def nextgame_start(update: Update, context: CallbackContext): user_id = update.effective_user.id database.insert_player_pm(user_id, True) context.args = context.args[0].split("_") if context.args else None if not context.args or context.args[0] != "nextgame": return try: chat_id = int(context.args[1]) new_id = database.get_new_id(chat_id) if new_id: chat_id = new_id lang = database.get_language_chat(chat_id) except ValueError: context.bot.send_message(user_id, get_string("en", "group_not_found")) return chat_details = database.get_group_title(chat_id) chat_link = helpers.chat_link(chat_details["title"], chat_details["link"]) new = database.insert_group_nextgame(chat_id, user_id) if new: context.bot.send_message(user_id, get_string( lang, "nextgame_added").format(chat_link), parse_mode=ParseMode.HTML, disable_web_page_preview=True) else: context.bot.send_message( user_id, get_string(lang, "nextgame_removed").format(chat_link), parse_mode=ParseMode.HTML, disable_web_page_preview=True)
def start(update: Update, context: CallbackContext): user_id = update.effective_user.id database.insert_player_pm(user_id, True) user_data = context.user_data if "lang" not in user_data: lang = database.get_language_player(user_id) user_data["lang"] = lang else: lang = user_data["lang"] context.args = context.args[0].split("_") if context.args else None if not context.args or context.args[0] != "settings": return # not necessary, but pycharm won't believe me that... chat_id = 0 try: chat_id = int(context.args[1]) chat = context.bot.get_chat(chat_id) except ValueError: context.bot.send_message(user_id, get_string(lang, "group_not_found")) return except BadRequest: try: new_id = database.get_new_id(chat_id) if new_id: chat = context.bot.get_chat(int(new_id)) else: raise BadRequest except BadRequest: context.bot.send_message(user_id, get_string(lang, "group_not_found")) return database.insert_group_title(chat_id, chat.title, chat.link) if not helpers.is_admin(context.bot, update.effective_user.id, chat): update.effective_message.reply_text( get_string(lang, "no_admin_settings")) return buttons = group_settings_helpers.group_settings_buttons( get_string(lang, "group_setting_buttons"), chat_id) chat_link = helpers.chat_link(chat.title, chat.link) context.bot.send_message(user_id, get_string( lang, "group_setting_text").format(chat_link), reply_markup=InlineKeyboardMarkup(buttons), parse_mode=ParseMode.HTML, disable_web_page_preview=True)
def group_setting(update: Update, context: CallbackContext): chat_id = update.effective_chat.id lang = database.get_language_chat(chat_id) if not helpers.is_admin(context.bot, update.effective_user.id, update.effective_chat): update.effective_message.reply_text( get_string(lang, "no_admin_settings")) return user_id = update.effective_user.id user_lang = database.get_language_player(user_id) pm = database.get_pm_player(user_id) context.user_data["lang"] = user_lang database.insert_group_title(chat_id, update.effective_chat.title, update.effective_chat.link) if pm: try: # yes, its not a string, I don't change the functions name for this you f****r chat_link = helpers.chat_link(update.effective_chat.title, update.effective_chat.link) buttons = group_settings_helpers.group_settings_buttons( get_string(user_lang, "group_setting_buttons"), chat_id) context.bot.send_message( user_id, get_string(user_lang, "group_setting_text").format(chat_link), reply_markup=InlineKeyboardMarkup(buttons), parse_mode=ParseMode.HTML, disable_web_page_preview=True) # this means the bot was blocked wtf except Unauthorized: update.effective_message.reply_text( get_string(lang, "admin_blocked_bot")) database.insert_player_pm(user_id, False) else: button = [[ InlineKeyboardButton( get_string(lang, "no_pm_settings_button"), url=f"https://t.me/thechameleonbot?start=settings_{chat_id}") ]] update.effective_message.reply_text( get_string(lang, "no_pm_settings"), reply_markup=InlineKeyboardMarkup(button))
def nextgame_command(update: Update, context: CallbackContext): user_id = update.effective_user.id chat_id = update.effective_chat.id pm = database.get_pm_player(user_id) new = database.insert_group_nextgame(chat_id, user_id) if "lang" not in context.chat_data: context.chat_data["lang"] = database.get_language_chat(chat_id) lang = context.chat_data["lang"] chat_link = helpers.chat_link(update.effective_chat.title, update.effective_chat.link) database.insert_group_title(chat_id, update.effective_chat.title, update.effective_chat.link) if pm: try: if new: context.bot.send_message( user_id, get_string(lang, "nextgame_added").format(chat_link), parse_mode=ParseMode.HTML, disable_web_page_preview=True) else: context.bot.send_message( user_id, get_string(lang, "nextgame_removed").format(chat_link), parse_mode=ParseMode.HTML, disable_web_page_preview=True) except Unauthorized: update.effective_message.reply_text( get_string(lang, "nextgame_block")) database.insert_player_pm(user_id, False) else: button = [[ InlineKeyboardButton( get_string(lang, "no_pm_settings_button"), url=f"https://t.me/thechameleonbot?start=nextgame_{chat_id}") ]] update.effective_message.reply_text( get_string(lang, "nextgame_pm"), reply_markup=InlineKeyboardMarkup(button))
def start(update: Update, context: CallbackContext, dp: Dispatcher): chat_id = update.effective_chat.id chat_data = context.chat_data if "lang" not in chat_data: lang = database.get_language_chat(chat_id) else: lang = chat_data["lang"] if database.shutdown: update.effective_message.reply_text( get_string(lang, "group_start_shutdown")) return elif "players" in chat_data: update.effective_message.reply_text(get_string(lang, "game_running")) return first_name = update.effective_user.first_name user_id = update.effective_user.id button = [[ InlineKeyboardButton(get_string(lang, "start_button"), callback_data="join") ]] mention = mention_html(user_id, first_name) group_settings = database.get_all_settings(chat_id) settings = [ "deck", "fewer", "more", "pin", "tournament", "restrict", "exclamation" ] wanted_settings = [] for setting in settings: if setting == "deck": wanted_settings.append(f"{group_settings[setting]}") elif group_settings[setting]: wanted_settings.append(get_string(lang, "activated")) else: wanted_settings.append(get_string(lang, "deactivated")) text = get_string(lang, "start_game").format(mention, mention, *wanted_settings) message = update.effective_message.reply_html( text, reply_markup=InlineKeyboardMarkup(button)) payload = { "dp": dp, "players": [{ "user_id": user_id, "first_name": first_name }], "message": message.message_id, "lang": lang, "chat_id": chat_id, "known_players": [], "tutorial": False, "starter": { "user_id": user_id, "first_name": first_name }, "group_settings": group_settings } context.job_queue.run_repeating(timer, START_TIME, context=payload, name=chat_id) payload = { "starter": { "user_id": user_id, "first_name": first_name }, "players": [{ "user_id": user_id, "first_name": first_name }], "lang": lang, "message": message.message_id, "left_players": {}, "settings": wanted_settings } chat_data.update(payload) chat_link = helpers.chat_link(update.effective_chat.title, update.effective_chat.link) for player_id in database.get_nextgame_ids(chat_id): if player_id == user_id: continue try: context.bot.send_message(player_id, get_string(lang, "nextgame").format(chat_link), parse_mode=ParseMode.HTML, disable_web_page_preview=True) except Unauthorized as e: database.remove_group_nextgame(chat_id, [player_id]) database.insert_player_pm(user_id, False) e.message += "handled in group no PM" raise e except BadRequest as e: if e.message == "Chat not found": database.remove_group_nextgame(chat_id, [player_id]) database.insert_player_pm(user_id, False) e.message += "handled in group no PM" raise e