def get_add_rights_json(): DA= DataAccess() game_owner = DA.getGameOwner(request.args.get('game_id', 0, type=str)) user = request.args.get('user_id', 0, type=str) #print game_owner #print user rightsList = {} rightsList[0] = {} if user == game_owner: #print 'user is owner' rightsList[0]['can_add'] = 'Y' else: #print 'user not owner' rightsList[0]['can_add'] = 'N' return jsonify(rightsList)
def get_game_room_json(): DA= DataAccess() characters = DA.getGameCharacters(request.args.get('game_id', 0, type=str)) game_owner = DA.getGameOwner(request.args.get('game_id', 0, type=str)) user = request.args.get('user_id', 0, type=str) #print game_owner #print user charList = {} for char in characters: charList[char.id] = {} charList[char.id]['owner_id'] = char.user_id charList[char.id]['char_name'] = char.name charList[char.id]['char_id'] = char.id if user == char.user_id: charList[char.id]['can_edit'] = 'Y' else: charList[char.id]['can_edit'] = 'N' if user == game_owner: charList[char.id]['can_remove'] = 'Y' else: charList[char.id]['can_remove'] = 'N' return jsonify(charList)