def test_shuffle(self): d1 = Deck(seed=0.1) d2 = Deck(seed=0.1) self.assertEquals(d1.draw(), d2.draw()) self.assertEquals(1, d1.num_drawn) self.assertEquals(1, d2.num_drawn)
def test_multi_draw(self): d1 = Deck(seed=0.1) d2 = Deck(seed=0.1) self.assertEquals(d1.draw(3), d2.draw(3)) self.assertEquals(3, d1.num_drawn) self.assertEquals(3, d2.num_drawn)
def test_predrawn(self): d1 = Deck(seed=0.1) d2 = Deck(seed=0.1, num_drawn=2) self.assertEquals(0, d1.num_drawn) self.assertEquals(2, d2.num_drawn) d1.draw() d1.draw() self.assertEquals(2, d1.num_drawn) self.assertEquals(d1.draw(), d2.draw())
def __init__(self, seats=8, quiet=False, training=False): self._blind_index = 0 [self._smallblind, self._bigblind] = Table.BLIND_INCREMENTS[0] self._deck = Deck() self._evaluator = Evaluator() self.community = [] self._round = 0 self._button = 0 self._discard = [] self._side_pots = [0] * seats self._current_sidepot = 0 # index of _side_pots self._totalpot = 0 self._tocall = 0 self._lastraise = 0 self._number_of_hands = 0 # fill seats with dummy players self._seats = [ Player(-1, -1, 0, 'empty', 0, True) for _ in range(seats) ] self.emptyseats = seats self._player_dict = {} self.teacher = xmlrpc.client.ServerProxy('http://0.0.0.0:8080') self._quiet = quiet self._training = training self._run_thread = Thread(target=self.run, args=()) self._run_thread.daemon = True
def __init__(self, seats=8, quiet=False, training=False): self._blind_index = 0 [self._smallblind, self._bigblind] = Table.BLIND_INCREMENTS[0] self._deck = Deck() self._evaluator = Evaluator() self.community = [] self._round = 0 self._button = 0 self._discard = [] self._side_pots = [0] * seats self._current_sidepot = 0 # index of _side_pots self._totalpot = 0 self._tocall = 0 self._lastraise = 0 self._number_of_hands = 0 # fill seats with dummy players self._seats = [Player(0, 'empty', 0, None, True) for _ in range(seats)] self.emptyseats = seats self._player_dict = {} self._quiet = quiet self._training = training
def start(self, channel): self.state = START_STATE self.timer = WAIT self.players = [] self.deck = Deck() self.current_player = 0 self.chat = Chat(self.slack_client, channel) self.pot_manager = PotManager(self.chat) self.join_manager = JoinManager(self.slack_client, channel, self.players) self.bet_manager = BetManager(self.pot_manager, self.players) self.board = [] self.last_message = None self.board_message = None
def __init__(self): self.deck = Deck() self.reset() self._evaluator = Evaluator() self.monte_carlo_rounds = 1000
import numpy as np import random from holdem import Analyzer, NeuralNetwork, HoldemAI from deuces.deuces import Card, Deck, Evaluator if __name__ = '__main__': a = Analyzer() a.monte_carlo_rounds = 2000 nn = NeuralNetwork([206,206,100,1], 'analyzer_network', 0.1) deck = Deck() hand = [] community = [] opponents = 0 game_stage = [0,3,4,5] for i in range(1000000): community = [] deck.shuffle() a.reset() hand = deck.draw(2) for _ in range(game_stage[random.randint(0,3)]): community.append(deck.draw(1)) opponents = random.randint(1,7) a.set_num_opponents(opponents) a.set_pocket_cards(*hand) for card in community: