def _set_expected_time(self, target_hours, target_minutes, days_ahead): clock = services.game_clock_service() self._current_date_and_time = clock.now() clock_days = int(self._current_date_and_time.absolute_days()) time_span = self._current_date_and_time - DateAndTime(interval_in_sim_days(clock_days).in_ticks()) current_date_and_time_minus_days = DateAndTime(time_span.in_ticks()) clock_hours = int(current_date_and_time_minus_days.absolute_hours()) time_span = current_date_and_time_minus_days - DateAndTime(interval_in_sim_hours(clock_hours).in_ticks()) current_date_and_time_minus_hours = DateAndTime(time_span.in_ticks()) clock_minutes = int(current_date_and_time_minus_hours.absolute_minutes()) delta_days = days_ahead clock_day_minutes = clock_hours*60 + clock_minutes target_day_minutes = target_hours*60 + target_minutes delta_day_minutes = target_day_minutes - clock_day_minutes if delta_day_minutes < 0: delta_day_minutes += 1440 self._expected_data_and_time = self._current_date_and_time + interval_in_sim_days(delta_days) + interval_in_sim_minutes(delta_day_minutes)
def get_hours_worked(self): date_and_time = DateAndTime(self._time_worked) return date_and_time.absolute_hours()
def get_hours_worked(self): date_and_time = DateAndTime(self._time_worked) return date_and_time.absolute_hours()