def add_widget_to_parent(self, widget, target, kv_str=''): '''This function is called when widget is added to target. It will search for line where parent is defined in text and will add widget there. ''' text = re.sub(r'#.+', '', self.text) lines = text.splitlines() total_lines = len(lines) if total_lines == 0: return self._reload = False # If target is not none then widget is not root widget if target: path_to_widget = self.get_widget_path(target) path_to_widget.reverse() root_lineno = 0 root_name = self.playground.root_name for lineno, line in enumerate(lines): pos = line.find(root_name) if pos != -1 and get_indentation(line) == 0: root_lineno = lineno break parent_lineno = self._find_widget_place(path_to_widget, lines, total_lines, root_lineno + 1) if parent_lineno >= total_lines: return # Get text of parents line parent_line = lines[parent_lineno] if not parent_line.strip(): return insert_after_line = -1 if parent_line.find(':') == -1: # If parent_line doesn't contain ':' then insert it # Also insert widget's rule after its properties insert_after_line = parent_lineno _line = 0 _line_pos = -1 _line_pos = self.text.find('\n', _line_pos + 1) while _line <= insert_after_line: _line_pos = self.text.find('\n', _line_pos + 1) _line += 1 self.text = self.text[:_line_pos] + ':' + self.text[_line_pos:] indent = len(parent_line) - len(parent_line.lstrip()) else: # If ':' in parent_line then, # find a place to insert widget's rule indent = len(parent_line) - len(parent_line.lstrip()) lineno = parent_lineno _indent = indent + 1 line = parent_line while (line.strip() == '' or _indent > indent): lineno += 1 if lineno >= total_lines: break line = lines[lineno] _indent = len(line) - len(line.lstrip()) insert_after_line = lineno - 1 line = lines[insert_after_line] while line.strip() == '': insert_after_line -= 1 line = lines[insert_after_line] to_insert = '' # counts indentation in the beginning of the string extra_indent = len(kv_str) - len(kv_str.lstrip()) if kv_str == '': to_insert = type(widget).__name__ + ':' else: to_insert = kv_str if insert_after_line == total_lines - 1: # if inserting at the last line _line_pos = len(self.text) - 1 indent = get_indent_str(indent + 4 - extra_indent) to_add = '' for line in to_insert.splitlines(): to_add += '\n' + indent + line self.text = self.text[:_line_pos + 1] + to_add else: # inserting somewhere else insert_after_line -= 1 _line = 0 _line_pos = -1 _line_pos = self.text.find('\n', _line_pos + 1) while _line <= insert_after_line: _line_pos = self.text.find('\n', _line_pos + 1) _line += 1 self.text = self.text[:_line_pos] + '\n' + \ get_indent_str(indent + 4) + to_insert + \ self.text[_line_pos:] else: # widget is a root widget parent_lineno = 0 self.cursor = (0, 0) type_name = type(widget).__name__ is_class = False app_widgets = get_current_project().app_widgets for rule_name in app_widgets: if rule_name == type_name: is_class = True break if not is_class: self.insert_text(type_name + ':\n') self.playground.load_widget(type_name)
def save_project(self, proj_dir=''): '''To save project to proj_dir. If proj_dir is not empty string then project is saved to a new directory other than its current directory and otherwise it is saved to the current directory. ''' # To stop ProjectWatcher from emitting event when project is saved self.proj_watcher.allow_event_dispatch = False proj_dir_changed = False if self.new_project: # Create dir and copy new_proj.kv and new_proj.py to new directory if not os.path.exists(proj_dir): os.mkdir(proj_dir) kivy_designer_dir = get_kivy_designer_dir() kivy_designer_new_proj_dir = os.path.join(kivy_designer_dir, "new_proj") for _file in os.listdir(kivy_designer_new_proj_dir): old_file = os.path.join(kivy_designer_new_proj_dir, _file) new_file = os.path.join(proj_dir, _file) if os.path.isdir(old_file): shutil.copytree(old_file, new_file) else: shutil.copy(old_file, new_file) self.file_list = self._get_file_list(proj_dir) new_kv_file = os.path.join(proj_dir, "main.kv") new_py_file = os.path.join(proj_dir, "main.py") self.proj_dir = proj_dir if self.root_rule: self.root_rule.kv_file = new_kv_file self.root_rule.py_file = new_py_file if self.class_rules: self.class_rules[0].py_file = new_py_file self.class_rules[0].kv_file = new_kv_file self.new_project = False else: if proj_dir != '' and proj_dir != self.proj_dir: proj_dir_changed = True # Remove previous project directories from sys.path for _dir in self._dir_list: try: sys.path.remove(_dir) except: pass # if proj_dir and self.proj_dir differs then user wants to save # an already opened project to somewhere else # Copy all the files if not os.path.exists(proj_dir): os.mkdir(proj_dir) for _file in os.listdir(self.proj_dir): old_file = os.path.join(self.proj_dir, _file) new_file = os.path.join(proj_dir, _file) if os.path.isdir(old_file): shutil.copytree(old_file, new_file) else: shutil.copy(old_file, new_file) self.file_list = self._get_file_list(proj_dir) # Change the path of all files in the class rules, # root rule and app relative_path = self._app_file[ self._app_file.find(self.proj_dir):] self._app_file = os.path.join(proj_dir, relative_path) f = open(self._app_file, 'r') s = f.read() f.close() self._import_module(s, self._app_file, _fromlist=[self._app_class]) for _rule in self.class_rules: relative_path = _rule.kv_file[ _rule.kv_file.find(self.proj_dir):] _rule.kv_file = os.path.join(proj_dir, relative_path) relative_path = _rule.file[_rule.file.find(self.proj_dir):] _rule.file = os.path.join(proj_dir, relative_path) f = open(_rule.file, 'r') s = f.read() f.close() self._import_module(s, _rule.file, _fromlist=[_rule.name]) relative_path = self.root_rule.kv_file[ self.root_rule.kv_file.find(self.proj_dir):] self.root_rule.kv_file = os.path.join(proj_dir, relative_path) relative_path = self.root_rule.file[ self.root_rule.file.find(self.proj_dir):] self.root_rule.file = os.path.join(proj_dir, relative_path) self.proj_dir = proj_dir # For custom widgets copy py and kv file to project directory for widget in self.custom_widgets: custom_kv = os.path.join(self.proj_dir, os.path.basename(widget.kv_file)) if not os.path.exists(custom_kv): shutil.copy(widget.kv_file, custom_kv) custom_py = os.path.join(self.proj_dir, os.path.basename(widget.py_file)) if not os.path.exists(custom_py): shutil.copy(widget.py_file, custom_py) # Saving all opened py files and also reimport them for _code_input in self.tab_pannel.list_py_code_inputs: path = os.path.join(self.proj_dir, _code_input.rel_file_path) f = open(path, 'w') f.write(_code_input.text) f.close() _from_list = [] for rule in self.class_rules: if rule.file == path: _from_list.append(rule.file) if not self.is_root_a_class_rule(): if self.root_rule.file == path: _from_list.append(self.root_rule.name) # Ignore all types that are not .py if path.endswith(".py"): self._import_module(_code_input.text, path, _fromlist=_from_list) # Save all class rules text = self.kv_code_input.text for _rule in self.class_rules: # Get the kv text from KVLangArea and write it to class rule's file f = open(_rule.kv_file, 'r') _file_str = f.read() f.close() old_str = self.get_class_str_from_text(_rule.name, _file_str) new_str = self.get_class_str_from_text(_rule.name, text) f = open(_rule.kv_file, 'w') _file_str = _file_str.replace(old_str, new_str) f.write(_file_str) f.close() # If root widget is not changed if self._root_rule.name == self.root_rule.name: # Save root widget's rule is_root_class = False for _rule in self.class_rules: if _rule.name == self.root_rule.name: is_root_class = True break if not is_root_class: f = open(self.root_rule.kv_file, 'r') _file_str = f.read() f.close() old_str = self.get_class_str_from_text(self.root_rule.name, _file_str, is_class=False) new_str = self.get_class_str_from_text(self.root_rule.name, text, is_class=False) f = open(self.root_rule.kv_file, 'w') _file_str = _file_str.replace(old_str, new_str) f.write(_file_str) f.close() else: # If root widget is changed # Root Widget changes, there can be these cases: root_name = self.root_rule.name f = open(self._app_file, 'r') file_str = f.read() f.close() self._root_rule = self.root_rule if self.is_root_a_class_rule() and self._app_file: # Root Widget's class rule is a custom class # and its rule is class rule. So, it already have been saved # the string of App's build() function will be changed to # return new root widget's class if self._app_class != 'runTouchApp': s = re.search(r'class\s+%s.+:' % self._app_class, file_str) if s: build_searchiter = None for searchiter in re.finditer( r'[ \ \t]+def\s+build\s*\(\s*self.+\s*:', file_str): if searchiter.start() > s.start(): build_searchiter = searchiter break if build_searchiter: indent = get_indentation(build_searchiter.group(0)) file_str = file_str[:build_searchiter.end()] +\ '\n' + get_indent_str(2 * indent) + "return " +\ root_name + "()\n" + \ file_str[build_searchiter.end():] else: file_str = file_str[:s.end()] + \ "\n def build(self):\n return " + \ root_name + '()\n' + file_str[s.end():] else: file_str = re.sub(r'runTouchApp\s*\(.+\)', 'runTouchApp(' + root_name + '())', file_str) f = open(self._app_file, 'w') f.write(file_str) f.close() else: # Root Widget's rule is not a custom class # and its rule is root rule # Its kv_file should be of App's class name # and App's build() function should be cleared if not self.root_rule.kv_file: s = self._app_class.replace('App', '').lower() root_file = None for _file in self.kv_file_list: if os.path.basename(_file).find(s) == 0: self.root_rule.kv_file = _file break f = open(self.root_rule.kv_file, 'r') _file_str = f.read() f.close() new_str = self.get_class_str_from_text(self.root_rule.name, text, False) f = open(self.root_rule.kv_file, 'a') f.write(new_str) f.close() if self._app_class != 'runTouchApp': s = re.search(r'class\s+%s.+:' % self._app_class, file_str) if s: build_searchiter = None for searchiter in re.finditer( r'[ \ \t]+def\s+build\s*\(\s*self.+\s*:', file_str): if searchiter.start() > s.start(): build_searchiter = searchiter break if build_searchiter: lines = file_str.splitlines() total_lines = len(lines) indent = get_indentation(build_searchiter.group(0)) _line = 0 _line_pos = -1 _line_pos = file_str.find('\n', _line_pos + 1) while _line_pos <= build_searchiter.start(): _line_pos = file_str.find('\n', _line_pos + 1) _line += 1 _line += 1 while _line < total_lines: if lines[_line].strip() != '' and\ get_indentation(lines[_line]) <= \ indent: break _line += 1 _line -= 1 end = get_line_start_pos(file_str, _line) start = build_searchiter.start() file_str = file_str.replace(file_str[start:end], ' pass') f = open(self._app_file, 'w') f.write(file_str) f.close() # Allow Project Watcher to emit events Clock.schedule_once(self._allow_proj_watcher_dispatch, 1)
def add_widget_to_parent(self, widget, target, kv_str=""): """This function is called when widget is added to target. It will search for line where parent is defined in text and will add widget there. """ text = re.sub(r"#.+", "", self.text) lines = text.splitlines() total_lines = len(lines) if total_lines == 0: return self._reload = False # If target is not none then widget is not root widget if target: path_to_widget = self._get_widget_path(target) path_to_widget.reverse() root_lineno = 0 root_name = self.playground.root_name for lineno, line in enumerate(lines): pos = line.find(root_name) if pos != -1 and get_indentation(line) == 0: root_lineno = lineno break parent_lineno = self._find_widget_place(path_to_widget, lines, total_lines, root_lineno + 1) if parent_lineno >= total_lines: return # Get text of parents line parent_line = lines[parent_lineno] if not parent_line.strip(): return insert_after_line = -1 if parent_line.find(":") == -1: # If parent_line doesn't contain ':' then insert it # Also insert widget's rule after its properties insert_after_line = parent_lineno _line = 0 _line_pos = -1 _line_pos = self.text.find("\n", _line_pos + 1) while _line <= insert_after_line: _line_pos = self.text.find("\n", _line_pos + 1) _line += 1 self.text = self.text[:_line_pos] + ":" + self.text[_line_pos:] indent = len(parent_line) - len(parent_line.lstrip()) else: # If ':' in parent_line then, # find a place to insert widget's rule indent = len(parent_line) - len(parent_line.lstrip()) lineno = parent_lineno _indent = indent + 1 line = parent_line while line.strip() == "" or _indent > indent: lineno += 1 if lineno >= total_lines: break line = lines[lineno] _indent = len(line) - len(line.lstrip()) insert_after_line = lineno - 1 line = lines[insert_after_line] while line.strip() == "": insert_after_line -= 1 line = lines[insert_after_line] to_insert = "" if kv_str == "": to_insert = type(widget).__name__ + ":" else: to_insert = kv_str.strip() if insert_after_line == total_lines - 1: # if inserting at the last line _line_pos = len(self.text) - 1 self.text = self.text[: _line_pos + 1] + "\n" + get_indent_str(indent + 4) + to_insert else: # inserting somewhere else insert_after_line -= 1 _line = 0 _line_pos = -1 _line_pos = self.text.find("\n", _line_pos + 1) while _line <= insert_after_line: _line_pos = self.text.find("\n", _line_pos + 1) _line += 1 self.text = ( self.text[:_line_pos] + "\n" + get_indent_str(indent + 4) + to_insert + self.text[_line_pos:] ) else: # widget is a root widget parent_lineno = 0 self.cursor = (0, 0) type_name = type(widget).__name__ is_class = False app_widgets = get_current_project().app_widgets for rule_name in app_widgets: if rule_name == type_name: is_class = True break if not is_class: self.insert_text(type_name + ":\n") self.playground.load_widget(type_name)