NetIntRange("m_PlayerFlags", 0, 256), NetIntAny("m_WantedWeapon"), NetIntAny("m_NextWeapon"), NetIntAny("m_PrevWeapon"), ]), NetObject("Projectile", [ NetIntAny("m_X"), NetIntAny("m_Y"), NetIntAny("m_VelX"), NetIntAny("m_VelY"), NetIntRange("m_Type", 0, 'NUM_WEAPONS-1'), NetTick("m_StartTick"), ]), NetObject("Laser", [ NetIntAny("m_X"), NetIntAny("m_Y"), NetIntAny("m_FromX"), NetIntAny("m_FromY"), NetTick("m_StartTick"), ]), NetObject("Pickup", [ NetIntAny("m_X"), NetIntAny("m_Y"),
NetIntAny("m_TargetY"), NetIntAny("m_Jump"), NetIntAny("m_Fire"), NetIntAny("m_Hook"), NetIntRange("m_PlayerFlags", 0, 256), NetIntAny("m_WantedWeapon"), NetIntAny("m_NextWeapon"), NetIntAny("m_PrevWeapon"), ]), NetObject("Projectile", [ NetIntAny("m_X"), NetIntAny("m_Y"), NetIntAny("m_VelX"), NetIntAny("m_VelY"), NetIntRange("m_Type", 0, 'NUM_WEAPONS-1'), NetTick("m_StartTick"), ]), NetObject("Laser", [ NetIntAny("m_X"), NetIntAny("m_Y"), NetIntAny("m_FromX"), NetIntAny("m_FromY"), NetTick("m_StartTick"), ]), NetObject("Pickup", [ NetIntAny("m_X"), NetIntAny("m_Y"), NetIntRange("m_Type", 0, 'max_int'), NetIntRange("m_Subtype", 0, 'max_int'), ]), NetObject("Flag", [