def find_squares4(color_img): """ Finds multiple squares in image Steps: -Use Canny edge to highlight contours, and dilation to connect the edge segments. -Threshold the result to binary edge tokens -Use cv.FindContours: returns a cv.CvSequence of cv.CvContours -Filter each candidate: use Approx poly, keep only contours with 4 vertices, enough area, and ~90deg angles. Return all squares contours in one flat list of arrays, 4 x,y points each. """ #select even sizes only width, height = (color_img.width & -2, color_img.height & -2) timg = cv.CloneImage(color_img) # make a copy of input image gray = cv.CreateImage((width, height), 8, 1) # select the maximum ROI in the image cv.SetImageROI(timg, (0, 0, width, height)) # down-scale and upscale the image to filter out the noise pyr = cv.CreateImage((width / 2, height / 2), 8, 3) cv.PyrDown(timg, pyr, 7) cv.PyrUp(pyr, timg, 7) tgray = cv.CreateImage((width, height), 8, 1) squares = [] # Find squares in every color plane of the image # Two methods, we use both: # 1. Canny to catch squares with gradient shading. Use upper threshold # from slider, set the lower to 0 (which forces edges merging). Then # dilate canny output to remove potential holes between edge segments. # 2. Binary thresholding at multiple levels N = 11 for c in [0, 1, 2]: #extract the c-th color plane cv.SetImageCOI(timg, c + 1) cv.Copy(timg, tgray, None) cv.Canny(tgray, gray, 0, 50, 5) cv.Dilate(gray, gray) squares = squares + find_squares_from_binary(gray) # Look for more squares at several threshold levels for l in range(1, N): cv.Threshold(tgray, gray, (l + 1) * 255 / N, 255, cv.CV_THRESH_BINARY) squares = squares + find_squares_from_binary(gray) return squares
def findSquares4(img, storage): N = 11 sz = (img.width & -2, img.height & -2) timg = cv.CloneImage(img); # make a copy of input image gray = cv.CreateImage(sz, 8, 1) pyr = cv.CreateImage((sz.width/2, sz.height/2), 8, 3) # create empty sequence that will contain points - # 4 points per square (the square's vertices) squares = cv.CreateSeq(0, sizeof_CvSeq, sizeof_CvPoint, storage) squares = CvSeq_CvPoint.cast(squares) # select the maximum ROI in the image # with the width and height divisible by 2 subimage = cv.GetSubRect(timg, cv.Rect(0, 0, sz.width, sz.height)) # down-scale and upscale the image to filter out the noise cv.PyrDown(subimage, pyr, 7) cv.PyrUp(pyr, subimage, 7) tgray = cv.CreateImage(sz, 8, 1) # find squares in every color plane of the image for c in range(3): # extract the c-th color plane channels = [None, None, None] channels[c] = tgray cv.Split(subimage, channels[0], channels[1], channels[2], None) for l in range(N): # hack: use Canny instead of zero threshold level. # Canny helps to catch squares with gradient shading if(l == 0): # apply Canny. Take the upper threshold from slider # and set the lower to 0 (which forces edges merging) cv.Canny(tgray, gray, 0, thresh, 5) # dilate canny output to remove potential # holes between edge segments cv.Dilate(gray, gray, None, 1) else: # apply threshold if l!=0: # tgray(x, y) = gray(x, y) < (l+1)*255/N ? 255 : 0 cv.Threshold(tgray, gray, (l+1)*255/N, 255, cv.CV_THRESH_BINARY) # find contours and store them all as a list count, contours = cv.FindContours(gray, storage, sizeof_CvContour, cv.CV_RETR_LIST, cv. CV_CHAIN_APPROX_SIMPLE, (0, 0)) if not contours: continue # test each contour for contour in contours.hrange(): # approximate contour with accuracy proportional # to the contour perimeter result = cv.ApproxPoly(contour, sizeof_CvContour, storage, cv.CV_POLY_APPROX_DP, cv.ContourPerimeter(contours)*0.02, 0) # square contours should have 4 vertices after approximation # relatively large area (to filter out noisy contours) # and be convex. # Note: absolute value of an area is used because # area may be positive or negative - in accordance with the # contour orientation if(result.total == 4 and abs(cv.ContourArea(result)) > 1000 and cv.CheckContourConvexity(result)): s = 0 for i in range(5): # find minimum angle between joint # edges (maximum of cosine) if(i >= 2): t = abs(angle(result[i], result[i-2], result[i-1])) if s<t: s=t # if cosines of all angles are small # (all angles are ~90 degree) then write quandrange # vertices to resultant sequence if(s < 0.3): for i in range(4): squares.append(result[i]) return squares