def destroy(self):
     self._paramStack = None
     self.camParent = None
     self.cannonProp = None
     CameraMode.CameraMode.destroy(self)
     NodePath.removeNode(self)
     ParamObj.destroy(self)
 def destroy(self):
     self._paramStack = None
     self.camParent = None
     self.cannonProp = None
     CameraMode.CameraMode.destroy(self)
     NodePath.removeNode(self)
     ParamObj.destroy(self)
예제 #3
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 def destroy(self):
     self._paramStack = None
     self.escapemntNode = None
     self.camParent = None
     self.lookAtNode.removeNode()
     del self.subject
     CameraMode.CameraMode.destroy(self)
     NodePath.removeNode(self)
     ParamObj.destroy(self)
 def destroy(self):
     self._paramStack = None
     self.escapemntNode = None
     self.camParent = None
     self.lookAtNode.removeNode()
     del self.subject
     CameraMode.CameraMode.destroy(self)
     NodePath.removeNode(self)
     ParamObj.destroy(self)
 def destroy(self):
     if self.zIval:
         self.zIval.finish()
         self.zIval = None
     if self.camIval:
         self.camIval.finish()
         self.camIval = None
     del self.subject
     NodePath.removeNode(self)
     ParamObj.destroy(self)
     CameraMode.CameraMode.destroy(self)
예제 #6
0
 def destroy(self):
     if self.zIval:
         self.zIval.finish()
         self.zIval = None
     if self.camIval:
         self.camIval.finish()
         self.camIval = None
     del self.subject
     NodePath.removeNode(self)
     ParamObj.destroy(self)
     CameraMode.CameraMode.destroy(self)
     return