, gray, 0, thresh, 5)
                # dilate canny output to remove potential
                # holes between edge segments
                cv.Dilate(gray, gray, None, 1)
            else:
                # apply threshold if l!=0:
                #     tgray(x, y) = gray(x, y) < (l+1)*255/N ? 255 : 0
                cv.Threshold(tgray, gray, (l+1)*255/N, 255, cv.CV_THRESH_BINARY)

            # find contours and store them all as a list
            count, contours = cv.FindContours(gray, storage, sizeof_CvContour,
                cv.CV_RETR_LIST, cv. CV_CHAIN_APPROX_SIMPLE, (0, 0))

            if not contours:
                continue

            # test each contour
            for contour in contours.hrange():
                # approximate contour with accuracy proportional
                # to the contour perimeter
                result = cv.ApproxPoly(contour, sizeof_CvContour, storage,
                    cv.CV_POLY_APPROX_DP, cv.ContourPerimeter(contours)*0.02, 0)
                # square contours should have 4 vertices after approximation
                # relatively large area (to filter out noisy contours)
                # and be convex.
                # Note: absolute value of an area is used because
                # area may be positive or negative - in accordance with the
                # contour orientation
                if(result.total == 4 and
                    abs(cv.ContourArea(result)) > 1000 and
                    cv.CheckContourConvexity(result)):
                    s = 0
                    for i in range(5):
                        # find minimum angle between joint
                        # edges (maximum of cosine)
                        if(i >= 2):
                            t = abs(angle(result[i], result[i-2], result[i-1]))
                            if s<t:
                                s=t
                    # if cosines of all angles are small
                    # (all angles are ~90 degree) then write quandrange
                    # vertices to resultant sequence
                    if(s < 0.3):
                        for i in range(4):
                            squares.append(result[i])

    return squares