def init_settings(): import def_settings return def_settings.get_def_settings()
#'Race':None, #} #settings = { #'char':char_setting #} #person = charGen.custom_param(settings) #else: #person = charGen.custom_param(self.settings) key_name = npc.npcinfo['name'] inhabitants[key_name] = person return inhabitants def main(opt, biome, pref): ''' Used to interface with townGen. ''' if opt == 'town': bldg = Building(biome, pref) return bldg.bldgDat else: bldg = Building('forest', pref) return 0 if __name__ == '__main__': import def_settings default_settings = def_settings.get_def_settings() main(None,None, default_settings)