def remove(self): list_to_remove = self.avail[self.avail_index] del self.avail[self.avail_index] self.available_lister.listbox.delete(self.avail_index) database.remove_available_list(list_to_remove[0], self.student[0]) self.set_button_states()
def remove_all(self): for l in self.avail: database.remove_available_list(l[0], self.student[0]) self.avail = [] self.available_lister.listbox.delete(0, END) self.set_button_states()
def finish_game(self): """ Method called when all words in the list have been spelt. """ database.remove_available_list(self.ls[0], self.student[0]) self.destroy() r = ResultsScreen(self.master, self.student, self.result) r.pack()