def test_collection_dice(self): db = Database() time.sleep(3) db.initDiceSets("dice/resources") db.remove_all_dice_in_set("basic") db.remove_all_dice_in_set("halloween") db.initDiceCollection("basic") db.initDiceCollection("halloween") diceset = db.getAllCollection("DiceSet") diceset_len = diceset.count() self.assertEqual(diceset_len, 2)
def test_collection_die(self): db = Database() time.sleep(3) db.initDiceSets("dice/resources") db.remove_all_dice_in_set("basic") db.remove_all_dice_in_set("halloween") self.assertEqual(db.total_dice_in_set("basic"), 0) # Insert files in collection Die db.initDiceCollection("basic") self.assertEqual(db.total_dice_in_set("basic"), 6) self.assertEqual(db.total_dice_in_set("basic"), 6) db.initDiceCollection("halloween") halloween_set = db.get_all_dice_in_set("halloween") halloween_len = halloween_set.count() self.assertEqual(halloween_len, 5)
def test_init(self): global _app if _app is None: tested_app = create_app(debug=True) _app = tested_app else: tested_app = _app with tested_app.test_client() as client: db = Database() db.initDiceSets("dice/resources") db.remove_all_dice_in_set("basic") db.remove_all_dice_in_set("halloween") db.initDiceCollection("basic") db.initDiceCollection("halloween") reply = client.get("/") body = json.loads(str(reply.data, 'utf8')) expected = {"message": "App started"} self.assertEqual(body, expected)
def test_available_sets(self): global _app if _app is None: tested_app = create_app(debug=True) _app = tested_app else: tested_app = _app with tested_app.test_client() as client: db = Database() db.initDiceSets("dice/resources") db.remove_all_dice_in_set("basic") db.remove_all_dice_in_set("halloween") db.initDiceCollection("basic") db.initDiceCollection("halloween") # get available dice sets reply = client.get("/dicesets") body = json.loads(str(reply.data, 'utf8')) available_dicesets = body["available_dicesets"] self.assertEqual(len(available_dicesets), 2)
def test_roll(self): global _app if _app is None: tested_app = create_app(debug=True) _app = tested_app else: tested_app = _app with tested_app.test_client() as client: db = Database() db.initDiceSets("dice/resources") db.remove_all_dice_in_set("basic") db.remove_all_dice_in_set("halloween") db.initDiceCollection("basic") db.initDiceCollection("halloween") # non-integer dice number reply = client.get('/rolldice/pippo/basic') body = json.loads(str(reply.data, 'utf8')) self.assertEqual(reply.status_code, 200) self.assertEqual( body, { "message": "Dice number needs to be an integer!", "dice_set": "", "roll": [], }) # wrong dice number (<0) reply = client.get('/rolldice/0/basic') body = json.loads(str(reply.data, 'utf8')) self.assertEqual(reply.status_code, 200) self.assertEqual(body, { "message": "Wrong dice number!", "dice_set": "", "roll": [], }) # wrong dice number (> len diceset) reply = client.get('/rolldice/12/basic') body = json.loads(str(reply.data, 'utf8')) self.assertEqual(reply.status_code, 200) self.assertEqual(body, { "message": "Wrong dice number!", "dice_set": "", "roll": [], }) # non-existing dice set reply = client.get('/rolldice/6/pippo') body = json.loads(str(reply.data, 'utf8')) self.assertEqual(reply.status_code, 200) self.assertEqual( body, { "message": "Dice set pippo doesn't exist!", "dice_set": "", "roll": [], }) # correct roll reply = client.get('/rolldice/5/basic') body = json.loads(str(reply.data, 'utf8')) self.assertEqual(reply.status_code, 200) dice_set = body["dice_set"] roll = body["roll"] self.assertEqual(dice_set, "basic") self.assertEqual(len(roll), 5)